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authorMathias Agopian <mathias@google.com>2010-07-29 23:28:03 -0700
committerMathias Agopian <mathias@google.com>2010-07-29 23:28:03 -0700
commitbb0628d9debc5ddd5b1ca3311d6397bbe668c4ee (patch)
tree0ec8954a98e2e8e0cc770e25cd284536a386dce2 /opengl/libagl/TextureObjectManager.h
parent3a8e497f3b03967eefb0feda6e0b089654d19972 (diff)
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remove copybit hack from software opengl (libagl)
h/w acceleration is not supported through software gl + copybit anylonger, instead, h/w opengl must be used. in the system compositor, a new h/w composition api will be introduced to allow h/w accelerated composition with overlays and/or 2D blocks. Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
Diffstat (limited to 'opengl/libagl/TextureObjectManager.h')
-rw-r--r--opengl/libagl/TextureObjectManager.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 279e040..70e3bef 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -80,9 +80,6 @@ public:
GLint crop_rect[4];
GLint generate_mipmap;
GLint direct;
-#ifdef LIBAGL_USE_GRALLOC_COPYBITS
- bool try_copybit;
-#endif // LIBAGL_USE_GRALLOC_COPYBITS
android_native_buffer_t* buffer;
};