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author | Mathias Agopian <mathias@google.com> | 2009-10-19 14:46:27 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-10-19 14:46:27 -0700 |
commit | 0985f6a4ea1c457d98b0169ba9caa6b3713b1c7e (patch) | |
tree | 63c010d156d8a1c8318b305057789e2c4caacef8 /opengl/libagl | |
parent | d13e46158afd6ff23178f015285535e5bf00dd2c (diff) | |
download | frameworks_native-0985f6a4ea1c457d98b0169ba9caa6b3713b1c7e.zip frameworks_native-0985f6a4ea1c457d98b0169ba9caa6b3713b1c7e.tar.gz frameworks_native-0985f6a4ea1c457d98b0169ba9caa6b3713b1c7e.tar.bz2 |
fix [2153873] EGL-1.4 software implementation misses surface attributes
Diffstat (limited to 'opengl/libagl')
-rw-r--r-- | opengl/libagl/egl.cpp | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp index 37628b7..d04900e 100644 --- a/opengl/libagl/egl.cpp +++ b/opengl/libagl/egl.cpp @@ -953,12 +953,17 @@ static config_pair_t const config_base_attribute_list[] = { { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE }, { EGL_MIN_SWAP_INTERVAL, 1 }, { EGL_MAX_SWAP_INTERVAL, 1 }, + { EGL_LUMINANCE_SIZE, 0 }, + { EGL_ALPHA_MASK_SIZE, 0 }, + { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER }, { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT }, + { EGL_CONFORMANT, 0 } }; // These configs can override the base attribute list // NOTE: when adding a config here, don't forget to update eglCreate*Surface() + static config_pair_t const config_0_attribute_list[] = { { EGL_BUFFER_SIZE, 16 }, { EGL_ALPHA_SIZE, 0 }, @@ -1062,10 +1067,18 @@ static config_management_t const gConfigManagement[] = { { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact }, { EGL_MIN_SWAP_INTERVAL, config_management_t::exact }, { EGL_MAX_SWAP_INTERVAL, config_management_t::exact }, + { EGL_LUMINANCE_SIZE, config_management_t::atLeast }, + { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast }, + { EGL_COLOR_BUFFER_TYPE, config_management_t::exact }, + { EGL_RENDERABLE_TYPE, config_management_t::mask }, + { EGL_CONFORMANT, config_management_t::mask } }; + static config_pair_t const config_defaults[] = { - { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, + // attributes that are not specified are simply ignored, if a particular + // one needs not be ignored, it must be specified here, eg: + // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, }; // ---------------------------------------------------------------------------- @@ -1513,7 +1526,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, numAttributes++; EGLint attr = *attrib_list++; EGLint val = *attrib_list++; - for (int i=0 ; i<numConfigs ; i++) { + for (int i=0 ; possibleMatch && i<numConfigs ; i++) { if (!(possibleMatch & (1<<i))) continue; if (isAttributeMatching(i, attr, val) == 0) { @@ -1523,15 +1536,15 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, } // now, handle the attributes which have a useful default value - for (size_t j=0 ; j<NELEM(config_defaults) ; j++) { - // see if this attribute was specified, if not apply its + for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { + // see if this attribute was specified, if not, apply its // default value if (binarySearch<config_pair_t>( (config_pair_t const*)attrib_list, 0, numAttributes-1, config_defaults[j].key) < 0) { - for (int i=0 ; i<numConfigs ; i++) { + for (int i=0 ; possibleMatch && i<numConfigs ; i++) { if (!(possibleMatch & (1<<i))) continue; if (isAttributeMatching(i, |