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authorJean-Baptiste Queru <jbq@google.com>2009-11-15 12:06:20 -0800
committerJean-Baptiste Queru <jbq@google.com>2009-11-15 12:06:23 -0800
commitdaeaa536fab8f9a71227578aab212fa5d4daaf00 (patch)
tree1de0bdf145436d2ce71bb665124fc24871ace417 /opengl/libagl
parent4511f47c50b39b02eb04eaac8e6a660c29ea8444 (diff)
parentcc8c35cee5de7fdf2d79a1a3716120b64301cdfe (diff)
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merge from eclair
Diffstat (limited to 'opengl/libagl')
-rw-r--r--opengl/libagl/Android.mk24
-rw-r--r--opengl/libagl/TextureObjectManager.cpp47
-rw-r--r--opengl/libagl/TextureObjectManager.h70
-rw-r--r--opengl/libagl/array.cpp130
-rw-r--r--opengl/libagl/copybit.cpp631
-rw-r--r--opengl/libagl/copybit.h75
-rw-r--r--opengl/libagl/egl.cpp951
-rw-r--r--opengl/libagl/matrix.cpp13
-rw-r--r--opengl/libagl/state.cpp82
-rw-r--r--opengl/libagl/texture.cpp301
-rw-r--r--opengl/libagl/texture.h10
11 files changed, 1933 insertions, 401 deletions
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 3ce0414..9837845 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -6,6 +6,9 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
+# Set to 1 to use gralloc and copybits
+LIBAGL_USE_GRALLOC_COPYBITS := 1
+
LOCAL_SRC_FILES:= \
egl.cpp \
state.cpp \
@@ -22,6 +25,13 @@ LOCAL_SRC_FILES:= \
primitives.cpp.arm \
vertex.cpp.arm
+LOCAL_CFLAGS += -DLOG_TAG=\"libagl\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+LOCAL_CFLAGS += -fvisibility=hidden
+
+LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger
+LOCAL_LDLIBS := -lpthread -ldl
+
ifeq ($(TARGET_ARCH),arm)
LOCAL_SRC_FILES += fixed_asm.S iterators.S
LOCAL_CFLAGS += -fstrict-aliasing
@@ -29,13 +39,17 @@ endif
ifneq ($(TARGET_SIMULATOR),true)
# we need to access the private Bionic header <bionic_tls.h>
- LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
+ LOCAL_C_INCLUDES += bionic/libc/private
endif
-LOCAL_SHARED_LIBRARIES := libcutils libutils libpixelflinger
-LOCAL_CFLAGS += -fvisibility=hidden
+ifeq ($(LIBAGL_USE_GRALLOC_COPYBITS),1)
+ LOCAL_CFLAGS += -DLIBAGL_USE_GRALLOC_COPYBITS
+ LOCAL_SRC_FILES += copybit.cpp
+ LOCAL_SHARED_LIBRARIES += libui
+endif
-LOCAL_LDLIBS := -lpthread -ldl
-LOCAL_MODULE:= libagl
+
+LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
+LOCAL_MODULE:= libGLES_android
include $(BUILD_SHARED_LIBRARY)
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index ce31854..255ccac 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -1,16 +1,16 @@
/*
** Copyright 2006, The Android Open Source Project
**
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
**
- ** http://www.apache.org/licenses/LICENSE-2.0
+ ** http://www.apache.org/licenses/LICENSE-2.0
**
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -19,11 +19,13 @@
#include "context.h"
#include "TextureObjectManager.h"
+#include <private/ui/android_natives_priv.h>
+
namespace android {
// ----------------------------------------------------------------------------
EGLTextureObject::EGLTextureObject()
- : mCount(0), mSize(0)
+ : mSize(0)
{
init();
}
@@ -53,6 +55,10 @@ void EGLTextureObject::init()
memset(crop_rect, 0, sizeof(crop_rect));
generate_mipmap = GL_FALSE;
direct = GL_FALSE;
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ try_copybit = false;
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+ buffer = 0;
}
void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
@@ -123,6 +129,7 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s)
}
surface = *s;
internalformat = 0;
+ buffer = 0;
// we should keep the crop_rect, but it's delicate because
// the new size of the surface could make it invalid.
@@ -141,12 +148,26 @@ status_t EGLTextureObject::setSurface(GGLSurface const* s)
return NO_ERROR;
}
+status_t EGLTextureObject::setImage(android_native_buffer_t* native_buffer)
+{
+ GGLSurface sur;
+ sur.version = sizeof(GGLSurface);
+ sur.width = native_buffer->width;
+ sur.height= native_buffer->height;
+ sur.stride= native_buffer->stride;
+ sur.format= native_buffer->format;
+ sur.data = 0;
+ setSurface(&sur);
+ buffer = native_buffer;
+ return NO_ERROR;
+}
+
status_t EGLTextureObject::reallocate(
GLint level, int w, int h, int s,
int format, int compressedFormat, int bpr)
{
const size_t size = h * bpr;
- if (level == 0)
+ if (level == 0)
{
if (size!=mSize || !surface.data) {
if (mSize && surface.data) {
@@ -177,9 +198,9 @@ status_t EGLTextureObject::reallocate(
return NO_MEMORY;
}
- LOGW_IF(level-1 >= mNumExtraLod,
+ LOGW_IF(level-1 >= mNumExtraLod,
"specifying mipmap level %d, but # of level is %d",
- level, mNumExtraLod+1);
+ level, mNumExtraLod+1);
GGLSurface& mipmap = editMip(level);
if (mipmap.data)
@@ -224,7 +245,7 @@ status_t EGLTextureObject::reallocate(
// ----------------------------------------------------------------------------
EGLSurfaceManager::EGLSurfaceManager()
- : TokenManager(), mCount(0)
+ : TokenManager()
{
}
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 74ed1a4..279e040 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -1,16 +1,16 @@
/*
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -30,6 +30,8 @@
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
#include "Tokenizer.h"
#include "TokenManager.h"
@@ -39,22 +41,20 @@ namespace android {
// ----------------------------------------------------------------------------
-class EGLTextureObject
+class EGLTextureObject : public LightRefBase<EGLTextureObject>
{
public:
EGLTextureObject();
~EGLTextureObject();
- // protocol for sp<>
- inline void incStrong(const void* id) const;
- inline void decStrong(const void* id) const;
- inline uint32_t getStrongCount() const;
+ status_t setSurface(GGLSurface const* s);
+ status_t setImage(android_native_buffer_t* buffer);
+ void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
- status_t setSurface(GGLSurface const* s);
status_t reallocate(GLint level,
int w, int h, int s,
int format, int compressedFormat, int bpr);
- inline size_t size() const;
+ inline size_t size() const { return mSize; }
const GGLSurface& mip(int lod) const;
GGLSurface& editMip(int lod);
bool hasMipmaps() const { return mMipmaps!=0; }
@@ -65,7 +65,6 @@ private:
status_t allocateMipmaps();
void freeMipmaps();
void init();
- mutable int32_t mCount;
size_t mSize;
GGLSurface *mMipmaps;
int mNumExtraLod;
@@ -81,36 +80,22 @@ public:
GLint crop_rect[4];
GLint generate_mipmap;
GLint direct;
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ bool try_copybit;
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+ android_native_buffer_t* buffer;
};
-void EGLTextureObject::incStrong(const void* id) const {
- android_atomic_inc(&mCount);
-}
-void EGLTextureObject::decStrong(const void* id) const {
- if (android_atomic_dec(&mCount) == 1) {
- delete this;
- }
-}
-uint32_t EGLTextureObject::getStrongCount() const {
- return mCount;
-}
-size_t EGLTextureObject::size() const {
- return mSize;
-}
-
// ----------------------------------------------------------------------------
-class EGLSurfaceManager : public TokenManager
+class EGLSurfaceManager :
+ public LightRefBase<EGLSurfaceManager>,
+ public TokenManager
{
public:
EGLSurfaceManager();
~EGLSurfaceManager();
- // protocol for sp<>
- inline void incStrong(const void* id) const;
- inline void decStrong(const void* id) const;
- typedef void weakref_type;
-
sp<EGLTextureObject> createTexture(GLuint name);
sp<EGLTextureObject> removeTexture(GLuint name);
sp<EGLTextureObject> replaceTexture(GLuint name);
@@ -118,21 +103,10 @@ public:
sp<EGLTextureObject> texture(GLuint name);
private:
- mutable int32_t mCount;
mutable Mutex mLock;
KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
};
-void EGLSurfaceManager::incStrong(const void* id) const {
- android_atomic_inc(&mCount);
-}
-void EGLSurfaceManager::decStrong(const void* id) const {
- if (android_atomic_dec(&mCount) == 1) {
- delete this;
- }
-}
-
-
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 3e9c6a5..4878722 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -1,16 +1,16 @@
-/*
+/*
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -26,6 +26,9 @@
#include "primitives.h"
#include "texture.h"
#include "BufferObjectManager.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "copybit.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
// ----------------------------------------------------------------------------
@@ -250,7 +253,7 @@ static void fetchExpand3s(ogles_context_t*, GLfixed* v, const GLshort* p) {
v[2] = GGL_S_TO_X(p[2]);
}
-typedef array_t::fetcher_t fn_t;
+typedef array_t::fetcher_t fn_t;
static const fn_t color_fct[2][16] = { // size={3,4}, type={ub,f,x}
{ 0, (fn_t)fetchExpand3ub, 0, 0, 0, 0,
@@ -334,7 +337,7 @@ void array_t::init(
this->bounds = count;
}
-inline void array_t::resolve()
+inline void array_t::resolve()
{
physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer;
}
@@ -465,7 +468,7 @@ vertex_t* cache_vertex(ogles_context_t* c, vertex_t* v, uint32_t index)
// We compute directly the index of a "free" entry from the locked
// state of v[2] and v[3].
v = c->vc.vBuffer + 2;
- v += v[0].locked | (v[1].locked<<1);
+ v += v[0].locked | (v[1].locked<<1);
}
// note: compileElement clears v->flags
c->arrays.compileElement(c, v, index);
@@ -480,7 +483,7 @@ vertex_t* fetch_vertex(ogles_context_t* c, size_t index)
#if VC_CACHE_TYPE == VC_CACHE_TYPE_INDEXED
- vertex_t* const v = c->vc.vCache +
+ vertex_t* const v = c->vc.vCache +
(index & (vertex_cache_t::VERTEX_CACHE_SIZE-1));
if (ggl_likely(v->index == index)) {
@@ -491,7 +494,7 @@ vertex_t* fetch_vertex(ogles_context_t* c, size_t index)
#elif VC_CACHE_TYPE == VC_CACHE_TYPE_LRU
- vertex_t* v = c->vc.vCache +
+ vertex_t* v = c->vc.vCache +
(index & ((vertex_cache_t::VERTEX_CACHE_SIZE-1)>>1))*2;
// always record LRU in v[0]
@@ -532,12 +535,12 @@ void drawPrimitivesPoints(ogles_context_t* c, GLint first, GLsizei count)
return;
// vertex cache size must be multiple of 1
- const GLsizei vcs =
+ const GLsizei vcs =
(vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE);
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -569,13 +572,13 @@ void drawPrimitivesLineStrip(ogles_context_t* c, GLint first, GLsizei count)
count -= 1;
// vertex cache size must be multiple of 1
- const GLsizei vcs =
+ const GLsizei vcs =
(vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE - 1);
do {
- v0 = c->vc.vBuffer + 0;
+ v0 = c->vc.vBuffer + 0;
v = c->vc.vBuffer + 1;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.compileElements(c, v, first, num);
first += num;
count -= num;
@@ -602,7 +605,7 @@ void drawPrimitivesLineLoop(ogles_context_t* c, GLint first, GLsizei count)
return;
drawPrimitivesLineStrip(c, first, count);
if (ggl_likely(count >= 3)) {
- vertex_t* v0 = c->vc.vBuffer;
+ vertex_t* v0 = c->vc.vBuffer;
vertex_t* v1 = c->vc.vBuffer + 1;
c->arrays.compileElement(c, v1, first);
const uint32_t cc = v0->flags & v1->flags;
@@ -617,12 +620,12 @@ void drawPrimitivesLines(ogles_context_t* c, GLint first, GLsizei count)
return;
// vertex cache size must be multiple of 2
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE) / 2) * 2;
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -662,14 +665,14 @@ static void drawPrimitivesTriangleFanOrStrip(ogles_context_t* c,
// because it allows us to preserve the same winding when the whole
// batch is culled. We also need 2 extra vertices in the array, because
// we always keep the two first ones.
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE - 2) / 2) * 2;
do {
- v0 = c->vc.vBuffer + 0;
- v1 = c->vc.vBuffer + 1;
+ v0 = c->vc.vBuffer + 0;
+ v1 = c->vc.vBuffer + 1;
v = c->vc.vBuffer + 2;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.compileElements(c, v, first, num);
first += num;
count -= num;
@@ -697,13 +700,19 @@ static void drawPrimitivesTriangleFanOrStrip(ogles_context_t* c,
} while (count > 0);
}
-void drawPrimitivesTriangleStrip(ogles_context_t* c,
+void drawPrimitivesTriangleStrip(ogles_context_t* c,
GLint first, GLsizei count) {
drawPrimitivesTriangleFanOrStrip(c, first, count, 1);
}
void drawPrimitivesTriangleFan(ogles_context_t* c,
GLint first, GLsizei count) {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTriangleFanWithCopybit(c, first, count)) {
+ return;
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
drawPrimitivesTriangleFanOrStrip(c, first, count, 2);
}
@@ -713,12 +722,12 @@ void drawPrimitivesTriangles(ogles_context_t* c, GLint first, GLsizei count)
return;
// vertex cache size must be multiple of 3
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE) / 3) * 3;
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -779,11 +788,11 @@ void drawIndexedPrimitivesLineStrip(ogles_context_t* c,
{
if (ggl_unlikely(count < 2))
return;
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1;
-
+
const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
c->arrays.compileElement(c, v0, read_index(type, indices));
count -= 1;
@@ -806,11 +815,11 @@ void drawIndexedPrimitivesLineLoop(ogles_context_t* c,
drawIndexedPrimitivesLines(c, count, indices);
return;
}
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1;
-
+
const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
c->arrays.compileElement(c, v0, read_index(type, indices));
count -= 1;
@@ -825,7 +834,7 @@ void drawIndexedPrimitivesLineLoop(ogles_context_t* c,
} while (count);
v1->locked = 0;
- v1 = c->vc.vBuffer;
+ v1 = c->vc.vBuffer;
const uint32_t cc = v0->flags & v1->flags;
if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
c->prims.renderLine(c, v0, v1);
@@ -861,7 +870,7 @@ static void drawIndexedPrimitivesTriangleFanOrStrip(ogles_context_t* c,
if (ggl_unlikely(count < 3))
return;
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1 = v+1;
@@ -985,17 +994,17 @@ void compileElements__3x_full(ogles_context_t* c,
const GLfixed* vp = (const GLfixed*)c->arrays.vertex.element(first);
const size_t stride = c->arrays.vertex.stride / 4;
// const GLfixed* const& m = c->transforms.mvp.matrix.m;
-
+
GLfixed m[16];
memcpy(&m, c->transforms.mvp.matrix.m, sizeof(m));
-
+
do {
const GLfixed rx = vp[0];
const GLfixed ry = vp[1];
const GLfixed rz = vp[2];
vp += stride;
v->index = first++;
- v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
+ v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
v->clip.y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
v->clip.z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
v->clip.w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]);
@@ -1023,7 +1032,7 @@ void compileElements__3x_full(ogles_context_t* c,
#pragma mark clippers
#endif
-static void clipVec4(vec4_t& nv,
+static void clipVec4(vec4_t& nv,
GLfixed t, const vec4_t& s, const vec4_t& p)
{
for (int i=0; i<4 ; i++)
@@ -1086,10 +1095,10 @@ void validate_arrays(ogles_context_t* c, GLenum mode)
// automatically turn it off (in fact we could when the 4th coordinate
// is not spcified in the vertex array).
// W interpolation is never needed for points.
- GLboolean perspective =
+ GLboolean perspective =
c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS);
c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective);
-
+
// set anti-aliasing
GLboolean smooth = GL_FALSE;
switch (mode) {
@@ -1120,7 +1129,7 @@ void validate_arrays(ogles_context_t* c, GLenum mode)
if (enables & GGL_ENABLE_TMUS) { // needs texture transforms
want |= transform_state_t::TEXTURE;
}
- if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) {
+ if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) {
want |= transform_state_t::MODELVIEW; // needs eye coords
}
ogles_validate_transform(c, want);
@@ -1139,18 +1148,18 @@ void validate_arrays(ogles_context_t* c, GLenum mode)
c->arrays.mv_transform =
c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2];
-
+
/*
* ***********************************************************************
* pick fetchers
* ***********************************************************************
*/
-
+
array_machine_t& am = c->arrays;
am.vertex.fetch = fetchNop;
am.normal.fetch = currentNormal;
am.color.fetch = currentColor;
-
+
if (am.vertex.enable) {
am.vertex.resolve();
if (am.vertex.bo || am.vertex.pointer) {
@@ -1257,9 +1266,7 @@ void glColorPointer(
GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
ogles_context_t* c = ogles_context_t::get();
- // in theory ogles doesn't allow color arrays of size 3
- // but it is very useful to 'visualize' the normal array.
- if (size<3 || size>4 || stride<0) {
+ if (size!=4 || stride<0) {
ogles_error(c, GL_INVALID_VALUE);
return;
}
@@ -1366,9 +1373,18 @@ void glDrawArrays(GLenum mode, GLint first, GLsizei count)
if ((c->cull.enable) && (c->cull.cullFace == GL_FRONT_AND_BACK))
return; // all triangles are culled
+
validate_arrays(c, mode);
+
+ const uint32_t enables = c->rasterizer.state.enables;
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_lock_textures(c);
+
drawArraysPrims[mode](c, first, count);
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_unlock_textures(c);
+
#if VC_CACHE_STATISTICS
c->vc.total = count;
c->vc.dump_stats(mode);
@@ -1413,15 +1429,23 @@ void glDrawElements(
// clear the vertex-cache
c->vc.clear();
validate_arrays(c, mode);
-
+
// if indices are in a buffer object, the pointer is treated as an
// offset in that buffer.
if (c->arrays.element_array_buffer) {
indices = c->arrays.element_array_buffer->data + uintptr_t(indices);
}
+ const uint32_t enables = c->rasterizer.state.enables;
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_lock_textures(c);
+
drawElementsPrims[mode](c, count, indices);
+
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_unlock_textures(c);
+
#if VC_CACHE_STATISTICS
c->vc.total = count;
c->vc.dump_stats(mode);
@@ -1448,7 +1472,7 @@ void glBindBuffer(GLenum target, GLuint buffer)
return;
}
}
- ((target == GL_ARRAY_BUFFER) ?
+ ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer) = bo;
}
@@ -1467,7 +1491,7 @@ void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usa
ogles_error(c, GL_INVALID_ENUM);
return;
}
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
+ buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer);
if (bo == 0) {
@@ -1497,7 +1521,7 @@ void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvo
ogles_error(c, GL_INVALID_VALUE);
return;
}
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
+ buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer);
if (bo == 0) {
@@ -1545,7 +1569,7 @@ void glDeleteBuffers(GLsizei n, const GLuint* buffers)
}
}
}
- }
+ }
c->bufferObjectManager->deleteBuffers(n, buffers);
c->bufferObjectManager->recycleTokens(n, buffers);
}
diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp
new file mode 100644
index 0000000..a68750e
--- /dev/null
+++ b/opengl/libagl/copybit.cpp
@@ -0,0 +1,631 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "context.h"
+#include "fp.h"
+#include "state.h"
+#include "matrix.h"
+#include "vertex.h"
+#include "light.h"
+#include "primitives.h"
+#include "texture.h"
+#include "BufferObjectManager.h"
+#include "TextureObjectManager.h"
+
+#include <hardware/gralloc.h>
+#include <hardware/copybit.h>
+#include <private/ui/android_natives_priv.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/Region.h>
+#include <ui/Rect.h>
+
+
+#define DEBUG_COPYBIT true
+
+// ----------------------------------------------------------------------------
+
+namespace android {
+
+static void textureToCopyBitImage(
+ const GGLSurface* surface, int32_t opFormat,
+ android_native_buffer_t* buffer, copybit_image_t* img)
+{
+ uint32_t vstride = 0;
+ if (opFormat == COPYBIT_FORMAT_YCbCr_422_SP ||
+ opFormat == COPYBIT_FORMAT_YCbCr_420_SP) {
+ // NOTE: this static_cast is really not safe b/c we can't know for
+ // sure the buffer passed is of the right type.
+ // However, since we do this only for YUV formats, we should be safe
+ // since only SurfaceFlinger makes use of them.
+ GraphicBuffer* graphicBuffer = static_cast<GraphicBuffer*>(buffer);
+ vstride = graphicBuffer->getVerticalStride();
+ }
+
+ img->w = surface->stride;
+ img->h = vstride ? vstride : surface->height;
+ img->format = opFormat;
+ img->base = surface->data;
+ img->handle = (native_handle_t *)buffer->handle;
+}
+
+struct clipRectRegion : public copybit_region_t {
+ clipRectRegion(ogles_context_t* c)
+ {
+ scissor_t const* scissor = &c->rasterizer.state.scissor;
+ r.l = scissor->left;
+ r.t = scissor->top;
+ r.r = scissor->right;
+ r.b = scissor->bottom;
+ next = iterate;
+ }
+private:
+ static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
+ *rect = static_cast<clipRectRegion const*>(self)->r;
+ const_cast<copybit_region_t *>(self)->next = iterate_done;
+ return 1;
+ }
+ static int iterate_done(copybit_region_t const *, copybit_rect_t*) {
+ return 0;
+ }
+public:
+ copybit_rect_t r;
+};
+
+static bool supportedCopybitsFormat(int format) {
+ switch (format) {
+ case COPYBIT_FORMAT_RGBA_8888:
+ case COPYBIT_FORMAT_RGBX_8888:
+ case COPYBIT_FORMAT_RGB_888:
+ case COPYBIT_FORMAT_RGB_565:
+ case COPYBIT_FORMAT_BGRA_8888:
+ case COPYBIT_FORMAT_RGBA_5551:
+ case COPYBIT_FORMAT_RGBA_4444:
+ case COPYBIT_FORMAT_YCbCr_422_SP:
+ case COPYBIT_FORMAT_YCbCr_420_SP:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static bool hasAlpha(int format) {
+ switch (format) {
+ case COPYBIT_FORMAT_RGBA_8888:
+ case COPYBIT_FORMAT_BGRA_8888:
+ case COPYBIT_FORMAT_RGBA_5551:
+ case COPYBIT_FORMAT_RGBA_4444:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline int fixedToByte(GGLfixed val) {
+ return (val - (val >> 8)) >> 8;
+}
+
+/**
+ * Performs a quick check of the rendering state. If this function returns
+ * false we cannot use the copybit driver.
+ */
+
+static bool checkContext(ogles_context_t* c) {
+
+ // By convention copybitQuickCheckContext() has already returned true.
+ // avoid checking the same information again.
+
+ if (c->copybits.blitEngine == NULL) {
+ LOGD_IF(DEBUG_COPYBIT, "no copybit hal");
+ return false;
+ }
+
+ if (c->rasterizer.state.enables
+ & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) {
+ LOGD_IF(DEBUG_COPYBIT, "depth test and/or fog");
+ return false;
+ }
+
+ // Note: The drawSurfaceBuffer is only set for destination
+ // surfaces types that are supported by the hardware and
+ // do not have an alpha channel. So we don't have to re-check that here.
+
+ static const int tmu = 0;
+ texture_unit_t& u(c->textures.tmu[tmu]);
+ EGLTextureObject* textureObject = u.texture;
+
+ if (!supportedCopybitsFormat(textureObject->surface.format)) {
+ LOGD_IF(DEBUG_COPYBIT, "texture format not supported");
+ return false;
+ }
+ return true;
+}
+
+
+static bool copybit(GLint x, GLint y,
+ GLint w, GLint h,
+ EGLTextureObject* textureObject,
+ const GLint* crop_rect,
+ int transform,
+ ogles_context_t* c)
+{
+ status_t err = NO_ERROR;
+
+ // We assume checkContext has already been called and has already
+ // returned true.
+
+ const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
+
+ y = cbSurface.height - (y + h);
+
+ const GLint Ucr = crop_rect[0];
+ const GLint Vcr = crop_rect[1];
+ const GLint Wcr = crop_rect[2];
+ const GLint Hcr = crop_rect[3];
+
+ GLint screen_w = w;
+ GLint screen_h = h;
+ int32_t dsdx = Wcr << 16; // dsdx = ((Wcr/screen_w)/Wt)*Wt
+ int32_t dtdy = Hcr << 16; // dtdy = -((Hcr/screen_h)/Ht)*Ht
+ if (transform & COPYBIT_TRANSFORM_ROT_90) {
+ swap(screen_w, screen_h);
+ }
+ if (dsdx!=screen_w || dtdy!=screen_h) {
+ // in most cases the divide is not needed
+ dsdx /= screen_w;
+ dtdy /= screen_h;
+ }
+ dtdy = -dtdy; // see equation of dtdy above
+
+ // copybit doesn't say anything about filtering, so we can't
+ // discriminate. On msm7k, copybit will always filter.
+ // the code below handles min/mag filters, we keep it as a reference.
+
+#ifdef MIN_MAG_FILTER
+ int32_t texelArea = gglMulx(dtdy, dsdx);
+ if (texelArea < FIXED_ONE && textureObject->mag_filter != GL_LINEAR) {
+ // Non-linear filtering on a texture enlargement.
+ LOGD_IF(DEBUG_COPYBIT, "mag filter is not GL_LINEAR");
+ return false;
+ }
+ if (texelArea > FIXED_ONE && textureObject->min_filter != GL_LINEAR) {
+ // Non-linear filtering on an texture shrink.
+ LOGD_IF(DEBUG_COPYBIT, "min filter is not GL_LINEAR");
+ return false;
+ }
+#endif
+
+ const uint32_t enables = c->rasterizer.state.enables;
+ int planeAlpha = 255;
+ bool alphaPlaneWorkaround = false;
+ static const int tmu = 0;
+ texture_t& tev(c->rasterizer.state.texture[tmu]);
+ int32_t opFormat = textureObject->surface.format;
+ const bool srcTextureHasAlpha = hasAlpha(opFormat);
+ if (!srcTextureHasAlpha) {
+ planeAlpha = fixedToByte(c->currentColorClamped.a);
+ }
+
+ const bool cbHasAlpha = hasAlpha(cbSurface.format);
+ bool blending = false;
+ if ((enables & GGL_ENABLE_BLENDING)
+ && !(c->rasterizer.state.blend.src == GL_ONE
+ && c->rasterizer.state.blend.dst == GL_ZERO)) {
+ // Blending is OK if it is
+ // the exact kind of blending that the copybits hardware supports.
+ // Note: The hardware only supports
+ // GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA,
+ // But the surface flinger uses GL_ONE / GL_ONE_MINUS_SRC_ALPHA.
+ // We substitute GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA in that case,
+ // because the performance is worth it, even if the results are
+ // not correct.
+ if (!((c->rasterizer.state.blend.src == GL_SRC_ALPHA
+ || c->rasterizer.state.blend.src == GL_ONE)
+ && c->rasterizer.state.blend.dst == GL_ONE_MINUS_SRC_ALPHA
+ && c->rasterizer.state.blend.alpha_separate == 0)) {
+ // Incompatible blend mode.
+ LOGD_IF(DEBUG_COPYBIT, "incompatible blend mode");
+ return false;
+ }
+ blending = true;
+ } else {
+ if (cbHasAlpha) {
+ // NOTE: the result will be slightly wrong in this case because
+ // the destination alpha channel will be set to 1.0 instead of
+ // the iterated alpha value. *shrug*.
+ }
+ // disable plane blending and src blending for supported formats
+ planeAlpha = 255;
+ if (opFormat == COPYBIT_FORMAT_RGBA_8888) {
+ opFormat = COPYBIT_FORMAT_RGBX_8888;
+ } else {
+ if (srcTextureHasAlpha) {
+ LOGD_IF(DEBUG_COPYBIT, "texture format requires blending");
+ return false;
+ }
+ }
+ }
+
+ switch (tev.env) {
+ case GGL_REPLACE:
+ break;
+ case GGL_MODULATE:
+ // only cases allowed is:
+ // RGB source, color={1,1,1,a} -> can be done with GL_REPLACE
+ // RGBA source, color={1,1,1,1} -> can be done with GL_REPLACE
+ if (blending) {
+ if (c->currentColorClamped.r == c->currentColorClamped.a &&
+ c->currentColorClamped.g == c->currentColorClamped.a &&
+ c->currentColorClamped.b == c->currentColorClamped.a) {
+ // TODO: RGBA source, color={1,1,1,a} / regular-blending
+ // is equivalent
+ alphaPlaneWorkaround = true;
+ break;
+ }
+ }
+ LOGD_IF(DEBUG_COPYBIT, "GGL_MODULATE");
+ return false;
+ default:
+ // Incompatible texture environment.
+ LOGD_IF(DEBUG_COPYBIT, "incompatible texture environment");
+ return false;
+ }
+
+ copybit_device_t* copybit = c->copybits.blitEngine;
+ copybit_image_t src;
+ textureToCopyBitImage(&textureObject->surface, opFormat,
+ textureObject->buffer, &src);
+ copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
+
+ /*
+ * Below we perform extra passes needed to emulate things the h/w
+ * cannot do.
+ */
+
+ const GLfixed minScaleInv = gglDivQ(0x10000, c->copybits.minScale, 16);
+ const GLfixed maxScaleInv = gglDivQ(0x10000, c->copybits.maxScale, 16);
+
+ sp<GraphicBuffer> tempBitmap;
+
+ if (dsdx < maxScaleInv || dsdx > minScaleInv ||
+ dtdy < maxScaleInv || dtdy > minScaleInv)
+ {
+ // The requested scale is out of the range the hardware
+ // can support.
+ LOGD_IF(DEBUG_COPYBIT,
+ "scale out of range dsdx=%08x (Wcr=%d / w=%d), "
+ "dtdy=%08x (Hcr=%d / h=%d), Ucr=%d, Vcr=%d",
+ dsdx, Wcr, w, dtdy, Hcr, h, Ucr, Vcr);
+
+ int32_t xscale=0x10000, yscale=0x10000;
+ if (dsdx > minScaleInv) xscale = c->copybits.minScale;
+ else if (dsdx < maxScaleInv) xscale = c->copybits.maxScale;
+ if (dtdy > minScaleInv) yscale = c->copybits.minScale;
+ else if (dtdy < maxScaleInv) yscale = c->copybits.maxScale;
+ dsdx = gglMulx(dsdx, xscale);
+ dtdy = gglMulx(dtdy, yscale);
+
+ /* we handle only one step of resizing below. Handling an arbitrary
+ * number is relatively easy (replace "if" above by "while"), but requires
+ * two intermediate buffers and so far we never had the need.
+ */
+
+ if (dsdx < maxScaleInv || dsdx > minScaleInv ||
+ dtdy < maxScaleInv || dtdy > minScaleInv) {
+ LOGD_IF(DEBUG_COPYBIT,
+ "scale out of range dsdx=%08x (Wcr=%d / w=%d), "
+ "dtdy=%08x (Hcr=%d / h=%d), Ucr=%d, Vcr=%d",
+ dsdx, Wcr, w, dtdy, Hcr, h, Ucr, Vcr);
+ return false;
+ }
+
+ const int tmp_w = gglMulx(srect.r - srect.l, xscale, 16);
+ const int tmp_h = gglMulx(srect.b - srect.t, yscale, 16);
+
+ LOGD_IF(DEBUG_COPYBIT,
+ "xscale=%08x, yscale=%08x, dsdx=%08x, dtdy=%08x, tmp_w=%d, tmp_h=%d",
+ xscale, yscale, dsdx, dtdy, tmp_w, tmp_h);
+
+ tempBitmap = new GraphicBuffer(
+ tmp_w, tmp_h, src.format,
+ GraphicBuffer::USAGE_HW_2D);
+
+ err = tempBitmap->initCheck();
+ if (err == NO_ERROR) {
+ copybit_image_t tmp_dst;
+ copybit_rect_t tmp_rect;
+ tmp_dst.w = tmp_w;
+ tmp_dst.h = tmp_h;
+ tmp_dst.format = tempBitmap->format;
+ tmp_dst.handle = (native_handle_t*)tempBitmap->getNativeBuffer()->handle;
+ tmp_rect.l = 0;
+ tmp_rect.t = 0;
+ tmp_rect.r = tmp_dst.w;
+ tmp_rect.b = tmp_dst.h;
+ region_iterator tmp_it(Region(Rect(tmp_rect.r, tmp_rect.b)));
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
+ copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
+ err = copybit->stretch(copybit,
+ &tmp_dst, &src, &tmp_rect, &srect, &tmp_it);
+ src = tmp_dst;
+ srect = tmp_rect;
+ }
+ }
+
+ copybit_image_t dst;
+ textureToCopyBitImage(&cbSurface, cbSurface.format,
+ c->copybits.drawSurfaceBuffer, &dst);
+ copybit_rect_t drect = {x, y, x+w, y+h};
+
+
+ /* and now the alpha-plane hack. This handles the "Fade" case of a
+ * texture with an alpha channel.
+ */
+ if (alphaPlaneWorkaround) {
+ sp<GraphicBuffer> tempCb = new GraphicBuffer(
+ w, h, COPYBIT_FORMAT_RGB_565,
+ GraphicBuffer::USAGE_HW_2D);
+
+ err = tempCb->initCheck();
+
+ copybit_image_t tmpCbImg;
+ copybit_rect_t tmpCbRect;
+ copybit_rect_t tmpdrect = drect;
+ tmpCbImg.w = w;
+ tmpCbImg.h = h;
+ tmpCbImg.format = tempCb->format;
+ tmpCbImg.handle = (native_handle_t*)tempCb->getNativeBuffer()->handle;
+ tmpCbRect.l = 0;
+ tmpCbRect.t = 0;
+
+ if (drect.l < 0) {
+ tmpCbRect.l = -tmpdrect.l;
+ tmpdrect.l = 0;
+ }
+ if (drect.t < 0) {
+ tmpCbRect.t = -tmpdrect.t;
+ tmpdrect.t = 0;
+ }
+ if (drect.l + tmpCbImg.w > dst.w) {
+ tmpCbImg.w = dst.w - drect.l;
+ tmpdrect.r = dst.w;
+ }
+ if (drect.t + tmpCbImg.h > dst.h) {
+ tmpCbImg.h = dst.h - drect.t;
+ tmpdrect.b = dst.h;
+ }
+
+ tmpCbRect.r = tmpCbImg.w;
+ tmpCbRect.b = tmpCbImg.h;
+
+ if (!err) {
+ // first make a copy of the destination buffer
+ region_iterator tmp_it(Region(Rect(w, h)));
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
+ copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
+ err = copybit->stretch(copybit,
+ &tmpCbImg, &dst, &tmpCbRect, &tmpdrect, &tmp_it);
+ }
+ if (!err) {
+ // then proceed as usual, but without the alpha plane
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
+ copybit->set_parameter(copybit, COPYBIT_DITHER,
+ (enables & GGL_ENABLE_DITHER) ?
+ COPYBIT_ENABLE : COPYBIT_DISABLE);
+ clipRectRegion it(c);
+ err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
+ }
+ if (!err) {
+ // finally copy back the destination on top with 1-alphaplane
+ int invPlaneAlpha = 0xFF - fixedToByte(c->currentColorClamped.a);
+ clipRectRegion it(c);
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, invPlaneAlpha);
+ copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
+ err = copybit->stretch(copybit,
+ &dst, &tmpCbImg, &tmpdrect, &tmpCbRect, &it);
+ }
+ } else {
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, planeAlpha);
+ copybit->set_parameter(copybit, COPYBIT_DITHER,
+ (enables & GGL_ENABLE_DITHER) ?
+ COPYBIT_ENABLE : COPYBIT_DISABLE);
+ clipRectRegion it(c);
+
+ LOGD_IF(0,
+ "dst={%d, %d, %d, %p, %p}, "
+ "src={%d, %d, %d, %p, %p}, "
+ "drect={%d,%d,%d,%d}, "
+ "srect={%d,%d,%d,%d}, "
+ "it={%d,%d,%d,%d}, " ,
+ dst.w, dst.h, dst.format, dst.base, dst.handle,
+ src.w, src.h, src.format, src.base, src.handle,
+ drect.l, drect.t, drect.r, drect.b,
+ srect.l, srect.t, srect.r, srect.b,
+ it.r.l, it.r.t, it.r.r, it.r.b
+ );
+
+ err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
+ }
+ if (err != NO_ERROR) {
+ c->textures.tmu[0].texture->try_copybit = false;
+ }
+ return err == NO_ERROR ? true : false;
+}
+
+/*
+ * Try to draw a triangle fan with copybit, return false if we fail.
+ */
+bool drawTriangleFanWithCopybit_impl(ogles_context_t* c, GLint first, GLsizei count)
+{
+ if (!checkContext(c)) {
+ return false;
+ }
+
+ // FIXME: we should handle culling here
+ c->arrays.compileElements(c, c->vc.vBuffer, 0, 4);
+
+ // we detect if we're dealing with a rectangle, by comparing the
+ // rectangles {v0,v2} and {v1,v3} which should be identical.
+
+ // NOTE: we should check that the rectangle is window aligned, however
+ // if we do that, the optimization won't be taken in a lot of cases.
+ // Since this code is intended to be used with SurfaceFlinger only,
+ // so it's okay...
+
+ const vec4_t& v0 = c->vc.vBuffer[0].window;
+ const vec4_t& v1 = c->vc.vBuffer[1].window;
+ const vec4_t& v2 = c->vc.vBuffer[2].window;
+ const vec4_t& v3 = c->vc.vBuffer[3].window;
+ int l = min(v0.x, v2.x);
+ int b = min(v0.y, v2.y);
+ int r = max(v0.x, v2.x);
+ int t = max(v0.y, v2.y);
+ if ((l != min(v1.x, v3.x)) || (b != min(v1.y, v3.y)) ||
+ (r != max(v1.x, v3.x)) || (t != max(v1.y, v3.y))) {
+ LOGD_IF(DEBUG_COPYBIT, "geometry not a rectangle");
+ return false;
+ }
+
+ // fetch and transform texture coordinates
+ // NOTE: maybe it would be better to have a "compileElementsAll" method
+ // that would ensure all vertex data are fetched and transformed
+ const transform_t& tr = c->transforms.texture[0].transform;
+ for (size_t i=0 ; i<4 ; i++) {
+ const GLubyte* tp = c->arrays.texture[0].element(i);
+ vertex_t* const v = &c->vc.vBuffer[i];
+ c->arrays.texture[0].fetch(c, v->texture[0].v, tp);
+ // FIXME: we should bail if q!=1
+ c->arrays.tex_transform[0](&tr, &v->texture[0], &v->texture[0]);
+ }
+
+ const vec4_t& t0 = c->vc.vBuffer[0].texture[0];
+ const vec4_t& t1 = c->vc.vBuffer[1].texture[0];
+ const vec4_t& t2 = c->vc.vBuffer[2].texture[0];
+ const vec4_t& t3 = c->vc.vBuffer[3].texture[0];
+ int txl = min(t0.x, t2.x);
+ int txb = min(t0.y, t2.y);
+ int txr = max(t0.x, t2.x);
+ int txt = max(t0.y, t2.y);
+ if ((txl != min(t1.x, t3.x)) || (txb != min(t1.y, t3.y)) ||
+ (txr != max(t1.x, t3.x)) || (txt != max(t1.y, t3.y))) {
+ LOGD_IF(DEBUG_COPYBIT, "texcoord not a rectangle");
+ return false;
+ }
+ if ((txl != 0) || (txb != 0) ||
+ (txr != FIXED_ONE) || (txt != FIXED_ONE)) {
+ // we could probably handle this case, if we wanted to
+ LOGD_IF(DEBUG_COPYBIT, "texture is cropped: %08x,%08x,%08x,%08x",
+ txl, txb, txr, txt);
+ return false;
+ }
+
+ // at this point, we know we are dealing with a rectangle, so we
+ // only need to consider 3 vertices for computing the jacobians
+
+ const int dx01 = v1.x - v0.x;
+ const int dx02 = v2.x - v0.x;
+ const int dy01 = v1.y - v0.y;
+ const int dy02 = v2.y - v0.y;
+ const int ds01 = t1.S - t0.S;
+ const int ds02 = t2.S - t0.S;
+ const int dt01 = t1.T - t0.T;
+ const int dt02 = t2.T - t0.T;
+ const int area = dx01*dy02 - dy01*dx02;
+ int dsdx, dsdy, dtdx, dtdy;
+ if (area >= 0) {
+ dsdx = ds01*dy02 - ds02*dy01;
+ dtdx = dt01*dy02 - dt02*dy01;
+ dsdy = ds02*dx01 - ds01*dx02;
+ dtdy = dt02*dx01 - dt01*dx02;
+ } else {
+ dsdx = ds02*dy01 - ds01*dy02;
+ dtdx = dt02*dy01 - dt01*dy02;
+ dsdy = ds01*dx02 - ds02*dx01;
+ dtdy = dt01*dx02 - dt02*dx01;
+ }
+
+ // here we rely on the fact that we know the transform is
+ // a rigid-body transform AND that it can only rotate in 90 degrees
+ // increments
+
+ int transform = 0;
+ if (dsdx == 0) {
+ // 90 deg rotation case
+ // [ 0 dtdx ]
+ // [ dsdx 0 ]
+ transform |= COPYBIT_TRANSFORM_ROT_90;
+ // FIXME: not sure if FLIP_H and FLIP_V shouldn't be inverted
+ if (dtdx > 0)
+ transform |= COPYBIT_TRANSFORM_FLIP_H;
+ if (dsdy < 0)
+ transform |= COPYBIT_TRANSFORM_FLIP_V;
+ } else {
+ // [ dsdx 0 ]
+ // [ 0 dtdy ]
+ if (dsdx < 0)
+ transform |= COPYBIT_TRANSFORM_FLIP_H;
+ if (dtdy < 0)
+ transform |= COPYBIT_TRANSFORM_FLIP_V;
+ }
+
+ //LOGD("l=%d, b=%d, w=%d, h=%d, tr=%d", x, y, w, h, transform);
+ //LOGD("A=%f\tB=%f\nC=%f\tD=%f",
+ // dsdx/65536.0, dtdx/65536.0, dsdy/65536.0, dtdy/65536.0);
+
+ int x = l >> 4;
+ int y = b >> 4;
+ int w = (r-l) >> 4;
+ int h = (t-b) >> 4;
+ texture_unit_t& u(c->textures.tmu[0]);
+ EGLTextureObject* textureObject = u.texture;
+ GLint tWidth = textureObject->surface.width;
+ GLint tHeight = textureObject->surface.height;
+ GLint crop_rect[4] = {0, tHeight, tWidth, -tHeight};
+ const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
+ y = cbSurface.height - (y + h);
+ return copybit(x, y, w, h, textureObject, crop_rect, transform, c);
+}
+
+/*
+ * Try to drawTexiOESWithCopybit, return false if we fail.
+ */
+
+bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c)
+{
+ // quickly process empty rects
+ if ((w|h) <= 0) {
+ return true;
+ }
+ if (!checkContext(c)) {
+ return false;
+ }
+ texture_unit_t& u(c->textures.tmu[0]);
+ EGLTextureObject* textureObject = u.texture;
+ return copybit(x, y, w, h, textureObject, textureObject->crop_rect, 0, c);
+}
+
+} // namespace android
+
diff --git a/opengl/libagl/copybit.h b/opengl/libagl/copybit.h
new file mode 100644
index 0000000..b8b5afd
--- /dev/null
+++ b/opengl/libagl/copybit.h
@@ -0,0 +1,75 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_OPENGLES_COPYBIT_H
+#define ANDROID_OPENGLES_COPYBIT_H
+
+#include <stdlib.h>
+
+#include <GLES/gl.h>
+
+#include "TextureObjectManager.h"
+namespace android {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+
+bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c);
+
+bool drawTriangleFanWithCopybit_impl(ogles_context_t* c, GLint first,
+ GLsizei count);
+
+inline bool copybitQuickCheckContext(ogles_context_t* c) {
+ return c->copybits.drawSurfaceBuffer != 0
+ && c->rasterizer.state.enabled_tmu == 1
+ && c->textures.tmu[0].texture->try_copybit;
+}
+
+/*
+ * Tries to draw a drawTexiOES using copybit hardware.
+ * Returns true if successful.
+ */
+inline bool drawTexiOESWithCopybit(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c) {
+ if (!copybitQuickCheckContext(c)) {
+ return false;
+ }
+
+ return drawTexiOESWithCopybit_impl(x, y, z, w, h, c);
+}
+
+/*
+ * Tries to draw a triangle fan using copybit hardware.
+ * Returns true if successful.
+ */
+inline bool drawTriangleFanWithCopybit(ogles_context_t* c, GLint first,
+ GLsizei count) {
+ /*
+ * We are looking for the glDrawArrays call made by SurfaceFlinger.
+ */
+
+ if ((count!=4) || first || !copybitQuickCheckContext(c))
+ return false;
+
+ return drawTriangleFanWithCopybit_impl(c, first, count);
+}
+
+
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
+} // namespace android
+
+#endif // ANDROID_OPENGLES_COPYBIT_H
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index b1deb2f..8cfa084 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -15,8 +15,6 @@
** limitations under the License.
*/
-#define LOG_TAG "EGL"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
@@ -41,6 +39,11 @@
#include <pixelflinger/format.h>
#include <pixelflinger/pixelflinger.h>
+#include <private/ui/android_natives_priv.h>
+#include <private/ui/sw_gralloc_handle.h>
+
+#include <hardware/copybit.h>
+
#include "context.h"
#include "state.h"
#include "texture.h"
@@ -89,9 +92,9 @@ static GLint getError() {
struct egl_display_t
{
egl_display_t() : type(0), initialized(0) { }
-
+
static egl_display_t& get_display(EGLDisplay dpy);
-
+
static EGLBoolean is_valid(EGLDisplay dpy) {
return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
}
@@ -139,19 +142,23 @@ struct egl_surface_t
egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
virtual ~egl_surface_t();
- virtual bool isValid() const = 0;
-
+ bool isValid() const;
+ virtual bool initCheck() const = 0;
+
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
+ virtual EGLBoolean connect() { return EGL_TRUE; }
+ virtual void disconnect() {}
virtual EGLint getWidth() const = 0;
virtual EGLint getHeight() const = 0;
- virtual void* getBits() const = 0;
virtual EGLint getHorizontalResolution() const;
virtual EGLint getVerticalResolution() const;
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
virtual EGLBoolean swapBuffers();
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+ virtual EGLClientBuffer getRenderBuffer() const;
protected:
GGLSurface depth;
};
@@ -170,6 +177,11 @@ egl_surface_t::~egl_surface_t()
magic = 0;
free(depth.data);
}
+bool egl_surface_t::isValid() const {
+ LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
+ return magic == MAGIC;
+}
+
EGLBoolean egl_surface_t::swapBuffers() {
return EGL_FALSE;
}
@@ -185,119 +197,519 @@ EGLint egl_surface_t::getRefreshRate() const {
EGLint egl_surface_t::getSwapBehavior() const {
return EGL_BUFFER_PRESERVED;
}
+EGLBoolean egl_surface_t::setSwapRectangle(
+ EGLint l, EGLint t, EGLint w, EGLint h)
+{
+ return EGL_FALSE;
+}
+EGLClientBuffer egl_surface_t::getRenderBuffer() const {
+ return 0;
+}
// ----------------------------------------------------------------------------
-struct egl_window_surface_t : public egl_surface_t
+struct egl_window_surface_v2_t : public egl_surface_t
{
- egl_window_surface_t(
+ egl_window_surface_v2_t(
EGLDisplay dpy, EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window);
+ android_native_window_t* window);
- ~egl_window_surface_t();
+ ~egl_window_surface_v2_t();
- virtual bool isValid() const { return nativeWindow->magic == 0x600913; }
+ virtual bool initCheck() const { return true; } // TODO: report failure if ctor fails
virtual EGLBoolean swapBuffers();
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLint getWidth() const { return nativeWindow->width; }
- virtual EGLint getHeight() const { return nativeWindow->height; }
- virtual void* getBits() const;
+ virtual EGLBoolean connect();
+ virtual void disconnect();
+ virtual EGLint getWidth() const { return width; }
+ virtual EGLint getHeight() const { return height; }
virtual EGLint getHorizontalResolution() const;
virtual EGLint getVerticalResolution() const;
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+ virtual EGLClientBuffer getRenderBuffer() const;
+
private:
- egl_native_window_t* nativeWindow;
+ status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
+ status_t unlock(android_native_buffer_t* buf);
+ android_native_window_t* nativeWindow;
+ android_native_buffer_t* buffer;
+ android_native_buffer_t* previousBuffer;
+ gralloc_module_t const* module;
+ copybit_device_t* blitengine;
+ int width;
+ int height;
+ void* bits;
+ GGLFormat const* pixelFormatTable;
+
+ struct Rect {
+ inline Rect() { };
+ inline Rect(int32_t w, int32_t h)
+ : left(0), top(0), right(w), bottom(h) { }
+ inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
+ : left(l), top(t), right(r), bottom(b) { }
+ Rect& andSelf(const Rect& r) {
+ left = max(left, r.left);
+ top = max(top, r.top);
+ right = min(right, r.right);
+ bottom = min(bottom, r.bottom);
+ return *this;
+ }
+ bool isEmpty() const {
+ return (left>=right || top>=bottom);
+ }
+ void dump(char const* what) {
+ LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
+ what, left, top, right-left, bottom-top);
+ }
+
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+ };
+
+ struct Region {
+ inline Region() : count(0) { }
+ typedef Rect const* const_iterator;
+ const_iterator begin() const { return storage; }
+ const_iterator end() const { return storage+count; }
+ static Region subtract(const Rect& lhs, const Rect& rhs) {
+ Region reg;
+ Rect* storage = reg.storage;
+ if (!lhs.isEmpty()) {
+ if (lhs.top < rhs.top) { // top rect
+ storage->left = lhs.left;
+ storage->top = lhs.top;
+ storage->right = lhs.right;
+ storage->bottom = rhs.top;
+ storage++;
+ }
+ const int32_t top = max(lhs.top, rhs.top);
+ const int32_t bot = min(lhs.bottom, rhs.bottom);
+ if (top < bot) {
+ if (lhs.left < rhs.left) { // left-side rect
+ storage->left = lhs.left;
+ storage->top = top;
+ storage->right = rhs.left;
+ storage->bottom = bot;
+ storage++;
+ }
+ if (lhs.right > rhs.right) { // right-side rect
+ storage->left = rhs.right;
+ storage->top = top;
+ storage->right = lhs.right;
+ storage->bottom = bot;
+ storage++;
+ }
+ }
+ if (lhs.bottom > rhs.bottom) { // bottom rect
+ storage->left = lhs.left;
+ storage->top = rhs.bottom;
+ storage->right = lhs.right;
+ storage->bottom = lhs.bottom;
+ storage++;
+ }
+ reg.count = storage - reg.storage;
+ }
+ return reg;
+ }
+ bool isEmpty() const {
+ return count<=0;
+ }
+ private:
+ Rect storage[4];
+ ssize_t count;
+ };
+
+ struct region_iterator : public copybit_region_t {
+ region_iterator(const Region& region)
+ : b(region.begin()), e(region.end()) {
+ this->next = iterate;
+ }
+ private:
+ static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
+ region_iterator const* me = static_cast<region_iterator const*>(self);
+ if (me->b != me->e) {
+ *reinterpret_cast<Rect*>(rect) = *me->b++;
+ return 1;
+ }
+ return 0;
+ }
+ mutable Region::const_iterator b;
+ Region::const_iterator const e;
+ };
+
+ void copyBlt(
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Region& clip);
+
+ Rect dirtyRegion;
+ Rect oldDirtyRegion;
};
-egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy,
+egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window)
- : egl_surface_t(dpy, config, depthFormat), nativeWindow(window)
+ android_native_window_t* window)
+ : egl_surface_t(dpy, config, depthFormat),
+ nativeWindow(window), buffer(0), previousBuffer(0), module(0),
+ blitengine(0), bits(NULL)
{
- if (depthFormat) {
- depth.width = window->width;
- depth.height = window->height;
+ hw_module_t const* pModule;
+ hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
+ module = reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
+ copybit_open(pModule, &blitengine);
+ }
+
+ pixelFormatTable = gglGetPixelFormatTable();
+
+ // keep a reference on the window
+ nativeWindow->common.incRef(&nativeWindow->common);
+ nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
+ nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
+}
+
+egl_window_surface_v2_t::~egl_window_surface_v2_t() {
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ }
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ }
+ nativeWindow->common.decRef(&nativeWindow->common);
+ if (blitengine) {
+ copybit_close(blitengine);
+ }
+}
+
+EGLBoolean egl_window_surface_v2_t::connect()
+{
+ // we're intending to do software rendering
+ native_window_set_usage(nativeWindow,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
+ // dequeue a buffer
+ if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ }
+
+ // allocate a corresponding depth-buffer
+ width = buffer->width;
+ height = buffer->height;
+ if (depth.format) {
+ depth.width = width;
+ depth.height = height;
depth.stride = depth.width; // use the width here
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
}
}
- nativeWindow->incRef(nativeWindow);
+
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
+
+ // Lock the buffer
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+ // pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+ LOGE("connect() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+ return EGL_TRUE;
}
-egl_window_surface_t::~egl_window_surface_t() {
- nativeWindow->decRef(nativeWindow);
+
+void egl_window_surface_v2_t::disconnect()
+{
+ if (buffer && bits) {
+ bits = NULL;
+ unlock(buffer);
+ }
+ // enqueue the last frame
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ buffer = 0;
+ }
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ previousBuffer = 0;
+ }
+}
+
+status_t egl_window_surface_v2_t::lock(
+ android_native_buffer_t* buf, int usage, void** vaddr)
+{
+ int err;
+ if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
+ err = module->lock(module, buf->handle,
+ usage, 0, 0, buf->width, buf->height, vaddr);
+ } else {
+ sw_gralloc_handle_t const* hnd =
+ reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
+ *vaddr = (void*)hnd->base;
+ err = NO_ERROR;
+ }
+ return err;
+}
+
+status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
+{
+ if (!buf) return BAD_VALUE;
+ int err = NO_ERROR;
+ if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
+ err = module->unlock(module, buf->handle);
+ }
+ return err;
+}
+
+void egl_window_surface_v2_t::copyBlt(
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Region& clip)
+{
+ // FIXME: use copybit if possible
+ // NOTE: dst and src must be the same format
+
+ status_t err = NO_ERROR;
+ copybit_device_t* const copybit = blitengine;
+ if (copybit) {
+ copybit_image_t simg;
+ simg.w = src->width;
+ simg.h = src->height;
+ simg.format = src->format;
+ simg.handle = const_cast<native_handle_t*>(src->handle);
+
+ copybit_image_t dimg;
+ dimg.w = dst->width;
+ dimg.h = dst->height;
+ dimg.format = dst->format;
+ dimg.handle = const_cast<native_handle_t*>(dst->handle);
+
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
+ copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
+ region_iterator it(clip);
+ err = copybit->blit(copybit, &dimg, &simg, &it);
+ if (err != NO_ERROR) {
+ LOGE("copybit failed (%s)", strerror(err));
+ }
+ }
+
+ if (!copybit || err) {
+ Region::const_iterator cur = clip.begin();
+ Region::const_iterator end = clip.end();
+
+ const size_t bpp = pixelFormatTable[src->format].size;
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
+ uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
+
+ while (cur != end) {
+ const Rect& r(*cur++);
+ ssize_t w = r.right - r.left;
+ ssize_t h = r.bottom - r.top;
+ if (w <= 0 || h<=0) continue;
+ size_t size = w * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
+ }
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
+ }
+ }
}
-EGLBoolean egl_window_surface_t::swapBuffers()
+EGLBoolean egl_window_surface_v2_t::swapBuffers()
{
- uint32_t flags = nativeWindow->swapBuffers(nativeWindow);
- if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
+ if (!buffer) {
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ }
+
+ /*
+ * Handle eglSetSwapRectangleANDROID()
+ * We copyback from the front buffer
+ */
+ if (!dirtyRegion.isEmpty()) {
+ dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
+ if (previousBuffer) {
+ const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
+ if (!copyBack.isEmpty()) {
+ void* prevBits;
+ if (lock(previousBuffer,
+ GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
+ // copy from previousBuffer to buffer
+ copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
+ unlock(previousBuffer);
+ }
+ }
+ }
+ oldDirtyRegion = dirtyRegion;
+ }
+
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ previousBuffer = 0;
+ }
+
+ unlock(buffer);
+ previousBuffer = buffer;
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ buffer = 0;
+
+ // dequeue a new buffer
+ nativeWindow->dequeueBuffer(nativeWindow, &buffer);
+
+ // TODO: lockBuffer should rather be executed when the very first
+ // direct rendering occurs.
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+
+ // reallocate the depth-buffer if needed
+ if ((width != buffer->width) || (height != buffer->height)) {
// TODO: we probably should reset the swap rect here
// if the window size has changed
+ width = buffer->width;
+ height = buffer->height;
if (depth.data) {
free(depth.data);
- depth.width = nativeWindow->width;
- depth.height = nativeWindow->height;
- depth.stride = nativeWindow->stride;
+ depth.width = width;
+ depth.height = height;
+ depth.stride = buffer->stride;
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+ setError(EGL_BAD_ALLOC, EGL_FALSE);
return EGL_FALSE;
}
}
}
+
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
+
+ // finally pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+ LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+
+ return EGL_TRUE;
+}
+
+EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
+ EGLint l, EGLint t, EGLint w, EGLint h)
+{
+ dirtyRegion = Rect(l, t, l+w, t+h);
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl)
+EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
+{
+ return buffer;
+}
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+
+static bool supportedCopybitsDestinationFormat(int format) {
+ // Hardware supported
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_RGBA_8888:
+ case HAL_PIXEL_FORMAT_RGBX_8888:
+ case HAL_PIXEL_FORMAT_RGBA_4444:
+ case HAL_PIXEL_FORMAT_RGBA_5551:
+ case HAL_PIXEL_FORMAT_BGRA_8888:
+ return true;
+ }
+ return false;
+}
+#endif
+
+EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits;
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ gl->copybits.drawSurfaceBuffer = 0;
+ if (gl->copybits.blitEngine != NULL) {
+ if (supportedCopybitsDestinationFormat(buffer.format)) {
+ buffer_handle_t handle = this->buffer->handle;
+ if (handle != NULL) {
+ gl->copybits.drawSurfaceBuffer = this->buffer;
+ }
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl)
+EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.readBuffer(gl, &buffer);
return EGL_TRUE;
}
-void* egl_window_surface_t::getBits() const {
- return (GGLubyte*)nativeWindow->base + nativeWindow->offset;
-}
-EGLint egl_window_surface_t::getHorizontalResolution() const {
+EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getVerticalResolution() const {
+EGLint egl_window_surface_v2_t::getVerticalResolution() const {
return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getRefreshRate() const {
- return (nativeWindow->fps * EGL_DISPLAY_SCALING);
+EGLint egl_window_surface_v2_t::getRefreshRate() const {
+ return (60 * EGL_DISPLAY_SCALING); // FIXME
}
-EGLint egl_window_surface_t::getSwapBehavior() const {
- uint32_t flags = nativeWindow->flags;
- if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER)
- return EGL_BUFFER_DESTROYED;
- return EGL_BUFFER_PRESERVED;
+EGLint egl_window_surface_v2_t::getSwapBehavior() const
+{
+ /*
+ * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
+ * the content of the swapped buffer.
+ *
+ * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
+ *
+ * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
+ * only applies to the area specified by eglSetSwapRectangleANDROID(), that
+ * is, everything outside of this area is preserved.
+ *
+ * This implementation of EGL assumes the later case.
+ *
+ */
+
+ return EGL_BUFFER_DESTROYED;
}
// ----------------------------------------------------------------------------
@@ -311,12 +723,11 @@ struct egl_pixmap_surface_t : public egl_surface_t
virtual ~egl_pixmap_surface_t() { }
- virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
+ virtual bool initCheck() const { return !depth.format || depth.data!=0; }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return nativePixmap.width; }
virtual EGLint getHeight() const { return nativePixmap.height; }
- virtual void* getBits() const { return nativePixmap.data; }
private:
egl_native_pixmap_t nativePixmap;
};
@@ -334,7 +745,6 @@ egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
}
}
}
@@ -347,7 +757,7 @@ EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
buffer.stride = nativePixmap.stride;
buffer.data = nativePixmap.data;
buffer.format = nativePixmap.format;
-
+
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
@@ -376,12 +786,11 @@ struct egl_pbuffer_surface_t : public egl_surface_t
virtual ~egl_pbuffer_surface_t();
- virtual bool isValid() const { return pbuffer.data != 0; }
+ virtual bool initCheck() const { return pbuffer.data != 0; }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return pbuffer.width; }
virtual EGLint getHeight() const { return pbuffer.height; }
- virtual void* getBits() const { return pbuffer.data; }
private:
GGLSurface pbuffer;
};
@@ -396,6 +805,7 @@ egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
case GGL_PIXEL_FORMAT_A_8: size *= 1; break;
case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break;
case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break;
+ case GGL_PIXEL_FORMAT_RGBX_8888: size *= 4; break;
default:
LOGE("incompatible pixel format for pbuffer (format=%d)", f);
pbuffer.data = 0;
@@ -407,7 +817,7 @@ egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
pbuffer.stride = w;
pbuffer.data = (GGLubyte*)malloc(size);
pbuffer.format = f;
-
+
if (depthFormat) {
depth.width = pbuffer.width;
depth.height = pbuffer.height;
@@ -468,7 +878,13 @@ struct config_management_t {
static char const * const gVendorString = "Google Inc.";
static char const * const gVersionString = "1.2 Android Driver";
static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionsString = "";
+static char const * const gExtensionsString =
+ "EGL_KHR_image_base "
+ // "KHR_image_pixmap "
+ "EGL_ANDROID_image_native_buffer "
+ "EGL_ANDROID_swap_rectangle "
+ "EGL_ANDROID_get_render_buffer "
+ ;
// ----------------------------------------------------------------------------
@@ -496,6 +912,10 @@ static const extention_map_t gExtentionMap[] = {
(__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
{ "glQueryMatrixxOES",
(__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
+ { "glEGLImageTargetTexture2DOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
+ { "glEGLImageTargetRenderbufferStorageOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
{ "glClipPlanef",
(__eglMustCastToProperFunctionPointerType)&glClipPlanef },
{ "glClipPlanex",
@@ -510,9 +930,17 @@ static const extention_map_t gExtentionMap[] = {
(__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
{ "glGenBuffers",
(__eglMustCastToProperFunctionPointerType)&glGenBuffers },
+ { "eglCreateImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+ { "eglDestroyImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
+ { "eglSetSwapRectangleANDROID",
+ (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
+ { "eglGetRenderBufferANDROID",
+ (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
};
-/*
+/*
* In the lists below, attributes names MUST be sorted.
* Additionally, all configs must be sorted according to
* the EGL specification.
@@ -523,7 +951,7 @@ static config_pair_t const config_base_attribute_list[] = {
{ EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
{ EGL_LEVEL, 0 },
{ EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_PIXELS,
+ { EGL_MAX_PBUFFER_PIXELS,
GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
{ EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
{ EGL_NATIVE_RENDERABLE, EGL_TRUE },
@@ -538,12 +966,18 @@ static config_pair_t const config_base_attribute_list[] = {
{ EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
{ EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
{ EGL_MIN_SWAP_INTERVAL, 1 },
- { EGL_MAX_SWAP_INTERVAL, 4 },
+ { EGL_MAX_SWAP_INTERVAL, 1 },
+ { EGL_LUMINANCE_SIZE, 0 },
+ { EGL_ALPHA_MASK_SIZE, 0 },
+ { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER },
+ { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT },
+ { EGL_CONFORMANT, 0 }
};
// These configs can override the base attribute list
// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
+// 565 configs
static config_pair_t const config_0_attribute_list[] = {
{ EGL_BUFFER_SIZE, 16 },
{ EGL_ALPHA_SIZE, 0 },
@@ -566,8 +1000,32 @@ static config_pair_t const config_1_attribute_list[] = {
{ EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
+// RGB 888 configs
static config_pair_t const config_2_attribute_list[] = {
{ EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 0 },
+ { EGL_CONFIG_ID, 6 },
+ { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+};
+
+static config_pair_t const config_3_attribute_list[] = {
+ { EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 16 },
+ { EGL_CONFIG_ID, 7 },
+ { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+};
+
+// 8888 configs
+static config_pair_t const config_4_attribute_list[] = {
+ { EGL_BUFFER_SIZE, 32 },
{ EGL_ALPHA_SIZE, 8 },
{ EGL_BLUE_SIZE, 8 },
{ EGL_GREEN_SIZE, 8 },
@@ -577,7 +1035,7 @@ static config_pair_t const config_2_attribute_list[] = {
{ EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
-static config_pair_t const config_3_attribute_list[] = {
+static config_pair_t const config_5_attribute_list[] = {
{ EGL_BUFFER_SIZE, 32 },
{ EGL_ALPHA_SIZE, 8 },
{ EGL_BLUE_SIZE, 8 },
@@ -588,7 +1046,8 @@ static config_pair_t const config_3_attribute_list[] = {
{ EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
-static config_pair_t const config_4_attribute_list[] = {
+// A8 configs
+static config_pair_t const config_6_attribute_list[] = {
{ EGL_BUFFER_SIZE, 8 },
{ EGL_ALPHA_SIZE, 8 },
{ EGL_BLUE_SIZE, 0 },
@@ -599,7 +1058,7 @@ static config_pair_t const config_4_attribute_list[] = {
{ EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
-static config_pair_t const config_5_attribute_list[] = {
+static config_pair_t const config_7_attribute_list[] = {
{ EGL_BUFFER_SIZE, 8 },
{ EGL_ALPHA_SIZE, 8 },
{ EGL_BLUE_SIZE, 0 },
@@ -617,6 +1076,8 @@ static configs_t const gConfigs[] = {
{ config_3_attribute_list, NELEM(config_3_attribute_list) },
{ config_4_attribute_list, NELEM(config_4_attribute_list) },
{ config_5_attribute_list, NELEM(config_5_attribute_list) },
+ { config_6_attribute_list, NELEM(config_6_attribute_list) },
+ { config_7_attribute_list, NELEM(config_7_attribute_list) },
};
static config_management_t const gConfigManagement[] = {
@@ -647,22 +1108,74 @@ static config_management_t const gConfigManagement[] = {
{ EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
{ EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
{ EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
+ { EGL_LUMINANCE_SIZE, config_management_t::atLeast },
+ { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast },
+ { EGL_COLOR_BUFFER_TYPE, config_management_t::exact },
+ { EGL_RENDERABLE_TYPE, config_management_t::mask },
+ { EGL_CONFORMANT, config_management_t::mask }
};
+
static config_pair_t const config_defaults[] = {
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
+ // attributes that are not specified are simply ignored, if a particular
+ // one needs not be ignored, it must be specified here, eg:
+ // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
};
// ----------------------------------------------------------------------------
+static status_t getConfigFormatInfo(EGLint configID,
+ int32_t& pixelFormat, int32_t& depthFormat)
+{
+ switch(configID) {
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ depthFormat = 0;
+ break;
+ case 1:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ depthFormat = GGL_PIXEL_FORMAT_Z_16;
+ break;
+ case 2:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
+ depthFormat = 0;
+ break;
+ case 3:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
+ depthFormat = GGL_PIXEL_FORMAT_Z_16;
+ break;
+ case 4:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = 0;
+ break;
+ case 5:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = GGL_PIXEL_FORMAT_Z_16;
+ break;
+ case 6:
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ depthFormat = 0;
+ break;
+ case 7:
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ depthFormat = GGL_PIXEL_FORMAT_Z_16;
+ break;
+ default:
+ return NAME_NOT_FOUND;
+ }
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+
template<typename T>
static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
{
while (first <= last) {
int mid = (first + last) / 2;
- if (key > sortedArray[mid].key) {
+ if (key > sortedArray[mid].key) {
first = mid + 1;
- } else if (key < sortedArray[mid].key) {
+ } else if (key < sortedArray[mid].key) {
last = mid - 1;
} else {
return mid;
@@ -674,13 +1187,13 @@ static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
static int isAttributeMatching(int i, EGLint attr, EGLint val)
{
// look for the attribute in all of our configs
- config_pair_t const* configFound = gConfigs[i].array;
+ config_pair_t const* configFound = gConfigs[i].array;
int index = binarySearch<config_pair_t>(
gConfigs[i].array,
0, gConfigs[i].size-1,
attr);
if (index < 0) {
- configFound = config_base_attribute_list;
+ configFound = config_base_attribute_list;
index = binarySearch<config_pair_t>(
config_base_attribute_list,
0, NELEM(config_base_attribute_list)-1,
@@ -787,38 +1300,18 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
if (!(surfaceType & EGL_WINDOW_BIT))
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (static_cast<android_native_window_t*>(window)->common.magic !=
+ ANDROID_NATIVE_WINDOW_MAGIC) {
+ return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
+ }
+
EGLint configID;
if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
return EGL_FALSE;
int32_t depthFormat;
int32_t pixelFormat;
- switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = 0;
- break;
- case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = 0;
- break;
- case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- default:
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
@@ -828,11 +1321,11 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
//if (EGLint(info.format) != pixelFormat)
// return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- egl_surface_t* surface =
- new egl_window_surface_t(dpy, config, depthFormat,
- static_cast<egl_native_window_t*>(window));
+ egl_surface_t* surface;
+ surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
+ static_cast<android_native_window_t*>(window));
- if (!surface->isValid()) {
+ if (!surface->initCheck()) {
// there was a problem in the ctor, the error
// flag has been set.
delete surface;
@@ -856,38 +1349,18 @@ static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
if (!(surfaceType & EGL_PIXMAP_BIT))
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
+ sizeof(egl_native_pixmap_t)) {
+ return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
+ }
+
EGLint configID;
if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
return EGL_FALSE;
int32_t depthFormat;
int32_t pixelFormat;
- switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = 0;
- break;
- case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = 0;
- break;
- case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- default:
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
@@ -898,7 +1371,7 @@ static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
new egl_pixmap_surface_t(dpy, config, depthFormat,
static_cast<egl_native_pixmap_t*>(pixmap));
- if (!surface->isValid()) {
+ if (!surface->initCheck()) {
// there was a problem in the ctor, the error
// flag has been set.
delete surface;
@@ -916,42 +1389,17 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
EGLint surfaceType;
if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
return EGL_FALSE;
-
+
if (!(surfaceType & EGL_PBUFFER_BIT))
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
+
EGLint configID;
if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
return EGL_FALSE;
int32_t depthFormat;
int32_t pixelFormat;
- switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = 0;
- break;
- case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = 0;
- break;
- case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- default:
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
@@ -966,7 +1414,7 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
egl_surface_t* surface =
new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
- if (!surface->isValid()) {
+ if (!surface->initCheck()) {
// there was a problem in the ctor, the error
// flag has been set.
delete surface;
@@ -1001,7 +1449,7 @@ EGLDisplay eglGetDisplay(NativeDisplayType display)
egl_display_t& d = egl_display_t::get_display(dpy);
d.type = display;
return dpy;
- }
+ }
return EGL_NO_DISPLAY;
}
@@ -1009,10 +1457,10 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
EGLBoolean res = EGL_TRUE;
egl_display_t& d = egl_display_t::get_display(dpy);
-
+
if (android_atomic_inc(&d.initialized) == 0) {
// initialize stuff here if needed
//pthread_mutex_lock(&gInitMutex);
@@ -1080,7 +1528,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
*num_config = 0;
return EGL_TRUE;
}
-
+
int numAttributes = 0;
int numConfigs = NELEM(gConfigs);
uint32_t possibleMatch = (1<<numConfigs)-1;
@@ -1088,7 +1536,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
numAttributes++;
EGLint attr = *attrib_list++;
EGLint val = *attrib_list++;
- for (int i=0 ; i<numConfigs ; i++) {
+ for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
if (!(possibleMatch & (1<<i)))
continue;
if (isAttributeMatching(i, attr, val) == 0) {
@@ -1098,15 +1546,15 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
}
// now, handle the attributes which have a useful default value
- for (size_t j=0 ; j<NELEM(config_defaults) ; j++) {
- // see if this attribute was specified, if not apply its
+ for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
+ // see if this attribute was specified, if not, apply its
// default value
if (binarySearch<config_pair_t>(
(config_pair_t const*)attrib_list,
0, numAttributes-1,
config_defaults[j].key) < 0)
{
- for (int i=0 ; i<numConfigs ; i++) {
+ for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
if (!(possibleMatch & (1<<i)))
continue;
if (isAttributeMatching(i,
@@ -1161,7 +1609,7 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
{
return createWindowSurface(dpy, config, window, attrib_list);
}
-
+
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
NativePixmapType pixmap,
const EGLint *attrib_list)
@@ -1174,17 +1622,22 @@ EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
{
return createPbufferSurface(dpy, config, attrib_list);
}
-
+
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
if (eglSurface != EGL_NO_SURFACE) {
egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
- if (surface->magic != egl_surface_t::MAGIC)
+ if (!surface->isValid())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (surface->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (surface->ctx) {
+ // FIXME: this surface is current check what the spec says
+ surface->disconnect();
+ surface->ctx = 0;
+ }
delete surface;
}
return EGL_TRUE;
@@ -1196,6 +1649,8 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
+ if (!surface->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (surface->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1244,7 +1699,7 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
*value = (wr * EGL_DISPLAY_SCALING) / hr;
} break;
case EGL_SWAP_BEHAVIOR:
- *value = surface->getSwapBehavior();
+ *value = surface->getSwapBehavior();
break;
default:
ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
@@ -1288,13 +1743,23 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
if (draw) {
egl_surface_t* s = (egl_surface_t*)draw;
+ if (!s->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (s->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: check that draw and read are compatible with the context
+ // TODO: check that draw is compatible with the context
+ }
+ if (read && read!=draw) {
+ egl_surface_t* s = (egl_surface_t*)read;
+ if (!s->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (s->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: check that read is compatible with the context
}
EGLContext current_ctx = EGL_NO_CONTEXT;
-
+
if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
return setError(EGL_BAD_MATCH, EGL_FALSE);
@@ -1310,21 +1775,29 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
egl_surface_t* r = (egl_surface_t*)read;
if ((d && d->ctx && d->ctx != ctx) ||
(r && r->ctx && r->ctx != ctx)) {
- // once of the surface is bound to a context in another thread
+ // one of the surface is bound to a context in another thread
return setError(EGL_BAD_ACCESS, EGL_FALSE);
}
}
- // TODO: call connect / disconnect on the surface
-
ogles_context_t* gl = (ogles_context_t*)ctx;
if (makeCurrent(gl) == 0) {
if (ctx) {
egl_context_t* c = egl_context_t::context(ctx);
egl_surface_t* d = (egl_surface_t*)draw;
egl_surface_t* r = (egl_surface_t*)read;
- c->read = read;
+
+ if (c->draw) {
+ egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
+ s->disconnect();
+ }
+ if (c->read) {
+ // FIXME: unlock/disconnect the read surface too
+ }
+
c->draw = draw;
+ c->read = read;
+
if (c->flags & egl_context_t::NEVER_CURRENT) {
c->flags &= ~egl_context_t::NEVER_CURRENT;
GLint w = 0;
@@ -1338,10 +1811,14 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
ogles_scissor(gl, 0, 0, w, h);
}
if (d) {
+ if (d->connect() == EGL_FALSE) {
+ return EGL_FALSE;
+ }
d->ctx = ctx;
d->bindDrawSurface(gl);
}
if (r) {
+ // FIXME: lock/connect the read surface too
r->ctx = ctx;
r->bindReadSurface(gl);
}
@@ -1352,8 +1829,16 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
egl_context_t* c = egl_context_t::context(current_ctx);
egl_surface_t* d = (egl_surface_t*)c->draw;
egl_surface_t* r = (egl_surface_t*)c->read;
- if (d) d->ctx = EGL_NO_CONTEXT;
- if (r) r->ctx = EGL_NO_CONTEXT;
+ if (d) {
+ c->draw = 0;
+ d->ctx = EGL_NO_CONTEXT;
+ d->disconnect();
+ }
+ if (r) {
+ c->read = 0;
+ r->ctx = EGL_NO_CONTEXT;
+ // FIXME: unlock/disconnect the read surface too
+ }
}
}
return EGL_TRUE;
@@ -1425,8 +1910,10 @@ EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (!d->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (d->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1558,7 +2045,7 @@ EGLSurface eglCreatePbufferFromClientBuffer(
}
// ----------------------------------------------------------------------------
-// Android extensions
+// EGL_EGLEXT_VERSION 3
// ----------------------------------------------------------------------------
void (*eglGetProcAddress (const char *procname))()
@@ -1571,3 +2058,97 @@ void (*eglGetProcAddress (const char *procname))()
}
return NULL;
}
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+ }
+ if (ctx != EGL_NO_CONTEXT) {
+ return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ }
+ if (target != EGL_NATIVE_BUFFER_ANDROID) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ native_buffer->common.incRef(&native_buffer->common);
+ return (EGLImageKHR)native_buffer;
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ native_buffer->common.decRef(&native_buffer->common);
+
+ return EGL_TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// ANDROID extensions
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top, EGLint width, EGLint height)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (!d->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (d->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ // post the surface
+ d->setSwapRectangle(left, top, width, height);
+
+ return EGL_TRUE;
+}
+
+EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
+
+ egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (!d->isValid())
+ return setError(EGL_BAD_SURFACE, (EGLClientBuffer)0);
+ if (d->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
+
+ // post the surface
+ return d->getRenderBuffer();
+}
diff --git a/opengl/libagl/matrix.cpp b/opengl/libagl/matrix.cpp
index 21ef50e..3c50977 100644
--- a/opengl/libagl/matrix.cpp
+++ b/opengl/libagl/matrix.cpp
@@ -741,20 +741,19 @@ void point4__generic(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
void point4__mvui(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
// this used for transforming light positions back to object space.
- // Lights have 3 components positions, so w is always 1.
- // however, it is used as a switch for directional lights, so we need
+ // w is used as a switch for directional lights, so we need
// to preserve it.
const GLfixed* const m = mx->matrix.m;
const GLfixed rx = rhs->x;
const GLfixed ry = rhs->y;
const GLfixed rz = rhs->z;
- lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
- lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
- lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
- lhs->w = rhs->w;
+ const GLfixed rw = rhs->w;
+ lhs->x = mla4(rx, m[ 0], ry, m[ 4], rz, m[ 8], rw, m[12]);
+ lhs->y = mla4(rx, m[ 1], ry, m[ 5], rz, m[ 9], rw, m[13]);
+ lhs->z = mla4(rx, m[ 2], ry, m[ 6], rz, m[10], rw, m[14]);
+ lhs->w = rw;
}
-
void point2__nop(transform_t const*, vec4_t* lhs, vec4_t const* rhs) {
lhs->z = 0;
lhs->w = 0x10000;
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
index 5cbabea..a59b3b0 100644
--- a/opengl/libagl/state.cpp
+++ b/opengl/libagl/state.cpp
@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -28,12 +28,16 @@
#include "BufferObjectManager.h"
#include "TextureObjectManager.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include <hardware/copybit.h>
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
namespace android {
// ----------------------------------------------------------------------------
static char const * const gVendorString = "Android";
-static char const * const gRendererString = "Android PixelFlinger 1.0";
+static char const * const gRendererString = "Android PixelFlinger 1.1";
static char const * const gVersionString = "OpenGL ES-CM 1.0";
static char const * const gExtensionsString =
"GL_OES_byte_coordinates " // OK
@@ -46,9 +50,9 @@ static char const * const gExtensionsString =
"GL_OES_query_matrix " // OK
// "GL_OES_point_size_array " // TODO
// "GL_OES_point_sprite " // TODO
+ "GL_OES_EGL_image " // OK
"GL_ARB_texture_compression " // OK
"GL_ARB_texture_non_power_of_two " // OK
- "GL_ANDROID_direct_texture " // OK
"GL_ANDROID_user_clip_plane " // OK
"GL_ANDROID_vertex_buffer_object " // OK
"GL_ANDROID_generate_mipmap " // OK
@@ -62,13 +66,13 @@ static char const * const gExtensionsString =
ogles_context_t *ogles_init(size_t extra)
{
void* const base = malloc(extra + sizeof(ogles_context_t) + 32);
- if (!base) return 0;
+ if (!base) return 0;
ogles_context_t *c =
(ogles_context_t *)((ptrdiff_t(base) + extra + 31) & ~0x1FL);
memset(c, 0, sizeof(ogles_context_t));
ggl_init_context(&(c->rasterizer));
-
+
// XXX: this should be passed as an argument
sp<EGLSurfaceManager> smgr(new EGLSurfaceManager());
c->surfaceManager = smgr.get();
@@ -87,13 +91,42 @@ ogles_context_t *ogles_init(size_t extra)
c->rasterizer.base = base;
c->point.size = TRI_ONE;
c->line.width = TRI_ONE;
-
+
// in OpenGL, writing to the depth buffer is enabled by default.
c->rasterizer.procs.depthMask(c, 1);
-
+
// OpenGL enables dithering by default
c->rasterizer.procs.enable(c, GL_DITHER);
+ c->copybits.blitEngine = NULL;
+ c->copybits.minScale = 0;
+ c->copybits.maxScale = 0;
+ c->copybits.drawSurfaceBuffer = 0;
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ hw_module_t const* module;
+ if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
+ struct copybit_device_t* copyBits;
+ if (copybit_open(module, &copyBits) == 0) {
+ c->copybits.blitEngine = copyBits;
+ {
+ int minLim = copyBits->get(copyBits,
+ COPYBIT_MINIFICATION_LIMIT);
+ if (minLim != -EINVAL && minLim > 0) {
+ c->copybits.minScale = (1 << 16) / minLim;
+ }
+ }
+ {
+ int magLim = copyBits->get(copyBits,
+ COPYBIT_MAGNIFICATION_LIMIT);
+ if (magLim != -EINVAL && magLim > 0) {
+ c->copybits.maxScale = min(32*1024-1, magLim) << 16;
+ }
+ }
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
return c;
}
@@ -107,7 +140,12 @@ void ogles_uninit(ogles_context_t* c)
c->surfaceManager->decStrong(c);
c->bufferObjectManager->decStrong(c);
ggl_uninit_context(&(c->rasterizer));
- free(c->rasterizer.base);
+ free(c->rasterizer.base);
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (c->copybits.blitEngine != NULL) {
+ copybit_close((struct copybit_device_t*) c->copybits.blitEngine);
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
}
void _ogles_error(ogles_context_t* c, GLenum error)
@@ -188,7 +226,7 @@ static void enable_disable(ogles_context_t* c, GLenum cap, int enabled)
// these need to fall through into the rasterizer
c->rasterizer.procs.enableDisable(c, cap, enabled);
break;
-
+
case GL_MULTISAMPLE:
case GL_SAMPLE_ALPHA_TO_COVERAGE:
case GL_SAMPLE_ALPHA_TO_ONE:
@@ -281,7 +319,7 @@ void glHint(GLenum target, GLenum mode)
case GL_LINE_SMOOTH_HINT:
break;
case GL_POINT_SMOOTH_HINT:
- c->rasterizer.procs.enableDisable(c,
+ c->rasterizer.procs.enableDisable(c,
GGL_POINT_SMOOTH_NICE, mode==GL_NICEST);
break;
case GL_PERSPECTIVE_CORRECTION_HINT:
@@ -323,7 +361,7 @@ GLenum glGetError()
c->error = 0;
return ret;
}
-
+
if (c->rasterizer.error) {
const GLenum ret(c->rasterizer.error);
c->rasterizer.error = 0;
@@ -362,25 +400,25 @@ void glGetIntegerv(GLenum pname, GLint *params)
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].ah - formats[index].al;
- break;
+ break;
}
case GL_RED_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].rh - formats[index].rl;
- break;
+ break;
}
case GL_GREEN_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].gh - formats[index].gl;
- break;
+ break;
}
case GL_BLUE_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].bh - formats[index].bl;
- break;
+ break;
}
case GL_COMPRESSED_TEXTURE_FORMATS:
params[ 0] = GL_PALETTE4_RGB8_OES;
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 14a910c..13d078e 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -23,6 +23,12 @@
#include "texture.h"
#include "TextureObjectManager.h"
+#include <private/ui/android_natives_priv.h>
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "copybit.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
namespace android {
// ----------------------------------------------------------------------------
@@ -48,7 +54,7 @@ void ogles_init_texture(ogles_context_t* c)
// each context has a default named (0) texture (not shared)
c->textures.defaultTexture = new EGLTextureObject();
c->textures.defaultTexture->incStrong(c);
-
+
// bind the default texture to each texture unit
for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
bindTextureTmu(c, i, 0, c->textures.defaultTexture);
@@ -96,7 +102,7 @@ void validate_tmu(ogles_context_t* c, int i)
}
}
-void ogles_validate_texture_impl(ogles_context_t* c)
+void ogles_validate_texture(ogles_context_t* c)
{
for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
if (c->rasterizer.state.texture[i].enable)
@@ -110,6 +116,66 @@ void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) {
c->textures.tmu[tmu].dirty = flags;
}
+/*
+ * If the active textures are EGLImage, they need to be locked before
+ * they can be used.
+ *
+ * FIXME: code below is far from being optimal
+ *
+ */
+
+void ogles_lock_textures(ogles_context_t* c)
+{
+ for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
+ if (c->rasterizer.state.texture[i].enable) {
+ texture_unit_t& u(c->textures.tmu[i]);
+ android_native_buffer_t* native_buffer = u.texture->buffer;
+ if (native_buffer) {
+ c->rasterizer.procs.activeTexture(c, i);
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
+ continue;
+
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ void* vaddr;
+ int err = module->lock(module, native_buffer->handle,
+ GRALLOC_USAGE_SW_READ_OFTEN,
+ 0, 0, native_buffer->width, native_buffer->height,
+ &vaddr);
+
+ u.texture->setImageBits(vaddr);
+ c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
+ }
+ }
+ }
+}
+
+void ogles_unlock_textures(ogles_context_t* c)
+{
+ for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
+ if (c->rasterizer.state.texture[i].enable) {
+ texture_unit_t& u(c->textures.tmu[i]);
+ android_native_buffer_t* native_buffer = u.texture->buffer;
+ if (native_buffer) {
+ c->rasterizer.procs.activeTexture(c, i);
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
+ continue;
+
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ module->unlock(module, native_buffer->handle);
+ u.texture->setImageBits(NULL);
+ c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
+ }
+ }
+ }
+ c->rasterizer.procs.activeTexture(c, c->textures.active);
+}
+
// ----------------------------------------------------------------------------
#if 0
#pragma mark -
@@ -255,7 +321,7 @@ sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
u.texture->decStrong(c);
if (name == 0) {
- // 0 is our local texture object, not shared with anyone.
+ // 0 is our local texture object, not shared with anyone.
// But it affects all bound TMUs immediately.
// (we need to invalidate all units bound to this texture object)
tex = c->textures.defaultTexture;
@@ -273,7 +339,7 @@ sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
u.texture = tex.get();
u.texture->incStrong(c);
u.name = name;
- invalidate_texture(c, active);
+ invalidate_texture(c, active);
return tex;
}
@@ -282,7 +348,7 @@ void bindTextureTmu(
{
if (tex.get() == c->textures.tmu[tmu].texture)
return;
-
+
// free the reference to the previously bound object
texture_unit_t& u(c->textures.tmu[tmu]);
if (u.texture)
@@ -310,7 +376,7 @@ int createTextureSurface(ogles_context_t* c,
if (formatIdx == 0) { // we don't know what to do with this
return GL_INVALID_OPERATION;
}
-
+
// figure out the size we need as well as the stride
const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
const int32_t align = c->textures.unpackAlignment-1;
@@ -343,6 +409,49 @@ int createTextureSurface(ogles_context_t* c,
return 0;
}
+static size_t dataSizePalette4(int numLevels, int width, int height, int format)
+{
+ int indexBits = 8;
+ int entrySize = 0;
+ switch (format) {
+ case GL_PALETTE4_RGB8_OES:
+ indexBits = 4;
+ /* FALLTHROUGH */
+ case GL_PALETTE8_RGB8_OES:
+ entrySize = 3;
+ break;
+
+ case GL_PALETTE4_RGBA8_OES:
+ indexBits = 4;
+ /* FALLTHROUGH */
+ case GL_PALETTE8_RGBA8_OES:
+ entrySize = 4;
+ break;
+
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ indexBits = 4;
+ /* FALLTHROUGH */
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ entrySize = 2;
+ break;
+ }
+
+ size_t size = (1 << indexBits) * entrySize; // palette size
+
+ for (int i=0 ; i< numLevels ; i++) {
+ int w = (width >> i) ? : 1;
+ int h = (height >> i) ? : 1;
+ int levelSize = h * ((w * indexBits) / 8) ? : 1;
+ size += levelSize;
+ }
+
+ return size;
+}
+
static void decodePalette4(const GLvoid *data, int level, int width, int height,
void *surface, int stride, int format)
@@ -377,6 +486,7 @@ static void decodePalette4(const GLvoid *data, int level, int width, int height,
}
const int paletteSize = (1 << indexBits) * entrySize;
+
uint8_t const* pixels = (uint8_t *)data + paletteSize;
for (int i=0 ; i<level ; i++) {
int w = (width >> i) ? : 1;
@@ -530,8 +640,8 @@ static void texParameterx(
ogles_error(c, GL_INVALID_ENUM);
return;
}
-
- EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
+
+ EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
switch (pname) {
case GL_TEXTURE_WRAP_S:
if ((param == GL_REPEAT) ||
@@ -581,12 +691,11 @@ invalid_enum:
}
-static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
+
+static void drawTexxOESImp(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
ogles_context_t* c)
{
- // quickly reject empty rects
- if ((w|h) <= 0)
- return;
+ ogles_lock_textures(c);
const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
y = gglIntToFixed(cbSurface.height) - (y + h);
@@ -610,7 +719,7 @@ static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
u.dirty = 0xFF; // XXX: should be more subtle
- EGLTextureObject* textureObject = u.texture;
+ EGLTextureObject* textureObject = u.texture;
const GLint Ucr = textureObject->crop_rect[0] << 16;
const GLint Vcr = textureObject->crop_rect[1] << 16;
const GLint Wcr = textureObject->crop_rect[2] << 16;
@@ -641,11 +750,30 @@ static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
c->rasterizer.procs.disable(c, GGL_W_LERP);
c->rasterizer.procs.disable(c, GGL_AA);
c->rasterizer.procs.shadeModel(c, GL_FLAT);
- c->rasterizer.procs.recti(c,
+ c->rasterizer.procs.recti(c,
gglFixedToIntRound(x),
gglFixedToIntRound(y),
gglFixedToIntRound(x)+w,
gglFixedToIntRound(y)+h);
+
+ ogles_unlock_textures(c);
+}
+
+static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
+ ogles_context_t* c)
+{
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTexiOESWithCopybit(gglFixedToIntRound(x),
+ gglFixedToIntRound(y), gglFixedToIntRound(z),
+ gglFixedToIntRound(w), gglFixedToIntRound(h), c)) {
+ return;
+ }
+#else
+ // quickly reject empty rects
+ if ((w|h) <= 0)
+ return;
+#endif
+ drawTexxOESImp(x, y, z, w, h, c);
}
static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_context_t* c)
@@ -656,14 +784,21 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte
// which is a lot faster.
if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTexiOESWithCopybit(x, y, z, w, h, c)) {
+ return;
+ }
+#endif
const int tmu = 0;
texture_unit_t& u(c->textures.tmu[tmu]);
- EGLTextureObject* textureObject = u.texture;
+ EGLTextureObject* textureObject = u.texture;
const GLint Wcr = textureObject->crop_rect[2];
const GLint Hcr = textureObject->crop_rect[3];
if ((w == Wcr) && (h == -Hcr)) {
+#ifndef LIBAGL_USE_GRALLOC_COPYBITS
if ((w|h) <= 0) return; // quickly reject empty rects
+#endif
if (u.dirty) {
c->rasterizer.procs.activeTexture(c, tmu);
@@ -679,14 +814,14 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte
GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
u.dirty = 0xFF; // XXX: should be more subtle
c->rasterizer.procs.activeTexture(c, c->textures.active);
-
+
const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
y = cbSurface.height - (y + h);
const GLint Ucr = textureObject->crop_rect[0];
const GLint Vcr = textureObject->crop_rect[1];
const GLint s0 = Ucr - x;
const GLint t0 = (Vcr + Hcr) - y;
-
+
const GLuint tw = textureObject->surface.width;
const GLuint th = textureObject->surface.height;
if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) {
@@ -694,7 +829,9 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte
// in this case, so we just use the slow case, which
// at least won't crash
goto slow_case;
- }
+ }
+
+ ogles_lock_textures(c);
c->rasterizer.procs.texCoord2i(c, s0, t0);
const uint32_t enables = c->rasterizer.state.enables;
@@ -706,12 +843,15 @@ static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_conte
c->rasterizer.procs.disable(c, GGL_AA);
c->rasterizer.procs.shadeModel(c, GL_FLAT);
c->rasterizer.procs.recti(c, x, y, x+w, y+h);
+
+ ogles_unlock_textures(c);
+
return;
}
}
slow_case:
- drawTexxOES(
+ drawTexxOESImp(
gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z),
gglIntToFixed(w), gglIntToFixed(h),
c);
@@ -749,7 +889,7 @@ void glBindTexture(GLenum target, GLuint texture)
}
// Bind or create a texture
- sp<EGLTextureObject> tex;
+ sp<EGLTextureObject> tex;
if (texture == 0) {
// 0 is our local texture object
tex = c->textures.defaultTexture;
@@ -837,7 +977,7 @@ void glPixelStorei(GLenum pname, GLint param)
if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) {
ogles_error(c, GL_INVALID_ENUM);
return;
- }
+ }
if ((param<=0 || param>8) || (param & (param-1))) {
ogles_error(c, GL_INVALID_VALUE);
return;
@@ -952,7 +1092,7 @@ void glCompressedTexImage2D(
}
// "uncompress" the texture since pixelflinger doesn't support
- // any compressed texture format natively.
+ // any compressed texture format natively.
GLenum format;
GLenum type;
switch (internalformat) {
@@ -995,6 +1135,12 @@ void glCompressedTexImage2D(
GGLSurface* surface;
// all mipmap levels are specified at once.
const int numLevels = level<0 ? -level : 1;
+
+ if (dataSizePalette4(numLevels, width, height, format) > imageSize) {
+ ogles_error(c, GL_INVALID_VALUE);
+ return;
+ }
+
for (int i=0 ; i<numLevels ; i++) {
int lod_w = (width >> i) ? : 1;
int lod_h = (height >> i) ? : 1;
@@ -1016,7 +1162,7 @@ void glTexImage2D(
GLenum format, GLenum type, const GLvoid *pixels)
{
ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D && target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
+ if (target != GL_TEXTURE_2D) {
ogles_error(c, GL_INVALID_ENUM);
return;
}
@@ -1024,7 +1170,7 @@ void glTexImage2D(
ogles_error(c, GL_INVALID_VALUE);
return;
}
- if (format != internalformat) {
+ if (format != (GLenum)internalformat) {
ogles_error(c, GL_INVALID_OPERATION);
return;
}
@@ -1034,16 +1180,10 @@ void glTexImage2D(
int32_t size = 0;
GGLSurface* surface = 0;
- if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
- int error = createTextureSurface(c, &surface, &size,
- level, format, type, width, height);
- if (error) {
- ogles_error(c, error);
- return;
- }
- } else if (pixels == 0 || level != 0) {
- // pixel can't be null for direct texture
- ogles_error(c, GL_INVALID_OPERATION);
+ int error = createTextureSurface(c, &surface, &size,
+ level, format, type, width, height);
+ if (error) {
+ ogles_error(c, error);
return;
}
@@ -1064,18 +1204,12 @@ void glTexImage2D(
userSurface.compressedFormat = 0;
userSurface.data = (GLubyte*)pixels;
- if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
- int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height);
- if (err) {
- ogles_error(c, err);
- return;
- }
- generateMipmap(c, level);
- } else {
- // bind it to the texture unit
- sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
- tex->setSurface(&userSurface);
+ int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height);
+ if (err) {
+ ogles_error(c, err);
+ return;
}
+ generateMipmap(c, level);
}
}
@@ -1118,6 +1252,11 @@ void glTexSubImage2D(
ogles_error(c, GL_INVALID_OPERATION);
return;
}
+
+ if (format != tex->internalformat) {
+ ogles_error(c, GL_INVALID_OPERATION);
+ return;
+ }
if ((xoffset + width > GLsizei(surface.width)) ||
(yoffset + height > GLsizei(surface.height))) {
ogles_error(c, GL_INVALID_VALUE);
@@ -1150,7 +1289,7 @@ void glTexSubImage2D(
int err = copyPixels(c,
surface, xoffset, yoffset,
- userSurface, 0, 0, width, height);
+ userSurface, 0, 0, width, height);
if (err) {
ogles_error(c, err);
return;
@@ -1203,7 +1342,7 @@ void glCopyTexImage2D(
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE:
type = GL_UNSIGNED_BYTE;
- break;
+ break;
}
// figure out the format to use for the new texture
@@ -1213,7 +1352,7 @@ void glCopyTexImage2D(
case GGL_PIXEL_FORMAT_RGBA_5551:
case GGL_PIXEL_FORMAT_RGBA_4444:
format = internalformat;
- break;
+ break;
case GGL_PIXEL_FORMAT_RGBX_8888:
case GGL_PIXEL_FORMAT_RGB_888:
case GGL_PIXEL_FORMAT_RGB_565:
@@ -1222,7 +1361,7 @@ void glCopyTexImage2D(
case GL_LUMINANCE:
case GL_RGB:
format = internalformat;
- break;
+ break;
}
break;
}
@@ -1242,7 +1381,7 @@ void glCopyTexImage2D(
ogles_error(c, error);
return;
}
-
+
// The bottom row is stored first in textures
GGLSurface txSurface(*surface);
txSurface.stride = -txSurface.stride;
@@ -1252,7 +1391,7 @@ void glCopyTexImage2D(
int err = copyPixels(c,
txSurface, 0, 0,
- cbSurface, x, y, cbSurface.width, cbSurface.height);
+ cbSurface, x, y, cbSurface.width, cbSurface.height);
if (err) {
ogles_error(c, err);
}
@@ -1302,7 +1441,7 @@ void glCopyTexSubImage2D(
int err = copyPixels(c,
surface, xoffset, yoffset,
- cbSurface, x, y, width, height);
+ cbSurface, x, y, width, height);
if (err) {
ogles_error(c, err);
return;
@@ -1372,7 +1511,7 @@ void glReadPixels(
return;
}
- ggl->colorBuffer(ggl, &userSurface); // destination is user buffer
+ ggl->colorBuffer(ggl, &userSurface); // destination is user buffer
ggl->bindTexture(ggl, &readSurface); // source is read-buffer
ggl->texCoord2i(ggl, x, readSurface.height - (y + height));
ggl->recti(ggl, 0, 0, width, height);
@@ -1426,3 +1565,43 @@ void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) {
ogles_context_t* c = ogles_context_t::get();
drawTexxOES(x, y, z, w, h, c);
}
+
+// ----------------------------------------------------------------------------
+#if 0
+#pragma mark -
+#pragma mark EGL Image Extension
+#endif
+
+void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
+{
+ ogles_context_t* c = ogles_context_t::get();
+ if (target != GL_TEXTURE_2D) {
+ ogles_error(c, GL_INVALID_ENUM);
+ return;
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)image;
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
+ ogles_error(c, GL_INVALID_VALUE);
+ return;
+ }
+ if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
+ ogles_error(c, GL_INVALID_VALUE);
+ return;
+ }
+
+ // bind it to the texture unit
+ sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
+ tex->setImage(native_buffer);
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ tex->try_copybit = false;
+ if (c->copybits.blitEngine != NULL) {
+ tex->try_copybit = true;
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+}
+
+void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
+{
+}
diff --git a/opengl/libagl/texture.h b/opengl/libagl/texture.h
index 5c57948..98f7550 100644
--- a/opengl/libagl/texture.h
+++ b/opengl/libagl/texture.h
@@ -32,13 +32,9 @@ namespace android {
void ogles_init_texture(ogles_context_t* c);
void ogles_uninit_texture(ogles_context_t* c);
-void ogles_validate_texture_impl(ogles_context_t* c);
-
-inline void ogles_validate_texture(ogles_context_t* c) {
- if (c->rasterizer.state.enables & GGL_ENABLE_TMUS)
- ogles_validate_texture_impl(c);
-}
-
+void ogles_validate_texture(ogles_context_t* c);
+void ogles_lock_textures(ogles_context_t* c);
+void ogles_unlock_textures(ogles_context_t* c);
}; // namespace android