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authorDavid Li <davidxli@google.com>2011-03-01 16:08:10 -0800
committerDavid Li <davidxli@google.com>2011-03-03 18:28:43 -0800
commit2f5a6557ef6a7b9fd33077cfd8a037904d41e3bd (patch)
tree90c77a93671c82315909a45141fb2f3768e88083 /opengl/libs/EGL/Loader.cpp
parent61faf8255a8ebfc96d2e5fa1637f15ed6ce9db3c (diff)
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Initial commit of GLESv2 debugger server
Use debug.egl.debug_proc property to match process cmdline. Binds to TCP:5039 and waits for client connection. Sends function call parameters, textures and shaders using Protobuf. Java Eclipse client plug-in is next. Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57 Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libs/EGL/Loader.cpp')
-rw-r--r--opengl/libs/EGL/Loader.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 747c829..55b5436 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -114,6 +114,8 @@ Loader::Loader()
Loader::~Loader()
{
+ extern void StopDebugServer();
+ StopDebugServer();
}
const char* Loader::getTag(int dpy, int impl)