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authorDavid Li <davidxli@google.com>2011-03-10 16:40:37 -0800
committerDavid Li <davidxli@google.com>2011-03-10 16:40:37 -0800
commit65948aa0466e3e833c5a4e4feec78c787d8769a7 (patch)
tree79583d157540ee38da543bcf605de56490b0c644 /opengl/libs/EGL/Loader.cpp
parentd625d107926d501363d9ca988b48db987297bf47 (diff)
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GLES2Debugger: Added DbgContext and vertex data capturing.
Send VBO related commands to client, which tracks the state. Maintain index buffer content and vertex attrib pointer/buffer state on server. During glDrawArrays/Elements, send user memory data to client. Change-Id: Ia920e90479329b301ae4b5735e833eeb20293c94 Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libs/EGL/Loader.cpp')
-rw-r--r--opengl/libs/EGL/Loader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 55b5436..2502f15 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -30,6 +30,7 @@
#include "egl_impl.h"
#include "Loader.h"
+#include "glesv2dbg.h"
// ----------------------------------------------------------------------------
namespace android {
@@ -114,7 +115,6 @@ Loader::Loader()
Loader::~Loader()
{
- extern void StopDebugServer();
StopDebugServer();
}