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author | Andrew Hsieh <andrewhsieh@google.com> | 2012-11-06 20:41:34 -0800 |
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committer | Android Git Automerger <android-git-automerger@android.com> | 2012-11-06 20:41:34 -0800 |
commit | 5e530e02bc3073a2e2469df3c333ae14f1b37433 (patch) | |
tree | ce90daccf0b729c329acf5f193505da2be275d29 /opengl/libs/GLES_trace/src/gltrace_fixup.cpp | |
parent | e2d4cc28d72db0d49e61ed4ceeb878436cafb23a (diff) | |
parent | a151a19db2fa07295837027fb5d84c02401cc78d (diff) | |
download | frameworks_native-5e530e02bc3073a2e2469df3c333ae14f1b37433.zip frameworks_native-5e530e02bc3073a2e2469df3c333ae14f1b37433.tar.gz frameworks_native-5e530e02bc3073a2e2469df3c333ae14f1b37433.tar.bz2 |
am a151a19d: Merge "Fix return type of glGetAttribLocation and glGetUniformLocation"
* commit 'a151a19db2fa07295837027fb5d84c02401cc78d':
Fix return type of glGetAttribLocation and glGetUniformLocation
Diffstat (limited to 'opengl/libs/GLES_trace/src/gltrace_fixup.cpp')
-rw-r--r-- | opengl/libs/GLES_trace/src/gltrace_fixup.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp b/opengl/libs/GLES_trace/src/gltrace_fixup.cpp index 1bd790e..36ae314 100644 --- a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp +++ b/opengl/libs/GLES_trace/src/gltrace_fixup.cpp @@ -341,7 +341,7 @@ void fixup_glLinkProgram(GLMessage *glmsg) { /** Given a glGetActive[Uniform|Attrib] call, obtain the location * of the variable of given name in the call. */ -int getShaderVariableLocation(GLTraceContext *context, GLMessage *glmsg, GLchar *name) { +GLint getShaderVariableLocation(GLTraceContext *context, GLMessage *glmsg, GLchar *name) { GLMessage_Function func = glmsg->function(); if (func != GLMessage::glGetActiveAttrib && func != GLMessage::glGetActiveUniform) { return -1; @@ -374,7 +374,7 @@ void fixup_glGetActiveAttribOrUniform(GLTraceContext *context, GLMessage *glmsg, // In order to make things simpler for the debugger, we also pass // a hidden location argument that stores the actual location. // append the location value to the end of the argument list - int location = getShaderVariableLocation(context, glmsg, (GLchar*)pointersToFixup[3]); + GLint location = getShaderVariableLocation(context, glmsg, (GLchar*)pointersToFixup[3]); GLMessage_DataType *arg_location = glmsg->add_args(); arg_location->set_isarray(false); arg_location->set_type(GLMessage::DataType::INT); |