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author | Jeff Brown <jeffbrown@google.com> | 2014-02-26 18:48:51 -0800 |
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committer | Jeff Brown <jeffbrown@google.com> | 2014-02-26 18:49:36 -0800 |
commit | c5e2442e59c427a921139722a7431e412f359dd8 (patch) | |
tree | 5ca8da357b6617ba250c1a7e796c1a76201af030 /opengl/tools/glgen/stubs/egl/eglGetDisplay.cpp | |
parent | e4cf2f20dd10bfaf96d636bb5363aa25f8bc95ae (diff) | |
download | frameworks_native-c5e2442e59c427a921139722a7431e412f359dd8.zip frameworks_native-c5e2442e59c427a921139722a7431e412f359dd8.tar.gz frameworks_native-c5e2442e59c427a921139722a7431e412f359dd8.tar.bz2 |
Add touch.wake IDC property to control wakeup.
Normally we do not wake the device when the internal touch screen is
touched. This behavior can now be configured by setting a property
in the input device configuration file. Add the following line to
the IDC file to enable an initial touch to wake the device from sleep.
touch.wake = 1
Change-Id: Ifd6d4f51afacd30d85f475725a66e6fcccde9cbb
Diffstat (limited to 'opengl/tools/glgen/stubs/egl/eglGetDisplay.cpp')
0 files changed, 0 insertions, 0 deletions