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author | Mathias Agopian <mathias@google.com> | 2009-08-06 16:25:37 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-08-06 16:26:15 -0700 |
commit | 653870d5e945ff94ff8136c97db0a016fc119683 (patch) | |
tree | 46f6eb9cff99f9ca6b3c3d1469cfadf045782f62 /opengl | |
parent | 6cf50a770dabd13cf5b72bb0a6fb9dd002c88db6 (diff) | |
download | frameworks_native-653870d5e945ff94ff8136c97db0a016fc119683.zip frameworks_native-653870d5e945ff94ff8136c97db0a016fc119683.tar.gz frameworks_native-653870d5e945ff94ff8136c97db0a016fc119683.tar.bz2 |
update most gl tests to use EGLUtils
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/tests/angeles/Android.mk | 2 | ||||
-rw-r--r-- | opengl/tests/angeles/app-linux.cpp (renamed from opengl/tests/angeles/app-linux.c) | 77 | ||||
-rw-r--r-- | opengl/tests/fillrate/fillrate.cpp | 42 | ||||
-rw-r--r-- | opengl/tests/filter/Android.mk | 4 | ||||
-rw-r--r-- | opengl/tests/filter/filter.cpp (renamed from opengl/tests/filter/filter.c) | 13 | ||||
-rw-r--r-- | opengl/tests/finish/Android.mk | 4 | ||||
-rw-r--r-- | opengl/tests/finish/finish.cpp (renamed from opengl/tests/finish/finish.c) | 40 | ||||
-rw-r--r-- | opengl/tests/textures/Android.mk | 4 | ||||
-rw-r--r-- | opengl/tests/textures/textures.cpp (renamed from opengl/tests/textures/textures.c) | 54 |
9 files changed, 88 insertions, 152 deletions
diff --git a/opengl/tests/angeles/Android.mk b/opengl/tests/angeles/Android.mk index e193483..d0c3221 100644 --- a/opengl/tests/angeles/Android.mk +++ b/opengl/tests/angeles/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) -LOCAL_SRC_FILES:= app-linux.c demo.c.arm +LOCAL_SRC_FILES:= app-linux.cpp demo.c.arm LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_MODULE:= angeles LOCAL_MODULE_TAGS := optional diff --git a/opengl/tests/angeles/app-linux.c b/opengl/tests/angeles/app-linux.cpp index 6be4876..9c71693 100644 --- a/opengl/tests/angeles/app-linux.c +++ b/opengl/tests/angeles/app-linux.cpp @@ -52,6 +52,11 @@ #include <EGL/egl.h> #include <GLES/gl.h> +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> + +using namespace android; + #include "app.h" @@ -115,76 +120,32 @@ static void checkEGLErrors() static int initGraphics() { - EGLint s_configAttribs[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, - #if 1 - EGL_DEPTH_SIZE, 16, - EGL_STENCIL_SIZE, 0, - #else - EGL_ALPHA_SIZE, EGL_DONT_CARE, - EGL_DEPTH_SIZE, EGL_DONT_CARE, - EGL_STENCIL_SIZE, EGL_DONT_CARE, - EGL_SURFACE_TYPE, EGL_DONT_CARE, - #endif + EGLint configAttribs[] = { + EGL_DEPTH_SIZE, 16, EGL_NONE }; - EGLint numConfigs = -1; - EGLint n = 0; EGLint majorVersion; EGLint minorVersion; - EGLConfig config; EGLContext context; + EGLConfig config; EGLSurface surface; - + EGLint w, h; EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); - egl_error("eglGetDisplay"); - fprintf(stderr,"dpy = 0x%08x\n", (unsigned) dpy); - eglInitialize(dpy, &majorVersion, &minorVersion); - egl_error("eglInitialize"); - - eglGetConfigs(dpy, NULL, 0, &numConfigs); - - // Get all the "potential match" configs... - EGLConfig* const configs = malloc(sizeof(EGLConfig)*numConfigs); - eglChooseConfig(dpy, s_configAttribs, configs, numConfigs, &n); - config = configs[0]; - if (n > 1) { - // if there is more than one candidate, go through the list - // and pick one that matches our framebuffer format - int fbSzA = 0; // should not hardcode - int fbSzR = 5; // should not hardcode - int fbSzG = 6; // should not hardcode - int fbSzB = 5; // should not hardcode - int i; - for (i=0 ; i<n ; i++) { - EGLint r,g,b,a; - eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); - eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); - eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); - eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); - if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { - config = configs[i]; - break; - } - } - } - free(configs); - + + EGLNativeWindowType window = android_createDisplaySurface(); - //eglGetConfigs(dpy, NULL, 0, &numConfigs); - //egl_error("eglGetConfigs"); - //fprintf(stderr,"num configs %d\n", numConfigs); - //eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); - //egl_error("eglChooseConfig"); - - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + status_t err = EGLUtils::selectConfigForNativeWindow( + dpy, configAttribs, window, &config); + if (err) { + fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); + return 0; + } + + surface = eglCreateWindowSurface(dpy, config, window, NULL); egl_error("eglCreateWindowSurface"); fprintf(stderr,"surface = %p\n", surface); diff --git a/opengl/tests/fillrate/fillrate.cpp b/opengl/tests/fillrate/fillrate.cpp index 108a87c..4ffbc8b 100644 --- a/opengl/tests/fillrate/fillrate.cpp +++ b/opengl/tests/fillrate/fillrate.cpp @@ -26,6 +26,7 @@ #include <utils/StopWatch.h> #include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> using namespace android; @@ -36,48 +37,27 @@ int main(int argc, char** argv) EGL_NONE }; - EGLint numConfigs = -1, n=0; EGLint majorVersion; EGLint minorVersion; - EGLConfig config; EGLContext context; + EGLConfig config; EGLSurface surface; EGLint w, h; - EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); + + EGLNativeWindowType window = android_createDisplaySurface(); - // Get all the "potential match" configs... - eglGetConfigs(dpy, NULL, 0, &numConfigs); - EGLConfig* const configs = (EGLConfig*)malloc(sizeof(EGLConfig)*numConfigs); - eglChooseConfig(dpy, configAttribs, configs, numConfigs, &n); - config = configs[0]; - if (n > 1) { - // if there is more than one candidate, go through the list - // and pick one that matches our framebuffer format - int fbSzA = 0; // should not hardcode - int fbSzR = 5; // should not hardcode - int fbSzG = 6; // should not hardcode - int fbSzB = 5; // should not hardcode - int i; - for (i=0 ; i<n ; i++) { - EGLint r,g,b,a; - eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); - eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); - eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); - eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); - if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { - config = configs[i]; - break; - } - } + status_t err = EGLUtils::selectConfigForNativeWindow( + dpy, configAttribs, window, &config); + if (err) { + fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); + return 0; } - free(configs); - - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + + surface = eglCreateWindowSurface(dpy, config, window, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); diff --git a/opengl/tests/filter/Android.mk b/opengl/tests/filter/Android.mk index 31b7d9a..a254127 100644 --- a/opengl/tests/filter/Android.mk +++ b/opengl/tests/filter/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - filter.c + filter.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-filter LOCAL_MODULE_TAGS := optional +LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES + include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/filter/filter.c b/opengl/tests/filter/filter.cpp index de97119..e82b12d 100644 --- a/opengl/tests/filter/filter.c +++ b/opengl/tests/filter/filter.cpp @@ -5,6 +5,11 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> + +using namespace android; + int main(int argc, char** argv) { if (argc!=2 && argc!=3) { @@ -34,12 +39,14 @@ int main(int argc, char** argv) dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); - eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); if (!usePbuffer) { - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + EGLNativeWindowType window = android_createDisplaySurface(); + surface = eglCreateWindowSurface(dpy, config, window, NULL); + EGLUtils::selectConfigForNativeWindow( + dpy, s_configAttribs, window, &config); } else { printf("using pbuffer\n"); + eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; surface = eglCreatePbufferSurface(dpy, config, attribs); if (surface == EGL_NO_SURFACE) { diff --git a/opengl/tests/finish/Android.mk b/opengl/tests/finish/Android.mk index 8b46cd7..5620814 100644 --- a/opengl/tests/finish/Android.mk +++ b/opengl/tests/finish/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - finish.c + finish.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-finish LOCAL_MODULE_TAGS := optional +LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES + include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/finish/finish.c b/opengl/tests/finish/finish.cpp index 45fc758..b5b8142 100644 --- a/opengl/tests/finish/finish.c +++ b/opengl/tests/finish/finish.cpp @@ -24,39 +24,41 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <utils/Timers.h> -long long systemTime() -{ - struct timespec t; - t.tv_sec = t.tv_nsec = 0; - clock_gettime(CLOCK_MONOTONIC, &t); - return (long long)(t.tv_sec)*1000000000LL + t.tv_nsec; -} +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> + +using namespace android; int main(int argc, char** argv) { - EGLint s_configAttribs[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, + EGLint configAttribs[] = { + EGL_DEPTH_SIZE, 0, EGL_NONE }; - EGLint numConfigs = -1; EGLint majorVersion; EGLint minorVersion; - EGLConfig config; EGLContext context; + EGLConfig config; EGLSurface surface; EGLint w, h; - EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); - eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + + EGLNativeWindowType window = android_createDisplaySurface(); + + status_t err = EGLUtils::selectConfigForNativeWindow( + dpy, configAttribs, window, &config); + if (err) { + fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); + return 0; + } + + surface = eglCreateWindowSurface(dpy, config, window, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); @@ -75,13 +77,13 @@ int main(int argc, char** argv) long long now, t; int i; - char* texels = malloc(512*512*2); + char* texels = (char*)malloc(512*512*2); memset(texels,0xFF,512*512*2); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels); - char* dst = malloc(320*480*2); + char* dst = (char*)malloc(320*480*2); memset(dst, 0, 320*480*2); printf("307200 bytes memcpy\n"); for (i=0 ; i<4 ; i++) { diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk index 8d5f56d..b2fa185 100644 --- a/opengl/tests/textures/Android.mk +++ b/opengl/tests/textures/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - textures.c + textures.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-textures LOCAL_MODULE_TAGS := optional +LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES + include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/textures/textures.c b/opengl/tests/textures/textures.cpp index d877e74..ee92e79 100644 --- a/opengl/tests/textures/textures.c +++ b/opengl/tests/textures/textures.cpp @@ -22,59 +22,39 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> + +using namespace android; + int main(int argc, char** argv) { - EGLint s_configAttribs[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, + EGLint configAttribs[] = { + EGL_DEPTH_SIZE, 0, EGL_NONE }; - EGLint numConfigs = -1, n=0; EGLint majorVersion; EGLint minorVersion; - EGLConfig config; EGLContext context; + EGLConfig config; EGLSurface surface; EGLint w, h; - EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); + + EGLNativeWindowType window = android_createDisplaySurface(); - // Get all the "potential match" configs... - eglGetConfigs(dpy, NULL, 0, &numConfigs); - EGLConfig* const configs = malloc(sizeof(EGLConfig)*numConfigs); - eglChooseConfig(dpy, s_configAttribs, configs, numConfigs, &n); - config = configs[0]; - if (n > 1) { - // if there is more than one candidate, go through the list - // and pick one that matches our framebuffer format - int fbSzA = 0; // should not hardcode - int fbSzR = 5; // should not hardcode - int fbSzG = 6; // should not hardcode - int fbSzB = 5; // should not hardcode - int i; - for (i=0 ; i<n ; i++) { - EGLint r,g,b,a; - eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); - eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); - eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); - eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); - if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { - config = configs[i]; - break; - } - } + status_t err = EGLUtils::selectConfigForNativeWindow( + dpy, configAttribs, window, &config); + if (err) { + fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); + return 0; } - free(configs); - - - - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + + surface = eglCreateWindowSurface(dpy, config, window, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); |