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authorMathias Agopian <mathias@google.com>2011-04-28 19:50:21 -0700
committerMathias Agopian <mathias@google.com>2011-04-28 19:50:21 -0700
commit9cdb01da71934e98b6732db0f5758ea4edd5d5c7 (patch)
tree545ad8372a02f7ac2a3a24221c7abec5d9dedbc1 /opengl
parente960d3a874ef21b1f2415b3f5bbef72279fb15bd (diff)
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get rid of dependency on copybit HAL module
Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
Diffstat (limited to 'opengl')
-rw-r--r--opengl/libagl/egl.cpp113
-rw-r--r--opengl/libagl2/src/egl.cpp3305
2 files changed, 1650 insertions, 1768 deletions
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index a1cb23a..40fa148 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -41,8 +41,6 @@
#include <private/ui/android_natives_priv.h>
-#include <hardware/copybit.h>
-
#include "context.h"
#include "state.h"
#include "texture.h"
@@ -238,7 +236,6 @@ private:
android_native_buffer_t* buffer;
android_native_buffer_t* previousBuffer;
gralloc_module_t const* module;
- copybit_device_t* blitengine;
int width;
int height;
void* bits;
@@ -324,24 +321,6 @@ private:
ssize_t count;
};
- struct region_iterator : public copybit_region_t {
- region_iterator(const Region& region)
- : b(region.begin()), e(region.end()) {
- this->next = iterate;
- }
- private:
- static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
- region_iterator const* me = static_cast<region_iterator const*>(self);
- if (me->b != me->e) {
- *reinterpret_cast<Rect*>(rect) = *me->b++;
- return 1;
- }
- return 0;
- }
- mutable Region::const_iterator b;
- Region::const_iterator const e;
- };
-
void copyBlt(
android_native_buffer_t* dst, void* dst_vaddr,
android_native_buffer_t* src, void const* src_vaddr,
@@ -357,16 +336,8 @@ egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
ANativeWindow* window)
: egl_surface_t(dpy, config, depthFormat),
nativeWindow(window), buffer(0), previousBuffer(0), module(0),
- blitengine(0), bits(NULL)
+ bits(NULL)
{
- hw_module_t const* pModule;
- hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
- module = reinterpret_cast<gralloc_module_t const*>(pModule);
-
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
- copybit_open(pModule, &blitengine);
- }
-
pixelFormatTable = gglGetPixelFormatTable();
// keep a reference on the window
@@ -383,9 +354,6 @@ egl_window_surface_v2_t::~egl_window_surface_v2_t() {
previousBuffer->common.decRef(&previousBuffer->common);
}
nativeWindow->common.decRef(&nativeWindow->common);
- if (blitengine) {
- copybit_close(blitengine);
- }
}
EGLBoolean egl_window_surface_v2_t::connect()
@@ -475,60 +443,33 @@ void egl_window_surface_v2_t::copyBlt(
// FIXME: use copybit if possible
// NOTE: dst and src must be the same format
- status_t err = NO_ERROR;
- copybit_device_t* const copybit = blitengine;
- if (copybit) {
- copybit_image_t simg;
- simg.w = src->stride;
- simg.h = src->height;
- simg.format = src->format;
- simg.handle = const_cast<native_handle_t*>(src->handle);
-
- copybit_image_t dimg;
- dimg.w = dst->stride;
- dimg.h = dst->height;
- dimg.format = dst->format;
- dimg.handle = const_cast<native_handle_t*>(dst->handle);
-
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- region_iterator it(clip);
- err = copybit->blit(copybit, &dimg, &simg, &it);
- if (err != NO_ERROR) {
- LOGE("copybit failed (%s)", strerror(err));
- }
- }
-
- if (!copybit || err) {
- Region::const_iterator cur = clip.begin();
- Region::const_iterator end = clip.end();
-
- const size_t bpp = pixelFormatTable[src->format].size;
- const size_t dbpr = dst->stride * bpp;
- const size_t sbpr = src->stride * bpp;
-
- uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
- uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
-
- while (cur != end) {
- const Rect& r(*cur++);
- ssize_t w = r.right - r.left;
- ssize_t h = r.bottom - r.top;
- if (w <= 0 || h<=0) continue;
- size_t size = w * bpp;
- uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
- uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
+ Region::const_iterator cur = clip.begin();
+ Region::const_iterator end = clip.end();
+
+ const size_t bpp = pixelFormatTable[src->format].size;
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
+ uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
+
+ while (cur != end) {
+ const Rect& r(*cur++);
+ ssize_t w = r.right - r.left;
+ ssize_t h = r.bottom - r.top;
+ if (w <= 0 || h<=0) continue;
+ size_t size = w * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
}
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
}
}
diff --git a/opengl/libagl2/src/egl.cpp b/opengl/libagl2/src/egl.cpp
index 6184644..ba771c3 100644
--- a/opengl/libagl2/src/egl.cpp
+++ b/opengl/libagl2/src/egl.cpp
@@ -1,19 +1,19 @@
/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
+ **
+ ** Copyright 2007 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
#include <errno.h>
#include <stdlib.h>
@@ -30,8 +30,6 @@
#include <private/ui/android_natives_priv.h>
-#include <hardware/copybit.h>
-
#include "gles2context.h"
// ----------------------------------------------------------------------------
@@ -53,808 +51,751 @@ pthread_key_t gGLKey = -1;
template<typename T>
static T setError(GLint error, T returnValue)
{
- if (ggl_unlikely(gEGLErrorKey == -1)) {
- pthread_mutex_lock(&gErrorKeyMutex);
- if (gEGLErrorKey == -1)
- pthread_key_create(&gEGLErrorKey, NULL);
- pthread_mutex_unlock(&gErrorKeyMutex);
- }
- pthread_setspecific(gEGLErrorKey, (void*)error);
- return returnValue;
+ if (ggl_unlikely(gEGLErrorKey == -1)) {
+ pthread_mutex_lock(&gErrorKeyMutex);
+ if (gEGLErrorKey == -1)
+ pthread_key_create(&gEGLErrorKey, NULL);
+ pthread_mutex_unlock(&gErrorKeyMutex);
+ }
+ pthread_setspecific(gEGLErrorKey, (void*)error);
+ return returnValue;
}
static GLint getError()
{
- if (ggl_unlikely(gEGLErrorKey == -1))
- return EGL_SUCCESS;
- GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
- if (error == 0) {
- // The TLS key has been created by another thread, but the value for
- // this thread has not been initialized.
- return EGL_SUCCESS;
- }
- pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
- return error;
+ if (ggl_unlikely(gEGLErrorKey == -1))
+ return EGL_SUCCESS;
+ GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
+ if (error == 0) {
+ // The TLS key has been created by another thread, but the value for
+ // this thread has not been initialized.
+ return EGL_SUCCESS;
+ }
+ pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
+ return error;
}
// ----------------------------------------------------------------------------
struct egl_display_t {
- egl_display_t() : type(0), initialized(0) { }
+ egl_display_t() : type(0), initialized(0) { }
- static egl_display_t& get_display(EGLDisplay dpy);
+ static egl_display_t& get_display(EGLDisplay dpy);
- static EGLBoolean is_valid(EGLDisplay dpy) {
- return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
- }
+ static EGLBoolean is_valid(EGLDisplay dpy) {
+ return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
+ }
- NativeDisplayType type;
- volatile int32_t initialized;
+ NativeDisplayType type;
+ volatile int32_t initialized;
};
static egl_display_t gDisplays[NUM_DISPLAYS];
egl_display_t& egl_display_t::get_display(EGLDisplay dpy)
{
- return gDisplays[uintptr_t(dpy)-1U];
+ return gDisplays[uintptr_t(dpy)-1U];
}
// ----------------------------------------------------------------------------
struct egl_surface_t {
- enum {
- PAGE_FLIP = 0x00000001,
- MAGIC = 0x31415265
- };
-
- uint32_t magic;
- EGLDisplay dpy;
- EGLConfig config;
- EGLContext ctx;
-
- egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
- virtual ~egl_surface_t();
- bool isValid() const;
- virtual bool initCheck() const = 0;
-
- virtual EGLBoolean bindDrawSurface(GLES2Context* gl) = 0;
- virtual EGLBoolean bindReadSurface(GLES2Context* gl) = 0;
- virtual EGLBoolean connect() {
- return EGL_TRUE;
- }
- virtual void disconnect() {}
- virtual EGLint getWidth() const = 0;
- virtual EGLint getHeight() const = 0;
-
- virtual EGLint getHorizontalResolution() const;
- virtual EGLint getVerticalResolution() const;
- virtual EGLint getRefreshRate() const;
- virtual EGLint getSwapBehavior() const;
- virtual EGLBoolean swapBuffers();
- virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+ enum {
+ PAGE_FLIP = 0x00000001,
+ MAGIC = 0x31415265
+ };
+
+ uint32_t magic;
+ EGLDisplay dpy;
+ EGLConfig config;
+ EGLContext ctx;
+
+ egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
+ virtual ~egl_surface_t();
+ bool isValid() const;
+ virtual bool initCheck() const = 0;
+
+ virtual EGLBoolean bindDrawSurface(GLES2Context* gl) = 0;
+ virtual EGLBoolean bindReadSurface(GLES2Context* gl) = 0;
+ virtual EGLBoolean connect() {
+ return EGL_TRUE;
+ }
+ virtual void disconnect() {}
+ virtual EGLint getWidth() const = 0;
+ virtual EGLint getHeight() const = 0;
+
+ virtual EGLint getHorizontalResolution() const;
+ virtual EGLint getVerticalResolution() const;
+ virtual EGLint getRefreshRate() const;
+ virtual EGLint getSwapBehavior() const;
+ virtual EGLBoolean swapBuffers();
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
protected:
- GGLSurface depth;
+ GGLSurface depth;
};
egl_surface_t::egl_surface_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat)
- : magic(MAGIC), dpy(dpy), config(config), ctx(0)
+ EGLConfig config,
+ int32_t depthFormat)
+: magic(MAGIC), dpy(dpy), config(config), ctx(0)
{
- depth.version = sizeof(GGLSurface);
- depth.data = 0;
- depth.format = (GGLPixelFormat)depthFormat;
+ depth.version = sizeof(GGLSurface);
+ depth.data = 0;
+ depth.format = (GGLPixelFormat)depthFormat;
}
egl_surface_t::~egl_surface_t()
{
- magic = 0;
- free(depth.data);
+ magic = 0;
+ free(depth.data);
}
bool egl_surface_t::isValid() const
{
- LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
- return magic == MAGIC;
+ LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
+ return magic == MAGIC;
}
EGLBoolean egl_surface_t::swapBuffers()
{
- return EGL_FALSE;
+ return EGL_FALSE;
}
EGLint egl_surface_t::getHorizontalResolution() const
{
- return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+ return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
EGLint egl_surface_t::getVerticalResolution() const
{
- return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+ return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
EGLint egl_surface_t::getRefreshRate() const
{
- return (60 * EGL_DISPLAY_SCALING);
+ return (60 * EGL_DISPLAY_SCALING);
}
EGLint egl_surface_t::getSwapBehavior() const
{
- return EGL_BUFFER_PRESERVED;
+ return EGL_BUFFER_PRESERVED;
}
EGLBoolean egl_surface_t::setSwapRectangle(
- EGLint l, EGLint t, EGLint w, EGLint h)
+ EGLint l, EGLint t, EGLint w, EGLint h)
{
- return EGL_FALSE;
+ return EGL_FALSE;
}
// ----------------------------------------------------------------------------
struct egl_window_surface_v2_t : public egl_surface_t {
- egl_window_surface_v2_t(
- EGLDisplay dpy, EGLConfig config,
- int32_t depthFormat,
- ANativeWindow* window);
-
- ~egl_window_surface_v2_t();
-
- virtual bool initCheck() const {
- return true; // TODO: report failure if ctor fails
- }
- virtual EGLBoolean swapBuffers();
- virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
- virtual EGLBoolean bindReadSurface(GLES2Context* gl);
- virtual EGLBoolean connect();
- virtual void disconnect();
- virtual EGLint getWidth() const {
- return width;
- }
- virtual EGLint getHeight() const {
- return height;
- }
- virtual EGLint getHorizontalResolution() const;
- virtual EGLint getVerticalResolution() const;
- virtual EGLint getRefreshRate() const;
- virtual EGLint getSwapBehavior() const;
- virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+ egl_window_surface_v2_t(
+ EGLDisplay dpy, EGLConfig config,
+ int32_t depthFormat,
+ ANativeWindow* window);
+
+ ~egl_window_surface_v2_t();
+
+ virtual bool initCheck() const {
+ return true; // TODO: report failure if ctor fails
+ }
+ virtual EGLBoolean swapBuffers();
+ virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
+ virtual EGLBoolean bindReadSurface(GLES2Context* gl);
+ virtual EGLBoolean connect();
+ virtual void disconnect();
+ virtual EGLint getWidth() const {
+ return width;
+ }
+ virtual EGLint getHeight() const {
+ return height;
+ }
+ virtual EGLint getHorizontalResolution() const;
+ virtual EGLint getVerticalResolution() const;
+ virtual EGLint getRefreshRate() const;
+ virtual EGLint getSwapBehavior() const;
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
private:
- status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
- status_t unlock(android_native_buffer_t* buf);
- ANativeWindow* nativeWindow;
- android_native_buffer_t* buffer;
- android_native_buffer_t* previousBuffer;
- gralloc_module_t const* module;
- copybit_device_t* blitengine;
- int width;
- int height;
- void* bits;
- GGLFormat const* pixelFormatTable;
-
- struct Rect {
- inline Rect() { };
- inline Rect(int32_t w, int32_t h)
- : left(0), top(0), right(w), bottom(h) { }
- inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
- : left(l), top(t), right(r), bottom(b) { }
- Rect& andSelf(const Rect& r) {
- left = max(left, r.left);
- top = max(top, r.top);
- right = min(right, r.right);
- bottom = min(bottom, r.bottom);
- return *this;
- }
- bool isEmpty() const {
- return (left>=right || top>=bottom);
- }
- void dump(char const* what) {
- LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
- what, left, top, right-left, bottom-top);
- }
-
- int32_t left;
- int32_t top;
- int32_t right;
- int32_t bottom;
- };
-
- struct Region {
- inline Region() : count(0) { }
- typedef Rect const* const_iterator;
- const_iterator begin() const {
- return storage;
- }
- const_iterator end() const {
- return storage+count;
- }
- static Region subtract(const Rect& lhs, const Rect& rhs) {
- Region reg;
- Rect* storage = reg.storage;
- if (!lhs.isEmpty()) {
- if (lhs.top < rhs.top) { // top rect
- storage->left = lhs.left;
- storage->top = lhs.top;
- storage->right = lhs.right;
- storage->bottom = rhs.top;
- storage++;
- }
- const int32_t top = max(lhs.top, rhs.top);
- const int32_t bot = min(lhs.bottom, rhs.bottom);
- if (top < bot) {
- if (lhs.left < rhs.left) { // left-side rect
- storage->left = lhs.left;
- storage->top = top;
- storage->right = rhs.left;
- storage->bottom = bot;
- storage++;
- }
- if (lhs.right > rhs.right) { // right-side rect
- storage->left = rhs.right;
- storage->top = top;
- storage->right = lhs.right;
- storage->bottom = bot;
- storage++;
- }
+ status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
+ status_t unlock(android_native_buffer_t* buf);
+ ANativeWindow* nativeWindow;
+ android_native_buffer_t* buffer;
+ android_native_buffer_t* previousBuffer;
+ gralloc_module_t const* module;
+ int width;
+ int height;
+ void* bits;
+ GGLFormat const* pixelFormatTable;
+
+ struct Rect {
+ inline Rect() { };
+ inline Rect(int32_t w, int32_t h)
+ : left(0), top(0), right(w), bottom(h) { }
+ inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
+ : left(l), top(t), right(r), bottom(b) { }
+ Rect& andSelf(const Rect& r) {
+ left = max(left, r.left);
+ top = max(top, r.top);
+ right = min(right, r.right);
+ bottom = min(bottom, r.bottom);
+ return *this;
+ }
+ bool isEmpty() const {
+ return (left>=right || top>=bottom);
+ }
+ void dump(char const* what) {
+ LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
+ what, left, top, right-left, bottom-top);
+ }
+
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+ };
+
+ struct Region {
+ inline Region() : count(0) { }
+ typedef Rect const* const_iterator;
+ const_iterator begin() const {
+ return storage;
+ }
+ const_iterator end() const {
+ return storage+count;
+ }
+ static Region subtract(const Rect& lhs, const Rect& rhs) {
+ Region reg;
+ Rect* storage = reg.storage;
+ if (!lhs.isEmpty()) {
+ if (lhs.top < rhs.top) { // top rect
+ storage->left = lhs.left;
+ storage->top = lhs.top;
+ storage->right = lhs.right;
+ storage->bottom = rhs.top;
+ storage++;
+ }
+ const int32_t top = max(lhs.top, rhs.top);
+ const int32_t bot = min(lhs.bottom, rhs.bottom);
+ if (top < bot) {
+ if (lhs.left < rhs.left) { // left-side rect
+ storage->left = lhs.left;
+ storage->top = top;
+ storage->right = rhs.left;
+ storage->bottom = bot;
+ storage++;
+ }
+ if (lhs.right > rhs.right) { // right-side rect
+ storage->left = rhs.right;
+ storage->top = top;
+ storage->right = lhs.right;
+ storage->bottom = bot;
+ storage++;
+ }
+ }
+ if (lhs.bottom > rhs.bottom) { // bottom rect
+ storage->left = lhs.left;
+ storage->top = rhs.bottom;
+ storage->right = lhs.right;
+ storage->bottom = lhs.bottom;
+ storage++;
+ }
+ reg.count = storage - reg.storage;
}
- if (lhs.bottom > rhs.bottom) { // bottom rect
- storage->left = lhs.left;
- storage->top = rhs.bottom;
- storage->right = lhs.right;
- storage->bottom = lhs.bottom;
- storage++;
- }
- reg.count = storage - reg.storage;
- }
- return reg;
- }
- bool isEmpty() const {
- return count<=0;
- }
-private:
- Rect storage[4];
- ssize_t count;
- };
-
- struct region_iterator : public copybit_region_t {
- region_iterator(const Region& region)
- : b(region.begin()), e(region.end()) {
- this->next = iterate;
- }
-private:
- static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
- region_iterator const* me = static_cast<region_iterator const*>(self);
- if (me->b != me->e) {
- *reinterpret_cast<Rect*>(rect) = *me->b++;
- return 1;
- }
- return 0;
- }
- mutable Region::const_iterator b;
- Region::const_iterator const e;
- };
-
- void copyBlt(
- android_native_buffer_t* dst, void* dst_vaddr,
- android_native_buffer_t* src, void const* src_vaddr,
- const Region& clip);
-
- Rect dirtyRegion;
- Rect oldDirtyRegion;
+ return reg;
+ }
+ bool isEmpty() const {
+ return count<=0;
+ }
+ private:
+ Rect storage[4];
+ ssize_t count;
+ };
+
+ void copyBlt(
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Region& clip);
+
+ Rect dirtyRegion;
+ Rect oldDirtyRegion;
};
egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat,
- ANativeWindow* window)
- : egl_surface_t(dpy, config, depthFormat),
- nativeWindow(window), buffer(0), previousBuffer(0), module(0),
- blitengine(0), bits(NULL)
+ EGLConfig config,
+ int32_t depthFormat,
+ ANativeWindow* window)
+: egl_surface_t(dpy, config, depthFormat),
+ nativeWindow(window), buffer(0), previousBuffer(0), module(0),
+ bits(NULL)
{
- hw_module_t const* pModule;
- hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
- module = reinterpret_cast<gralloc_module_t const*>(pModule);
-
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
- copybit_open(pModule, &blitengine);
- }
+ pixelFormatTable = gglGetPixelFormatTable();
- pixelFormatTable = gglGetPixelFormatTable();
-
- // keep a reference on the window
- nativeWindow->common.incRef(&nativeWindow->common);
- nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
- nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
- int format = 0;
- nativeWindow->query(nativeWindow, NATIVE_WINDOW_FORMAT, &format);
- LOGD("agl2: egl_window_surface_v2_t format=0x%.4X", format);
-// assert(0);
+ // keep a reference on the window
+ nativeWindow->common.incRef(&nativeWindow->common);
+ nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
+ nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
+ int format = 0;
+ nativeWindow->query(nativeWindow, NATIVE_WINDOW_FORMAT, &format);
+ LOGD("agl2: egl_window_surface_v2_t format=0x%.4X", format);
+ // assert(0);
}
egl_window_surface_v2_t::~egl_window_surface_v2_t()
{
- if (buffer) {
- buffer->common.decRef(&buffer->common);
- }
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- }
- nativeWindow->common.decRef(&nativeWindow->common);
- if (blitengine) {
- copybit_close(blitengine);
- }
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ }
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ }
+ nativeWindow->common.decRef(&nativeWindow->common);
}
EGLBoolean egl_window_surface_v2_t::connect()
{
- // we're intending to do software rendering
- native_window_set_usage(nativeWindow,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
-
- // dequeue a buffer
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
-
- // allocate a corresponding depth-buffer
- width = buffer->width;
- height = buffer->height;
- if (depth.format) {
- depth.width = width;
- depth.height = height;
- depth.stride = depth.width; // use the width here
- assert(GGL_PIXEL_FORMAT_Z_32 == depth.format);
- depth.data = (GGLubyte*)malloc(depth.stride*depth.height*4);
- if (depth.data == 0) {
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
- }
-
- // keep a reference on the buffer
- buffer->common.incRef(&buffer->common);
-
- // Lock the buffer
- nativeWindow->lockBuffer(nativeWindow, buffer);
- // pin the buffer down
- if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ // we're intending to do software rendering
+ native_window_set_usage(nativeWindow,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
+ // dequeue a buffer
+ if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ }
+
+ // allocate a corresponding depth-buffer
+ width = buffer->width;
+ height = buffer->height;
+ if (depth.format) {
+ depth.width = width;
+ depth.height = height;
+ depth.stride = depth.width; // use the width here
+ assert(GGL_PIXEL_FORMAT_Z_32 == depth.format);
+ depth.data = (GGLubyte*)malloc(depth.stride*depth.height*4);
+ if (depth.data == 0) {
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ }
+ }
+
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
+
+ // Lock the buffer
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+ // pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
- LOGE("connect() failed to lock buffer %p (%ux%u)",
- buffer, buffer->width, buffer->height);
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- // FIXME: we should make sure we're not accessing the buffer anymore
- }
- return EGL_TRUE;
+ LOGE("connect() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+ return EGL_TRUE;
}
void egl_window_surface_v2_t::disconnect()
{
- if (buffer && bits) {
- bits = NULL;
- unlock(buffer);
- }
- // enqueue the last frame
- if (buffer)
- nativeWindow->queueBuffer(nativeWindow, buffer);
- if (buffer) {
- buffer->common.decRef(&buffer->common);
- buffer = 0;
- }
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- previousBuffer = 0;
- }
+ if (buffer && bits) {
+ bits = NULL;
+ unlock(buffer);
+ }
+ // enqueue the last frame
+ if (buffer)
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ buffer = 0;
+ }
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ previousBuffer = 0;
+ }
}
status_t egl_window_surface_v2_t::lock(
- android_native_buffer_t* buf, int usage, void** vaddr)
+ android_native_buffer_t* buf, int usage, void** vaddr)
{
- int err;
+ int err;
- err = module->lock(module, buf->handle,
- usage, 0, 0, buf->width, buf->height, vaddr);
+ err = module->lock(module, buf->handle,
+ usage, 0, 0, buf->width, buf->height, vaddr);
- return err;
+ return err;
}
status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
{
- if (!buf) return BAD_VALUE;
- int err = NO_ERROR;
+ if (!buf) return BAD_VALUE;
+ int err = NO_ERROR;
- err = module->unlock(module, buf->handle);
+ err = module->unlock(module, buf->handle);
- return err;
+ return err;
}
void egl_window_surface_v2_t::copyBlt(
- android_native_buffer_t* dst, void* dst_vaddr,
- android_native_buffer_t* src, void const* src_vaddr,
- const Region& clip)
-{
- // FIXME: use copybit if possible
- // NOTE: dst and src must be the same format
-
- status_t err = NO_ERROR;
- copybit_device_t* const copybit = blitengine;
- if (copybit) {
- copybit_image_t simg;
- simg.w = src->stride;
- simg.h = src->height;
- simg.format = src->format;
- simg.handle = const_cast<native_handle_t*>(src->handle);
-
- copybit_image_t dimg;
- dimg.w = dst->stride;
- dimg.h = dst->height;
- dimg.format = dst->format;
- dimg.handle = const_cast<native_handle_t*>(dst->handle);
-
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- region_iterator it(clip);
- err = copybit->blit(copybit, &dimg, &simg, &it);
- if (err != NO_ERROR) {
- LOGE("copybit failed (%s)", strerror(err));
- }
- }
-
- if (!copybit || err) {
- Region::const_iterator cur = clip.begin();
- Region::const_iterator end = clip.end();
-
- const size_t bpp = pixelFormatTable[src->format].size;
- const size_t dbpr = dst->stride * bpp;
- const size_t sbpr = src->stride * bpp;
-
- uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
- uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
-
- while (cur != end) {
- const Rect& r(*cur++);
- ssize_t w = r.right - r.left;
- ssize_t h = r.bottom - r.top;
- if (w <= 0 || h<=0) continue;
- size_t size = w * bpp;
- uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
- uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Region& clip)
+{
+ // FIXME: use copybit if possible
+ // NOTE: dst and src must be the same format
+
+ Region::const_iterator cur = clip.begin();
+ Region::const_iterator end = clip.end();
+
+ const size_t bpp = pixelFormatTable[src->format].size;
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
+ uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
+
+ while (cur != end) {
+ const Rect& r(*cur++);
+ ssize_t w = r.right - r.left;
+ ssize_t h = r.bottom - r.top;
+ if (w <= 0 || h<=0) continue;
+ size_t size = w * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
size *= h;
h = 1;
- }
- do {
+ }
+ do {
memcpy(d, s, size);
d += dbpr;
s += sbpr;
- } while (--h > 0);
- }
- }
+ } while (--h > 0);
+ }
}
EGLBoolean egl_window_surface_v2_t::swapBuffers()
{
- if (!buffer) {
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- }
-
- /*
- * Handle eglSetSwapRectangleANDROID()
- * We copyback from the front buffer
- */
- if (!dirtyRegion.isEmpty()) {
- dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
- if (previousBuffer) {
- // This was const Region copyBack, but that causes an
- // internal compile error on simulator builds
- /*const*/
- Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
- if (!copyBack.isEmpty()) {
- void* prevBits;
- if (lock(previousBuffer,
- GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
- // copy from previousBuffer to buffer
- copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
- unlock(previousBuffer);
+ if (!buffer) {
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ }
+
+ /*
+ * Handle eglSetSwapRectangleANDROID()
+ * We copyback from the front buffer
+ */
+ if (!dirtyRegion.isEmpty()) {
+ dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
+ if (previousBuffer) {
+ // This was const Region copyBack, but that causes an
+ // internal compile error on simulator builds
+ /*const*/
+ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
+ if (!copyBack.isEmpty()) {
+ void* prevBits;
+ if (lock(previousBuffer,
+ GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
+ // copy from previousBuffer to buffer
+ copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
+ unlock(previousBuffer);
+ }
}
- }
- }
- oldDirtyRegion = dirtyRegion;
- }
-
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- previousBuffer = 0;
- }
-
- unlock(buffer);
- previousBuffer = buffer;
- nativeWindow->queueBuffer(nativeWindow, buffer);
- buffer = 0;
-
- // dequeue a new buffer
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
-
- // TODO: lockBuffer should rather be executed when the very first
- // direct rendering occurs.
- nativeWindow->lockBuffer(nativeWindow, buffer);
-
- // reallocate the depth-buffer if needed
- if ((width != buffer->width) || (height != buffer->height)) {
- // TODO: we probably should reset the swap rect here
- // if the window size has changed
- width = buffer->width;
- height = buffer->height;
- if (depth.data) {
- free(depth.data);
- depth.width = width;
- depth.height = height;
- depth.stride = buffer->stride;
- depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_FALSE);
- return EGL_FALSE;
+ }
+ oldDirtyRegion = dirtyRegion;
+ }
+
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ previousBuffer = 0;
+ }
+
+ unlock(buffer);
+ previousBuffer = buffer;
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ buffer = 0;
+
+ // dequeue a new buffer
+ if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
+
+ // TODO: lockBuffer should rather be executed when the very first
+ // direct rendering occurs.
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+
+ // reallocate the depth-buffer if needed
+ if ((width != buffer->width) || (height != buffer->height)) {
+ // TODO: we probably should reset the swap rect here
+ // if the window size has changed
+ width = buffer->width;
+ height = buffer->height;
+ if (depth.data) {
+ free(depth.data);
+ depth.width = width;
+ depth.height = height;
+ depth.stride = buffer->stride;
+ depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
+ if (depth.data == 0) {
+ setError(EGL_BAD_ALLOC, EGL_FALSE);
+ return EGL_FALSE;
+ }
}
- }
- }
+ }
- // keep a reference on the buffer
- buffer->common.incRef(&buffer->common);
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
- // finally pin the buffer down
- if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
- LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
- buffer, buffer->width, buffer->height);
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- // FIXME: we should make sure we're not accessing the buffer anymore
- }
- } else {
- return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
- }
+ // finally pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+ LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+ } else {
+ return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
+ }
- return EGL_TRUE;
+ return EGL_TRUE;
}
EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
- EGLint l, EGLint t, EGLint w, EGLint h)
+ EGLint l, EGLint t, EGLint w, EGLint h)
{
- dirtyRegion = Rect(l, t, l+w, t+h);
- return EGL_TRUE;
+ dirtyRegion = Rect(l, t, l+w, t+h);
+ return EGL_TRUE;
}
EGLBoolean egl_window_surface_v2_t::bindDrawSurface(GLES2Context* gl)
{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = this->buffer->width;
- buffer.height = this->buffer->height;
- buffer.stride = this->buffer->stride;
- buffer.data = (GGLubyte*)bits;
- buffer.format = (GGLPixelFormat)this->buffer->format;
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
- if (depth.data != gl->rasterizer.depthSurface.data)
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+ GGLSurface buffer;
+ buffer.version = sizeof(GGLSurface);
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits;
+ buffer.format = (GGLPixelFormat)this->buffer->format;
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
+ if (depth.data != gl->rasterizer.depthSurface.data)
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
- return EGL_TRUE;
+ return EGL_TRUE;
}
EGLBoolean egl_window_surface_v2_t::bindReadSurface(GLES2Context* gl)
{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = this->buffer->width;
- buffer.height = this->buffer->height;
- buffer.stride = this->buffer->stride;
- buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
- buffer.format = (GGLPixelFormat)this->buffer->format;
- puts("agl2: readBuffer not implemented");
- //gl->rasterizer.interface.readBuffer(gl, &buffer);
- return EGL_TRUE;
+ GGLSurface buffer;
+ buffer.version = sizeof(GGLSurface);
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
+ buffer.format = (GGLPixelFormat)this->buffer->format;
+ puts("agl2: readBuffer not implemented");
+ //gl->rasterizer.interface.readBuffer(gl, &buffer);
+ return EGL_TRUE;
}
EGLint egl_window_surface_v2_t::getHorizontalResolution() const
{
- return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+ return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
EGLint egl_window_surface_v2_t::getVerticalResolution() const
{
- return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+ return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
EGLint egl_window_surface_v2_t::getRefreshRate() const
{
- return (60 * EGL_DISPLAY_SCALING); // FIXME
+ return (60 * EGL_DISPLAY_SCALING); // FIXME
}
EGLint egl_window_surface_v2_t::getSwapBehavior() const
{
- /*
- * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
- * the content of the swapped buffer.
- *
- * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
- *
- * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
- * only applies to the area specified by eglSetSwapRectangleANDROID(), that
- * is, everything outside of this area is preserved.
- *
- * This implementation of EGL assumes the later case.
- *
- */
+ /*
+ * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
+ * the content of the swapped buffer.
+ *
+ * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
+ *
+ * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
+ * only applies to the area specified by eglSetSwapRectangleANDROID(), that
+ * is, everything outside of this area is preserved.
+ *
+ * This implementation of EGL assumes the later case.
+ *
+ */
- return EGL_BUFFER_DESTROYED;
+ return EGL_BUFFER_DESTROYED;
}
// ----------------------------------------------------------------------------
struct egl_pixmap_surface_t : public egl_surface_t {
- egl_pixmap_surface_t(
- EGLDisplay dpy, EGLConfig config,
- int32_t depthFormat,
- egl_native_pixmap_t const * pixmap);
-
- virtual ~egl_pixmap_surface_t() { }
-
- virtual bool initCheck() const {
- return !depth.format || depth.data!=0;
- }
- virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
- virtual EGLBoolean bindReadSurface(GLES2Context* gl);
- virtual EGLint getWidth() const {
- return nativePixmap.width;
- }
- virtual EGLint getHeight() const {
- return nativePixmap.height;
- }
+ egl_pixmap_surface_t(
+ EGLDisplay dpy, EGLConfig config,
+ int32_t depthFormat,
+ egl_native_pixmap_t const * pixmap);
+
+ virtual ~egl_pixmap_surface_t() { }
+
+ virtual bool initCheck() const {
+ return !depth.format || depth.data!=0;
+ }
+ virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
+ virtual EGLBoolean bindReadSurface(GLES2Context* gl);
+ virtual EGLint getWidth() const {
+ return nativePixmap.width;
+ }
+ virtual EGLint getHeight() const {
+ return nativePixmap.height;
+ }
private:
- egl_native_pixmap_t nativePixmap;
+ egl_native_pixmap_t nativePixmap;
};
egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat,
- egl_native_pixmap_t const * pixmap)
- : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
-{
- if (depthFormat) {
- depth.width = pixmap->width;
- depth.height = pixmap->height;
- depth.stride = depth.width; // use the width here
- depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- }
- }
+ EGLConfig config,
+ int32_t depthFormat,
+ egl_native_pixmap_t const * pixmap)
+: egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
+{
+ if (depthFormat) {
+ depth.width = pixmap->width;
+ depth.height = pixmap->height;
+ depth.stride = depth.width; // use the width here
+ depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
+ if (depth.data == 0) {
+ setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+ }
+ }
}
EGLBoolean egl_pixmap_surface_t::bindDrawSurface(GLES2Context* gl)
{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = nativePixmap.width;
- buffer.height = nativePixmap.height;
- buffer.stride = nativePixmap.stride;
- buffer.data = nativePixmap.data;
- buffer.format = (GGLPixelFormat)nativePixmap.format;
+ GGLSurface buffer;
+ buffer.version = sizeof(GGLSurface);
+ buffer.width = nativePixmap.width;
+ buffer.height = nativePixmap.height;
+ buffer.stride = nativePixmap.stride;
+ buffer.data = nativePixmap.data;
+ buffer.format = (GGLPixelFormat)nativePixmap.format;
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
- if (depth.data != gl->rasterizer.depthSurface.data)
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
- return EGL_TRUE;
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
+ if (depth.data != gl->rasterizer.depthSurface.data)
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+ return EGL_TRUE;
}
EGLBoolean egl_pixmap_surface_t::bindReadSurface(GLES2Context* gl)
{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = nativePixmap.width;
- buffer.height = nativePixmap.height;
- buffer.stride = nativePixmap.stride;
- buffer.data = nativePixmap.data;
- buffer.format = (GGLPixelFormat)nativePixmap.format;
- puts("agl2: readBuffer not implemented");
- //gl->rasterizer.interface.readBuffer(gl, &buffer);
- return EGL_TRUE;
+ GGLSurface buffer;
+ buffer.version = sizeof(GGLSurface);
+ buffer.width = nativePixmap.width;
+ buffer.height = nativePixmap.height;
+ buffer.stride = nativePixmap.stride;
+ buffer.data = nativePixmap.data;
+ buffer.format = (GGLPixelFormat)nativePixmap.format;
+ puts("agl2: readBuffer not implemented");
+ //gl->rasterizer.interface.readBuffer(gl, &buffer);
+ return EGL_TRUE;
}
// ----------------------------------------------------------------------------
struct egl_pbuffer_surface_t : public egl_surface_t {
- egl_pbuffer_surface_t(
- EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
- int32_t w, int32_t h, int32_t f);
-
- virtual ~egl_pbuffer_surface_t();
-
- virtual bool initCheck() const {
- return pbuffer.data != 0;
- }
- virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
- virtual EGLBoolean bindReadSurface(GLES2Context* gl);
- virtual EGLint getWidth() const {
- return pbuffer.width;
- }
- virtual EGLint getHeight() const {
- return pbuffer.height;
- }
+ egl_pbuffer_surface_t(
+ EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
+ int32_t w, int32_t h, int32_t f);
+
+ virtual ~egl_pbuffer_surface_t();
+
+ virtual bool initCheck() const {
+ return pbuffer.data != 0;
+ }
+ virtual EGLBoolean bindDrawSurface(GLES2Context* gl);
+ virtual EGLBoolean bindReadSurface(GLES2Context* gl);
+ virtual EGLint getWidth() const {
+ return pbuffer.width;
+ }
+ virtual EGLint getHeight() const {
+ return pbuffer.height;
+ }
private:
- GGLSurface pbuffer;
+ GGLSurface pbuffer;
};
egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
- EGLConfig config, int32_t depthFormat,
- int32_t w, int32_t h, int32_t f)
- : egl_surface_t(dpy, config, depthFormat)
-{
- size_t size = w*h;
- switch (f) {
- case GGL_PIXEL_FORMAT_A_8:
- size *= 1;
- break;
- case GGL_PIXEL_FORMAT_RGB_565:
- size *= 2;
- break;
- case GGL_PIXEL_FORMAT_RGBA_8888:
- size *= 4;
- break;
- case GGL_PIXEL_FORMAT_RGBX_8888:
- size *= 4;
- break;
- default:
- LOGE("incompatible pixel format for pbuffer (format=%d)", f);
- pbuffer.data = 0;
- break;
- }
- pbuffer.version = sizeof(GGLSurface);
- pbuffer.width = w;
- pbuffer.height = h;
- pbuffer.stride = w;
- pbuffer.data = (GGLubyte*)malloc(size);
- pbuffer.format = (GGLPixelFormat)f;
-
- if (depthFormat) {
- depth.width = pbuffer.width;
- depth.height = pbuffer.height;
- depth.stride = depth.width; // use the width here
- depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
- }
- }
+ EGLConfig config, int32_t depthFormat,
+ int32_t w, int32_t h, int32_t f)
+: egl_surface_t(dpy, config, depthFormat)
+{
+ size_t size = w*h;
+ switch (f) {
+ case GGL_PIXEL_FORMAT_A_8:
+ size *= 1;
+ break;
+ case GGL_PIXEL_FORMAT_RGB_565:
+ size *= 2;
+ break;
+ case GGL_PIXEL_FORMAT_RGBA_8888:
+ size *= 4;
+ break;
+ case GGL_PIXEL_FORMAT_RGBX_8888:
+ size *= 4;
+ break;
+ default:
+ LOGE("incompatible pixel format for pbuffer (format=%d)", f);
+ pbuffer.data = 0;
+ break;
+ }
+ pbuffer.version = sizeof(GGLSurface);
+ pbuffer.width = w;
+ pbuffer.height = h;
+ pbuffer.stride = w;
+ pbuffer.data = (GGLubyte*)malloc(size);
+ pbuffer.format = (GGLPixelFormat)f;
+
+ if (depthFormat) {
+ depth.width = pbuffer.width;
+ depth.height = pbuffer.height;
+ depth.stride = depth.width; // use the width here
+ depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
+ if (depth.data == 0) {
+ setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+ return;
+ }
+ }
}
egl_pbuffer_surface_t::~egl_pbuffer_surface_t()
{
- free(pbuffer.data);
+ free(pbuffer.data);
}
EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(GLES2Context* gl)
{
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer);
- if (depth.data != gl->rasterizer.depthSurface.data)
- gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
- return EGL_TRUE;
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer);
+ if (depth.data != gl->rasterizer.depthSurface.data)
+ gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+ return EGL_TRUE;
}
EGLBoolean egl_pbuffer_surface_t::bindReadSurface(GLES2Context* gl)
{
- puts("agl2: readBuffer not implemented");
- //gl->rasterizer.interface.readBuffer(gl, &pbuffer);
- return EGL_TRUE;
+ puts("agl2: readBuffer not implemented");
+ //gl->rasterizer.interface.readBuffer(gl, &pbuffer);
+ return EGL_TRUE;
}
// ----------------------------------------------------------------------------
struct config_pair_t {
- GLint key;
- GLint value;
+ GLint key;
+ GLint value;
};
struct configs_t {
- const config_pair_t* array;
- int size;
+ const config_pair_t* array;
+ int size;
};
struct config_management_t {
- GLint key;
- bool (*match)(GLint reqValue, GLint confValue);
- static bool atLeast(GLint reqValue, GLint confValue) {
- return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
- }
- static bool exact(GLint reqValue, GLint confValue) {
- return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
- }
- static bool mask(GLint reqValue, GLint confValue) {
- return (confValue & reqValue) == reqValue;
- }
- static bool ignore(GLint reqValue, GLint confValue) {
- return true;
- }
+ GLint key;
+ bool (*match)(GLint reqValue, GLint confValue);
+ static bool atLeast(GLint reqValue, GLint confValue) {
+ return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
+ }
+ static bool exact(GLint reqValue, GLint confValue) {
+ return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
+ }
+ static bool mask(GLint reqValue, GLint confValue) {
+ return (confValue & reqValue) == reqValue;
+ }
+ static bool ignore(GLint reqValue, GLint confValue) {
+ return true;
+ }
};
// ----------------------------------------------------------------------------
@@ -865,62 +806,62 @@ static char const * const gVendorString = "Google Inc.";
static char const * const gVersionString = "0.0 Android Driver 0.0.0";
static char const * const gClientApiString = "OpenGL ES2";
static char const * const gExtensionsString =
- //"EGL_KHR_image_base "
- // "KHR_image_pixmap "
- //"EGL_ANDROID_image_native_buffer "
- //"EGL_ANDROID_swap_rectangle "
- "";
+ //"EGL_KHR_image_base "
+ // "KHR_image_pixmap "
+ //"EGL_ANDROID_image_native_buffer "
+ //"EGL_ANDROID_swap_rectangle "
+ "";
// ----------------------------------------------------------------------------
struct extention_map_t {
- const char * const name;
- __eglMustCastToProperFunctionPointerType address;
+ const char * const name;
+ __eglMustCastToProperFunctionPointerType address;
};
static const extention_map_t gExtentionMap[] = {
-// { "glDrawTexsOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
-// { "glDrawTexiOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
-// { "glDrawTexfOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
-// { "glDrawTexxOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
-// { "glDrawTexsvOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
-// { "glDrawTexivOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
-// { "glDrawTexfvOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
-// { "glDrawTexxvOES",
-// (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
-// { "glQueryMatrixxOES",
-// (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
-// { "glEGLImageTargetTexture2DOES",
-// (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
-// { "glEGLImageTargetRenderbufferStorageOES",
-// (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
-// { "glClipPlanef",
-// (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
-// { "glClipPlanex",
-// (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
-// { "glBindBuffer",
-// (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
-// { "glBufferData",
-// (__eglMustCastToProperFunctionPointerType)&glBufferData },
-// { "glBufferSubData",
-// (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
-// { "glDeleteBuffers",
-// (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
-// { "glGenBuffers",
-// (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
-// { "eglCreateImageKHR",
-// (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
-// { "eglDestroyImageKHR",
-// (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
-// { "eglSetSwapRectangleANDROID",
-// (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
+ // { "glDrawTexsOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
+ // { "glDrawTexiOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
+ // { "glDrawTexfOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
+ // { "glDrawTexxOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
+ // { "glDrawTexsvOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
+ // { "glDrawTexivOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
+ // { "glDrawTexfvOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
+ // { "glDrawTexxvOES",
+ // (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
+ // { "glQueryMatrixxOES",
+ // (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
+ // { "glEGLImageTargetTexture2DOES",
+ // (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
+ // { "glEGLImageTargetRenderbufferStorageOES",
+ // (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
+ // { "glClipPlanef",
+ // (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
+ // { "glClipPlanex",
+ // (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
+ // { "glBindBuffer",
+ // (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
+ // { "glBufferData",
+ // (__eglMustCastToProperFunctionPointerType)&glBufferData },
+ // { "glBufferSubData",
+ // (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
+ // { "glDeleteBuffers",
+ // (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
+ // { "glGenBuffers",
+ // (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
+ // { "eglCreateImageKHR",
+ // (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+ // { "eglDestroyImageKHR",
+ // (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
+ // { "eglSetSwapRectangleANDROID",
+ // (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
};
/*
@@ -930,31 +871,31 @@ static const extention_map_t gExtentionMap[] = {
*/
static config_pair_t const config_base_attribute_list[] = {
- { EGL_STENCIL_SIZE, 0 },
- { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
- { EGL_LEVEL, 0 },
- { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_PIXELS,
- GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
- { EGL_NATIVE_RENDERABLE, EGL_TRUE },
- { EGL_NATIVE_VISUAL_ID, 0 },
- { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGBA_8888 },
- { EGL_SAMPLES, 0 },
- { EGL_SAMPLE_BUFFERS, 0 },
- { EGL_TRANSPARENT_TYPE, EGL_NONE },
- { EGL_TRANSPARENT_BLUE_VALUE, 0 },
- { EGL_TRANSPARENT_GREEN_VALUE, 0 },
- { EGL_TRANSPARENT_RED_VALUE, 0 },
- { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
- { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
- { EGL_MIN_SWAP_INTERVAL, 1 },
- { EGL_MAX_SWAP_INTERVAL, 1 },
- { EGL_LUMINANCE_SIZE, 0 },
- { EGL_ALPHA_MASK_SIZE, 0 },
- { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER },
- { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT },
- { EGL_CONFORMANT, 0 }
+ { EGL_STENCIL_SIZE, 0 },
+ { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
+ { EGL_LEVEL, 0 },
+ { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
+ { EGL_MAX_PBUFFER_PIXELS,
+ GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
+ { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
+ { EGL_NATIVE_RENDERABLE, EGL_TRUE },
+ { EGL_NATIVE_VISUAL_ID, 0 },
+ { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGBA_8888 },
+ { EGL_SAMPLES, 0 },
+ { EGL_SAMPLE_BUFFERS, 0 },
+ { EGL_TRANSPARENT_TYPE, EGL_NONE },
+ { EGL_TRANSPARENT_BLUE_VALUE, 0 },
+ { EGL_TRANSPARENT_GREEN_VALUE, 0 },
+ { EGL_TRANSPARENT_RED_VALUE, 0 },
+ { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
+ { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
+ { EGL_MIN_SWAP_INTERVAL, 1 },
+ { EGL_MAX_SWAP_INTERVAL, 1 },
+ { EGL_LUMINANCE_SIZE, 0 },
+ { EGL_ALPHA_MASK_SIZE, 0 },
+ { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER },
+ { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT },
+ { EGL_CONFORMANT, 0 }
};
// These configs can override the base attribute list
@@ -962,199 +903,199 @@ static config_pair_t const config_base_attribute_list[] = {
// 565 configs
static config_pair_t const config_0_attribute_list[] = {
- { EGL_BUFFER_SIZE, 16 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 5 },
- { EGL_GREEN_SIZE, 6 },
- { EGL_RED_SIZE, 5 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 0 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 16 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 5 },
+ { EGL_GREEN_SIZE, 6 },
+ { EGL_RED_SIZE, 5 },
+ { EGL_DEPTH_SIZE, 0 },
+ { EGL_CONFIG_ID, 0 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
static config_pair_t const config_1_attribute_list[] = {
- { EGL_BUFFER_SIZE, 16 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 5 },
- { EGL_GREEN_SIZE, 6 },
- { EGL_RED_SIZE, 5 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 1 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 16 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 5 },
+ { EGL_GREEN_SIZE, 6 },
+ { EGL_RED_SIZE, 5 },
+ { EGL_DEPTH_SIZE, 16 },
+ { EGL_CONFIG_ID, 1 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
// RGB 888 configs
static config_pair_t const config_2_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 6 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 0 },
+ { EGL_CONFIG_ID, 6 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
static config_pair_t const config_3_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 7 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 0 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 16 },
+ { EGL_CONFIG_ID, 7 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
// 8888 configs
static config_pair_t const config_4_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 2 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 8 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 0 },
+ { EGL_CONFIG_ID, 2 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
static config_pair_t const config_5_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 3 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 32 },
+ { EGL_ALPHA_SIZE, 8 },
+ { EGL_BLUE_SIZE, 8 },
+ { EGL_GREEN_SIZE, 8 },
+ { EGL_RED_SIZE, 8 },
+ { EGL_DEPTH_SIZE, 16 },
+ { EGL_CONFIG_ID, 3 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
// A8 configs
static config_pair_t const config_6_attribute_list[] = {
- { EGL_BUFFER_SIZE, 8 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 0 },
- { EGL_GREEN_SIZE, 0 },
- { EGL_RED_SIZE, 0 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 4 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 8 },
+ { EGL_ALPHA_SIZE, 8 },
+ { EGL_BLUE_SIZE, 0 },
+ { EGL_GREEN_SIZE, 0 },
+ { EGL_RED_SIZE, 0 },
+ { EGL_DEPTH_SIZE, 0 },
+ { EGL_CONFIG_ID, 4 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
static config_pair_t const config_7_attribute_list[] = {
- { EGL_BUFFER_SIZE, 8 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 0 },
- { EGL_GREEN_SIZE, 0 },
- { EGL_RED_SIZE, 0 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 5 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
- { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+ { EGL_BUFFER_SIZE, 8 },
+ { EGL_ALPHA_SIZE, 8 },
+ { EGL_BLUE_SIZE, 0 },
+ { EGL_GREEN_SIZE, 0 },
+ { EGL_RED_SIZE, 0 },
+ { EGL_DEPTH_SIZE, 16 },
+ { EGL_CONFIG_ID, 5 },
+ { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
+ { EGL_SURFACE_TYPE, EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
};
static configs_t const gConfigs[] = {
- { config_0_attribute_list, NELEM(config_0_attribute_list) },
- { config_1_attribute_list, NELEM(config_1_attribute_list) },
- { config_2_attribute_list, NELEM(config_2_attribute_list) },
- { config_3_attribute_list, NELEM(config_3_attribute_list) },
- { config_4_attribute_list, NELEM(config_4_attribute_list) },
- { config_5_attribute_list, NELEM(config_5_attribute_list) },
-// { config_6_attribute_list, NELEM(config_6_attribute_list) },
-// { config_7_attribute_list, NELEM(config_7_attribute_list) },
+ { config_0_attribute_list, NELEM(config_0_attribute_list) },
+ { config_1_attribute_list, NELEM(config_1_attribute_list) },
+ { config_2_attribute_list, NELEM(config_2_attribute_list) },
+ { config_3_attribute_list, NELEM(config_3_attribute_list) },
+ { config_4_attribute_list, NELEM(config_4_attribute_list) },
+ { config_5_attribute_list, NELEM(config_5_attribute_list) },
+ // { config_6_attribute_list, NELEM(config_6_attribute_list) },
+ // { config_7_attribute_list, NELEM(config_7_attribute_list) },
};
static config_management_t const gConfigManagement[] = {
- { EGL_BUFFER_SIZE, config_management_t::atLeast },
- { EGL_ALPHA_SIZE, config_management_t::atLeast },
- { EGL_BLUE_SIZE, config_management_t::atLeast },
- { EGL_GREEN_SIZE, config_management_t::atLeast },
- { EGL_RED_SIZE, config_management_t::atLeast },
- { EGL_DEPTH_SIZE, config_management_t::atLeast },
- { EGL_STENCIL_SIZE, config_management_t::atLeast },
- { EGL_CONFIG_CAVEAT, config_management_t::exact },
- { EGL_CONFIG_ID, config_management_t::exact },
- { EGL_LEVEL, config_management_t::exact },
- { EGL_MAX_PBUFFER_HEIGHT, config_management_t::ignore },
- { EGL_MAX_PBUFFER_PIXELS, config_management_t::ignore },
- { EGL_MAX_PBUFFER_WIDTH, config_management_t::ignore },
- { EGL_NATIVE_RENDERABLE, config_management_t::exact },
- { EGL_NATIVE_VISUAL_ID, config_management_t::ignore },
- { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact },
- { EGL_SAMPLES, config_management_t::exact },
- { EGL_SAMPLE_BUFFERS, config_management_t::exact },
- { EGL_SURFACE_TYPE, config_management_t::mask },
- { EGL_TRANSPARENT_TYPE, config_management_t::exact },
- { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact },
- { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact },
- { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact },
- { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },
- { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
- { EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
- { EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
- { EGL_LUMINANCE_SIZE, config_management_t::atLeast },
- { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast },
- { EGL_COLOR_BUFFER_TYPE, config_management_t::exact },
- { EGL_RENDERABLE_TYPE, config_management_t::mask },
- { EGL_CONFORMANT, config_management_t::mask }
+ { EGL_BUFFER_SIZE, config_management_t::atLeast },
+ { EGL_ALPHA_SIZE, config_management_t::atLeast },
+ { EGL_BLUE_SIZE, config_management_t::atLeast },
+ { EGL_GREEN_SIZE, config_management_t::atLeast },
+ { EGL_RED_SIZE, config_management_t::atLeast },
+ { EGL_DEPTH_SIZE, config_management_t::atLeast },
+ { EGL_STENCIL_SIZE, config_management_t::atLeast },
+ { EGL_CONFIG_CAVEAT, config_management_t::exact },
+ { EGL_CONFIG_ID, config_management_t::exact },
+ { EGL_LEVEL, config_management_t::exact },
+ { EGL_MAX_PBUFFER_HEIGHT, config_management_t::ignore },
+ { EGL_MAX_PBUFFER_PIXELS, config_management_t::ignore },
+ { EGL_MAX_PBUFFER_WIDTH, config_management_t::ignore },
+ { EGL_NATIVE_RENDERABLE, config_management_t::exact },
+ { EGL_NATIVE_VISUAL_ID, config_management_t::ignore },
+ { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact },
+ { EGL_SAMPLES, config_management_t::exact },
+ { EGL_SAMPLE_BUFFERS, config_management_t::exact },
+ { EGL_SURFACE_TYPE, config_management_t::mask },
+ { EGL_TRANSPARENT_TYPE, config_management_t::exact },
+ { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact },
+ { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact },
+ { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact },
+ { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },
+ { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
+ { EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
+ { EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
+ { EGL_LUMINANCE_SIZE, config_management_t::atLeast },
+ { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast },
+ { EGL_COLOR_BUFFER_TYPE, config_management_t::exact },
+ { EGL_RENDERABLE_TYPE, config_management_t::mask },
+ { EGL_CONFORMANT, config_management_t::mask }
};
static config_pair_t const config_defaults[] = {
- // attributes that are not specified are simply ignored, if a particular
- // one needs not be ignored, it must be specified here, eg:
- // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
+ // attributes that are not specified are simply ignored, if a particular
+ // one needs not be ignored, it must be specified here, eg:
+ // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
};
// ----------------------------------------------------------------------------
static status_t getConfigFormatInfo(EGLint configID,
- int32_t& pixelFormat, int32_t& depthFormat)
-{
- switch (configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = 0;
- break;
- case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = GGL_PIXEL_FORMAT_Z_32;
- break;
- case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_32;
- break;
- case 4:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 5:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_32;
- break;
- case 6:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = 0;
- break;
- case 7:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = GGL_PIXEL_FORMAT_Z_32;
- break;
- default:
- return NAME_NOT_FOUND;
- }
- return NO_ERROR;
+ int32_t& pixelFormat, int32_t& depthFormat)
+{
+ switch (configID) {
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ depthFormat = 0;
+ break;
+ case 1:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ depthFormat = GGL_PIXEL_FORMAT_Z_32;
+ break;
+ case 2:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = 0;
+ break;
+ case 3:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = GGL_PIXEL_FORMAT_Z_32;
+ break;
+ case 4:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = 0;
+ break;
+ case 5:
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ depthFormat = GGL_PIXEL_FORMAT_Z_32;
+ break;
+ case 6:
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ depthFormat = 0;
+ break;
+ case 7:
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ depthFormat = GGL_PIXEL_FORMAT_Z_32;
+ break;
+ default:
+ return NAME_NOT_FOUND;
+ }
+ return NO_ERROR;
}
// ----------------------------------------------------------------------------
@@ -1162,256 +1103,256 @@ static status_t getConfigFormatInfo(EGLint configID,
template<typename T>
static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
{
- while (first <= last) {
- int mid = (first + last) / 2;
- if (key > sortedArray[mid].key) {
- first = mid + 1;
- } else if (key < sortedArray[mid].key) {
- last = mid - 1;
- } else {
- return mid;
- }
- }
- return -1;
+ while (first <= last) {
+ int mid = (first + last) / 2;
+ if (key > sortedArray[mid].key) {
+ first = mid + 1;
+ } else if (key < sortedArray[mid].key) {
+ last = mid - 1;
+ } else {
+ return mid;
+ }
+ }
+ return -1;
}
static int isAttributeMatching(int i, EGLint attr, EGLint val)
{
- // look for the attribute in all of our configs
- config_pair_t const* configFound = gConfigs[i].array;
- int index = binarySearch<config_pair_t>(
- gConfigs[i].array,
- 0, gConfigs[i].size-1,
- attr);
- if (index < 0) {
- configFound = config_base_attribute_list;
- index = binarySearch<config_pair_t>(
- config_base_attribute_list,
- 0, NELEM(config_base_attribute_list)-1,
- attr);
- }
- if (index >= 0) {
- // attribute found, check if this config could match
- int cfgMgtIndex = binarySearch<config_management_t>(
- gConfigManagement,
- 0, NELEM(gConfigManagement)-1,
- attr);
- if (cfgMgtIndex >= 0) {
- bool match = gConfigManagement[cfgMgtIndex].match(
- val, configFound[index].value);
- if (match) {
- // this config matches
- return 1;
- }
- } else {
- // attribute not found. this should NEVER happen.
- }
- } else {
- // error, this attribute doesn't exist
- }
- return 0;
+ // look for the attribute in all of our configs
+ config_pair_t const* configFound = gConfigs[i].array;
+ int index = binarySearch<config_pair_t>(
+ gConfigs[i].array,
+ 0, gConfigs[i].size-1,
+ attr);
+ if (index < 0) {
+ configFound = config_base_attribute_list;
+ index = binarySearch<config_pair_t>(
+ config_base_attribute_list,
+ 0, NELEM(config_base_attribute_list)-1,
+ attr);
+ }
+ if (index >= 0) {
+ // attribute found, check if this config could match
+ int cfgMgtIndex = binarySearch<config_management_t>(
+ gConfigManagement,
+ 0, NELEM(gConfigManagement)-1,
+ attr);
+ if (cfgMgtIndex >= 0) {
+ bool match = gConfigManagement[cfgMgtIndex].match(
+ val, configFound[index].value);
+ if (match) {
+ // this config matches
+ return 1;
+ }
+ } else {
+ // attribute not found. this should NEVER happen.
+ }
+ } else {
+ // error, this attribute doesn't exist
+ }
+ return 0;
}
static int makeCurrent(GLES2Context* gl)
{
- GLES2Context* current = (GLES2Context*)getGlThreadSpecific();
- if (gl) {
- egl_context_t* c = egl_context_t::context(gl);
- if (c->flags & egl_context_t::IS_CURRENT) {
- if (current != gl) {
- // it is an error to set a context current, if it's already
- // current to another thread
- return -1;
- }
- } else {
- if (current) {
+ GLES2Context* current = (GLES2Context*)getGlThreadSpecific();
+ if (gl) {
+ egl_context_t* c = egl_context_t::context(gl);
+ if (c->flags & egl_context_t::IS_CURRENT) {
+ if (current != gl) {
+ // it is an error to set a context current, if it's already
+ // current to another thread
+ return -1;
+ }
+ } else {
+ if (current) {
+ // mark the current context as not current, and flush
+ glFlush();
+ egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
+ }
+ }
+ if (!(c->flags & egl_context_t::IS_CURRENT)) {
+ // The context is not current, make it current!
+ setGlThreadSpecific(gl);
+ c->flags |= egl_context_t::IS_CURRENT;
+ }
+ } else {
+ if (current) {
// mark the current context as not current, and flush
glFlush();
egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
- }
- }
- if (!(c->flags & egl_context_t::IS_CURRENT)) {
- // The context is not current, make it current!
- setGlThreadSpecific(gl);
- c->flags |= egl_context_t::IS_CURRENT;
- }
- } else {
- if (current) {
- // mark the current context as not current, and flush
- glFlush();
- egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
- }
- // this thread has no context attached to it
- setGlThreadSpecific(0);
- }
- return 0;
+ }
+ // this thread has no context attached to it
+ setGlThreadSpecific(0);
+ }
+ return 0;
}
static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value)
-{
- size_t numConfigs = NELEM(gConfigs);
- int index = (int)config;
- if (uint32_t(index) >= numConfigs)
- return setError(EGL_BAD_CONFIG, EGL_FALSE);
-
- int attrIndex;
- attrIndex = binarySearch<config_pair_t>(
- gConfigs[index].array,
- 0, gConfigs[index].size-1,
- attribute);
- if (attrIndex>=0) {
- *value = gConfigs[index].array[attrIndex].value;
- return EGL_TRUE;
- }
-
- attrIndex = binarySearch<config_pair_t>(
- config_base_attribute_list,
- 0, NELEM(config_base_attribute_list)-1,
- attribute);
- if (attrIndex>=0) {
- *value = config_base_attribute_list[attrIndex].value;
- return EGL_TRUE;
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+ EGLint attribute, EGLint *value)
+{
+ size_t numConfigs = NELEM(gConfigs);
+ int index = (int)config;
+ if (uint32_t(index) >= numConfigs)
+ return setError(EGL_BAD_CONFIG, EGL_FALSE);
+
+ int attrIndex;
+ attrIndex = binarySearch<config_pair_t>(
+ gConfigs[index].array,
+ 0, gConfigs[index].size-1,
+ attribute);
+ if (attrIndex>=0) {
+ *value = gConfigs[index].array[attrIndex].value;
+ return EGL_TRUE;
+ }
+
+ attrIndex = binarySearch<config_pair_t>(
+ config_base_attribute_list,
+ 0, NELEM(config_base_attribute_list)-1,
+ attribute);
+ if (attrIndex>=0) {
+ *value = config_base_attribute_list[attrIndex].value;
+ return EGL_TRUE;
+ }
+ return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
- NativeWindowType window, const EGLint *attrib_list)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- if (window == 0)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
-
- if (!(surfaceType & EGL_WINDOW_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- if (reinterpret_cast<ANativeWindow*>(window)->common.magic !=
- ANDROID_NATIVE_WINDOW_MAGIC) {
- return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
- }
-
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
-
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
-
- // FIXME: we don't have access to the pixelFormat here just yet.
- // (it's possible that the surface is not fully initialized)
- // maybe this should be done after the page-flip
- //if (EGLint(info.format) != pixelFormat)
- // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- egl_surface_t* surface;
- surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
- reinterpret_cast<ANativeWindow*>(window));
-
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
+ NativeWindowType window, const EGLint *attrib_list)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+ if (window == 0)
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+
+ EGLint surfaceType;
+ if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+ return EGL_FALSE;
+
+ if (!(surfaceType & EGL_WINDOW_BIT))
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+
+ if (reinterpret_cast<ANativeWindow*>(window)->common.magic !=
+ ANDROID_NATIVE_WINDOW_MAGIC) {
+ return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
+ }
+
+ EGLint configID;
+ if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+ return EGL_FALSE;
+
+ int32_t depthFormat;
+ int32_t pixelFormat;
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ }
+
+ // FIXME: we don't have access to the pixelFormat here just yet.
+ // (it's possible that the surface is not fully initialized)
+ // maybe this should be done after the page-flip
+ //if (EGLint(info.format) != pixelFormat)
+ // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+
+ egl_surface_t* surface;
+ surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
+ reinterpret_cast<ANativeWindow*>(window));
+
+ if (!surface->initCheck()) {
+ // there was a problem in the ctor, the error
+ // flag has been set.
+ delete surface;
+ surface = 0;
+ }
+ return surface;
}
static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap, const EGLint *attrib_list)
+ NativePixmapType pixmap, const EGLint *attrib_list)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- if (pixmap == 0)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+ if (pixmap == 0)
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
+ EGLint surfaceType;
+ if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+ return EGL_FALSE;
- if (!(surfaceType & EGL_PIXMAP_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (!(surfaceType & EGL_PIXMAP_BIT))
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- if (reinterpret_cast<egl_native_pixmap_t*>(pixmap)->version !=
- sizeof(egl_native_pixmap_t)) {
- return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
- }
+ if (reinterpret_cast<egl_native_pixmap_t*>(pixmap)->version !=
+ sizeof(egl_native_pixmap_t)) {
+ return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
+ }
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
+ EGLint configID;
+ if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+ return EGL_FALSE;
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
+ int32_t depthFormat;
+ int32_t pixelFormat;
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ }
- if (reinterpret_cast<egl_native_pixmap_t *>(pixmap)->format != pixelFormat)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (reinterpret_cast<egl_native_pixmap_t *>(pixmap)->format != pixelFormat)
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- egl_surface_t* surface =
- new egl_pixmap_surface_t(dpy, config, depthFormat,
- reinterpret_cast<egl_native_pixmap_t*>(pixmap));
+ egl_surface_t* surface =
+ new egl_pixmap_surface_t(dpy, config, depthFormat,
+ reinterpret_cast<egl_native_pixmap_t*>(pixmap));
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
+ if (!surface->initCheck()) {
+ // there was a problem in the ctor, the error
+ // flag has been set.
+ delete surface;
+ surface = 0;
+ }
+ return surface;
}
static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
+ const EGLint *attrib_list)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
+ EGLint surfaceType;
+ if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+ return EGL_FALSE;
- if (!(surfaceType & EGL_PBUFFER_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ if (!(surfaceType & EGL_PBUFFER_BIT))
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
+ EGLint configID;
+ if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+ return EGL_FALSE;
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
+ int32_t depthFormat;
+ int32_t pixelFormat;
+ if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+ return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+ }
- int32_t w = 0;
- int32_t h = 0;
- while (attrib_list[0]) {
- if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
- if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
- attrib_list+=2;
- }
+ int32_t w = 0;
+ int32_t h = 0;
+ while (attrib_list[0]) {
+ if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
+ if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
+ attrib_list+=2;
+ }
- egl_surface_t* surface =
- new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
+ egl_surface_t* surface =
+ new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
+ if (!surface->initCheck()) {
+ // there was a problem in the ctor, the error
+ // flag has been set.
+ delete surface;
+ surface = 0;
+ }
+ return surface;
}
// ----------------------------------------------------------------------------
@@ -1426,61 +1367,61 @@ using namespace android;
EGLDisplay eglGetDisplay(NativeDisplayType display)
{
- puts("agl2:eglGetDisplay");
+ puts("agl2:eglGetDisplay");
#ifndef HAVE_ANDROID_OS
- // this just needs to be done once
- if (gGLKey == -1) {
- pthread_mutex_lock(&gInitMutex);
- if (gGLKey == -1)
- pthread_key_create(&gGLKey, NULL);
- pthread_mutex_unlock(&gInitMutex);
- }
+ // this just needs to be done once
+ if (gGLKey == -1) {
+ pthread_mutex_lock(&gInitMutex);
+ if (gGLKey == -1)
+ pthread_key_create(&gGLKey, NULL);
+ pthread_mutex_unlock(&gInitMutex);
+ }
#endif
- if (display == EGL_DEFAULT_DISPLAY) {
- EGLDisplay dpy = (EGLDisplay)1;
- egl_display_t& d = egl_display_t::get_display(dpy);
- d.type = display;
- return dpy;
- }
- return EGL_NO_DISPLAY;
+ if (display == EGL_DEFAULT_DISPLAY) {
+ EGLDisplay dpy = (EGLDisplay)1;
+ egl_display_t& d = egl_display_t::get_display(dpy);
+ d.type = display;
+ return dpy;
+ }
+ return EGL_NO_DISPLAY;
}
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
- puts("agl2:eglInitialize");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ puts("agl2:eglInitialize");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- EGLBoolean res = EGL_TRUE;
- egl_display_t& d = egl_display_t::get_display(dpy);
+ EGLBoolean res = EGL_TRUE;
+ egl_display_t& d = egl_display_t::get_display(dpy);
- if (android_atomic_inc(&d.initialized) == 0) {
- // initialize stuff here if needed
- //pthread_mutex_lock(&gInitMutex);
- //pthread_mutex_unlock(&gInitMutex);
- }
+ if (android_atomic_inc(&d.initialized) == 0) {
+ // initialize stuff here if needed
+ //pthread_mutex_lock(&gInitMutex);
+ //pthread_mutex_unlock(&gInitMutex);
+ }
- if (res == EGL_TRUE) {
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- }
- return res;
+ if (res == EGL_TRUE) {
+ if (major != NULL) *major = VERSION_MAJOR;
+ if (minor != NULL) *minor = VERSION_MINOR;
+ }
+ return res;
}
EGLBoolean eglTerminate(EGLDisplay dpy)
{
- puts("agl2:eglTerminate");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ puts("agl2:eglTerminate");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- EGLBoolean res = EGL_TRUE;
- egl_display_t& d = egl_display_t::get_display(dpy);
- if (android_atomic_dec(&d.initialized) == 1) {
- // TODO: destroy all resources (surfaces, contexts, etc...)
- //pthread_mutex_lock(&gInitMutex);
- //pthread_mutex_unlock(&gInitMutex);
- }
- return res;
+ EGLBoolean res = EGL_TRUE;
+ egl_display_t& d = egl_display_t::get_display(dpy);
+ if (android_atomic_dec(&d.initialized) == 1) {
+ // TODO: destroy all resources (surfaces, contexts, etc...)
+ //pthread_mutex_lock(&gInitMutex);
+ //pthread_mutex_unlock(&gInitMutex);
+ }
+ return res;
}
// ----------------------------------------------------------------------------
@@ -1488,166 +1429,166 @@ EGLBoolean eglTerminate(EGLDisplay dpy)
// ----------------------------------------------------------------------------
EGLBoolean eglGetConfigs( EGLDisplay dpy,
- EGLConfig *configs,
- EGLint config_size, EGLint *num_config)
-{
- puts("agl2:eglGetConfigs");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- GLint numConfigs = NELEM(gConfigs);
- if (!configs) {
- *num_config = numConfigs;
- return EGL_TRUE;
- }
- GLint i;
- for (i=0 ; i<numConfigs && i<config_size ; i++) {
- *configs++ = (EGLConfig)i;
- }
- *num_config = i;
- return EGL_TRUE;
+ EGLConfig *configs,
+ EGLint config_size, EGLint *num_config)
+{
+ puts("agl2:eglGetConfigs");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ GLint numConfigs = NELEM(gConfigs);
+ if (!configs) {
+ *num_config = numConfigs;
+ return EGL_TRUE;
+ }
+ GLint i;
+ for (i=0 ; i<numConfigs && i<config_size ; i++) {
+ *configs++ = (EGLConfig)i;
+ }
+ *num_config = i;
+ return EGL_TRUE;
}
static const char * ATTRIBUTE_NAMES [] = {
- "EGL_BUFFER_SIZE",
- "EGL_ALPHA_SIZE",
- "EGL_BLUE_SIZE",
- "EGL_GREEN_SIZE",
- "EGL_RED_SIZE",
- "EGL_DEPTH_SIZE",
- "EGL_STENCIL_SIZE",
- "EGL_CONFIG_CAVEAT",
- "EGL_CONFIG_ID",
- "EGL_LEVEL",
- "EGL_MAX_PBUFFER_HEIGHT",
- "EGL_MAX_PBUFFER_PIXELS",
- "EGL_MAX_PBUFFER_WIDTH",
- "EGL_NATIVE_RENDERABLE",
- "EGL_NATIVE_VISUAL_ID",
- "EGL_NATIVE_VISUAL_TYPE",
- "EGL_PRESERVED_RESOURCES",
- "EGL_SAMPLES",
- "EGL_SAMPLE_BUFFERS",
- "EGL_SURFACE_TYPE",
- "EGL_TRANSPARENT_TYPE",
- "EGL_TRANSPARENT_BLUE_VALUE",
- "EGL_TRANSPARENT_GREEN_VALUE",
- "EGL_TRANSPARENT_RED_VALUE",
- "EGL_NONE", /* Attrib list terminator */
- "EGL_BIND_TO_TEXTURE_RGB",
- "EGL_BIND_TO_TEXTURE_RGBA",
- "EGL_MIN_SWAP_INTERVAL",
- "EGL_MAX_SWAP_INTERVAL",
- "EGL_LUMINANCE_SIZE",
- "EGL_ALPHA_MASK_SIZE",
- "EGL_COLOR_BUFFER_TYPE",
- "EGL_RENDERABLE_TYPE",
- "EGL_MATCH_NATIVE_PIXMAP", /* Pseudo-attribute (not queryable) */
- "EGL_CONFORMANT",
+ "EGL_BUFFER_SIZE",
+ "EGL_ALPHA_SIZE",
+ "EGL_BLUE_SIZE",
+ "EGL_GREEN_SIZE",
+ "EGL_RED_SIZE",
+ "EGL_DEPTH_SIZE",
+ "EGL_STENCIL_SIZE",
+ "EGL_CONFIG_CAVEAT",
+ "EGL_CONFIG_ID",
+ "EGL_LEVEL",
+ "EGL_MAX_PBUFFER_HEIGHT",
+ "EGL_MAX_PBUFFER_PIXELS",
+ "EGL_MAX_PBUFFER_WIDTH",
+ "EGL_NATIVE_RENDERABLE",
+ "EGL_NATIVE_VISUAL_ID",
+ "EGL_NATIVE_VISUAL_TYPE",
+ "EGL_PRESERVED_RESOURCES",
+ "EGL_SAMPLES",
+ "EGL_SAMPLE_BUFFERS",
+ "EGL_SURFACE_TYPE",
+ "EGL_TRANSPARENT_TYPE",
+ "EGL_TRANSPARENT_BLUE_VALUE",
+ "EGL_TRANSPARENT_GREEN_VALUE",
+ "EGL_TRANSPARENT_RED_VALUE",
+ "EGL_NONE", /* Attrib list terminator */
+ "EGL_BIND_TO_TEXTURE_RGB",
+ "EGL_BIND_TO_TEXTURE_RGBA",
+ "EGL_MIN_SWAP_INTERVAL",
+ "EGL_MAX_SWAP_INTERVAL",
+ "EGL_LUMINANCE_SIZE",
+ "EGL_ALPHA_MASK_SIZE",
+ "EGL_COLOR_BUFFER_TYPE",
+ "EGL_RENDERABLE_TYPE",
+ "EGL_MATCH_NATIVE_PIXMAP", /* Pseudo-attribute (not queryable) */
+ "EGL_CONFORMANT",
};
EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size,
- EGLint *num_config)
-{
- puts("agl2:eglChooseConfig");
- LOGD("\n***\n***\n agl2:LOGD eglChooseConfig \n***\n***\n");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- if (ggl_unlikely(num_config==0)) {
- LOGD("\n***\n***\n num_config==0 \n***\n***\n");
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- if (ggl_unlikely(attrib_list==0)) {
- /*
- * A NULL attrib_list should be treated as though it was an empty
- * one (terminated with EGL_NONE) as defined in
- * section 3.4.1 "Querying Configurations" in the EGL specification.
- */
- LOGD("\n***\n***\n attrib_list==0 \n***\n***\n");
- static const EGLint dummy = EGL_NONE;
- attrib_list = &dummy;
- }
-
- for (const EGLint * attrib = attrib_list; *attrib != EGL_NONE; attrib += 2) {
- LOGD("eglChooseConfig %s(%.4X): %d \n", ATTRIBUTE_NAMES[attrib[0] - EGL_BUFFER_SIZE], attrib[0], attrib[1]);
- if (EGL_BUFFER_SIZE > attrib[0] || EGL_CONFORMANT < attrib[0])
- LOGD("eglChooseConfig invalid config attrib: 0x%.4X=%d \n", attrib[0], attrib[1]);
- }
-
- int numAttributes = 0;
- int numConfigs = NELEM(gConfigs);
- uint32_t possibleMatch = (1<<numConfigs)-1;
- while (possibleMatch && *attrib_list != EGL_NONE) {
- numAttributes++;
- EGLint attr = *attrib_list++;
- EGLint val = *attrib_list++;
- for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
- if (!(possibleMatch & (1<<i)))
- continue;
- if (isAttributeMatching(i, attr, val) == 0) {
- LOGD("!isAttributeMatching config(%d) %s=%d \n", i, ATTRIBUTE_NAMES[attr - EGL_BUFFER_SIZE], val);
- possibleMatch &= ~(1<<i);
- }
- }
- }
-
- LOGD("eglChooseConfig possibleMatch=%.4X \n", possibleMatch);
-
- // now, handle the attributes which have a useful default value
- for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
- // see if this attribute was specified, if not, apply its
- // default value
- if (binarySearch<config_pair_t>(
- (config_pair_t const*)attrib_list,
- 0, numAttributes-1,
- config_defaults[j].key) < 0) {
- for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
+ EGLConfig *configs, EGLint config_size,
+ EGLint *num_config)
+{
+ puts("agl2:eglChooseConfig");
+ LOGD("\n***\n***\n agl2:LOGD eglChooseConfig \n***\n***\n");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ if (ggl_unlikely(num_config==0)) {
+ LOGD("\n***\n***\n num_config==0 \n***\n***\n");
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ if (ggl_unlikely(attrib_list==0)) {
+ /*
+ * A NULL attrib_list should be treated as though it was an empty
+ * one (terminated with EGL_NONE) as defined in
+ * section 3.4.1 "Querying Configurations" in the EGL specification.
+ */
+ LOGD("\n***\n***\n attrib_list==0 \n***\n***\n");
+ static const EGLint dummy = EGL_NONE;
+ attrib_list = &dummy;
+ }
+
+ for (const EGLint * attrib = attrib_list; *attrib != EGL_NONE; attrib += 2) {
+ LOGD("eglChooseConfig %s(%.4X): %d \n", ATTRIBUTE_NAMES[attrib[0] - EGL_BUFFER_SIZE], attrib[0], attrib[1]);
+ if (EGL_BUFFER_SIZE > attrib[0] || EGL_CONFORMANT < attrib[0])
+ LOGD("eglChooseConfig invalid config attrib: 0x%.4X=%d \n", attrib[0], attrib[1]);
+ }
+
+ int numAttributes = 0;
+ int numConfigs = NELEM(gConfigs);
+ uint32_t possibleMatch = (1<<numConfigs)-1;
+ while (possibleMatch && *attrib_list != EGL_NONE) {
+ numAttributes++;
+ EGLint attr = *attrib_list++;
+ EGLint val = *attrib_list++;
+ for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
if (!(possibleMatch & (1<<i)))
- continue;
- if (isAttributeMatching(i,
- config_defaults[j].key,
- config_defaults[j].value) == 0) {
- possibleMatch &= ~(1<<i);
+ continue;
+ if (isAttributeMatching(i, attr, val) == 0) {
+ LOGD("!isAttributeMatching config(%d) %s=%d \n", i, ATTRIBUTE_NAMES[attr - EGL_BUFFER_SIZE], val);
+ possibleMatch &= ~(1<<i);
+ }
+ }
+ }
+
+ LOGD("eglChooseConfig possibleMatch=%.4X \n", possibleMatch);
+
+ // now, handle the attributes which have a useful default value
+ for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
+ // see if this attribute was specified, if not, apply its
+ // default value
+ if (binarySearch<config_pair_t>(
+ (config_pair_t const*)attrib_list,
+ 0, numAttributes-1,
+ config_defaults[j].key) < 0) {
+ for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
+ if (!(possibleMatch & (1<<i)))
+ continue;
+ if (isAttributeMatching(i,
+ config_defaults[j].key,
+ config_defaults[j].value) == 0) {
+ possibleMatch &= ~(1<<i);
+ }
}
- }
- }
- }
-
- // return the configurations found
- int n=0;
- if (possibleMatch) {
- if (configs) {
- for (int i=0 ; config_size && i<numConfigs ; i++) {
- if (possibleMatch & (1<<i)) {
- *configs++ = (EGLConfig)i;
- config_size--;
- n++;
+ }
+ }
+
+ // return the configurations found
+ int n=0;
+ if (possibleMatch) {
+ if (configs) {
+ for (int i=0 ; config_size && i<numConfigs ; i++) {
+ if (possibleMatch & (1<<i)) {
+ *configs++ = (EGLConfig)i;
+ config_size--;
+ n++;
+ }
}
- }
- } else {
- for (int i=0 ; i<numConfigs ; i++) {
- if (possibleMatch & (1<<i)) {
- n++;
+ } else {
+ for (int i=0 ; i<numConfigs ; i++) {
+ if (possibleMatch & (1<<i)) {
+ n++;
+ }
}
- }
- }
- }
- *num_config = n;
- LOGD("\n***\n***\n num_config==%d \n***\n***\n", *num_config);
- return EGL_TRUE;
+ }
+ }
+ *num_config = n;
+ LOGD("\n***\n***\n num_config==%d \n***\n***\n", *num_config);
+ return EGL_TRUE;
}
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value)
+ EGLint attribute, EGLint *value)
{
- puts("agl2:eglGetConfigAttrib");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ puts("agl2:eglGetConfigAttrib");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- return getConfigAttrib(dpy, config, attribute, value);
+ return getConfigAttrib(dpy, config, attribute, value);
}
// ----------------------------------------------------------------------------
@@ -1655,396 +1596,396 @@ EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
// ----------------------------------------------------------------------------
EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
- NativeWindowType window,
- const EGLint *attrib_list)
+ NativeWindowType window,
+ const EGLint *attrib_list)
{
- puts("agl2:eglCreateWindowSurface");
- return createWindowSurface(dpy, config, window, attrib_list);
+ puts("agl2:eglCreateWindowSurface");
+ return createWindowSurface(dpy, config, window, attrib_list);
}
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap,
- const EGLint *attrib_list)
+ NativePixmapType pixmap,
+ const EGLint *attrib_list)
{
- puts("agl2:eglCreatePixmapSurface");
- return createPixmapSurface(dpy, config, pixmap, attrib_list);
+ puts("agl2:eglCreatePixmapSurface");
+ return createPixmapSurface(dpy, config, pixmap, attrib_list);
}
EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
+ const EGLint *attrib_list)
{
- puts("agl2:eglCreatePbufferSurface");
- return createPbufferSurface(dpy, config, attrib_list);
+ puts("agl2:eglCreatePbufferSurface");
+ return createPbufferSurface(dpy, config, attrib_list);
}
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
{
- puts("agl2:eglDestroySurface");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (eglSurface != EGL_NO_SURFACE) {
- egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
- if (!surface->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (surface->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (surface->ctx) {
- // FIXME: this surface is current check what the spec says
- surface->disconnect();
- surface->ctx = 0;
- }
- delete surface;
- }
- return EGL_TRUE;
+ puts("agl2:eglDestroySurface");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (eglSurface != EGL_NO_SURFACE) {
+ egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
+ if (!surface->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (surface->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (surface->ctx) {
+ // FIXME: this surface is current check what the spec says
+ surface->disconnect();
+ surface->ctx = 0;
+ }
+ delete surface;
+ }
+ return EGL_TRUE;
}
EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
- EGLint attribute, EGLint *value)
-{
- puts("agl2:eglQuerySurface");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
- if (!surface->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (surface->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- EGLBoolean ret = EGL_TRUE;
- switch (attribute) {
- case EGL_CONFIG_ID:
- ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
- break;
- case EGL_WIDTH:
- *value = surface->getWidth();
- break;
- case EGL_HEIGHT:
- *value = surface->getHeight();
- break;
- case EGL_LARGEST_PBUFFER:
- // not modified for a window or pixmap surface
- break;
- case EGL_TEXTURE_FORMAT:
- *value = EGL_NO_TEXTURE;
- break;
- case EGL_TEXTURE_TARGET:
- *value = EGL_NO_TEXTURE;
- break;
- case EGL_MIPMAP_TEXTURE:
- *value = EGL_FALSE;
- break;
- case EGL_MIPMAP_LEVEL:
- *value = 0;
- break;
- case EGL_RENDER_BUFFER:
- // TODO: return the real RENDER_BUFFER here
- *value = EGL_BACK_BUFFER;
- break;
- case EGL_HORIZONTAL_RESOLUTION:
- // pixel/mm * EGL_DISPLAY_SCALING
- *value = surface->getHorizontalResolution();
- break;
- case EGL_VERTICAL_RESOLUTION:
- // pixel/mm * EGL_DISPLAY_SCALING
- *value = surface->getVerticalResolution();
- break;
- case EGL_PIXEL_ASPECT_RATIO: {
- // w/h * EGL_DISPLAY_SCALING
- int wr = surface->getHorizontalResolution();
- int hr = surface->getVerticalResolution();
- *value = (wr * EGL_DISPLAY_SCALING) / hr;
- }
- break;
- case EGL_SWAP_BEHAVIOR:
- *value = surface->getSwapBehavior();
- break;
- default:
- ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
- }
- return ret;
+ EGLint attribute, EGLint *value)
+{
+ puts("agl2:eglQuerySurface");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
+ if (!surface->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (surface->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ EGLBoolean ret = EGL_TRUE;
+ switch (attribute) {
+ case EGL_CONFIG_ID:
+ ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
+ break;
+ case EGL_WIDTH:
+ *value = surface->getWidth();
+ break;
+ case EGL_HEIGHT:
+ *value = surface->getHeight();
+ break;
+ case EGL_LARGEST_PBUFFER:
+ // not modified for a window or pixmap surface
+ break;
+ case EGL_TEXTURE_FORMAT:
+ *value = EGL_NO_TEXTURE;
+ break;
+ case EGL_TEXTURE_TARGET:
+ *value = EGL_NO_TEXTURE;
+ break;
+ case EGL_MIPMAP_TEXTURE:
+ *value = EGL_FALSE;
+ break;
+ case EGL_MIPMAP_LEVEL:
+ *value = 0;
+ break;
+ case EGL_RENDER_BUFFER:
+ // TODO: return the real RENDER_BUFFER here
+ *value = EGL_BACK_BUFFER;
+ break;
+ case EGL_HORIZONTAL_RESOLUTION:
+ // pixel/mm * EGL_DISPLAY_SCALING
+ *value = surface->getHorizontalResolution();
+ break;
+ case EGL_VERTICAL_RESOLUTION:
+ // pixel/mm * EGL_DISPLAY_SCALING
+ *value = surface->getVerticalResolution();
+ break;
+ case EGL_PIXEL_ASPECT_RATIO: {
+ // w/h * EGL_DISPLAY_SCALING
+ int wr = surface->getHorizontalResolution();
+ int hr = surface->getVerticalResolution();
+ *value = (wr * EGL_DISPLAY_SCALING) / hr;
+ }
+ break;
+ case EGL_SWAP_BEHAVIOR:
+ *value = surface->getSwapBehavior();
+ break;
+ default:
+ ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+ }
+ return ret;
}
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
- EGLContext share_list, const EGLint *attrib_list)
+ EGLContext share_list, const EGLint *attrib_list)
{
- puts("agl2:eglCreateContext");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+ puts("agl2:eglCreateContext");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- GLES2Context* gl = new GLES2Context();//ogles_init(sizeof(egl_context_t));
- if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
+ GLES2Context* gl = new GLES2Context();//ogles_init(sizeof(egl_context_t));
+ if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
- //egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
- egl_context_t * c = &gl->egl;
- c->flags = egl_context_t::NEVER_CURRENT;
- c->dpy = dpy;
- c->config = config;
- c->read = 0;
- c->draw = 0;
-
- c->frame = 0;
- c->lastSwapTime = clock();
- c->accumulateSeconds = 0;
- return (EGLContext)gl;
+ //egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
+ egl_context_t * c = &gl->egl;
+ c->flags = egl_context_t::NEVER_CURRENT;
+ c->dpy = dpy;
+ c->config = config;
+ c->read = 0;
+ c->draw = 0;
+
+ c->frame = 0;
+ c->lastSwapTime = clock();
+ c->accumulateSeconds = 0;
+ return (EGLContext)gl;
}
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
- puts("agl2:eglDestroyContext");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_context_t* c = egl_context_t::context(ctx);
- if (c->flags & egl_context_t::IS_CURRENT)
- setGlThreadSpecific(0);
- //ogles_uninit((GLES2Context*)ctx);
- delete (GLES2Context*)ctx;
- return EGL_TRUE;
+ puts("agl2:eglDestroyContext");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ egl_context_t* c = egl_context_t::context(ctx);
+ if (c->flags & egl_context_t::IS_CURRENT)
+ setGlThreadSpecific(0);
+ //ogles_uninit((GLES2Context*)ctx);
+ delete (GLES2Context*)ctx;
+ return EGL_TRUE;
}
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx)
-{
- puts("agl2:eglMakeCurrent");
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (draw) {
- egl_surface_t* s = (egl_surface_t*)draw;
- if (!s->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (s->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: check that draw is compatible with the context
- }
- if (read && read!=draw) {
- egl_surface_t* s = (egl_surface_t*)read;
- if (!s->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (s->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: check that read is compatible with the context
- }
-
- EGLContext current_ctx = EGL_NO_CONTEXT;
-
- if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
- return setError(EGL_BAD_MATCH, EGL_FALSE);
-
- if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
- return setError(EGL_BAD_MATCH, EGL_FALSE);
-
- if (ctx == EGL_NO_CONTEXT) {
- // if we're detaching, we need the current context
- current_ctx = (EGLContext)getGlThreadSpecific();
- } else {
- egl_context_t* c = egl_context_t::context(ctx);
- egl_surface_t* d = (egl_surface_t*)draw;
- egl_surface_t* r = (egl_surface_t*)read;
- if ((d && d->ctx && d->ctx != ctx) ||
- (r && r->ctx && r->ctx != ctx)) {
- // one of the surface is bound to a context in another thread
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- }
- }
-
- GLES2Context* gl = (GLES2Context*)ctx;
- if (makeCurrent(gl) == 0) {
- if (ctx) {
- egl_context_t* c = egl_context_t::context(ctx);
- egl_surface_t* d = (egl_surface_t*)draw;
- egl_surface_t* r = (egl_surface_t*)read;
-
- if (c->draw) {
- egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
- s->disconnect();
- }
- if (c->read) {
- // FIXME: unlock/disconnect the read surface too
- }
-
- c->draw = draw;
- c->read = read;
-
- if (c->flags & egl_context_t::NEVER_CURRENT) {
- c->flags &= ~egl_context_t::NEVER_CURRENT;
- GLint w = 0;
- GLint h = 0;
- if (draw) {
- w = d->getWidth();
- h = d->getHeight();
+ EGLSurface read, EGLContext ctx)
+{
+ puts("agl2:eglMakeCurrent");
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (draw) {
+ egl_surface_t* s = (egl_surface_t*)draw;
+ if (!s->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (s->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: check that draw is compatible with the context
+ }
+ if (read && read!=draw) {
+ egl_surface_t* s = (egl_surface_t*)read;
+ if (!s->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (s->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: check that read is compatible with the context
+ }
+
+ EGLContext current_ctx = EGL_NO_CONTEXT;
+
+ if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+
+ if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+
+ if (ctx == EGL_NO_CONTEXT) {
+ // if we're detaching, we need the current context
+ current_ctx = (EGLContext)getGlThreadSpecific();
+ } else {
+ egl_context_t* c = egl_context_t::context(ctx);
+ egl_surface_t* d = (egl_surface_t*)draw;
+ egl_surface_t* r = (egl_surface_t*)read;
+ if ((d && d->ctx && d->ctx != ctx) ||
+ (r && r->ctx && r->ctx != ctx)) {
+ // one of the surface is bound to a context in another thread
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ }
+ }
+
+ GLES2Context* gl = (GLES2Context*)ctx;
+ if (makeCurrent(gl) == 0) {
+ if (ctx) {
+ egl_context_t* c = egl_context_t::context(ctx);
+ egl_surface_t* d = (egl_surface_t*)draw;
+ egl_surface_t* r = (egl_surface_t*)read;
+
+ if (c->draw) {
+ egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
+ s->disconnect();
}
- gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h);
- //ogles_surfaceport(gl, 0, 0);
- //ogles_viewport(gl, 0, 0, w, h);
- //ogles_scissor(gl, 0, 0, w, h);
- }
- if (d) {
- if (d->connect() == EGL_FALSE) {
- return EGL_FALSE;
+ if (c->read) {
+ // FIXME: unlock/disconnect the read surface too
+ }
+
+ c->draw = draw;
+ c->read = read;
+
+ if (c->flags & egl_context_t::NEVER_CURRENT) {
+ c->flags &= ~egl_context_t::NEVER_CURRENT;
+ GLint w = 0;
+ GLint h = 0;
+ if (draw) {
+ w = d->getWidth();
+ h = d->getHeight();
+ }
+ gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h);
+ //ogles_surfaceport(gl, 0, 0);
+ //ogles_viewport(gl, 0, 0, w, h);
+ //ogles_scissor(gl, 0, 0, w, h);
}
- d->ctx = ctx;
- d->bindDrawSurface(gl);
- }
- if (r) {
- // FIXME: lock/connect the read surface too
- r->ctx = ctx;
- r->bindReadSurface(gl);
- }
- } else {
- // if surfaces were bound to the context bound to this thread
- // mark then as unbound.
- if (current_ctx) {
- egl_context_t* c = egl_context_t::context(current_ctx);
- egl_surface_t* d = (egl_surface_t*)c->draw;
- egl_surface_t* r = (egl_surface_t*)c->read;
if (d) {
- c->draw = 0;
- d->ctx = EGL_NO_CONTEXT;
- d->disconnect();
+ if (d->connect() == EGL_FALSE) {
+ return EGL_FALSE;
+ }
+ d->ctx = ctx;
+ d->bindDrawSurface(gl);
}
if (r) {
- c->read = 0;
- r->ctx = EGL_NO_CONTEXT;
- // FIXME: unlock/disconnect the read surface too
+ // FIXME: lock/connect the read surface too
+ r->ctx = ctx;
+ r->bindReadSurface(gl);
+ }
+ } else {
+ // if surfaces were bound to the context bound to this thread
+ // mark then as unbound.
+ if (current_ctx) {
+ egl_context_t* c = egl_context_t::context(current_ctx);
+ egl_surface_t* d = (egl_surface_t*)c->draw;
+ egl_surface_t* r = (egl_surface_t*)c->read;
+ if (d) {
+ c->draw = 0;
+ d->ctx = EGL_NO_CONTEXT;
+ d->disconnect();
+ }
+ if (r) {
+ c->read = 0;
+ r->ctx = EGL_NO_CONTEXT;
+ // FIXME: unlock/disconnect the read surface too
+ }
}
- }
- }
- return EGL_TRUE;
- }
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
+ }
+ return EGL_TRUE;
+ }
+ return setError(EGL_BAD_ACCESS, EGL_FALSE);
}
EGLContext eglGetCurrentContext(void)
{
- // eglGetCurrentContext returns the current EGL rendering context,
- // as specified by eglMakeCurrent. If no context is current,
- // EGL_NO_CONTEXT is returned.
- return (EGLContext)getGlThreadSpecific();
+ // eglGetCurrentContext returns the current EGL rendering context,
+ // as specified by eglMakeCurrent. If no context is current,
+ // EGL_NO_CONTEXT is returned.
+ return (EGLContext)getGlThreadSpecific();
}
EGLSurface eglGetCurrentSurface(EGLint readdraw)
{
- // eglGetCurrentSurface returns the read or draw surface attached
- // to the current EGL rendering context, as specified by eglMakeCurrent.
- // If no context is current, EGL_NO_SURFACE is returned.
- EGLContext ctx = (EGLContext)getGlThreadSpecific();
- if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
- egl_context_t* c = egl_context_t::context(ctx);
- if (readdraw == EGL_READ) {
- return c->read;
- } else if (readdraw == EGL_DRAW) {
- return c->draw;
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
+ // eglGetCurrentSurface returns the read or draw surface attached
+ // to the current EGL rendering context, as specified by eglMakeCurrent.
+ // If no context is current, EGL_NO_SURFACE is returned.
+ EGLContext ctx = (EGLContext)getGlThreadSpecific();
+ if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
+ egl_context_t* c = egl_context_t::context(ctx);
+ if (readdraw == EGL_READ) {
+ return c->read;
+ } else if (readdraw == EGL_DRAW) {
+ return c->draw;
+ }
+ return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
EGLDisplay eglGetCurrentDisplay(void)
{
- // eglGetCurrentDisplay returns the current EGL display connection
- // for the current EGL rendering context, as specified by eglMakeCurrent.
- // If no context is current, EGL_NO_DISPLAY is returned.
- EGLContext ctx = (EGLContext)getGlThreadSpecific();
- if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
- egl_context_t* c = egl_context_t::context(ctx);
- return c->dpy;
+ // eglGetCurrentDisplay returns the current EGL display connection
+ // for the current EGL rendering context, as specified by eglMakeCurrent.
+ // If no context is current, EGL_NO_DISPLAY is returned.
+ EGLContext ctx = (EGLContext)getGlThreadSpecific();
+ if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
+ egl_context_t* c = egl_context_t::context(ctx);
+ return c->dpy;
}
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
- EGLint attribute, EGLint *value)
+ EGLint attribute, EGLint *value)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_context_t* c = egl_context_t::context(ctx);
- switch (attribute) {
- case EGL_CONFIG_ID:
- // Returns the ID of the EGL frame buffer configuration with
- // respect to which the context was created
- return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ egl_context_t* c = egl_context_t::context(ctx);
+ switch (attribute) {
+ case EGL_CONFIG_ID:
+ // Returns the ID of the EGL frame buffer configuration with
+ // respect to which the context was created
+ return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
+ }
+ return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
EGLBoolean eglWaitGL(void)
{
- return EGL_TRUE;
+ return EGL_TRUE;
}
EGLBoolean eglWaitNative(EGLint engine)
{
- return EGL_TRUE;
+ return EGL_TRUE;
}
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- egl_surface_t* d = static_cast<egl_surface_t*>(draw);
- if (!d->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (d->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- // post the surface
- d->swapBuffers();
-
- // if it's bound to a context, update the buffer
- if (d->ctx != EGL_NO_CONTEXT) {
- d->bindDrawSurface((GLES2Context*)d->ctx);
- // if this surface is also the read surface of the context
- // it is bound to, make sure to update the read buffer as well.
- // The EGL spec is a little unclear about this.
- egl_context_t* c = egl_context_t::context(d->ctx);
- if (c->read == draw) {
- d->bindReadSurface((GLES2Context*)d->ctx);
- }
- clock_t time = clock();
- float elapsed = (float)(time - c->lastSwapTime) / CLOCKS_PER_SEC;
- c->accumulateSeconds += elapsed;
- c->frame++;
-// LOGD("agl2: eglSwapBuffers elapsed=%.2fms \n*", elapsed * 1000);
- if (20 == c->frame) {
- float avg = c->accumulateSeconds / c->frame;
- LOGD("\n*\n* agl2: eglSwapBuffers %u frame avg fps=%.1f elapsed=%.2fms \n*",
- c->frame, 1 / avg, avg * 1000);
- c->frame = 0;
- c->accumulateSeconds = 0;
- }
- c->lastSwapTime = time;
- }
-
- return EGL_TRUE;
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (!d->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (d->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ // post the surface
+ d->swapBuffers();
+
+ // if it's bound to a context, update the buffer
+ if (d->ctx != EGL_NO_CONTEXT) {
+ d->bindDrawSurface((GLES2Context*)d->ctx);
+ // if this surface is also the read surface of the context
+ // it is bound to, make sure to update the read buffer as well.
+ // The EGL spec is a little unclear about this.
+ egl_context_t* c = egl_context_t::context(d->ctx);
+ if (c->read == draw) {
+ d->bindReadSurface((GLES2Context*)d->ctx);
+ }
+ clock_t time = clock();
+ float elapsed = (float)(time - c->lastSwapTime) / CLOCKS_PER_SEC;
+ c->accumulateSeconds += elapsed;
+ c->frame++;
+ // LOGD("agl2: eglSwapBuffers elapsed=%.2fms \n*", elapsed * 1000);
+ if (20 == c->frame) {
+ float avg = c->accumulateSeconds / c->frame;
+ LOGD("\n*\n* agl2: eglSwapBuffers %u frame avg fps=%.1f elapsed=%.2fms \n*",
+ c->frame, 1 / avg, avg * 1000);
+ c->frame = 0;
+ c->accumulateSeconds = 0;
+ }
+ c->lastSwapTime = time;
+ }
+
+ return EGL_TRUE;
}
EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
- NativePixmapType target)
+ NativePixmapType target)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglCopyBuffers()
- return EGL_FALSE;
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: eglCopyBuffers()
+ return EGL_FALSE;
}
EGLint eglGetError(void)
{
- return getError();
+ return getError();
}
const char* eglQueryString(EGLDisplay dpy, EGLint name)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, (const char*)0);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, (const char*)0);
- switch (name) {
- case EGL_VENDOR:
- return gVendorString;
- case EGL_VERSION:
- return gVersionString;
- case EGL_EXTENSIONS:
- return gExtensionsString;
- case EGL_CLIENT_APIS:
- return gClientApiString;
- }
- return setError(EGL_BAD_PARAMETER, (const char *)0);
+ switch (name) {
+ case EGL_VENDOR:
+ return gVendorString;
+ case EGL_VERSION:
+ return gVersionString;
+ case EGL_EXTENSIONS:
+ return gExtensionsString;
+ case EGL_CLIENT_APIS:
+ return gClientApiString;
+ }
+ return setError(EGL_BAD_PARAMETER, (const char *)0);
}
// ----------------------------------------------------------------------------
@@ -2052,38 +1993,38 @@ const char* eglQueryString(EGLDisplay dpy, EGLint name)
// ----------------------------------------------------------------------------
EGLBoolean eglSurfaceAttrib(
- EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+ EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglSurfaceAttrib()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: eglSurfaceAttrib()
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
EGLBoolean eglBindTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglBindTexImage()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: eglBindTexImage()
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
EGLBoolean eglReleaseTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglReleaseTexImage()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: eglReleaseTexImage()
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglSwapInterval()
- return EGL_TRUE;
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ // TODO: eglSwapInterval()
+ return EGL_TRUE;
}
// ----------------------------------------------------------------------------
@@ -2092,36 +2033,36 @@ EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
EGLBoolean eglBindAPI(EGLenum api)
{
- if (api != EGL_OPENGL_ES_API)
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- return EGL_TRUE;
+ if (api != EGL_OPENGL_ES_API)
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ return EGL_TRUE;
}
EGLenum eglQueryAPI(void)
{
- return EGL_OPENGL_ES_API;
+ return EGL_OPENGL_ES_API;
}
EGLBoolean eglWaitClient(void)
{
- glFinish();
- return EGL_TRUE;
+ glFinish();
+ return EGL_TRUE;
}
EGLBoolean eglReleaseThread(void)
{
- // TODO: eglReleaseThread()
- return EGL_TRUE;
+ // TODO: eglReleaseThread()
+ return EGL_TRUE;
}
EGLSurface eglCreatePbufferFromClientBuffer(
- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
- EGLConfig config, const EGLint *attrib_list)
+ EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+ EGLConfig config, const EGLint *attrib_list)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- // TODO: eglCreatePbufferFromClientBuffer()
- return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+ // TODO: eglCreatePbufferFromClientBuffer()
+ return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
// ----------------------------------------------------------------------------
@@ -2129,84 +2070,84 @@ EGLSurface eglCreatePbufferFromClientBuffer(
// ----------------------------------------------------------------------------
void (*eglGetProcAddress (const char *procname))()
-{
- extention_map_t const * const map = gExtentionMap;
- for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
- if (!strcmp(procname, map[i].name)) {
- return map[i].address;
- }
- }
- return NULL;
-}
+ {
+ extention_map_t const * const map = gExtentionMap;
+ for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
+ if (!strcmp(procname, map[i].name)) {
+ return map[i].address;
+ }
+ }
+ return NULL;
+ }
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
- const EGLint *attrib_list)
+ const EGLint *attrib_list)
{
- EGLBoolean result = EGL_FALSE;
- return result;
+ EGLBoolean result = EGL_FALSE;
+ return result;
}
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
{
- EGLBoolean result = EGL_FALSE;
- return result;
+ EGLBoolean result = EGL_FALSE;
+ return result;
}
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
- EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
- return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
- }
- if (ctx != EGL_NO_CONTEXT) {
- return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
- }
- if (target != EGL_NATIVE_BUFFER_ANDROID) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
- }
-
- android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
-
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-
- if (native_buffer->common.version != sizeof(android_native_buffer_t))
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-
- switch (native_buffer->format) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- case HAL_PIXEL_FORMAT_RGB_888:
- case HAL_PIXEL_FORMAT_RGB_565:
- case HAL_PIXEL_FORMAT_BGRA_8888:
- case HAL_PIXEL_FORMAT_RGBA_5551:
- case HAL_PIXEL_FORMAT_RGBA_4444:
- break;
- default:
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
- }
-
- native_buffer->common.incRef(&native_buffer->common);
- return (EGLImageKHR)native_buffer;
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+ }
+ if (ctx != EGL_NO_CONTEXT) {
+ return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ }
+ if (target != EGL_NATIVE_BUFFER_ANDROID) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ switch (native_buffer->format) {
+ case HAL_PIXEL_FORMAT_RGBA_8888:
+ case HAL_PIXEL_FORMAT_RGBX_8888:
+ case HAL_PIXEL_FORMAT_RGB_888:
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_BGRA_8888:
+ case HAL_PIXEL_FORMAT_RGBA_5551:
+ case HAL_PIXEL_FORMAT_RGBA_4444:
+ break;
+ default:
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ }
+
+ native_buffer->common.incRef(&native_buffer->common);
+ return (EGLImageKHR)native_buffer;
}
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- }
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ }
- android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- if (native_buffer->common.version != sizeof(android_native_buffer_t))
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- native_buffer->common.decRef(&native_buffer->common);
+ native_buffer->common.decRef(&native_buffer->common);
- return EGL_TRUE;
+ return EGL_TRUE;
}
// ----------------------------------------------------------------------------
@@ -2214,19 +2155,19 @@ EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
// ----------------------------------------------------------------------------
EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
- EGLint left, EGLint top, EGLint width, EGLint height)
+ EGLint left, EGLint top, EGLint width, EGLint height)
{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_surface_t* d = static_cast<egl_surface_t*>(draw);
- if (!d->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (d->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (!d->isValid())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+ if (d->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // post the surface
- d->setSwapRectangle(left, top, width, height);
+ // post the surface
+ d->setSwapRectangle(left, top, width, height);
- return EGL_TRUE;
+ return EGL_TRUE;
}