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author | Mathias Agopian <mathias@google.com> | 2013-03-28 17:44:13 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2013-03-29 15:33:47 -0700 |
commit | ca08833d5ea99130797e10ad68a651b50e99da74 (patch) | |
tree | bcb05693b2bc34a0c7467d95a85b19df9af5dc1e /services/surfaceflinger/DisplayHardware/HWComposer.cpp | |
parent | 8171aece3d89a2107eda02c0e9daf79518b40174 (diff) | |
download | frameworks_native-ca08833d5ea99130797e10ad68a651b50e99da74.zip frameworks_native-ca08833d5ea99130797e10ad68a651b50e99da74.tar.gz frameworks_native-ca08833d5ea99130797e10ad68a651b50e99da74.tar.bz2 |
don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).
- added a backdoor to get the vendor's EGL strings
the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
by the compile-time option
- use KHR_wait_sync if available and either of the above is
enabled
Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
Diffstat (limited to 'services/surfaceflinger/DisplayHardware/HWComposer.cpp')
0 files changed, 0 insertions, 0 deletions