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author | Andrew de los Reyes <adlr@google.com> | 2015-10-01 15:57:25 -0700 |
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committer | Andrew de los Reyes <adlr@google.com> | 2015-10-01 15:57:25 -0700 |
commit | de18f6c32add6fb22065807a00ddc88b363df527 (patch) | |
tree | a0f877958b8be34fe0ac5d0e3329f5a898d2c83c /services/surfaceflinger/DisplayHardware | |
parent | b0127aadafbf3b314475e48772fdcc17939c5a9c (diff) | |
download | frameworks_native-de18f6c32add6fb22065807a00ddc88b363df527.zip frameworks_native-de18f6c32add6fb22065807a00ddc88b363df527.tar.gz frameworks_native-de18f6c32add6fb22065807a00ddc88b363df527.tar.bz2 |
InputResampling: Don't extrapolate for very low frame rates.
In very low framerate situations, extrapolation is generally going to
either cause no benefit or make a mistake. We can safely turn it off
with no user-visible negative impact.
BUG=https://buganizer.corp.google.com/u/0/issues/24550942
TEST=Scrolled very slowly and saw mispredictions on Angler. With change,
saw the log message that the mispredictions were suppressed.
Change-Id: Ic9747d3ff098d7918047ada2ed1c2d21282c65b0
Diffstat (limited to 'services/surfaceflinger/DisplayHardware')
0 files changed, 0 insertions, 0 deletions