diff options
author | Dan Stoza <stoza@google.com> | 2015-04-28 14:42:06 -0700 |
---|---|---|
committer | Dan Stoza <stoza@google.com> | 2015-05-01 12:23:44 -0700 |
commit | ecc504043fddb7a75042ce402c67aedfac04d5e2 (patch) | |
tree | ef6b8080362a8655a3291e5757dd72d202701898 /services/surfaceflinger/SurfaceFlingerConsumer.cpp | |
parent | 7b2fc930077b1e6ca5946cae6834902318209474 (diff) | |
download | frameworks_native-ecc504043fddb7a75042ce402c67aedfac04d5e2.zip frameworks_native-ecc504043fddb7a75042ce402c67aedfac04d5e2.tar.gz frameworks_native-ecc504043fddb7a75042ce402c67aedfac04d5e2.tar.bz2 |
SurfaceFlinger: Fix PTS on stale buffers
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was
getting out of sync for a few reasons. This change fixes these by
doing the following:
- Adds a check to re-synchronize the shadow copy every time we
successfully acquire a buffer by first dropping stale buffers before
removing the current buffer.
- Avoids trying to perform updates for buffers which have been rejected
(for incorrect dimensions) by SurfaceFlinger.
- Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the
consumer to notify the BufferQueue that it is maintaining a shadow
copy of the queue and prevents it from dropping so many buffers
during acquireBuffer that it ends up returning a buffer for which the
consumer has not yet received an onFrameAvailable call.
Bug: 20096136
Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f
(cherry picked from commit 2e36f2283f48ab764b496490c73a132acf21df3a)
Diffstat (limited to 'services/surfaceflinger/SurfaceFlingerConsumer.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlingerConsumer.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.cpp b/services/surfaceflinger/SurfaceFlingerConsumer.cpp index 19c497a..a9a2958 100644 --- a/services/surfaceflinger/SurfaceFlingerConsumer.cpp +++ b/services/surfaceflinger/SurfaceFlingerConsumer.cpp @@ -74,7 +74,7 @@ status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter, int buf = item.mBuf; if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR); - return NO_ERROR; + return BUFFER_REJECTED; } // Release the previous buffer. @@ -125,6 +125,10 @@ sp<NativeHandle> SurfaceFlingerConsumer::getSidebandStream() const { return mConsumer->getSidebandStream(); } +void SurfaceFlingerConsumer::setShadowQueueSize(size_t size) { + mConsumer->setShadowQueueSize(size); +} + // We need to determine the time when a buffer acquired now will be // displayed. This can be calculated: // time when previous buffer's actual-present fence was signaled |