summaryrefslogtreecommitdiffstats
path: root/services/surfaceflinger
diff options
context:
space:
mode:
authorMathias Agopian <mathias@google.com>2010-08-19 17:01:19 -0700
committerMathias Agopian <mathias@google.com>2010-08-24 15:40:50 -0700
commitb661d66013b9803c50dc78ca0247ac39caef443a (patch)
tree8844bd39ddf6611d60803a015b1861fb8faf0e2b /services/surfaceflinger
parentaf2ac558a47d2f69c69755e0ac95b792bd0f1f3b (diff)
downloadframeworks_native-b661d66013b9803c50dc78ca0247ac39caef443a.zip
frameworks_native-b661d66013b9803c50dc78ca0247ac39caef443a.tar.gz
frameworks_native-b661d66013b9803c50dc78ca0247ac39caef443a.tar.bz2
fix [2931513] Add support for setting the orientation of an ANativeWindow
Also implement support for cropping. Change-Id: Iba5888dd242bf2feaac9e9ce26e404c1f404c280
Diffstat (limited to 'services/surfaceflinger')
-rw-r--r--services/surfaceflinger/Layer.cpp9
-rw-r--r--services/surfaceflinger/LayerBase.cpp107
-rw-r--r--services/surfaceflinger/LayerBase.h8
-rw-r--r--services/surfaceflinger/LayerBlur.cpp2
-rw-r--r--services/surfaceflinger/LayerBuffer.cpp2
-rw-r--r--services/surfaceflinger/TextureManager.h3
6 files changed, 102 insertions, 29 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 629d993..6f3c66d 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -473,9 +473,9 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
return;
}
- // get the dirty region
sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
if (newFrontBuffer != NULL) {
+ // get the dirty region
// compute the posted region
const Region dirty(lcblk->getDirtyRegion(buf));
mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
@@ -511,6 +511,13 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// we now have the correct size, unfreeze the screen
mFreezeLock.clear();
}
+
+ // get the crop region
+ setBufferCrop( lcblk->getCrop(buf) );
+
+ // get the transformation
+ setBufferTransform( lcblk->getTransform(buf) );
+
} else {
// this should not happen unless we ran out of memory while
// allocating the buffer. we're hoping that things will get back
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 91ac915..6fc5010 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -54,6 +54,8 @@ LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
{
const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
mFlags = hw.getFlags();
+ mBufferCrop.makeInvalid();
+ mBufferTransform = 0;
}
LayerBase::~LayerBase()
@@ -345,6 +347,14 @@ void LayerBase::clearWithOpenGL(const Region& clip) const
clearWithOpenGL(clip,0,0,0,0);
}
+template <typename T>
+static inline
+void swap(T& a, T& b) {
+ T t(a);
+ a = b;
+ b = t;
+}
+
void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
@@ -378,38 +388,73 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
}
}
- Region::const_iterator it = clip.begin();
- Region::const_iterator const end = clip.end();
- const GLfloat texCoords[4][2] = {
- { 0, 0 },
- { 0, 1 },
- { 1, 1 },
- { 1, 0 }
+ /*
+ * compute texture coordinates
+ * here, we handle NPOT, cropping and buffer transformations
+ */
+
+ GLfloat cl, ct, cr, cb;
+ if (!mBufferCrop.isEmpty()) {
+ // source is cropped
+ const GLfloat us = (texture.NPOTAdjust ? texture.wScale : 1.0f) / width;
+ const GLfloat vs = (texture.NPOTAdjust ? texture.hScale : 1.0f) / height;
+ cl = mBufferCrop.left * us;
+ ct = mBufferCrop.top * vs;
+ cr = mBufferCrop.right * us;
+ cb = mBufferCrop.bottom * vs;
+ } else {
+ cl = 0;
+ ct = 0;
+ cr = (texture.NPOTAdjust ? texture.wScale : 1.0f);
+ cb = (texture.NPOTAdjust ? texture.hScale : 1.0f);
+ }
+
+ struct TexCoords {
+ GLfloat u;
+ GLfloat v;
+ };
+
+ enum {
+ // name of the corners in the texture map
+ LB = 0, // left-bottom
+ LT = 1, // left-top
+ RT = 2, // right-top
+ RB = 3 // right-bottom
};
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
+ // vertices in screen space
+ int vLT = LB;
+ int vLB = LT;
+ int vRB = RT;
+ int vRT = RB;
// the texture's source is rotated
- switch (texture.transform) {
- case HAL_TRANSFORM_ROT_90:
- glTranslatef(0, 1, 0);
- glRotatef(-90, 0, 0, 1);
- break;
- case HAL_TRANSFORM_ROT_180:
- glTranslatef(1, 1, 0);
- glRotatef(-180, 0, 0, 1);
- break;
- case HAL_TRANSFORM_ROT_270:
- glTranslatef(1, 0, 0);
- glRotatef(-270, 0, 0, 1);
- break;
+ uint32_t transform = mBufferTransform;
+ if (transform & HAL_TRANSFORM_ROT_90) {
+ vLT = RB;
+ vLB = LB;
+ vRB = LT;
+ vRT = RT;
}
-
- if (texture.NPOTAdjust) {
- glScalef(texture.wScale, texture.hScale, 1.0f);
+ if (transform & HAL_TRANSFORM_FLIP_V) {
+ swap(vLT, vLB);
+ swap(vRB, vRT);
+ }
+ if (transform & HAL_TRANSFORM_FLIP_H) {
+ swap(vLT, vRB);
+ swap(vLB, vRT);
}
+ TexCoords texCoords[4];
+ texCoords[vLT].u = cl;
+ texCoords[vLT].v = ct;
+ texCoords[vLB].u = cl;
+ texCoords[vLB].v = cb;
+ texCoords[vRB].u = cr;
+ texCoords[vRB].v = cb;
+ texCoords[vRT].u = cr;
+ texCoords[vRT].v = ct;
+
if (needsDithering()) {
glEnable(GL_DITHER);
} else {
@@ -420,6 +465,8 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glVertexPointer(2, GL_FLOAT, 0, mVertices);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
+ Region::const_iterator it = clip.begin();
+ Region::const_iterator const end = clip.end();
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
@@ -429,6 +476,16 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
+void LayerBase::setBufferCrop(const Rect& crop) {
+ if (!crop.isEmpty()) {
+ mBufferCrop = crop;
+ }
+}
+
+void LayerBase::setBufferTransform(uint32_t transform) {
+ mBufferTransform = transform;
+}
+
void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
{
const Layer::State& s(drawingState());
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 22bf857..8cba287 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -226,9 +226,17 @@ protected:
void clearWithOpenGL(const Region& clip) const;
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
+ // these must be called from the post/drawing thread
+ void setBufferCrop(const Rect& crop);
+ void setBufferTransform(uint32_t transform);
+
sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
+ // post/drawing thread
+ Rect mBufferCrop;
+ uint32_t mBufferTransform;
+
// cached during validateVisibility()
bool mNeedsFiltering;
int32_t mOrientation;
diff --git a/services/surfaceflinger/LayerBlur.cpp b/services/surfaceflinger/LayerBlur.cpp
index 64a43c7..2ee21b9 100644
--- a/services/surfaceflinger/LayerBlur.cpp
+++ b/services/surfaceflinger/LayerBlur.cpp
@@ -241,6 +241,8 @@ void LayerBlur::onDraw(const Region& clip) const
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
}
}
diff --git a/services/surfaceflinger/LayerBuffer.cpp b/services/surfaceflinger/LayerBuffer.cpp
index 5f83636..0240748 100644
--- a/services/surfaceflinger/LayerBuffer.cpp
+++ b/services/surfaceflinger/LayerBuffer.cpp
@@ -485,7 +485,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
mTextureManager.loadTexture(&mTexture, dirty, t);
}
- mTexture.transform = mBufferHeap.transform;
+ mLayer.setBufferTransform(mBufferHeap.transform);
mLayer.drawWithOpenGL(clip, mTexture);
}
diff --git a/services/surfaceflinger/TextureManager.h b/services/surfaceflinger/TextureManager.h
index c7c14e7..18c4348 100644
--- a/services/surfaceflinger/TextureManager.h
+++ b/services/surfaceflinger/TextureManager.h
@@ -40,12 +40,11 @@ class GraphicBuffer;
struct Image {
enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 };
Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0),
- transform(0), dirty(1), target(TEXTURE_2D) { }
+ dirty(1), target(TEXTURE_2D) { }
GLuint name;
EGLImageKHR image;
GLuint width;
GLuint height;
- uint32_t transform;
unsigned dirty : 1;
unsigned target : 1;
};