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authorRamanan Rajeswaran <ramanan@google.com>2012-08-22 14:23:50 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-08-22 14:23:50 -0700
commitf1bf89dd88f3926faaec77b9322b2a580691960d (patch)
tree91060e96729fac830b09da2994a7fb9cd5996218 /services/surfaceflinger
parent3f3956236aac97b6aa25fa89f0983d5e9d065fdb (diff)
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Revert "Added display initialization method"
This reverts commit 3f3956236aac97b6aa25fa89f0983d5e9d065fdb Change-Id: Ia2a15d9a5db88add6019edf9d955cef1f73d432d
Diffstat (limited to 'services/surfaceflinger')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp44
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h9
2 files changed, 11 insertions, 42 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index aba701c..c63d0cf 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -137,8 +137,15 @@ void SurfaceFlinger::binderDied(const wp<IBinder>& who)
{
// the window manager died on us. prepare its eulogy.
- // restore initial conditions (default device unblank, etc)
- initializeDisplays();
+ // reset screen orientation
+ Vector<ComposerState> state;
+ Vector<DisplayState> displays;
+ DisplayState d;
+ d.what = DisplayState::eOrientationChanged;
+ d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN];
+ d.orientation = DisplayState::eOrientationDefault;
+ displays.add(d);
+ setTransactionState(state, displays, 0);
// restart the boot-animation
startBootAnim();
@@ -424,9 +431,6 @@ status_t SurfaceFlinger::readyToRun()
// We're now ready to accept clients...
mReadyToRunBarrier.open();
- // set initial conditions (e.g. unblank default device)
- initializeDisplays();
-
// start boot animation
startBootAnim();
@@ -1697,36 +1701,6 @@ status_t SurfaceFlinger::onLayerDestroyed(const wp<LayerBaseClient>& layer)
// ---------------------------------------------------------------------------
-void SurfaceFlinger::onInitializeDisplays() {
- // reset screen orientation
- Vector<ComposerState> state;
- Vector<DisplayState> displays;
- DisplayState d;
- d.what = DisplayState::eOrientationChanged;
- d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN];
- d.orientation = DisplayState::eOrientationDefault;
- displays.add(d);
- setTransactionState(state, displays, 0);
-
- // XXX: this should init default device to "unblank" and all other devices to "blank"
- onScreenAcquired();
-}
-
-void SurfaceFlinger::initializeDisplays() {
- class MessageScreenInitialized : public MessageBase {
- SurfaceFlinger* flinger;
- public:
- MessageScreenInitialized(SurfaceFlinger* flinger) : flinger(flinger) { }
- virtual bool handler() {
- flinger->onInitializeDisplays();
- return true;
- }
- };
- sp<MessageBase> msg = new MessageScreenInitialized(this);
- postMessageAsync(msg); // we may be called from main thread, use async message
-}
-
-
void SurfaceFlinger::onScreenAcquired() {
ALOGD("Screen about to return, flinger = %p", this);
sp<const DisplayDevice> hw(getDefaultDisplayDevice()); // XXX: this should be per DisplayDevice
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b1fe738..1f79906 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -231,11 +231,9 @@ private:
void signalLayerUpdate();
void signalRefresh();
- // called on the main thread in response to initializeDisplays()
- void onInitializeDisplays();
- // called on the main thread in response to blank()
+ // called on the main thread in response to screenReleased()
void onScreenReleased();
- // called on the main thread in response to unblank()
+ // called on the main thread in response to screenAcquired()
void onScreenAcquired();
void handleMessageTransaction();
@@ -323,9 +321,6 @@ private:
/* ------------------------------------------------------------------------
* Display and layer stack management
*/
- // called when starting, or restarting after system_server death
- void initializeDisplays();
-
sp<const DisplayDevice> getDisplayDevice(DisplayID dpy) const {
return mDisplays.valueFor(dpy);
}