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author | Mathias Agopian <mathias@google.com> | 2013-04-01 16:54:58 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2013-04-01 16:54:58 -0700 |
commit | 33ceeb32582739dd74e404593d9ddf8adf5100bb (patch) | |
tree | 08434e6d394233f43a475a473ae7f517bcfc0386 /services | |
parent | ca08833d5ea99130797e10ad68a651b50e99da74 (diff) | |
download | frameworks_native-33ceeb32582739dd74e404593d9ddf8adf5100bb.zip frameworks_native-33ceeb32582739dd74e404593d9ddf8adf5100bb.tar.gz frameworks_native-33ceeb32582739dd74e404593d9ddf8adf5100bb.tar.bz2 |
Fix include paths
Change-Id: If5350a3de995cc0cb1afea067e7ce168bc00d3f5
Diffstat (limited to 'services')
-rw-r--r-- | services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp | 4 | ||||
-rw-r--r-- | services/surfaceflinger/DisplayHardware/HWComposer.cpp | 7 |
2 files changed, 6 insertions, 5 deletions
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp index 1936893..54a3ce8 100644 --- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp +++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp @@ -33,8 +33,8 @@ #include <gui/GraphicBufferAlloc.h> #include <ui/GraphicBuffer.h> -#include "DisplayHardware/FramebufferSurface.h" -#include "DisplayHardware/HWComposer.h" +#include "FramebufferSurface.h" +#include "HWComposer.h" #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp index 497593b..a68ddd8 100644 --- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp +++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp @@ -25,6 +25,7 @@ #include <string.h> #include <sys/types.h> +#include <utils/CallStack.h> #include <utils/Errors.h> #include <utils/misc.h> #include <utils/String8.h> @@ -40,10 +41,10 @@ #include <cutils/log.h> #include <cutils/properties.h> -#include "Layer.h" // needed only for debugging #include "HWComposer.h" -#include "SurfaceFlinger.h" -#include <utils/CallStack.h> + +#include "../Layer.h" // needed only for debugging +#include "../SurfaceFlinger.h" namespace android { |