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authorMathias Agopian <mathias@google.com>2013-09-09 23:36:25 -0700
committerMathias Agopian <mathias@google.com>2013-09-10 21:10:53 -0700
commit90ed3e8d7883d9c80fb8bf11b1c593bd8b2b39d0 (patch)
tree18e3cac4c05f7b19989dff34b507118c44bbd59b /services
parent63108c34ec181e923b68ee840bb7960f205466a7 (diff)
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fix a few problems with BitTube
BitTube used to send objects one at a time and didn't handle errors properly. We now send all the objects in one call, which means they have to be read as a single batch as well. This changes the BitTube API. Update SensorService to the new API. Also added an API to set the size of the send buffer. Bug: 10641596 Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251
Diffstat (limited to 'services')
-rw-r--r--services/sensorservice/SensorService.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 7bb6e86..cb99531 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -292,8 +292,12 @@ bool SensorService::threadLoop()
{
ALOGD("nuSensorService thread starting...");
- const size_t numEventMax = 16;
- const size_t minBufferSize = numEventMax + numEventMax * mVirtualSensorList.size();
+ // each virtual sensor could generate an event per "real" event, that's why we need
+ // to size numEventMax much smaller than MAX_RECEIVE_BUFFER_EVENT_COUNT.
+ // in practice, this is too aggressive, but guaranteed to be enough.
+ const size_t minBufferSize = SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT;
+ const size_t numEventMax = minBufferSize / (1 + mVirtualSensorList.size());
+
sensors_event_t buffer[minBufferSize];
sensors_event_t scratch[minBufferSize];
SensorDevice& device(SensorDevice::getInstance());