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authorMathias Agopian <mathias@google.com>2010-09-29 13:02:36 -0700
committerMathias Agopian <mathias@google.com>2010-10-04 17:36:17 -0700
commitdf85c455c34a920d22a8e3f7459a1cc615efcd27 (patch)
tree5ad42218a1f355354a8a77b6a97a8624736aa286 /services
parentf67f0acc677c20516c0f8f7dfbdf8b75bb0c2f52 (diff)
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refactored screenshot code
the core screenshot function now can capture the screen at any lower resolution performing bilinear filtering. we also now have some client code to interface with the screenshot service. it's now possible to request a screenshot at a lower resolution. Change-Id: I33689bba98507ab928d0898b21596d0d2fe4b953
Diffstat (limited to 'services')
-rw-r--r--services/surfaceflinger/Layer.cpp11
-rw-r--r--services/surfaceflinger/Layer.h1
-rw-r--r--services/surfaceflinger/LayerBase.cpp6
-rw-r--r--services/surfaceflinger/LayerBase.h1
-rw-r--r--services/surfaceflinger/LayerBuffer.cpp6
-rw-r--r--services/surfaceflinger/LayerBuffer.h1
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp202
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h9
-rw-r--r--services/surfaceflinger/tests/screencap/screencap.cpp2
9 files changed, 152 insertions, 87 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 695cbfa..a060d31 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -214,6 +214,17 @@ slowpath:
}
}
+void Layer::drawForSreenShot() const
+{
+ bool currentFixedSize = mFixedSize;
+ bool currentBlending = mNeedsBlending;
+ const_cast<Layer*>(this)->mFixedSize = false;
+ const_cast<Layer*>(this)->mFixedSize = true;
+ LayerBase::drawForSreenShot();
+ const_cast<Layer*>(this)->mFixedSize = currentFixedSize;
+ const_cast<Layer*>(this)->mNeedsBlending = currentBlending;
+}
+
void Layer::onDraw(const Region& clip) const
{
Texture tex(mBufferManager.getActiveTexture());
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index e1d283b..263c372 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -68,6 +68,7 @@ public:
bool isFixedSize() const;
// LayerBase interface
+ virtual void drawForSreenShot() const;
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 6fc5010..758b408 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -317,6 +317,12 @@ void LayerBase::draw(const Region& clip) const
onDraw(clip);
}
+void LayerBase::drawForSreenShot() const
+{
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ onDraw( Region(hw.bounds()) );
+}
+
void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red,
GLclampf green, GLclampf blue,
GLclampf alpha) const
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 8cba287..d688f65 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -115,6 +115,7 @@ public:
* to perform the actual drawing.
*/
virtual void draw(const Region& clip) const;
+ virtual void drawForSreenShot() const;
/**
* onDraw - draws the surface.
diff --git a/services/surfaceflinger/LayerBuffer.cpp b/services/surfaceflinger/LayerBuffer.cpp
index 0240748..87cabed 100644
--- a/services/surfaceflinger/LayerBuffer.cpp
+++ b/services/surfaceflinger/LayerBuffer.cpp
@@ -132,6 +132,12 @@ void LayerBuffer::unlockPageFlip(const Transform& planeTransform,
LayerBase::unlockPageFlip(planeTransform, outDirtyRegion);
}
+void LayerBuffer::drawForSreenShot() const
+{
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ clearWithOpenGL( Region(hw.bounds()) );
+}
+
void LayerBuffer::onDraw(const Region& clip) const
{
sp<Source> source(getSource());
diff --git a/services/surfaceflinger/LayerBuffer.h b/services/surfaceflinger/LayerBuffer.h
index 1c0bf83..fece858 100644
--- a/services/surfaceflinger/LayerBuffer.h
+++ b/services/surfaceflinger/LayerBuffer.h
@@ -64,6 +64,7 @@ public:
virtual sp<LayerBaseClient::Surface> createSurface() const;
virtual status_t ditch();
virtual void onDraw(const Region& clip) const;
+ virtual void drawForSreenShot() const;
virtual uint32_t doTransaction(uint32_t flags);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 2b06f6f..e5e87c6 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1546,9 +1546,117 @@ status_t SurfaceFlinger::onTransact(
// ---------------------------------------------------------------------------
+status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
+ sp<IMemoryHeap>* heap,
+ uint32_t* w, uint32_t* h, PixelFormat* f,
+ uint32_t sw, uint32_t sh)
+{
+ status_t result = PERMISSION_DENIED;
+
+ // only one display supported for now
+ if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
+ return BAD_VALUE;
+
+ if (!GLExtensions::getInstance().haveFramebufferObject())
+ return INVALID_OPERATION;
+
+ // get screen geometry
+ const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
+ const uint32_t hw_w = hw.getWidth();
+ const uint32_t hw_h = hw.getHeight();
+
+ if ((sw > hw_w) || (sh > hw_h))
+ return BAD_VALUE;
+
+ sw = (!sw) ? hw_w : sw;
+ sh = (!sh) ? hw_h : sh;
+ const size_t size = sw * sh * 4;
+
+ // make sure to clear all GL error flags
+ while ( glGetError() != GL_NO_ERROR ) ;
+
+ // create a FBO
+ GLuint name, tname;
+ glGenRenderbuffersOES(1, &tname);
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname);
+ glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh);
+ glGenFramebuffersOES(1, &name);
+ glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
+ glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES,
+ GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname);
+
+ GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
+ if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
+
+ // invert everything, b/c glReadPixel() below will invert the FB
+ glViewport(0, 0, sw, sh);
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrthof(0, hw_w, 0, hw_h, 0, 1);
+ glMatrixMode(GL_MODELVIEW);
+
+ // redraw the screen entirely...
+ glClearColor(0,0,0,1);
+ glClear(GL_COLOR_BUFFER_BIT);
+ const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+ const size_t count = layers.size();
+ for (size_t i=0 ; i<count ; ++i) {
+ const sp<LayerBase>& layer(layers[i]);
+ layer->drawForSreenShot();
+ }
+
+ // XXX: this is needed on tegra
+ glScissor(0, 0, sw, sh);
+
+ // check for errors and return screen capture
+ if (glGetError() != GL_NO_ERROR) {
+ // error while rendering
+ result = INVALID_OPERATION;
+ } else {
+ // allocate shared memory large enough to hold the
+ // screen capture
+ sp<MemoryHeapBase> base(
+ new MemoryHeapBase(size, 0, "screen-capture") );
+ void* const ptr = base->getBase();
+ if (ptr) {
+ // capture the screen with glReadPixels()
+ glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
+ if (glGetError() == GL_NO_ERROR) {
+ *heap = base;
+ *w = sw;
+ *h = sh;
+ *f = PIXEL_FORMAT_RGBA_8888;
+ result = NO_ERROR;
+ }
+ } else {
+ result = NO_MEMORY;
+ }
+ }
+
+ glEnable(GL_SCISSOR_TEST);
+ glViewport(0, 0, hw_w, hw_h);
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+
+
+ } else {
+ result = BAD_VALUE;
+ }
+
+ // release FBO resources
+ glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
+ glDeleteRenderbuffersOES(1, &tname);
+ glDeleteFramebuffersOES(1, &name);
+ return result;
+}
+
+
status_t SurfaceFlinger::captureScreen(DisplayID dpy,
sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format)
+ uint32_t* width, uint32_t* height, PixelFormat* format,
+ uint32_t sw, uint32_t sh)
{
// only one display supported for now
if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
@@ -1564,12 +1672,15 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy,
uint32_t* w;
uint32_t* h;
PixelFormat* f;
+ uint32_t sw;
+ uint32_t sh;
status_t result;
public:
MessageCaptureScreen(SurfaceFlinger* flinger, DisplayID dpy,
- sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f)
+ sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f,
+ uint32_t sw, uint32_t sh)
: flinger(flinger), dpy(dpy),
- heap(heap), w(w), h(h), f(f), result(PERMISSION_DENIED)
+ heap(heap), w(w), h(h), f(f), sw(sw), sh(sh), result(PERMISSION_DENIED)
{
}
status_t getResult() const {
@@ -1582,94 +1693,15 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy,
if (flinger->mSecureFrameBuffer)
return true;
- // make sure to clear all GL error flags
- while ( glGetError() != GL_NO_ERROR ) ;
-
- // get screen geometry
- const DisplayHardware& hw(flinger->graphicPlane(dpy).displayHardware());
- const uint32_t sw = hw.getWidth();
- const uint32_t sh = hw.getHeight();
- const Region screenBounds(hw.bounds());
- const size_t size = sw * sh * 4;
-
- // create a FBO
- GLuint name, tname;
- glGenRenderbuffersOES(1, &tname);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname);
- glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh);
- glGenFramebuffersOES(1, &name);
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES,
- GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname);
-
- GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
- if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
-
- // invert everything, b/c glReadPixel() below will invert the FB
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrthof(0, sw, 0, sh, 0, 1);
- glMatrixMode(GL_MODELVIEW);
-
- // redraw the screen entirely...
- glClearColor(0,0,0,1);
- glClear(GL_COLOR_BUFFER_BIT);
- const Vector< sp<LayerBase> >& layers(
- flinger->mVisibleLayersSortedByZ);
- const size_t count = layers.size();
- for (size_t i=0 ; i<count ; ++i) {
- const sp<LayerBase>& layer(layers[i]);
- if (!strcmp(layer->getTypeId(), "LayerBuffer")) {
- // we cannot render LayerBuffer because it doens't
- // use OpenGL, and won't show-up in the FBO.
- continue;
- }
- layer->draw(screenBounds);
- }
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
-
- // check for errors and return screen capture
- if (glGetError() != GL_NO_ERROR) {
- // error while rendering
- result = INVALID_OPERATION;
- } else {
- // allocate shared memory large enough to hold the
- // screen capture
- sp<MemoryHeapBase> base(
- new MemoryHeapBase(size, 0, "screen-capture") );
- void* const ptr = base->getBase();
- if (ptr) {
- // capture the screen with glReadPixels()
- glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
- if (glGetError() == GL_NO_ERROR) {
- *heap = base;
- *w = sw;
- *h = sh;
- *f = PIXEL_FORMAT_RGBA_8888;
- result = NO_ERROR;
- }
- } else {
- result = NO_MEMORY;
- }
- }
- } else {
- result = BAD_VALUE;
- }
+ result = flinger->captureScreenImplLocked(dpy,
+ heap, w, h, f, sw, sh);
- // release FBO resources
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
- glDeleteRenderbuffersOES(1, &tname);
- glDeleteFramebuffersOES(1, &name);
return true;
}
};
sp<MessageBase> msg = new MessageCaptureScreen(this,
- dpy, heap, width, height, format);
+ dpy, heap, width, height, format, sw, sh);
status_t res = postMessageSync(msg);
if (res == NO_ERROR) {
res = static_cast<MessageCaptureScreen*>( msg.get() )->getResult();
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index f09fdbc..f0a167b 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -197,7 +197,9 @@ public:
sp<IMemoryHeap>* heap,
uint32_t* width,
uint32_t* height,
- PixelFormat* format);
+ PixelFormat* format,
+ uint32_t reqWidth,
+ uint32_t reqHeight);
void screenReleased(DisplayID dpy);
void screenAcquired(DisplayID dpy);
@@ -318,6 +320,11 @@ private:
void commitTransaction();
+ status_t captureScreenImplLocked(DisplayID dpy,
+ sp<IMemoryHeap>* heap,
+ uint32_t* width, uint32_t* height, PixelFormat* format,
+ uint32_t reqWidth = 0, uint32_t reqHeight = 0);
+
friend class FreezeLock;
sp<FreezeLock> getFreezeLock() const;
inline void incFreezeCount() {
diff --git a/services/surfaceflinger/tests/screencap/screencap.cpp b/services/surfaceflinger/tests/screencap/screencap.cpp
index 9e893f4..6cf1504 100644
--- a/services/surfaceflinger/tests/screencap/screencap.cpp
+++ b/services/surfaceflinger/tests/screencap/screencap.cpp
@@ -42,7 +42,7 @@ int main(int argc, char** argv)
sp<IMemoryHeap> heap;
uint32_t w, h;
PixelFormat f;
- status_t err = composer->captureScreen(0, &heap, &w, &h, &f);
+ status_t err = composer->captureScreen(0, &heap, &w, &h, &f, 0, 0);
if (err != NO_ERROR) {
fprintf(stderr, "screen capture failed: %s\n", strerror(-err));
exit(0);