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-rw-r--r--include/ui/ISurface.h5
-rw-r--r--libs/surfaceflinger/LayerBase.cpp19
2 files changed, 18 insertions, 6 deletions
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index b37a8ac..c7f181c 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -55,8 +55,11 @@ public:
class BufferHeap {
public:
enum {
- /* rotate source image 90 degrees */
+ /* rotate source image */
+ ROT_0 = 0,
ROT_90 = HAL_TRANSFORM_ROT_90,
+ ROT_180 = HAL_TRANSFORM_ROT_180,
+ ROT_270 = HAL_TRANSFORM_ROT_270,
};
BufferHeap();
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 17db6f4..4d7bef8 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -444,12 +444,21 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glLoadIdentity();
// the texture's source is rotated
- if (texture.transform == HAL_TRANSFORM_ROT_90) {
- // TODO: handle the other orientations
- glTranslatef(0, 1, 0);
- glRotatef(-90, 0, 0, 1);
+ switch (texture.transform) {
+ case HAL_TRANSFORM_ROT_90:
+ glTranslatef(0, 1, 0);
+ glRotatef(-90, 0, 0, 1);
+ break;
+ case HAL_TRANSFORM_ROT_180:
+ glTranslatef(1, 1, 0);
+ glRotatef(-180, 0, 0, 1);
+ break;
+ case HAL_TRANSFORM_ROT_270:
+ glTranslatef(1, 0, 0);
+ glRotatef(-270, 0, 0, 1);
+ break;
}
-
+
if (texture.NPOTAdjust) {
glScalef(texture.wScale, texture.hScale, 1.0f);
}