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-rw-r--r--include/gui/BufferQueue.h4
-rw-r--r--libs/gui/BufferQueue.cpp29
2 files changed, 5 insertions, 28 deletions
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index 8475a71..766fa0f 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -373,10 +373,6 @@ private:
// all slots.
void freeAllBuffersLocked();
- // freeAllBuffersExceptHeadLocked frees the GraphicBuffer and sync
- // resources for all slots except the head of mQueue.
- void freeAllBuffersExceptHeadLocked();
-
// drainQueueLocked waits for the buffer queue to empty if we're in
// synchronous mode, or returns immediately otherwise. It returns NO_INIT
// if the BufferQueue is abandoned (consumer disconnected) or disconnected
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 34dbd71..0dab864 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -178,12 +178,10 @@ status_t BufferQueue::setBufferCount(int bufferCount) {
}
// here we're guaranteed that the client doesn't have dequeued buffers
- // and will release all of its buffer references.
- //
- // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
+ // and will release all of its buffer references. We don't clear the
+ // queue, however, so currently queued buffers still get displayed.
freeAllBuffersLocked();
mOverrideMaxBufferCount = bufferCount;
- mBufferHasBeenQueued = false;
mDequeueCondition.broadcast();
listener = mConsumerListener;
} // scope for lock
@@ -801,9 +799,8 @@ void BufferQueue::freeBufferLocked(int slot) {
}
void BufferQueue::freeAllBuffersLocked() {
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
+ ALOGD_IF(!mQueue.isEmpty(),
+ "freeAllBuffersLocked called with non-empty mQueue");
mBufferHasBeenQueued = false;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
freeBufferLocked(i);
@@ -1026,18 +1023,6 @@ status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
return NO_ERROR;
}
-void BufferQueue::freeAllBuffersExceptHeadLocked() {
- // only called if mQueue is not empty
- Fifo::iterator front(mQueue.begin());
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- const BufferSlot &slot = mSlots[i];
- if (slot.mGraphicBuffer == NULL ||
- slot.mGraphicBuffer->handle != front->mGraphicBuffer->handle)
- freeBufferLocked(i);
- }
-}
-
status_t BufferQueue::drainQueueLocked() {
while (mSynchronousMode && mQueue.size() > 1) {
mDequeueCondition.wait(mMutex);
@@ -1056,11 +1041,7 @@ status_t BufferQueue::drainQueueLocked() {
status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
status_t err = drainQueueLocked();
if (err == NO_ERROR) {
- if (mQueue.empty()) {
- freeAllBuffersLocked();
- } else {
- freeAllBuffersExceptHeadLocked();
- }
+ freeAllBuffersLocked();
}
return err;
}