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-rw-r--r--camera/libcameraservice/CameraService.h206
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diff --git a/camera/libcameraservice/CameraService.h b/camera/libcameraservice/CameraService.h
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-/*
-**
-** Copyright (C) 2008, The Android Open Source Project
-** Copyright (C) 2008 HTC Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
-#define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
-
-#include <ui/ICameraService.h>
-#include <ui/CameraHardwareInterface.h>
-#include <ui/Camera.h>
-
-class android::MemoryHeapBase;
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// When enabled, this feature allows you to send an event to the CameraService
-// so that you can cause all references to the heap object gWeakHeap, defined
-// below, to be printed. You will also need to set DEBUG_REFS=1 and
-// DEBUG_REFS_ENABLED_BY_DEFAULT=0 in libutils/RefBase.cpp. You just have to
-// set gWeakHeap to the appropriate heap you want to track.
-
-#define DEBUG_HEAP_LEAKS 0
-
-// ----------------------------------------------------------------------------
-
-class CameraService : public BnCameraService
-{
- class Client;
-
-public:
- static void instantiate();
-
- // ICameraService interface
- virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient);
-
- virtual status_t dump(int fd, const Vector<String16>& args);
-
- void removeClient(const sp<ICameraClient>& cameraClient);
-
-#if DEBUG_HEAP_LEAKS
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-#endif
-
-private:
-
-// ----------------------------------------------------------------------------
-
- class Client : public BnCamera {
-
- public:
- virtual void disconnect();
-
- // connect new client with existing camera remote
- virtual status_t connect(const sp<ICameraClient>& client);
-
- // prevent other processes from using this ICamera interface
- virtual status_t lock();
-
- // allow other processes to use this ICamera interface
- virtual status_t unlock();
-
- // pass the buffered ISurface to the camera service
- virtual status_t setPreviewDisplay(const sp<ISurface>& surface);
-
- // set the preview callback flag to affect how the received frames from
- // preview are handled.
- virtual void setPreviewCallbackFlag(int callback_flag);
-
- // start preview mode, must call setPreviewDisplay first
- virtual status_t startPreview();
-
- // stop preview mode
- virtual void stopPreview();
-
- // get preview state
- virtual bool previewEnabled();
-
- // start recording mode
- virtual status_t startRecording();
-
- // stop recording mode
- virtual void stopRecording();
-
- // get recording state
- virtual bool recordingEnabled();
-
- // release a recording frame
- virtual void releaseRecordingFrame(const sp<IMemory>& mem);
-
- // auto focus
- virtual status_t autoFocus();
-
- // take a picture - returns an IMemory (ref-counted mmap)
- virtual status_t takePicture();
-
- // set preview/capture parameters - key/value pairs
- virtual status_t setParameters(const String8& params);
-
- // get preview/capture parameters - key/value pairs
- virtual String8 getParameters() const;
-
- // our client...
- const sp<ICameraClient>& getCameraClient() const { return mCameraClient; }
-
- private:
- friend class CameraService;
- Client(const sp<CameraService>& cameraService,
- const sp<ICameraClient>& cameraClient,
- pid_t clientPid);
- Client();
- virtual ~Client();
-
- status_t checkPid();
-
- static void recordingCallback(const sp<IMemory>& mem, void* user);
- static void previewCallback(const sp<IMemory>& mem, void* user);
- static void shutterCallback(void *user);
- static void yuvPictureCallback(const sp<IMemory>& mem, void* user);
- static void jpegPictureCallback(const sp<IMemory>& mem, void* user);
- static void autoFocusCallback(bool focused, void* user);
- static sp<Client> getClientFromCookie(void* user);
-
- void postShutter();
- void postRaw(const sp<IMemory>& mem);
- void postJpeg(const sp<IMemory>& mem);
- void postPreviewFrame(const sp<IMemory>& mem);
- void postRecordingFrame(const sp<IMemory>& frame);
- void copyFrameAndPostCopiedFrame(sp<IMemoryHeap> heap, size_t offset, size_t size);
- void postError(status_t error);
- void postAutoFocus(bool focused);
-
- // camera operation mode
- enum camera_mode {
- CAMERA_PREVIEW_MODE = 0, // frame automatically released
- CAMERA_RECORDING_MODE = 1, // frame has to be explicitly released by releaseRecordingFrame()
- };
- status_t startCameraMode(camera_mode mode);
- status_t startPreviewMode();
- status_t startRecordingMode();
-
- // Ensures atomicity among the public methods
- mutable Mutex mLock;
-
- // mSurfaceLock synchronizes access to mSurface between
- // setPreviewSurface() and postPreviewFrame(). Note that among
- // the public methods, all accesses to mSurface are
- // syncrhonized by mLock. However, postPreviewFrame() is called
- // by the CameraHardwareInterface callback, and needs to
- // access mSurface. It cannot hold mLock, however, because
- // stopPreview() may be holding that lock while attempting
- // to stop preview, and stopPreview itself will block waiting
- // for a callback from CameraHardwareInterface. If this
- // happens, it will cause a deadlock.
- mutable Mutex mSurfaceLock;
- mutable Condition mReady;
- sp<CameraService> mCameraService;
- sp<ISurface> mSurface;
- sp<MemoryHeapBase> mPreviewBuffer;
- int mPreviewCallbackFlag;
-
- // these are immutable once the object is created,
- // they don't need to be protected by a lock
- sp<ICameraClient> mCameraClient;
- sp<CameraHardwareInterface> mHardware;
- pid_t mClientPid;
- bool mUseOverlay;
- };
-
-// ----------------------------------------------------------------------------
-
- CameraService();
- virtual ~CameraService();
-
- mutable Mutex mLock;
- wp<Client> mClient;
-
-#if DEBUG_HEAP_LEAKS
- wp<IMemoryHeap> gWeakHeap;
-#endif
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif