diff options
Diffstat (limited to 'include/gui/GLConsumer.h')
-rw-r--r-- | include/gui/GLConsumer.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/include/gui/GLConsumer.h b/include/gui/GLConsumer.h index f91fe46..053d1ed 100644 --- a/include/gui/GLConsumer.h +++ b/include/gui/GLConsumer.h @@ -150,7 +150,7 @@ public: // // The frame number is an incrementing counter set to 0 at the creation of // the BufferQueue associated with this consumer. - int64_t getFrameNumber(); + uint64_t getFrameNumber(); // setDefaultBufferSize is used to set the size of buffers returned by // requestBuffers when a with and height of zero is requested. @@ -197,7 +197,7 @@ public: // These functions call the corresponding BufferQueue implementation // so the refactoring can proceed smoothly - status_t setDefaultBufferFormat(uint32_t defaultFormat); + status_t setDefaultBufferFormat(PixelFormat defaultFormat); status_t setConsumerUsageBits(uint32_t usage); status_t setTransformHint(uint32_t hint); @@ -254,7 +254,7 @@ protected: return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); } - static bool isExternalFormat(uint32_t format); + static bool isExternalFormat(PixelFormat format); // This releases the buffer in the slot referenced by mCurrentTexture, // then updates state to refer to the BufferItem, which must be a @@ -391,7 +391,7 @@ private: // mCurrentFrameNumber is the frame counter for the current texture. // It gets set each time updateTexImage is called. - int64_t mCurrentFrameNumber; + uint64_t mCurrentFrameNumber; uint32_t mDefaultWidth, mDefaultHeight; |