summaryrefslogtreecommitdiffstats
path: root/include/utils/Socket.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/utils/Socket.h')
-rw-r--r--include/utils/Socket.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/include/utils/Socket.h b/include/utils/Socket.h
new file mode 100644
index 0000000..8b7f406
--- /dev/null
+++ b/include/utils/Socket.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Socket class. Modeled after Java classes.
+//
+#ifndef _RUNTIME_SOCKET_H
+#define _RUNTIME_SOCKET_H
+
+#include <utils/inet_address.h>
+#include <sys/types.h>
+
+namespace android {
+
+/*
+ * Basic socket class, needed to abstract away the differences between
+ * BSD sockets and WinSock. This establishes a streaming network
+ * connection (TCP/IP) to somebody.
+ */
+class Socket {
+public:
+ Socket(void);
+ ~Socket(void);
+
+ // Create a connection to somewhere.
+ // Return 0 on success.
+ int connect(const char* host, int port);
+ int connect(const InetAddress* addr, int port);
+
+
+ // Close the socket. Don't try to use this object again after
+ // calling this. Returns false on failure.
+ bool close(void);
+
+ // If we created the socket without an address, we can use these
+ // to finish the connection. Returns 0 on success.
+ int bind(const SocketAddress& bindPoint);
+ int connect(const SocketAddress& endPoint);
+
+ // Here we deviate from the traditional object-oriented fanciness
+ // and just provide read/write operators instead of getters for
+ // objects that abstract a stream.
+ //
+ // Standard read/write semantics.
+ int read(void* buf, ssize_t len) const;
+ int write(const void* buf, ssize_t len) const;
+
+ // This must be called once, at program startup.
+ static bool bootInit(void);
+ static void finalShutdown(void);
+
+private:
+ // Internal function that establishes a connection.
+ int doConnect(const InetSocketAddress& addr);
+
+ unsigned long mSock; // holds SOCKET or int
+
+ static bool mBootInitialized;
+};
+
+
+// debug -- unit tests
+void TestSockets(void);
+
+}; // namespace android
+
+#endif // _RUNTIME_SOCKET_H