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-rw-r--r--libs/gui/BufferQueueProducer.cpp106
1 files changed, 67 insertions, 39 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index ef2a7e8..bf9c84d 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -38,7 +38,12 @@ BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
mCore(core),
mSlots(core->mSlots),
mConsumerName(),
- mStickyTransform(0) {}
+ mStickyTransform(0),
+ mLastQueueBufferFence(Fence::NO_FENCE),
+ mCallbackMutex(),
+ mNextCallbackTicket(0),
+ mCurrentCallbackTicket(0),
+ mCallbackCondition() {}
BufferQueueProducer::~BufferQueueProducer() {}
@@ -245,7 +250,7 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
sp<android::Fence> *outFence, bool async,
- uint32_t width, uint32_t height, PixelFormat format, uint32_t usage) {
+ uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
ATRACE_CALL();
{ // Autolock scope
Mutex::Autolock lock(mCore->mMutex);
@@ -306,7 +311,7 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
if ((buffer == NULL) ||
(static_cast<uint32_t>(buffer->width) != width) ||
(static_cast<uint32_t>(buffer->height) != height) ||
- (buffer->format != format) ||
+ (static_cast<uint32_t>(buffer->format) != format) ||
((static_cast<uint32_t>(buffer->usage) & usage) != usage))
{
mSlots[found].mAcquireCalled = false;
@@ -336,7 +341,7 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
status_t error;
BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
- width, height, format, usage, &error));
+ width, height, format, usage, &error));
if (graphicBuffer == NULL) {
BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
return error;
@@ -522,12 +527,7 @@ status_t BufferQueueProducer::queueBuffer(int slot,
if (fence == NULL) {
BQ_LOGE("queueBuffer: fence is NULL");
- // Temporary workaround for b/17946343: soldier-on instead of returning an error. This
- // prevents the client from dying, at the risk of visible corruption due to hwcomposer
- // reading the buffer before the producer is done rendering it. Unless the buffer is the
- // last frame of an animation, the corruption will be transient.
- fence = Fence::NO_FENCE;
- // return BAD_VALUE;
+ return BAD_VALUE;
}
switch (scalingMode) {
@@ -541,7 +541,10 @@ status_t BufferQueueProducer::queueBuffer(int slot,
return BAD_VALUE;
}
- sp<IConsumerListener> listener;
+ sp<IConsumerListener> frameAvailableListener;
+ sp<IConsumerListener> frameReplacedListener;
+ int callbackTicket = 0;
+ BufferItem item;
{ // Autolock scope
Mutex::Autolock lock(mCore->mMutex);
@@ -579,8 +582,8 @@ status_t BufferQueueProducer::queueBuffer(int slot,
BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64
" crop=[%d,%d,%d,%d] transform=%#x scale=%s",
slot, mCore->mFrameCounter + 1, timestamp,
- crop.left, crop.top, crop.right, crop.bottom, transform,
- BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode)));
+ crop.left, crop.top, crop.right, crop.bottom,
+ transform, BufferItem::scalingModeName(scalingMode));
const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
@@ -597,15 +600,13 @@ status_t BufferQueueProducer::queueBuffer(int slot,
++mCore->mFrameCounter;
mSlots[slot].mFrameNumber = mCore->mFrameCounter;
- BufferItem item;
item.mAcquireCalled = mSlots[slot].mAcquireCalled;
item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
item.mCrop = crop;
- item.mTransform = transform &
- ~static_cast<uint32_t>(NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
+ item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
item.mTransformToDisplayInverse =
- (transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0;
- item.mScalingMode = static_cast<uint32_t>(scalingMode);
+ bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
+ item.mScalingMode = scalingMode;
item.mTimestamp = timestamp;
item.mIsAutoTimestamp = isAutoTimestamp;
item.mFrameNumber = mCore->mFrameCounter;
@@ -619,7 +620,7 @@ status_t BufferQueueProducer::queueBuffer(int slot,
// When the queue is empty, we can ignore mDequeueBufferCannotBlock
// and simply queue this buffer
mCore->mQueue.push_back(item);
- listener = mCore->mConsumerListener;
+ frameAvailableListener = mCore->mConsumerListener;
} else {
// When the queue is not empty, we need to look at the front buffer
// state to see if we need to replace it
@@ -635,9 +636,10 @@ status_t BufferQueueProducer::queueBuffer(int slot,
}
// Overwrite the droppable buffer with the incoming one
*front = item;
+ frameReplacedListener = mCore->mConsumerListener;
} else {
mCore->mQueue.push_back(item);
- listener = mCore->mConsumerListener;
+ frameAvailableListener = mCore->mConsumerListener;
}
}
@@ -645,15 +647,44 @@ status_t BufferQueueProducer::queueBuffer(int slot,
mCore->mDequeueCondition.broadcast();
output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
- mCore->mTransformHint,
- static_cast<uint32_t>(mCore->mQueue.size()));
+ mCore->mTransformHint, mCore->mQueue.size());
ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
+
+ // Take a ticket for the callback functions
+ callbackTicket = mNextCallbackTicket++;
} // Autolock scope
- // Call back without lock held
- if (listener != NULL) {
- listener->onFrameAvailable();
+ // Wait without lock held
+ if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) {
+ // Waiting here allows for two full buffers to be queued but not a
+ // third. In the event that frames take varying time, this makes a
+ // small trade-off in favor of latency rather than throughput.
+ mLastQueueBufferFence->waitForever("Throttling EGL Production");
+ mLastQueueBufferFence = fence;
+ }
+
+ // Don't send the GraphicBuffer through the callback, and don't send
+ // the slot number, since the consumer shouldn't need it
+ item.mGraphicBuffer.clear();
+ item.mSlot = BufferItem::INVALID_BUFFER_SLOT;
+
+ // Call back without the main BufferQueue lock held, but with the callback
+ // lock held so we can ensure that callbacks occur in order
+ {
+ Mutex::Autolock lock(mCallbackMutex);
+ while (callbackTicket != mCurrentCallbackTicket) {
+ mCallbackCondition.wait(mCallbackMutex);
+ }
+
+ if (frameAvailableListener != NULL) {
+ frameAvailableListener->onFrameAvailable(item);
+ } else if (frameReplacedListener != NULL) {
+ frameReplacedListener->onFrameReplaced(item);
+ }
+
+ ++mCurrentCallbackTicket;
+ mCallbackCondition.broadcast();
}
return NO_ERROR;
@@ -705,25 +736,25 @@ int BufferQueueProducer::query(int what, int *outValue) {
int value;
switch (what) {
case NATIVE_WINDOW_WIDTH:
- value = static_cast<int32_t>(mCore->mDefaultWidth);
+ value = mCore->mDefaultWidth;
break;
case NATIVE_WINDOW_HEIGHT:
- value = static_cast<int32_t>(mCore->mDefaultHeight);
+ value = mCore->mDefaultHeight;
break;
case NATIVE_WINDOW_FORMAT:
- value = static_cast<int32_t>(mCore->mDefaultBufferFormat);
+ value = mCore->mDefaultBufferFormat;
break;
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
value = mCore->getMinUndequeuedBufferCountLocked(false);
break;
case NATIVE_WINDOW_STICKY_TRANSFORM:
- value = static_cast<int32_t>(mStickyTransform);
+ value = static_cast<int>(mStickyTransform);
break;
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
value = (mCore->mQueue.size() > 1);
break;
case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
- value = static_cast<int32_t>(mCore->mConsumerUsageBits);
+ value = mCore->mConsumerUsageBits;
break;
default:
return BAD_VALUE;
@@ -771,8 +802,7 @@ status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener,
case NATIVE_WINDOW_API_CAMERA:
mCore->mConnectedApi = api;
output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
- mCore->mTransformHint,
- static_cast<uint32_t>(mCore->mQueue.size()));
+ mCore->mTransformHint, mCore->mQueue.size());
// Set up a death notification so that we can disconnect
// automatically if the remote producer dies
@@ -874,14 +904,14 @@ status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream)
}
void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
- uint32_t height, PixelFormat format, uint32_t usage) {
+ uint32_t height, uint32_t format, uint32_t usage) {
ATRACE_CALL();
while (true) {
Vector<int> freeSlots;
size_t newBufferCount = 0;
uint32_t allocWidth = 0;
uint32_t allocHeight = 0;
- PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN;
+ uint32_t allocFormat = 0;
uint32_t allocUsage = 0;
{ // Autolock scope
Mutex::Autolock lock(mCore->mMutex);
@@ -907,8 +937,7 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
currentBufferCount, maxBufferCount);
if (maxBufferCount <= currentBufferCount)
return;
- newBufferCount =
- static_cast<size_t>(maxBufferCount - currentBufferCount);
+ newBufferCount = maxBufferCount - currentBufferCount;
if (freeSlots.size() < newBufferCount) {
BQ_LOGE("allocateBuffers: ran out of free slots");
return;
@@ -921,7 +950,7 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
mCore->mIsAllocating = true;
} // Autolock scope
- Vector<sp<GraphicBuffer>> buffers;
+ Vector<sp<GraphicBuffer> > buffers;
for (size_t i = 0; i < newBufferCount; ++i) {
status_t result = NO_ERROR;
sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
@@ -941,8 +970,7 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
Mutex::Autolock lock(mCore->mMutex);
uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth;
uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight;
- PixelFormat checkFormat = format != 0 ?
- format : mCore->mDefaultBufferFormat;
+ uint32_t checkFormat = format != 0 ? format : mCore->mDefaultBufferFormat;
uint32_t checkUsage = usage | mCore->mConsumerUsageBits;
if (checkWidth != allocWidth || checkHeight != allocHeight ||
checkFormat != allocFormat || checkUsage != allocUsage) {