diff options
Diffstat (limited to 'libs/gui/Surface.cpp')
-rw-r--r-- | libs/gui/Surface.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp index b80890f..245f7a3 100644 --- a/libs/gui/Surface.cpp +++ b/libs/gui/Surface.cpp @@ -27,6 +27,7 @@ #include <utils/NativeHandle.h> #include <ui/Fence.h> +#include <ui/Region.h> #include <gui/IProducerListener.h> #include <gui/ISurfaceComposer.h> @@ -320,6 +321,25 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) { IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp, mDataSpace, crop, mScalingMode, mTransform ^ mStickyTransform, mSwapIntervalZero, fence, mStickyTransform); + + if (mDirtyRegion.bounds() == Rect::INVALID_RECT) { + input.setSurfaceDamage(Region::INVALID_REGION); + } else { + // The surface damage was specified using the OpenGL ES convention of + // the origin being in the bottom-left corner. Here we flip to the + // convention that the rest of the system uses (top-left corner) by + // subtracting all top/bottom coordinates from the buffer height. + Region flippedRegion; + for (auto rect : mDirtyRegion) { + auto top = buffer->height - rect.bottom; + auto bottom = buffer->height - rect.top; + Rect flippedRect{rect.left, top, rect.right, bottom}; + flippedRegion.orSelf(flippedRect); + } + + input.setSurfaceDamage(flippedRegion); + } + status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output); if (err != OK) { ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err); @@ -336,6 +356,9 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) { mConsumerRunningBehind = (numPendingBuffers >= 2); + // Clear surface damage back to full-buffer + mDirtyRegion = Region::INVALID_REGION; + return err; } @@ -453,6 +476,9 @@ int Surface::perform(int operation, va_list args) case NATIVE_WINDOW_SET_BUFFERS_DATASPACE: res = dispatchSetBuffersDataSpace(args); break; + case NATIVE_WINDOW_SET_SURFACE_DAMAGE: + res = dispatchSetSurfaceDamage(args); + break; default: res = NAME_NOT_FOUND; break; @@ -556,6 +582,13 @@ int Surface::dispatchSetBuffersDataSpace(va_list args) { return setBuffersDataSpace(dataspace); } +int Surface::dispatchSetSurfaceDamage(va_list args) { + android_native_rect_t* rects = va_arg(args, android_native_rect_t*); + size_t numRects = va_arg(args, size_t); + setSurfaceDamage(rects, numRects); + return NO_ERROR; +} + int Surface::connect(int api) { static sp<IProducerListener> listener = new DummyProducerListener(); return connect(api, listener); @@ -582,7 +615,13 @@ int Surface::connect(int api, const sp<IProducerListener>& listener) { } if (!err && api == NATIVE_WINDOW_API_CPU) { mConnectedToCpu = true; + // Clear the dirty region in case we're switching from a non-CPU API + mDirtyRegion.clear(); + } else if (!err) { + // Initialize the dirty region for tracking surface damage + mDirtyRegion = Region::INVALID_REGION; } + return err; } @@ -800,6 +839,27 @@ void Surface::freeAllBuffers() { } } +void Surface::setSurfaceDamage(android_native_rect_t* rects, size_t numRects) { + ATRACE_CALL(); + ALOGV("Surface::setSurfaceDamage"); + Mutex::Autolock lock(mMutex); + + if (numRects == 0) { + mDirtyRegion = Region::INVALID_REGION; + return; + } + + mDirtyRegion.clear(); + for (size_t r = 0; r < numRects; ++r) { + // We intentionally flip top and bottom here, since because they're + // specified with a bottom-left origin, top > bottom, which fails + // validation in the Region class. We will fix this up when we flip to a + // top-left origin in queueBuffer. + Rect rect(rects[r].left, rects[r].bottom, rects[r].right, rects[r].top); + mDirtyRegion.orSelf(rect); + } +} + // ---------------------------------------------------------------------- // the lock/unlock APIs must be used from the same thread |