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Diffstat (limited to 'libs/surfaceflinger/BootAnimation.h')
-rw-r--r-- | libs/surfaceflinger/BootAnimation.h | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/libs/surfaceflinger/BootAnimation.h b/libs/surfaceflinger/BootAnimation.h deleted file mode 100644 index b20cea0..0000000 --- a/libs/surfaceflinger/BootAnimation.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_BOOTANIMATION_H -#define ANDROID_BOOTANIMATION_H - -#include <stdint.h> -#include <sys/types.h> - -#include <utils/threads.h> -#include <utils/AssetManager.h> - -#include <ui/ISurfaceComposer.h> -#include <ui/SurfaceComposerClient.h> - -#include <EGL/egl.h> -#include <GLES/gl.h> - -#include "Barrier.h" - -class SkBitmap; - -namespace android { - -class AssetManager; -class EGLNativeWindowSurface; - -// --------------------------------------------------------------------------- - -class BootAnimation : public Thread -{ -public: - BootAnimation(const sp<ISurfaceComposer>& composer); - virtual ~BootAnimation(); - - const sp<SurfaceComposerClient>& session() const; - virtual void requestExit(); - -private: - virtual bool threadLoop(); - virtual status_t readyToRun(); - virtual void onFirstRef(); - - struct Texture { - GLint w; - GLint h; - GLuint name; - }; - - status_t initTexture(Texture* texture, AssetManager& asset, const char* name); - bool android(); - bool cylon(); - - sp<SurfaceComposerClient> mSession; - AssetManager mAssets; - Texture mLeftTrail; - Texture mRightTrail; - Texture mBrightSpot; - Texture mAndroid[3]; - int mWidth; - int mHeight; - EGLDisplay mDisplay; - EGLDisplay mContext; - EGLDisplay mSurface; - sp<Surface> mFlingerSurface; - sp<EGLNativeWindowSurface> mNativeWindowSurface; - Barrier mBarrier; -}; - -// --------------------------------------------------------------------------- - -}; // namespace android - -#endif // ANDROID_BOOTANIMATION_H |