summaryrefslogtreecommitdiffstats
path: root/libs/surfaceflinger/DisplayHardware
diff options
context:
space:
mode:
Diffstat (limited to 'libs/surfaceflinger/DisplayHardware')
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp253
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h29
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp2
3 files changed, 136 insertions, 148 deletions
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index ab02fa0..1abfd68 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
@@ -23,63 +21,50 @@
#include <cutils/properties.h>
+#include <utils/RefBase.h>
#include <utils/Log.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/PixelFormat.h>
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
#include <GLES/gl.h>
+#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardware.h"
#include <hardware/copybit.h>
#include <hardware/overlay.h>
+#include <hardware/gralloc.h>
using namespace android;
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
-}
static __attribute__((noinline))
void checkGLErrors()
{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
+ do {
+ // there could be more than one error flag
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR)
+ break;
LOGE("GL error 0x%04x", int(error));
+ } while(true);
}
static __attribute__((noinline))
void checkEGLErrors(const char* token)
{
EGLint error = eglGetError();
- // GLESonGL seems to be returning 0 when there is no errors?
- if (error && error != EGL_SUCCESS)
- LOGE("%s error 0x%04x (%s)",
- token, int(error), egl_strerror(error));
+ if (error && error != EGL_SUCCESS) {
+ LOGE("%s: EGL error 0x%04x (%s)",
+ token, int(error), EGLUtils::strerror(error));
+ }
}
-
/*
* Initialize the display to the specified values.
*
@@ -108,20 +93,37 @@ PixelFormat DisplayHardware::getFormat() const { return mFormat; }
void DisplayHardware::init(uint32_t dpy)
{
+ mNativeWindow = new FramebufferNativeWindow();
+ framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
+
+ mOverlayEngine = NULL;
+ hw_module_t const* module;
+ if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
+ overlay_control_open(module, &mOverlayEngine);
+ }
+
// initialize EGL
- const EGLint attribs[] = {
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5,
- EGL_DEPTH_SIZE, 0,
+ EGLint attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE, 0,
EGL_NONE
};
+
+ // debug: disable h/w rendering
+ char property[PROPERTY_VALUE_MAX];
+ if (property_get("debug.sf.hw", property, NULL) > 0) {
+ if (atoi(property) == 0) {
+ LOGW("H/W composition disabled");
+ attribs[2] = EGL_CONFIG_CAVEAT;
+ attribs[3] = EGL_SLOW_CONFIG;
+ }
+ }
+
EGLint w, h, dummy;
- EGLint numConfigs, n;
- EGLConfig config;
+ EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
- mFlags = 0;
+ mFlags = CACHED_BUFFERS;
// TODO: all the extensions below should be queried through
// eglGetProcAddress().
@@ -129,7 +131,17 @@ void DisplayHardware::init(uint32_t dpy)
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(display, NULL, NULL);
eglGetConfigs(display, NULL, 0, &numConfigs);
- eglChooseConfig(display, attribs, &config, 1, &n);
+
+ EGLConfig config;
+ status_t err = EGLUtils::selectConfigForNativeWindow(
+ display, attribs, mNativeWindow.get(), &config);
+ LOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
+
+ EGLint r,g,b,a;
+ eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
/*
* Gather EGL extensions
@@ -144,13 +156,13 @@ void DisplayHardware::init(uint32_t dpy)
LOGI("version : %s", eglQueryString(display, EGL_VERSION));
LOGI("extensions: %s", egl_extensions);
LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
-
- // TODO: get this from the devfb driver (probably should be HAL module)
- mFlags |= SWAP_RECTANGLE_EXTENSION;
+ LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
- // TODO: get the real "update_on_demand" behavior (probably should be HAL module)
- mFlags |= UPDATE_ON_DEMAND;
+ if (mNativeWindow->isUpdateOnDemand()) {
+ mFlags |= PARTIAL_UPDATES;
+ }
+
if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
if (dummy == EGL_SLOW_CONFIG)
mFlags |= SLOW_CONFIG;
@@ -160,37 +172,48 @@ void DisplayHardware::init(uint32_t dpy)
* Create our main surface
*/
- mDisplaySurface = new EGLDisplaySurface();
+ surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
- surface = eglCreateWindowSurface(display, config, mDisplaySurface.get(), NULL);
- //checkEGLErrors("eglCreateDisplaySurfaceANDROID");
+ if (mFlags & PARTIAL_UPDATES) {
+ // if we have partial updates, we definitely don't need to
+ // preserve the backbuffer, which may be costly.
+ eglSurfaceAttrib(display, surface,
+ EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
+ }
if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
if (dummy == EGL_BUFFER_PRESERVED) {
mFlags |= BUFFER_PRESERVED;
}
}
-
- GLint value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_HORIZONTAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiX = 160.0f;
- } else {
- mDpiX = 25.4f * float(value)/EGL_DISPLAY_SCALING;
- }
- value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_VERTICAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiY = 160.0f;
- } else {
- mDpiY = 25.4f * float(value)/EGL_DISPLAY_SCALING;
+
+ eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
+ eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
+
+#ifdef EGL_ANDROID_swap_rectangle
+ if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) {
+ if (eglSetSwapRectangleANDROID(display, surface,
+ 0, 0, mWidth, mHeight) == EGL_TRUE) {
+ // This could fail if this extension is not supported by this
+ // specific surface (of config)
+ mFlags |= SWAP_RECTANGLE;
+ }
}
- mRefreshRate = 60.f; // TODO: get the real refresh rate
+ // when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE
+ // choose PARTIAL_UPDATES, which should be more efficient
+ if (mFlags & PARTIAL_UPDATES)
+ mFlags &= ~SWAP_RECTANGLE;
+#endif
+
+ LOGI("flags : %08x", mFlags);
+
+ mDpiX = mNativeWindow->xdpi;
+ mDpiY = mNativeWindow->ydpi;
+ mRefreshRate = fbDev->fps;
- char property[PROPERTY_VALUE_MAX];
/* Read density from build-specific ro.sf.lcd_density property
- * except if it is overriden by qemu.sf.lcd_density.
+ * except if it is overridden by qemu.sf.lcd_density.
*/
if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) {
if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
@@ -209,11 +232,6 @@ void DisplayHardware::init(uint32_t dpy)
*/
context = eglCreateContext(display, config, NULL, NULL);
- //checkEGLErrors("eglCreateContext");
-
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
/*
* Gather OpenGL ES extensions
@@ -221,21 +239,33 @@ void DisplayHardware::init(uint32_t dpy)
eglMakeCurrent(display, surface, surface, context);
const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
+ const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
LOGI("OpenGL informations:");
LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", glGetString(GL_RENDERER));
+ LOGI("renderer : %s", gl_renderer);
LOGI("version : %s", glGetString(GL_VERSION));
LOGI("extensions: %s", gl_extensions);
+ if (strstr(gl_renderer, "PowerVR SGX 530")) {
+ LOGD("Assuming uncached graphics buffers.");
+ mFlags &= ~CACHED_BUFFERS;
+ }
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
if (strstr(gl_extensions, "GL_OES_draw_texture")) {
mFlags |= DRAW_TEXTURE_EXTENSION;
}
- if (strstr(gl_extensions, "GL_ANDROID_direct_texture")) {
+#ifdef EGL_ANDROID_image_native_buffer
+ if (strstr( gl_extensions, "GL_OES_EGL_image") &&
+ (strstr(egl_extensions, "EGL_KHR_image_base") ||
+ strstr(egl_extensions, "EGL_KHR_image")) &&
+ strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) {
mFlags |= DIRECT_TEXTURE;
}
+#else
+#warning "EGL_ANDROID_image_native_buffer not supported"
+#endif
// Unbind the context from this thread
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
@@ -244,19 +274,8 @@ void DisplayHardware::init(uint32_t dpy)
mConfig = config;
mSurface = surface;
mContext = context;
- mFormat = GGL_PIXEL_FORMAT_RGB_565;
-
- hw_module_t const* module;
-
- mBlitEngine = NULL;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- mOverlayEngine = NULL;
- if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
- overlay_control_open(module, &mOverlayEngine);
- }
+ mFormat = fbDev->format;
+ mPageFlipCount = 0;
}
/*
@@ -270,7 +289,6 @@ void DisplayHardware::fini()
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
- copybit_close(mBlitEngine);
overlay_control_close(mOverlayEngine);
}
@@ -284,33 +302,13 @@ void DisplayHardware::acquireScreen() const
DisplayHardwareBase::acquireScreen();
}
-void DisplayHardware::getDisplaySurface(copybit_image_t* img) const
-{
- img->w = mDisplaySurface->stride;
- img->h = mDisplaySurface->height;
- img->format = mDisplaySurface->format;
- img->offset = mDisplaySurface->offset;
- img->base = (void*)mDisplaySurface->base;
- img->fd = mDisplaySurface->fd;
-}
-
-void DisplayHardware::getDisplaySurface(GGLSurface* fb) const
-{
- fb->version= sizeof(GGLSurface);
- fb->width = mDisplaySurface->width;
- fb->height = mDisplaySurface->height;
- fb->stride = mDisplaySurface->stride;
- fb->format = mDisplaySurface->format;
- fb->data = (GGLubyte*)mDisplaySurface->base + mDisplaySurface->offset;
-}
-
uint32_t DisplayHardware::getPageFlipCount() const {
- return mDisplaySurface->getPageFlipCount();
+ return mPageFlipCount;
}
-/*
- * "Flip" the front and back buffers.
- */
+status_t DisplayHardware::compositionComplete() const {
+ return mNativeWindow->compositionComplete();
+}
void DisplayHardware::flip(const Region& dirty) const
{
@@ -319,21 +317,20 @@ void DisplayHardware::flip(const Region& dirty) const
EGLDisplay dpy = mDisplay;
EGLSurface surface = mSurface;
- Region newDirty(dirty);
- newDirty.andSelf(Rect(mWidth, mHeight));
-
- if (mFlags & BUFFER_PRESERVED) {
- const Region copyback(mDirty.subtract(newDirty));
- mDirty = newDirty;
- mDisplaySurface->copyFrontToBack(copyback);
- }
-
- if (mFlags & SWAP_RECTANGLE_EXTENSION) {
- const Rect& b(newDirty.bounds());
- mDisplaySurface->setSwapRectangle(
+#ifdef EGL_ANDROID_swap_rectangle
+ if (mFlags & SWAP_RECTANGLE) {
+ const Region newDirty(dirty.intersect(bounds()));
+ const Rect b(newDirty.getBounds());
+ eglSetSwapRectangleANDROID(dpy, surface,
b.left, b.top, b.width(), b.height());
+ }
+#endif
+
+ if (mFlags & PARTIAL_UPDATES) {
+ mNativeWindow->setUpdateRectangle(dirty.getBounds());
}
-
+
+ mPageFlipCount++;
eglSwapBuffers(dpy, surface);
checkEGLErrors("eglSwapBuffers");
@@ -351,11 +348,3 @@ void DisplayHardware::makeCurrent() const
{
eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
}
-
-void DisplayHardware::copyFrontToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyFrontToImage(front);
-}
-
-void DisplayHardware::copyBackToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyBackToImage(front);
-}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index 550a4d1..6914d0c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -22,31 +22,36 @@
#include <ui/PixelFormat.h>
#include <ui/Region.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardwareBase.h"
struct overlay_control_device_t;
-struct copybit_device_t;
+struct framebuffer_device_t;
struct copybit_image_t;
-struct copybit_t;
namespace android {
-class EGLDisplaySurface;
+class FramebufferNativeWindow;
class DisplayHardware : public DisplayHardwareBase
{
public:
enum {
DIRECT_TEXTURE = 0x00000002,
- SWAP_RECTANGLE_EXTENSION= 0x00000004,
COPY_BITS_EXTENSION = 0x00000008,
NPOT_EXTENSION = 0x00000100,
DRAW_TEXTURE_EXTENSION = 0x00000200,
BUFFER_PRESERVED = 0x00010000,
- UPDATE_ON_DEMAND = 0x00020000, // video driver feature
+ PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
+ SWAP_RECTANGLE = 0x00080000,
+ CACHED_BUFFERS = 0x00100000
};
DisplayHardware(
@@ -73,15 +78,11 @@ public:
void makeCurrent() const;
uint32_t getPageFlipCount() const;
- void getDisplaySurface(copybit_image_t* img) const;
- void getDisplaySurface(GGLSurface* fb) const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
- copybit_device_t* getBlitEngine() const { return mBlitEngine; }
overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
- void copyFrontToImage(const copybit_image_t& front) const;
- void copyBackToImage(const copybit_image_t& front) const;
-
+ status_t compositionComplete() const;
+
Rect bounds() const {
return Rect(mWidth, mHeight);
}
@@ -102,9 +103,9 @@ private:
int mHeight;
PixelFormat mFormat;
uint32_t mFlags;
- mutable Region mDirty;
- sp<EGLDisplaySurface> mDisplaySurface;
- copybit_device_t* mBlitEngine;
+ mutable uint32_t mPageFlipCount;
+
+ sp<FramebufferNativeWindow> mNativeWindow;
overlay_control_device_t* mOverlayEngine;
};
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
index f75e5c2..1d09f84 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>