diff options
Diffstat (limited to 'libs/surfaceflinger/Layer.h')
-rw-r--r-- | libs/surfaceflinger/Layer.h | 48 |
1 files changed, 38 insertions, 10 deletions
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h index 2867f2b..dc03d35 100644 --- a/libs/surfaceflinger/Layer.h +++ b/libs/surfaceflinger/Layer.h @@ -27,6 +27,11 @@ #include <pixelflinger/pixelflinger.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + #include "LayerBitmap.h" #include "LayerBase.h" #include "Transform.h" @@ -42,6 +47,8 @@ class FreezeLock; // --------------------------------------------------------------------------- +const int NUM_BUFFERS = 2; + class Layer : public LayerBaseClient { public: @@ -56,7 +63,7 @@ public: virtual ~Layer(); inline PixelFormat pixelFormat() const { - return frontBuffer().pixelFormat(); + return frontBuffer().getPixelFormat(); } status_t setBuffers( Client* client, @@ -73,8 +80,7 @@ public: virtual void finishPageFlip(); virtual bool needsBlending() const { return mNeedsBlending; } virtual bool isSecure() const { return mSecure; } - virtual GLuint getTextureName() const { return mTextureName; } - virtual sp<Surface> getSurface() const; + virtual sp<Surface> createSurface() const; const LayerBitmap& getBuffer(int i) const { return mBuffers[i]; } LayerBitmap& getBuffer(int i) { return mBuffers[i]; } @@ -96,21 +102,43 @@ private: status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what); Region post(uint32_t* oldState, bool& recomputeVisibleRegions); - status_t reallocateBuffer(int32_t index, uint32_t w, uint32_t h); - + sp<SurfaceBuffer> peekBuffer(); + + + class SurfaceLayer : public LayerBaseClient::Surface + { + public: + SurfaceLayer(SurfaceID id, const sp<Layer>& owner); + + private: + virtual sp<SurfaceBuffer> getBuffer(); + + sp<Layer> getOwner() const { + return static_cast<Layer*>(Surface::getOwner().get()); + } + }; + friend class SurfaceLayer; + + struct Texture { + Texture() : name(-1U), width(0), height(0), image(EGL_NO_IMAGE_KHR), + dirty(true) { } + GLuint name; + GLuint width; + GLuint height; + EGLImageKHR image; + bool dirty; + }; + sp<Surface> mSurface; bool mSecure; - LayerBitmap mBuffers[2]; + LayerBitmap mBuffers[NUM_BUFFERS]; + Texture mTextures[NUM_BUFFERS]; int32_t mFrontBufferIndex; bool mNeedsBlending; bool mResizeTransactionDone; Region mPostedDirtyRegion; sp<FreezeLock> mFreezeLock; - - GLuint mTextureName; - GLuint mTextureWidth; - GLuint mTextureHeight; }; // --------------------------------------------------------------------------- |