diff options
Diffstat (limited to 'libs/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | libs/surfaceflinger/SurfaceFlinger.cpp | 55 |
1 files changed, 36 insertions, 19 deletions
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp index 4c719e8..4e457c9 100644 --- a/libs/surfaceflinger/SurfaceFlinger.cpp +++ b/libs/surfaceflinger/SurfaceFlinger.cpp @@ -52,7 +52,9 @@ #include "LayerBuffer.h" #include "LayerDim.h" #include "LayerBitmap.h" +#include "LayerOrientationAnim.h" #include "LayerScreenshot.h" +#include "OrientationAnimation.h" #include "SurfaceFlinger.h" #include "RFBServer.h" #include "VRamHeap.h" @@ -224,6 +226,7 @@ void SurfaceFlinger::init() SurfaceFlinger::~SurfaceFlinger() { glDeleteTextures(1, &mWormholeTexName); + delete mOrientationAnimation; } copybit_device_t* SurfaceFlinger::getBlitEngine() const @@ -447,6 +450,8 @@ status_t SurfaceFlinger::readyToRun() * We're now ready to accept clients... */ + mOrientationAnimation = new OrientationAnimation(this); + // start CPU gauge display if (mDebugCpu) mCpuGauge = new CPUGauge(this, ms2ns(500)); @@ -471,8 +476,8 @@ void SurfaceFlinger::waitForEvent() { // wait for something to do if (UNLIKELY(isFrozen())) { - // wait 2 seconds - int err = mSyncObject.wait(ms2ns(3000)); + // wait 5 seconds + int err = mSyncObject.wait(ms2ns(5000)); if (err != NO_ERROR) { if (isFrozen()) { // we timed out and are still frozen @@ -555,11 +560,8 @@ bool SurfaceFlinger::threadLoop() void SurfaceFlinger::postFramebuffer() { - if (UNLIKELY(isFrozen())) { - // we are not allowed to draw, but pause a bit to make sure - // apps don't end up using the whole CPU, if they depend on - // surfaceflinger for synchronization. - usleep(8333); // 8.3ms ~ 120fps + const bool skip = mOrientationAnimation->run(); + if (UNLIKELY(skip)) { return; } @@ -684,6 +686,8 @@ void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) mVisibleRegionsDirty = true; mDirtyRegion.set(hw.bounds()); + + mOrientationAnimation->onOrientationChanged(); } if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) { @@ -874,19 +878,9 @@ void SurfaceFlinger::handleRepaint() uint32_t flags = hw.getFlags(); if (flags & DisplayHardware::BUFFER_PRESERVED) { - if (flags & DisplayHardware::COPY_BACK_EXTENSION) { - // yay. nothing to do here. - } else { - if (flags & DisplayHardware::UPDATE_ON_DEMAND) { - // we need to fully redraw the part that will be updated - mDirtyRegion.set(mInvalidRegion.bounds()); - } else { - // TODO: we only need te redraw the part that had been drawn - // the round before and is not drawn now - } - } + // here we assume DisplayHardware::flip()'s implementation + // performs the copy-back optimization. } else { - // COPY_BACK_EXTENSION makes no sense here if (flags & DisplayHardware::UPDATE_ON_DEMAND) { // we need to fully redraw the part that will be updated mDirtyRegion.set(mInvalidRegion.bounds()); @@ -1076,6 +1070,29 @@ void SurfaceFlinger::debugShowFPS() const // XXX: mFPS has the value we want } +status_t SurfaceFlinger::addLayer(LayerBase* layer) +{ + Mutex::Autolock _l(mStateLock); + addLayer_l(layer); + setTransactionFlags(eTransactionNeeded|eTraversalNeeded); + return NO_ERROR; +} + +status_t SurfaceFlinger::removeLayer(LayerBase* layer) +{ + Mutex::Autolock _l(mStateLock); + removeLayer_l(layer); + setTransactionFlags(eTransactionNeeded); + return NO_ERROR; +} + +status_t SurfaceFlinger::invalidateLayerVisibility(LayerBase* layer) +{ + layer->forceVisibilityTransaction(); + setTransactionFlags(eTraversalNeeded); + return NO_ERROR; +} + status_t SurfaceFlinger::addLayer_l(LayerBase* layer) { ssize_t i = mCurrentState.layersSortedByZ.add( |