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-rw-r--r--opengl/libagl/egl.cpp425
1 files changed, 303 insertions, 122 deletions
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 3b4c041..5c91c92 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -1,22 +1,20 @@
-/*
+/*
**
** Copyright 2007 The Android Open Source Project
**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License Version 2.0(the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing software
+** distributed under the License is distributed on an "AS IS" BASIS
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
-#define LOG_TAG "EGL"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
@@ -35,6 +33,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <EGL/android_natives.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -46,6 +45,10 @@
#include "texture.h"
#include "matrix.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "gralloc_priv.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
#undef NELEM
#define NELEM(x) (sizeof(x)/sizeof(*(x)))
@@ -89,9 +92,9 @@ static GLint getError() {
struct egl_display_t
{
egl_display_t() : type(0), initialized(0) { }
-
+
static egl_display_t& get_display(EGLDisplay dpy);
-
+
static EGLBoolean is_valid(EGLDisplay dpy) {
return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
}
@@ -140,7 +143,7 @@ struct egl_surface_t
egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
virtual ~egl_surface_t();
virtual bool isValid() const = 0;
-
+
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
virtual EGLint getWidth() const = 0;
@@ -188,39 +191,48 @@ EGLint egl_surface_t::getSwapBehavior() const {
// ----------------------------------------------------------------------------
-struct egl_window_surface_t : public egl_surface_t
+struct egl_window_surface_v2_t : public egl_surface_t
{
- egl_window_surface_t(
+ egl_window_surface_v2_t(
EGLDisplay dpy, EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window);
+ android_native_window_t* window);
- ~egl_window_surface_t();
+ ~egl_window_surface_v2_t();
- virtual bool isValid() const { return nativeWindow->magic == 0x600913; }
+ virtual bool isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; }
virtual EGLBoolean swapBuffers();
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLint getWidth() const { return nativeWindow->width; }
- virtual EGLint getHeight() const { return nativeWindow->height; }
+ virtual EGLint getWidth() const { return buffer->width; }
+ virtual EGLint getHeight() const { return buffer->height; }
virtual void* getBits() const;
virtual EGLint getHorizontalResolution() const;
virtual EGLint getVerticalResolution() const;
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
private:
- egl_native_window_t* nativeWindow;
+ android_native_window_t* nativeWindow;
+ android_native_buffer_t* buffer;
+ int width;
+ int height;
};
-egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy,
+egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window)
- : egl_surface_t(dpy, config, depthFormat), nativeWindow(window)
+ android_native_window_t* window)
+ : egl_surface_t(dpy, config, depthFormat), nativeWindow(window), buffer(0)
{
+ nativeWindow->common.incRef(&nativeWindow->common);
+
+ nativeWindow->dequeueBuffer(nativeWindow, &buffer);
+
+ width = buffer->width;
+ height = buffer->height;
if (depthFormat) {
- depth.width = window->width;
- depth.height = window->height;
+ depth.width = width;
+ depth.height = height;
depth.stride = depth.width; // use the width here
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
@@ -228,23 +240,56 @@ egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy,
return;
}
}
- nativeWindow->incRef(nativeWindow);
+
+ // TODO: lockBuffer should rather be executed when the very first
+ // direct rendering occurs.
+ buffer->common.incRef(&buffer->common);
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+
+ // FIXME: we need to gralloc lock the buffer
+ // FIXME: we need to handle the copy-back if needed, but
+ // for now we're a "non preserving" implementation.
}
-egl_window_surface_t::~egl_window_surface_t() {
- nativeWindow->decRef(nativeWindow);
+
+egl_window_surface_v2_t::~egl_window_surface_v2_t() {
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ }
+ nativeWindow->common.decRef(&nativeWindow->common);
}
-EGLBoolean egl_window_surface_t::swapBuffers()
+EGLBoolean egl_window_surface_v2_t::swapBuffers()
{
- uint32_t flags = nativeWindow->swapBuffers(nativeWindow);
- if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
+ // TODO: this is roughly the code needed for preserving the back buffer
+ // efficiently. dirty is the area that has been modified.
+ //Region newDirty(dirty);
+ //newDirty.andSelf(Rect(nativeWindow->width, nativeWindow->height));
+ //mDirty = newDirty;
+ //const Region copyback(mDirty.subtract(newDirty));
+ //mDisplaySurface->copyFrontToBack(copyback);
+
+
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ buffer->common.decRef(&buffer->common); buffer = 0;
+
+ nativeWindow->dequeueBuffer(nativeWindow, &buffer);
+ buffer->common.incRef(&buffer->common);
+
+ // TODO: lockBuffer should rather be executed when the very first
+ // direct rendering occurs.
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+
+
+ if ((width != buffer->width) || (height != buffer->height)) {
// TODO: we probably should reset the swap rect here
// if the window size has changed
+ width = buffer->width;
+ height = buffer->height;
if (depth.data) {
free(depth.data);
- depth.width = nativeWindow->width;
- depth.height = nativeWindow->height;
- depth.stride = nativeWindow->stride;
+ depth.width = width;
+ depth.height = height;
+ depth.stride = buffer->stride;
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
@@ -255,49 +300,81 @@ EGLBoolean egl_window_surface_t::swapBuffers()
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl)
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+
+static bool supportedCopybitsDestinationFormat(int format) {
+ // Hardware supported and no destination alpha
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_YCbCr_422_SP:
+ case HAL_PIXEL_FORMAT_YCbCr_420_SP:
+ return true;
+ default:
+ return false;
+ }
+}
+#endif
+
+EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)this->buffer->bits;
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ gl->copybits.drawSurfaceFd = -1;
+ if (supportedCopybitsDestinationFormat(buffer.format)) {
+ buffer_handle_t handle;
+ this->buffer->getHandle(this->buffer, &handle);
+ if (handle != NULL) {
+ private_handle_t* hand = private_handle_t::dynamicCast(handle);
+ if (hand != NULL) {
+ if (hand->usesPhysicallyContiguousMemory()) {
+ gl->copybits.drawSurfaceFd = hand->fd;
+ }
+ }
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl)
+EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)this->buffer->bits;
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.readBuffer(gl, &buffer);
return EGL_TRUE;
}
-void* egl_window_surface_t::getBits() const {
- return (GGLubyte*)nativeWindow->base + nativeWindow->offset;
+void* egl_window_surface_v2_t::getBits() const {
+ return (GGLubyte*)buffer->bits;
}
-EGLint egl_window_surface_t::getHorizontalResolution() const {
+EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getVerticalResolution() const {
+EGLint egl_window_surface_v2_t::getVerticalResolution() const {
return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getRefreshRate() const {
- return (nativeWindow->fps * EGL_DISPLAY_SCALING);
+EGLint egl_window_surface_v2_t::getRefreshRate() const {
+ return (60 * EGL_DISPLAY_SCALING); // FIXME
}
-EGLint egl_window_surface_t::getSwapBehavior() const {
- uint32_t flags = nativeWindow->flags;
- if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER)
- return EGL_BUFFER_DESTROYED;
- return EGL_BUFFER_PRESERVED;
+EGLint egl_window_surface_v2_t::getSwapBehavior() const {
+ //uint32_t flags = nativeWindow->flags;
+ //if (flags & SURFACE_FLAG_PRESERVE_CONTENT)
+ // return EGL_BUFFER_PRESERVED;
+ // This is now a feature of EGL, currently we don't preserve
+ // the content of the buffers.
+ return EGL_BUFFER_DESTROYED;
}
// ----------------------------------------------------------------------------
@@ -311,7 +388,7 @@ struct egl_pixmap_surface_t : public egl_surface_t
virtual ~egl_pixmap_surface_t() { }
- virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
+ virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return nativePixmap.width; }
@@ -347,7 +424,7 @@ EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
buffer.stride = nativePixmap.stride;
buffer.data = nativePixmap.data;
buffer.format = nativePixmap.format;
-
+
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
@@ -376,7 +453,7 @@ struct egl_pbuffer_surface_t : public egl_surface_t
virtual ~egl_pbuffer_surface_t();
- virtual bool isValid() const { return pbuffer.data != 0; }
+ virtual bool isValid() const { return pbuffer.data != 0; }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return pbuffer.width; }
@@ -407,7 +484,7 @@ egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
pbuffer.stride = w;
pbuffer.data = (GGLubyte*)malloc(size);
pbuffer.format = f;
-
+
if (depthFormat) {
depth.width = pbuffer.width;
depth.height = pbuffer.height;
@@ -468,7 +545,11 @@ struct config_management_t {
static char const * const gVendorString = "Google Inc.";
static char const * const gVersionString = "1.2 Android Driver";
static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionsString = "";
+static char const * const gExtensionsString =
+ "KHR_image_base "
+ // "KHR_image_pixmap "
+ "EGL_ANDROID_image_native_buffer "
+ ;
// ----------------------------------------------------------------------------
@@ -478,25 +559,45 @@ struct extention_map_t {
};
static const extention_map_t gExtentionMap[] = {
- { "glDrawTexsOES", (void(*)())&glDrawTexsOES },
- { "glDrawTexiOES", (void(*)())&glDrawTexiOES },
- { "glDrawTexfOES", (void(*)())&glDrawTexfOES },
- { "glDrawTexxOES", (void(*)())&glDrawTexxOES },
- { "glDrawTexsvOES", (void(*)())&glDrawTexsvOES },
- { "glDrawTexivOES", (void(*)())&glDrawTexivOES },
- { "glDrawTexfvOES", (void(*)())&glDrawTexfvOES },
- { "glDrawTexxvOES", (void(*)())&glDrawTexxvOES },
- { "glQueryMatrixxOES", (void(*)())&glQueryMatrixxOES },
- { "glClipPlanef", (void(*)())&glClipPlanef },
- { "glClipPlanex", (void(*)())&glClipPlanex },
- { "glBindBuffer", (void(*)())&glBindBuffer },
- { "glBufferData", (void(*)())&glBufferData },
- { "glBufferSubData", (void(*)())&glBufferSubData },
- { "glDeleteBuffers", (void(*)())&glDeleteBuffers },
- { "glGenBuffers", (void(*)())&glGenBuffers },
+ { "glDrawTexsOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
+ { "glDrawTexiOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
+ { "glDrawTexfOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
+ { "glDrawTexxOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
+ { "glDrawTexsvOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
+ { "glDrawTexivOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
+ { "glDrawTexfvOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
+ { "glDrawTexxvOES",
+ (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
+ { "glQueryMatrixxOES",
+ (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
+ { "glEGLImageTargetTexture2DOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
+ { "glEGLImageTargetRenderbufferStorageOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
+ { "glClipPlanef",
+ (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
+ { "glClipPlanex",
+ (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
+ { "glBindBuffer",
+ (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
+ { "glBufferData",
+ (__eglMustCastToProperFunctionPointerType)&glBufferData },
+ { "glBufferSubData",
+ (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
+ { "glDeleteBuffers",
+ (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
+ { "glGenBuffers",
+ (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
};
-/*
+/*
* In the lists below, attributes names MUST be sorted.
* Additionally, all configs must be sorted according to
* the EGL specification.
@@ -507,7 +608,7 @@ static config_pair_t const config_base_attribute_list[] = {
{ EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
{ EGL_LEVEL, 0 },
{ EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_PIXELS,
+ { EGL_MAX_PBUFFER_PIXELS,
GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
{ EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
{ EGL_NATIVE_RENDERABLE, EGL_TRUE },
@@ -644,9 +745,9 @@ static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
{
while (first <= last) {
int mid = (first + last) / 2;
- if (key > sortedArray[mid].key) {
+ if (key > sortedArray[mid].key) {
first = mid + 1;
- } else if (key < sortedArray[mid].key) {
+ } else if (key < sortedArray[mid].key) {
last = mid - 1;
} else {
return mid;
@@ -658,13 +759,13 @@ static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
static int isAttributeMatching(int i, EGLint attr, EGLint val)
{
// look for the attribute in all of our configs
- config_pair_t const* configFound = gConfigs[i].array;
+ config_pair_t const* configFound = gConfigs[i].array;
int index = binarySearch<config_pair_t>(
gConfigs[i].array,
0, gConfigs[i].size-1,
attr);
if (index < 0) {
- configFound = config_base_attribute_list;
+ configFound = config_base_attribute_list;
index = binarySearch<config_pair_t>(
config_base_attribute_list,
0, NELEM(config_base_attribute_list)-1,
@@ -778,28 +879,28 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -812,9 +913,9 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
//if (EGLint(info.format) != pixelFormat)
// return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- egl_surface_t* surface =
- new egl_window_surface_t(dpy, config, depthFormat,
- static_cast<egl_native_window_t*>(window));
+ egl_surface_t* surface;
+ surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
+ static_cast<android_native_window_t*>(window));
if (!surface->isValid()) {
// there was a problem in the ctor, the error
@@ -847,28 +948,28 @@ static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -900,10 +1001,10 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
EGLint surfaceType;
if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
return EGL_FALSE;
-
+
if (!(surfaceType & EGL_PBUFFER_BIT))
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
+
EGLint configID;
if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
return EGL_FALSE;
@@ -911,28 +1012,28 @@ static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -985,7 +1086,7 @@ EGLDisplay eglGetDisplay(NativeDisplayType display)
egl_display_t& d = egl_display_t::get_display(dpy);
d.type = display;
return dpy;
- }
+ }
return EGL_NO_DISPLAY;
}
@@ -993,10 +1094,10 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
EGLBoolean res = EGL_TRUE;
egl_display_t& d = egl_display_t::get_display(dpy);
-
+
if (android_atomic_inc(&d.initialized) == 0) {
// initialize stuff here if needed
//pthread_mutex_lock(&gInitMutex);
@@ -1064,7 +1165,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
*num_config = 0;
return EGL_TRUE;
}
-
+
int numAttributes = 0;
int numConfigs = NELEM(gConfigs);
uint32_t possibleMatch = (1<<numConfigs)-1;
@@ -1145,7 +1246,7 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
{
return createWindowSurface(dpy, config, window, attrib_list);
}
-
+
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
NativePixmapType pixmap,
const EGLint *attrib_list)
@@ -1158,7 +1259,7 @@ EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
{
return createPbufferSurface(dpy, config, attrib_list);
}
-
+
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
@@ -1228,7 +1329,7 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
*value = (wr * EGL_DISPLAY_SCALING) / hr;
} break;
case EGL_SWAP_BEHAVIOR:
- *value = surface->getSwapBehavior();
+ *value = surface->getSwapBehavior();
break;
default:
ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
@@ -1278,7 +1379,7 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
}
EGLContext current_ctx = EGL_NO_CONTEXT;
-
+
if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
return setError(EGL_BAD_MATCH, EGL_FALSE);
@@ -1299,6 +1400,8 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
}
}
+ // TODO: call connect / disconnect on the surface
+
ogles_context_t* gl = (ogles_context_t*)ctx;
if (makeCurrent(gl) == 0) {
if (ctx) {
@@ -1407,7 +1510,7 @@ EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
egl_surface_t* d = static_cast<egl_surface_t*>(draw);
if (d->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1540,7 +1643,7 @@ EGLSurface eglCreatePbufferFromClientBuffer(
}
// ----------------------------------------------------------------------------
-// Android extensions
+// EGL_EGLEXT_VERSION 3
// ----------------------------------------------------------------------------
void (*eglGetProcAddress (const char *procname))()
@@ -1553,3 +1656,81 @@ void (*eglGetProcAddress (const char *procname))()
}
return NULL;
}
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+ }
+ if (ctx != EGL_NO_CONTEXT) {
+ return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ }
+ if (target != EGL_NATIVE_BUFFER_ANDROID) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ buffer_handle_t bufferHandle;
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+ if (native_buffer->getHandle(native_buffer, &bufferHandle) < 0)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ if (module->map(module, bufferHandle, &native_buffer->bits) < 0)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ native_buffer->common.incRef(&native_buffer->common);
+ return (EGLImageKHR)native_buffer;
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule) == 0) {
+ buffer_handle_t bufferHandle;
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+ if (native_buffer->getHandle(native_buffer, &bufferHandle) == 0) {
+ module->unmap(module, bufferHandle);
+ }
+ }
+
+ native_buffer->common.decRef(&native_buffer->common);
+
+ return EGL_TRUE;
+}