diff options
Diffstat (limited to 'opengl/libs/Android.mk')
-rw-r--r-- | opengl/libs/Android.mk | 90 |
1 files changed, 78 insertions, 12 deletions
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk index 23304d5..6d20e80 100644 --- a/opengl/libs/Android.mk +++ b/opengl/libs/Android.mk @@ -1,17 +1,18 @@ LOCAL_PATH:= $(call my-dir) -# +############################################################################### # Build META EGL library # include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - EGL/egl.cpp \ - EGL/gpu.cpp \ + EGL/egl.cpp \ + EGL/hooks.cpp \ + EGL/Loader.cpp \ # -LOCAL_SHARED_LIBRARIES += libcutils libutils libui +LOCAL_SHARED_LIBRARIES += libcutils libutils LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE:= libEGL @@ -19,24 +20,50 @@ LOCAL_MODULE:= libEGL ifeq ($(TARGET_SIMULATOR),true) else LOCAL_SHARED_LIBRARIES += libdl - # we need to access the Bionic private header <bionic_tls.h> - LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private + # we need to access the private Bionic header <bionic_tls.h> + LOCAL_C_INCLUDES += bionic/libc/private endif +LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_CFLAGS += -fvisibility=hidden +ifeq ($(TARGET_BOARD_PLATFORM),msm7k) +LOCAL_CFLAGS += -DADRENO130=1 +endif + +ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) + LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER +endif + include $(BUILD_SHARED_LIBRARY) +installed_libEGL := $(LOCAL_INSTALLED_MODULE) +# OpenGL drivers config file +ifneq ($(BOARD_EGL_CFG),) -# -# Build the wrapper OpenGL ES library +include $(CLEAR_VARS) +LOCAL_MODULE := egl.cfg +LOCAL_MODULE_TAGS := optional +LOCAL_MODULE_CLASS := ETC +LOCAL_MODULE_PATH := $(TARGET_OUT)/lib/egl +LOCAL_SRC_FILES := ../../../../$(BOARD_EGL_CFG) +include $(BUILD_PREBUILT) + +# make sure we depend on egl.cfg, so it gets installed +$(installed_libEGL): | egl.cfg + +endif + +############################################################################### +# Build the wrapper OpenGL ES 1.x library # include $(CLEAR_VARS) -LOCAL_SRC_FILES:= \ - GLES_CM/gl.cpp.arm \ +LOCAL_SRC_FILES:= \ + GLES_CM/gl.cpp.arm \ # LOCAL_SHARED_LIBRARIES += libcutils libEGL @@ -47,10 +74,49 @@ LOCAL_MODULE:= libGLESv1_CM ifeq ($(TARGET_SIMULATOR),true) else LOCAL_SHARED_LIBRARIES += libdl - # we need to access the Bionic private header <bionic_tls.h> - LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private + # we need to access the private Bionic header <bionic_tls.h> + LOCAL_C_INCLUDES += bionic/libc/private +endif + +LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES +LOCAL_CFLAGS += -fvisibility=hidden + +ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) + LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER +endif + +include $(BUILD_SHARED_LIBRARY) + + +############################################################################### +# Build the wrapper OpenGL ES 2.x library +# + +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + GLES2/gl2.cpp.arm \ +# + +LOCAL_SHARED_LIBRARIES += libcutils libEGL +LOCAL_LDLIBS := -lpthread -ldl +LOCAL_MODULE:= libGLESv2 + +# needed on sim build because of weird logging issues +ifeq ($(TARGET_SIMULATOR),true) +else + LOCAL_SHARED_LIBRARIES += libdl + # we need to access the private Bionic header <bionic_tls.h> + LOCAL_C_INCLUDES += bionic/libc/private endif +LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv2\" +LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_CFLAGS += -fvisibility=hidden +ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) + LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER +endif + include $(BUILD_SHARED_LIBRARY) |