diff options
Diffstat (limited to 'opengl/libs/GLES_trace/proto/gltrace.proto')
-rw-r--r-- | opengl/libs/GLES_trace/proto/gltrace.proto | 853 |
1 files changed, 853 insertions, 0 deletions
diff --git a/opengl/libs/GLES_trace/proto/gltrace.proto b/opengl/libs/GLES_trace/proto/gltrace.proto new file mode 100644 index 0000000..0344787 --- /dev/null +++ b/opengl/libs/GLES_trace/proto/gltrace.proto @@ -0,0 +1,853 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gltrace; + +option optimize_for = LITE_RUNTIME; + +option java_package = "com.android.ide.eclipse.gltrace"; +option java_outer_classname = "GLProtoBuf"; + +message GLMessage { + enum Function { + option allow_alias = true; + + glActiveTexture = 0; + glAlphaFunc = 1; + glAlphaFuncx = 2; + glAlphaFuncxOES = 3; + glAttachShader = 4; + glBeginPerfMonitorAMD = 5; + glBindAttribLocation = 6; + glBindBuffer = 7; + glBindFramebuffer = 8; + glBindFramebufferOES = 9; + glBindRenderbuffer = 10; + glBindRenderbufferOES = 11; + glBindTexture = 12; + glBindVertexArrayOES = 13; + glBlendColor = 14; + glBlendEquation = 15; + glBlendEquationOES = 16; + glBlendEquationSeparate = 17; + glBlendEquationSeparateOES = 18; + glBlendFunc = 19; + glBlendFuncSeparate = 20; + glBlendFuncSeparateOES = 21; + glBufferData = 22; + glBufferSubData = 23; + glCheckFramebufferStatus = 24; + glCheckFramebufferStatusOES = 25; + glClearColor = 26; + glClearColorx = 27; + glClearColorxOES = 28; + glClearDepthf = 29; + glClearDepthfOES = 30; + glClearDepthx = 31; + glClearDepthxOES = 32; + glClear = 33; + glClearStencil = 34; + glClientActiveTexture = 35; + glClipPlanef = 36; + glClipPlanefIMG = 37; + glClipPlanefOES = 38; + glClipPlanex = 39; + glClipPlanexIMG = 40; + glClipPlanexOES = 41; + glColor4f = 42; + glColor4ub = 43; + glColor4x = 44; + glColor4xOES = 45; + glColorMask = 46; + glColorPointer = 47; + glCompileShader = 48; + glCompressedTexImage2D = 49; + glCompressedTexImage3DOES = 50; + glCompressedTexSubImage2D = 51; + glCompressedTexSubImage3DOES = 52; + glCopyTexImage2D = 53; + glCopyTexSubImage2D = 54; + glCopyTexSubImage3DOES = 55; + glCoverageMaskNV = 56; + glCoverageOperationNV = 57; + glCreateProgram = 58; + glCreateShader = 59; + glCullFace = 60; + glCurrentPaletteMatrixOES = 61; + glDeleteBuffers = 62; + glDeleteFencesNV = 63; + glDeleteFramebuffers = 64; + glDeleteFramebuffersOES = 65; + glDeletePerfMonitorsAMD = 66; + glDeleteProgram = 67; + glDeleteRenderbuffers = 68; + glDeleteRenderbuffersOES = 69; + glDeleteShader = 70; + glDeleteTextures = 71; + glDeleteVertexArraysOES = 72; + glDepthFunc = 73; + glDepthMask = 74; + glDepthRangef = 75; + glDepthRangefOES = 76; + glDepthRangex = 77; + glDepthRangexOES = 78; + glDetachShader = 79; + glDisableClientState = 80; + glDisableDriverControlQCOM = 81; + glDisable = 82; + glDisableVertexAttribArray = 83; + glDiscardFramebufferEXT = 84; + glDrawArrays = 85; + glDrawElements = 86; + glDrawTexfOES = 87; + glDrawTexfvOES = 88; + glDrawTexiOES = 89; + glDrawTexivOES = 90; + glDrawTexsOES = 91; + glDrawTexsvOES = 92; + glDrawTexxOES = 93; + glDrawTexxvOES = 94; + glEGLImageTargetRenderbufferStorageOES = 95; + glEGLImageTargetTexture2DOES = 96; + glEnableClientState = 97; + glEnableDriverControlQCOM = 98; + glEnable = 99; + glEnableVertexAttribArray = 100; + glEndPerfMonitorAMD = 101; + glEndTilingQCOM = 102; + glExtGetBufferPointervQCOM = 103; + glExtGetBuffersQCOM = 104; + glExtGetFramebuffersQCOM = 105; + glExtGetProgramBinarySourceQCOM = 106; + glExtGetProgramsQCOM = 107; + glExtGetRenderbuffersQCOM = 108; + glExtGetShadersQCOM = 109; + glExtGetTexLevelParameterivQCOM = 110; + glExtGetTexSubImageQCOM = 111; + glExtGetTexturesQCOM = 112; + glExtIsProgramBinaryQCOM = 113; + glExtTexObjectStateOverrideiQCOM = 114; + glFinishFenceNV = 115; + glFinish = 116; + glFlush = 117; + glFogf = 118; + glFogfv = 119; + glFogx = 120; + glFogxOES = 121; + glFogxv = 122; + glFogxvOES = 123; + glFramebufferRenderbuffer = 124; + glFramebufferRenderbufferOES = 125; + glFramebufferTexture2D = 126; + glFramebufferTexture2DMultisampleIMG = 127; + glFramebufferTexture2DOES = 128; + glFramebufferTexture3DOES = 129; + glFrontFace = 130; + glFrustumf = 131; + glFrustumfOES = 132; + glFrustumx = 133; + glFrustumxOES = 134; + glGenBuffers = 135; + glGenerateMipmap = 136; + glGenerateMipmapOES = 137; + glGenFencesNV = 138; + glGenFramebuffers = 139; + glGenFramebuffersOES = 140; + glGenPerfMonitorsAMD = 141; + glGenRenderbuffers = 142; + glGenRenderbuffersOES = 143; + glGenTextures = 144; + glGenVertexArraysOES = 145; + glGetActiveAttrib = 146; + glGetActiveUniform = 147; + glGetAttachedShaders = 148; + glGetAttribLocation = 149; + glGetBooleanv = 150; + glGetBufferParameteriv = 151; + glGetBufferPointervOES = 152; + glGetClipPlanef = 153; + glGetClipPlanefOES = 154; + glGetClipPlanex = 155; + glGetClipPlanexOES = 156; + glGetDriverControlsQCOM = 157; + glGetDriverControlStringQCOM = 158; + glGetError = 159; + glGetFenceivNV = 160; + glGetFixedv = 161; + glGetFixedvOES = 162; + glGetFloatv = 163; + glGetFramebufferAttachmentParameteriv = 164; + glGetFramebufferAttachmentParameterivOES = 165; + glGetIntegerv = 166; + glGetLightfv = 167; + glGetLightxv = 168; + glGetLightxvOES = 169; + glGetMaterialfv = 170; + glGetMaterialxv = 171; + glGetMaterialxvOES = 172; + glGetPerfMonitorCounterDataAMD = 173; + glGetPerfMonitorCounterInfoAMD = 174; + glGetPerfMonitorCountersAMD = 175; + glGetPerfMonitorCounterStringAMD = 176; + glGetPerfMonitorGroupsAMD = 177; + glGetPerfMonitorGroupStringAMD = 178; + glGetPointerv = 179; + glGetProgramBinaryOES = 180; + glGetProgramInfoLog = 181; + glGetProgramiv = 182; + glGetRenderbufferParameteriv = 183; + glGetRenderbufferParameterivOES = 184; + glGetShaderInfoLog = 185; + glGetShaderiv = 186; + glGetShaderPrecisionFormat = 187; + glGetShaderSource = 188; + glGetString = 189; + glGetTexEnvfv = 190; + glGetTexEnviv = 191; + glGetTexEnvxv = 192; + glGetTexEnvxvOES = 193; + glGetTexGenfvOES = 194; + glGetTexGenivOES = 195; + glGetTexGenxvOES = 196; + glGetTexParameterfv = 197; + glGetTexParameteriv = 198; + glGetTexParameterxv = 199; + glGetTexParameterxvOES = 200; + glGetUniformfv = 201; + glGetUniformiv = 202; + glGetUniformLocation = 203; + glGetVertexAttribfv = 204; + glGetVertexAttribiv = 205; + glGetVertexAttribPointerv = 206; + glHint = 207; + glIsBuffer = 208; + glIsEnabled = 209; + glIsFenceNV = 210; + glIsFramebuffer = 211; + glIsFramebufferOES = 212; + glIsProgram = 213; + glIsRenderbuffer = 214; + glIsRenderbufferOES = 215; + glIsShader = 216; + glIsTexture = 217; + glIsVertexArrayOES = 218; + glLightf = 219; + glLightfv = 220; + glLightModelf = 221; + glLightModelfv = 222; + glLightModelx = 223; + glLightModelxOES = 224; + glLightModelxv = 225; + glLightModelxvOES = 226; + glLightx = 227; + glLightxOES = 228; + glLightxv = 229; + glLightxvOES = 230; + glLineWidth = 231; + glLineWidthx = 232; + glLineWidthxOES = 233; + glLinkProgram = 234; + glLoadIdentity = 235; + glLoadMatrixf = 236; + glLoadMatrixx = 237; + glLoadMatrixxOES = 238; + glLoadPaletteFromModelViewMatrixOES = 239; + glLogicOp = 240; + glMapBufferOES = 241; + glMaterialf = 242; + glMaterialfv = 243; + glMaterialx = 244; + glMaterialxOES = 245; + glMaterialxv = 246; + glMaterialxvOES = 247; + glMatrixIndexPointerOES = 248; + glMatrixMode = 249; + glMultiDrawArraysEXT = 250; + glMultiDrawElementsEXT = 251; + glMultiTexCoord4f = 252; + glMultiTexCoord4x = 253; + glMultiTexCoord4xOES = 254; + glMultMatrixf = 255; + glMultMatrixx = 256; + glMultMatrixxOES = 257; + glNormal3f = 258; + glNormal3x = 259; + glNormal3xOES = 260; + glNormalPointer = 261; + glOrthof = 262; + glOrthofOES = 263; + glOrthox = 264; + glOrthoxOES = 265; + glPixelStorei = 266; + glPointParameterf = 267; + glPointParameterfv = 268; + glPointParameterx = 269; + glPointParameterxOES = 270; + glPointParameterxv = 271; + glPointParameterxvOES = 272; + glPointSize = 273; + glPointSizePointerOES = 274; + glPointSizex = 275; + glPointSizexOES = 276; + glPolygonOffset = 277; + glPolygonOffsetx = 278; + glPolygonOffsetxOES = 279; + glPopMatrix = 280; + glProgramBinaryOES = 281; + glPushMatrix = 282; + glQueryMatrixxOES = 283; + glReadPixels = 284; + glReleaseShaderCompiler = 285; + glRenderbufferStorage = 286; + glRenderbufferStorageMultisampleIMG = 287; + glRenderbufferStorageOES = 288; + glRotatef = 289; + glRotatex = 290; + glRotatexOES = 291; + glSampleCoverage = 292; + glSampleCoveragex = 293; + glSampleCoveragexOES = 294; + glScalef = 295; + glScalex = 296; + glScalexOES = 297; + glScissor = 298; + glSelectPerfMonitorCountersAMD = 299; + glSetFenceNV = 300; + glShadeModel = 301; + glShaderBinary = 302; + glShaderSource = 303; + glStartTilingQCOM = 304; + glStencilFunc = 305; + glStencilFuncSeparate = 306; + glStencilMask = 307; + glStencilMaskSeparate = 308; + glStencilOp = 309; + glStencilOpSeparate = 310; + glTestFenceNV = 311; + glTexCoordPointer = 312; + glTexEnvf = 313; + glTexEnvfv = 314; + glTexEnvi = 315; + glTexEnviv = 316; + glTexEnvx = 317; + glTexEnvxOES = 318; + glTexEnvxv = 319; + glTexEnvxvOES = 320; + glTexGenfOES = 321; + glTexGenfvOES = 322; + glTexGeniOES = 323; + glTexGenivOES = 324; + glTexGenxOES = 325; + glTexGenxvOES = 326; + glTexImage2D = 327; + glTexImage3DOES = 328; + glTexParameterf = 329; + glTexParameterfv = 330; + glTexParameteri = 331; + glTexParameteriv = 332; + glTexParameterx = 333; + glTexParameterxOES = 334; + glTexParameterxv = 335; + glTexParameterxvOES = 336; + glTexSubImage2D = 337; + glTexSubImage3DOES = 338; + glTranslatef = 339; + glTranslatex = 340; + glTranslatexOES = 341; + glUniform1f = 342; + glUniform1fv = 343; + glUniform1i = 344; + glUniform1iv = 345; + glUniform2f = 346; + glUniform2fv = 347; + glUniform2i = 348; + glUniform2iv = 349; + glUniform3f = 350; + glUniform3fv = 351; + glUniform3i = 352; + glUniform3iv = 353; + glUniform4f = 354; + glUniform4fv = 355; + glUniform4i = 356; + glUniform4iv = 357; + glUniformMatrix2fv = 358; + glUniformMatrix3fv = 359; + glUniformMatrix4fv = 360; + glUnmapBufferOES = 361; + glUseProgram = 362; + glValidateProgram = 363; + glVertexAttrib1f = 364; + glVertexAttrib1fv = 365; + glVertexAttrib2f = 366; + glVertexAttrib2fv = 367; + glVertexAttrib3f = 368; + glVertexAttrib3fv = 369; + glVertexAttrib4f = 370; + glVertexAttrib4fv = 371; + glVertexAttribPointer = 372; + glVertexPointer = 373; + glViewport = 374; + glWeightPointerOES = 375; + glReadBuffer = 376; + glDrawRangeElements = 377; + glTexImage3D = 378; + glTexSubImage3D = 379; + glCopyTexSubImage3D = 380; + glCompressedTexImage3D = 381; + glCompressedTexSubImage3D = 382; + glGenQueries = 383; + glDeleteQueries = 384; + glIsQuery = 385; + glBeginQuery = 386; + glEndQuery = 387; + glGetQueryiv = 388; + glGetQueryObjectuiv = 389; + glUnmapBuffer = 390; + glGetBufferPointerv = 391; + glDrawBuffers = 392; + glUniformMatrix2x3fv = 393; + glUniformMatrix3x2fv = 394; + glUniformMatrix2x4fv = 395; + glUniformMatrix4x2fv = 396; + glUniformMatrix3x4fv = 397; + glUniformMatrix4x3fv = 398; + glBlitFramebuffer = 399; + glRenderbufferStorageMultisample = 400; + glFramebufferTextureLayer = 401; + glMapBufferRange = 402; + glFlushMappedBufferRange = 403; + glBindVertexArray = 404; + glDeleteVertexArrays = 405; + glGenVertexArrays = 406; + glIsVertexArray = 407; + glGetIntegeri_v = 408; + glBeginTransformFeedback = 409; + glEndTransformFeedback = 410; + glBindBufferRange = 411; + glBindBufferBase = 412; + glTransformFeedbackVaryings = 413; + glGetTransformFeedbackVarying = 414; + glVertexAttribIPointer = 415; + glGetVertexAttribIiv = 416; + glGetVertexAttribIuiv = 417; + glVertexAttribI4i = 418; + glVertexAttribI4ui = 419; + glVertexAttribI4iv = 420; + glVertexAttribI4uiv = 421; + glGetUniformuiv = 422; + glGetFragDataLocation = 423; + glUniform1ui = 424; + glUniform2ui = 425; + glUniform3ui = 426; + glUniform4ui = 427; + glUniform1uiv = 428; + glUniform2uiv = 429; + glUniform3uiv = 430; + glUniform4uiv = 431; + glClearBufferiv = 432; + glClearBufferuiv = 433; + glClearBufferfv = 434; + glClearBufferfi = 435; + glGetStringi = 436; + glCopyBufferSubData = 437; + glGetUniformIndices = 438; + glGetActiveUniformsiv = 439; + glGetUniformBlockIndex = 440; + glGetActiveUniformBlockiv = 441; + glGetActiveUniformBlockName = 442; + glUniformBlockBinding = 443; + glDrawArraysInstanced = 444; + glDrawElementsInstanced = 445; + glFenceSync = 446; + glIsSync = 447; + glDeleteSync = 448; + glClientWaitSync = 449; + glWaitSync = 450; + glGetInteger64v = 451; + glGetSynciv = 452; + glGetInteger64i_v = 453; + glGetBufferParameteri64v = 454; + glGenSamplers = 455; + glDeleteSamplers = 456; + glIsSampler = 457; + glBindSampler = 458; + glSamplerParameteri = 459; + glSamplerParameteriv = 460; + glSamplerParameterf = 461; + glSamplerParameterfv = 462; + glGetSamplerParameteriv = 463; + glGetSamplerParameterfv = 464; + glVertexAttribDivisor = 465; + glBindTransformFeedback = 466; + glDeleteTransformFeedbacks = 467; + glGenTransformFeedbacks = 468; + glIsTransformFeedback = 469; + glPauseTransformFeedback = 470; + glResumeTransformFeedback = 471; + glGetProgramBinary = 472; + glProgramBinary = 473; + glProgramParameteri = 474; + glInvalidateFramebuffer = 475; + glInvalidateSubFramebuffer = 476; + glTexStorage2D = 477; + glTexStorage3D = 478; + glGetInternalformativ = 479; + glBeginPerfQueryINTEL = 480; + glCreatePerfQueryINTEL = 481; + glDeletePerfQueryINTEL = 482; + glEndPerfQueryINTEL = 483; + glGetFirstPerfQueryIdINTEL = 484; + glGetNextPerfQueryIdINTEL = 485; + glGetPerfCounterInfoINTEL = 486; + glGetPerfQueryDataINTEL = 487; + glGetPerfQueryIdByNameINTEL = 488; + glGetPerfQueryInfoINTEL = 489; + glBlendBarrierKHR = 490; + glBlendBarrierNV = 491; + glBlendParameteriNV = 492; + glBlitFramebufferNV = 493; + glFenceSyncAPPLE = 494; + glIsSyncAPPLE = 495; + glDeleteSyncAPPLE = 496; + glClientWaitSyncAPPLE = 497; + glWaitSyncAPPLE = 498; + glGetInteger64vAPPLE = 499; + glGetSyncivAPPLE = 500; + glCopyBufferSubDataNV = 501; + glActiveShaderProgramEXT = 502; + glAlphaFuncQCOM = 503; + glBeginQueryEXT = 504; + glBindProgramPipelineEXT = 505; + glBlitFramebufferANGLE = 506; + glCreateShaderProgramvEXT = 507; + glDeleteProgramPipelinesEXT = 508; + glDeleteQueriesEXT = 509; + glDrawBuffersNV = 510; + glEndQueryEXT = 511; + glFramebufferTexture2DMultisampleEXT = 512; + glGenProgramPipelinesEXT = 513; + glGenQueriesEXT = 514; + glGetGraphicsResetStatusEXT = 515; + glGetObjectLabelEXT = 516; + glGetProgramPipelineInfoLogEXT = 517; + glGetProgramPipelineivEXT = 518; + glGetQueryObjectuivEXT = 519; + glGetQueryivEXT = 520; + glGetnUniformfvEXT = 521; + glGetnUniformivEXT = 521; + glInsertEventMarkerEXT = 522; + glIsProgramPipelineEXT = 523; + glIsQueryEXT = 524; + glLabelObjectEXT = 525; + glPopGroupMarkerEXT = 526; + glProgramParameteriEXT = 527; + glProgramUniform1fEXT = 528; + glProgramUniform1fvEXT = 529; + glProgramUniform1iEXT = 530; + glProgramUniform1ivEXT = 531; + glProgramUniform2fEXT = 532; + glProgramUniform2fvEXT = 533; + glProgramUniform2iEXT = 534; + glProgramUniform2ivEXT = 535; + glProgramUniform3fEXT = 536; + glProgramUniform3fvEXT = 537; + glProgramUniform3iEXT = 538; + glProgramUniform3ivEXT = 539; + glProgramUniform4fEXT = 540; + glProgramUniform4fvEXT = 541; + glProgramUniform4iEXT = 542; + glProgramUniform4ivEXT = 543; + glProgramUniformMatrix2fvEXT = 544; + glProgramUniformMatrix3fvEXT = 545; + glProgramUniformMatrix4fvEXT = 546; + glPushGroupMarkerEXT = 547; + glReadBufferNV = 548; + glReadnPixelsEXT = 549; + glRenderbufferStorageMultisampleANGLE = 550; + glRenderbufferStorageMultisampleAPPLE = 551; + glRenderbufferStorageMultisampleEXT = 552; + glResolveMultisampleFramebufferAPPLE = 553; + glTexStorage1DEXT = 554; + glTexStorage2DEXT = 555; + glTexStorage3DEXT = 556; + glTextureStorage1DEXT = 557; + glTextureStorage2DEXT = 558; + glTextureStorage3DEXT = 559; + glUseProgramStagesEXT = 560; + glValidateProgramPipelineEXT = 561; + glCopyTextureLevelsAPPLE = 562; + glDebugMessageControlKHR = 563; + glDebugMessageInsertKHR = 564; + glDebugMessageCallbackKHR = 565; + glGetDebugMessageLogKHR = 566; + glPushDebugGroupKHR = 567; + glPopDebugGroupKHR = 568; + glObjectLabelKHR = 569; + glGetObjectLabelKHR = 570; + glObjectPtrLabelKHR = 571; + glGetObjectPtrLabelKHR = 572; + glGetPointervKHR = 573; + glDrawArraysInstancedANGLE = 574; + glDrawElementsInstancedANGLE = 575; + glVertexAttribDivisorANGLE = 576; + glDrawArraysInstancedEXT = 577; + glDrawElementsInstancedEXT = 578; + glVertexAttribDivisorEXT = 579; + glDrawArraysInstancedNV = 580; + glDrawElementsInstancedNV = 581; + glVertexAttribDivisorNV = 582; + glDrawBuffersEXT = 583; + glReadBufferIndexedEXT = 584; + glDrawBuffersIndexedEXT = 585; + glGetIntegeri_vEXT = 586; + glMapBufferRangeEXT = 587; + glFlushMappedBufferRangeEXT = 588; + glQueryCounterEXT = 589; + glGetQueryObjecti64vEXT = 590; + glGetQueryObjectivEXT = 591; + glGetQueryObjectui64vEXT = 592; + glGetTranslatedShaderSourceANGLE = 593; + glMinSampleShadingOES = 594; + glMultiTexCoord1bOES = 595; + glMultiTexCoord1bvOES = 596; + glMultiTexCoord2bOES = 597; + glMultiTexCoord2bvOES = 598; + glMultiTexCoord3bOES = 599; + glMultiTexCoord3bvOES = 600; + glMultiTexCoord4bOES = 601; + glMultiTexCoord4bvOES = 602; + glTexCoord1bOES = 603; + glTexCoord1bvOES = 604; + glTexCoord2bOES = 605; + glTexCoord2bvOES = 606; + glTexCoord3bOES = 607; + glTexCoord3bvOES = 608; + glTexCoord4bOES = 609; + glTexCoord4bvOES = 610; + glVertex2bOES = 611; + glVertex2bvOES = 612; + glVertex3bOES = 613; + glVertex3bvOES = 614; + glVertex4bOES = 615; + glVertex4bvOES = 616; + glProgramUniform1uiEXT = 617; + glProgramUniform2uiEXT = 618; + glProgramUniform3uiEXT = 619; + glProgramUniform4uiEXT = 620; + glProgramUniform1uivEXT = 621; + glProgramUniform2uivEXT = 622; + glProgramUniform3uivEXT = 623; + glProgramUniform4uivEXT = 624; + glProgramUniformMatrix2x3fvEXT = 625; + glProgramUniformMatrix3x2fvEXT = 626; + glProgramUniformMatrix2x4fvEXT = 627; + glProgramUniformMatrix4x2fvEXT = 628; + glProgramUniformMatrix3x4fvEXT = 629; + glProgramUniformMatrix4x3fvEXT = 630; + glRenderbufferStorageMultisampleNV = 631; + glSampleCoverageOES = 632; + glTexStorage3DMultisampleOES = 633; + glUniformMatrix2x3fvNV = 634; + glUniformMatrix3x2fvNV = 635; + glUniformMatrix2x4fvNV = 636; + glUniformMatrix4x2fvNV = 637; + glUniformMatrix3x4fvNV = 638; + glUniformMatrix4x3fvNV = 639; + glActiveShaderProgram = 640; + glBindImageTexture = 641; + glBindProgramPipeline = 642; + glBindVertexBuffer = 643; + glCreateShaderProgramv = 644; + glDeleteProgramPipelines = 645; + glDispatchCompute = 646; + glDispatchComputeIndirect = 647; + glDrawArraysIndirect = 648; + glDrawElementsIndirect = 649; + glFramebufferParameteri = 650; + glGenProgramPipelines = 651; + glGetBooleani_v = 652; + glGetFramebufferParameteriv = 653; + glGetMultisamplefv = 654; + glGetProgramInterfaceiv = 655; + glGetProgramPipelineInfoLog = 656; + glGetProgramPipelineiv = 657; + glGetProgramResourceIndex = 658; + glGetProgramResourceLocation = 659; + glGetProgramResourceName = 660; + glGetProgramResourceiv = 661; + glGetTexLevelParameterfv = 662; + glGetTexLevelParameteriv = 663; + glIsProgramPipeline = 664; + glMemoryBarrier = 665; + glMemoryBarrierByRegion = 666; + glProgramUniform1f = 667; + glProgramUniform1fv = 668; + glProgramUniform1i = 669; + glProgramUniform1iv = 670; + glProgramUniform1ui = 671; + glProgramUniform1uiv = 672; + glProgramUniform2f = 673; + glProgramUniform2fv = 674; + glProgramUniform2i = 675; + glProgramUniform2iv = 676; + glProgramUniform2ui = 677; + glProgramUniform2uiv = 678; + glProgramUniform3f = 679; + glProgramUniform3fv = 680; + glProgramUniform3i = 681; + glProgramUniform3iv = 682; + glProgramUniform3ui = 683; + glProgramUniform3uiv = 684; + glProgramUniform4f = 685; + glProgramUniform4fv = 686; + glProgramUniform4i = 687; + glProgramUniform4iv = 688; + glProgramUniform4ui = 689; + glProgramUniform4uiv = 690; + glProgramUniformMatrix2fv = 691; + glProgramUniformMatrix2x3fv = 692; + glProgramUniformMatrix2x4fv = 693; + glProgramUniformMatrix3fv = 694; + glProgramUniformMatrix3x2fv = 695; + glProgramUniformMatrix3x4fv = 696; + glProgramUniformMatrix4fv = 697; + glProgramUniformMatrix4x2fv = 698; + glProgramUniformMatrix4x3fv = 699; + glSampleMaski = 700; + glTexStorage2DMultisample = 701; + glUseProgramStages = 702; + glValidateProgramPipeline = 703; + glVertexAttribBinding = 704; + glVertexAttribFormat = 705; + glVertexAttribIFormat = 706; + glVertexBindingDivisor = 707; + glBlendEquationSeparateiEXT = 708; + glBlendEquationiEXT = 709; + glBlendFuncSeparateiEXT = 710; + glBlendFunciEXT = 711; + glColorMaskiEXT = 712; + glCopyImageSubDataEXT = 713; + glDisableiEXT = 714; + glEnableiEXT = 715; + glFramebufferTextureEXT = 716; + glGetSamplerParameterIivEXT = 717; + glGetSamplerParameterIuivEXT = 718; + glGetTexParameterIivEXT = 719; + glGetTexParameterIuivEXT = 720; + glIsEnablediEXT = 721; + glPatchParameteriEXT = 722; + glPrimitiveBoundingBoxEXT = 723; + glSamplerParameterIivEXT = 724; + glSamplerParameterIuivEXT = 725; + glTexBufferEXT = 726; + glTexBufferRangeEXT = 727; + glTexParameterIivEXT = 728; + glTexParameterIuivEXT = 729; + glTextureViewEXT = 730; + + eglGetDisplay = 2000; + eglInitialize = 2001; + eglTerminate = 2002; + eglGetConfigs = 2003; + eglChooseConfig = 2004; + eglGetConfigAttrib = 2005; + eglCreateWindowSurface = 2006; + eglCreatePixmapSurface = 2007; + eglCreatePbufferSurface = 2008; + eglDestroySurface = 2009; + eglQuerySurface = 2010; + eglCreateContext = 2011; + eglDestroyContext = 2012; + eglMakeCurrent = 2013; + eglGetCurrentContext = 2014; + eglGetCurrentSurface = 2015; + eglGetCurrentDisplay = 2016; + eglQueryContext = 2017; + eglWaitGL = 2018; + eglWaitNative = 2019; + eglSwapBuffers = 2020; + eglCopyBuffers = 2021; + eglGetError = 2022; + eglQueryString = 2023; + eglGetProcAddress = 2024; + eglSurfaceAttrib = 2025; + eglBindTexImage = 2026; + eglReleaseTexImage = 2027; + eglSwapInterval = 2028; + eglBindAPI = 2029; + eglQueryAPI = 2030; + eglWaitClient = 2031; + eglReleaseThread = 2032; + eglCreatePbufferFromClientBuffer = 2033; + eglLockSurfaceKHR = 2034; + eglUnlockSurfaceKHR = 2035; + eglCreateImageKHR = 2036; + eglDestroyImageKHR = 2037; + eglCreateSyncKHR = 2038; + eglDestroySyncKHR = 2039; + eglClientWaitSyncKHR = 2040; + eglGetSyncAttribKHR = 2041; + eglSetSwapRectangleANDROID = 2042; + eglGetRenderBufferANDROID = 2043; + eglGetSystemTimeFrequencyNV = 2044; + eglGetSystemTimeNV = 2045; + + invalid = 3000; + glVertexAttribPointerData = 3001; + } + + // A GL call's return data and arguments are formatted into this DataType + message DataType { + enum Type { + VOID = 1; // GLvoid + CHAR = 2; // GLchar + BYTE = 3; // GLbyte, GLubyte + INT = 4; // GLbitfield, GLshort, GLint, GLsizei, GLushort, GLuint, GLfixed + FLOAT = 5; // GLfloat, GLclampf + BOOL = 6; // GLboolean + ENUM = 7; // GLenum + INT64 = 8; // GLint64, GLuint64 + }; + + required Type type = 1 [default = VOID]; + required bool isArray = 2 [default = false]; + + repeated int32 intValue = 3; + repeated float floatValue = 4; + repeated bytes charValue = 5; + repeated bytes rawBytes = 6; + repeated bool boolValue = 7; + repeated int64 int64Value = 8; + } + + message FrameBuffer { + required int32 width = 1; + required int32 height = 2; + repeated bytes contents = 3; + } + + required int32 context_id = 1; // GL context ID + required int64 start_time = 2; // time when call was invoked + required int32 duration = 3; // duration of the call (MONOTONIC TIME) + + required Function function = 4 [default = invalid]; // GL function called + repeated DataType args = 5; // GL function's arguments + optional DataType returnValue = 6; // GL function's return value + + optional FrameBuffer fb = 7; // contents of the framebuffer + + optional int32 threadtime = 8; // duration of the call (THREAD TIME) +}; |