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-rw-r--r--opengl/tools/glgen/glspec-1.0106
1 files changed, 0 insertions, 106 deletions
diff --git a/opengl/tools/glgen/glspec-1.0 b/opengl/tools/glgen/glspec-1.0
deleted file mode 100644
index c442320..0000000
--- a/opengl/tools/glgen/glspec-1.0
+++ /dev/null
@@ -1,106 +0,0 @@
-void glActiveTexture ( GLenum texture )
-void glAlphaFunc ( GLenum func, GLclampf ref )
-void glAlphaFuncx ( GLenum func, GLclampx ref )
-void glBindTexture ( GLenum target, GLuint texture )
-void glBlendFunc ( GLenum sfactor, GLenum dfactor )
-void glClear ( GLbitfield mask )
-void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
-void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
-void glClearDepthf ( GLclampf depth )
-void glClearDepthx ( GLclampx depth )
-void glClearStencil ( GLint s )
-void glClientActiveTexture ( GLenum texture )
-void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
-void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
-void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
-void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
-void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
-void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
-void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
-void glCullFace ( GLenum mode )
-void glDeleteTextures ( GLsizei n, const GLuint *textures )
-void glDepthFunc ( GLenum func )
-void glDepthMask ( GLboolean flag )
-void glDepthRangef ( GLclampf zNear, GLclampf zFar )
-void glDepthRangex ( GLclampx zNear, GLclampx zFar )
-void glDisable ( GLenum cap )
-void glDisableClientState ( GLenum array )
-void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
-void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
-void glEnable ( GLenum cap )
-void glEnableClientState ( GLenum array )
-void glFinish ( void )
-void glFlush ( void )
-void glFogf ( GLenum pname, GLfloat param )
-void glFogfv ( GLenum pname, const GLfloat *params )
-void glFogx ( GLenum pname, GLfixed param )
-void glFogxv ( GLenum pname, const GLfixed *params )
-void glFrontFace ( GLenum mode )
-void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
-void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
-void glGenTextures ( GLsizei n, GLuint *textures )
-GLenum glGetError ( void )
-void glGetIntegerv ( GLenum pname, GLint *params )
-const GLubyte * glGetString ( GLenum name )
-void glHint ( GLenum target, GLenum mode )
-void glLightModelf ( GLenum pname, GLfloat param )
-void glLightModelfv ( GLenum pname, const GLfloat *params )
-void glLightModelx ( GLenum pname, GLfixed param )
-void glLightModelxv ( GLenum pname, const GLfixed *params )
-void glLightf ( GLenum light, GLenum pname, GLfloat param )
-void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )
-void glLightx ( GLenum light, GLenum pname, GLfixed param )
-void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )
-void glLineWidth ( GLfloat width )
-void glLineWidthx ( GLfixed width )
-void glLoadIdentity ( void )
-void glLoadMatrixf ( const GLfloat *m )
-void glLoadMatrixx ( const GLfixed *m )
-void glLogicOp ( GLenum opcode )
-void glMaterialf ( GLenum face, GLenum pname, GLfloat param )
-void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )
-void glMaterialx ( GLenum face, GLenum pname, GLfixed param )
-void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )
-void glMatrixMode ( GLenum mode )
-void glMultMatrixf ( const GLfloat *m )
-void glMultMatrixx ( const GLfixed *m )
-void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )
-void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
-void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz )
-void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz )
-void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer )
-void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
-void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
-void glPixelStorei ( GLenum pname, GLint param )
-void glPointSize ( GLfloat size )
-void glPointSizex ( GLfixed size )
-void glPolygonOffset ( GLfloat factor, GLfloat units )
-void glPolygonOffsetx ( GLfixed factor, GLfixed units )
-void glPopMatrix ( void )
-void glPushMatrix ( void )
-void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
-void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
-void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
-void glSampleCoverage ( GLclampf value, GLboolean invert )
-void glSampleCoveragex ( GLclampx value, GLboolean invert )
-void glScalef ( GLfloat x, GLfloat y, GLfloat z )
-void glScalex ( GLfixed x, GLfixed y, GLfixed z )
-void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
-void glShadeModel ( GLenum mode )
-void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
-void glStencilMask ( GLuint mask )
-void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
-void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-void glTexEnvf ( GLenum target, GLenum pname, GLfloat param )
-void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )
-void glTexEnvx ( GLenum target, GLenum pname, GLfixed param )
-void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )
-void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
-void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
-void glTexParameterx ( GLenum target, GLenum pname, GLfixed param )
-void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
-void glTranslatef ( GLfloat x, GLfloat y, GLfloat z )
-void glTranslatex ( GLfixed x, GLfixed y, GLfixed z )
-void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )