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-rw-r--r--opengl/tests/gl2_basic/gl2_basic.cpp90
1 files changed, 82 insertions, 8 deletions
diff --git a/opengl/tests/gl2_basic/gl2_basic.cpp b/opengl/tests/gl2_basic/gl2_basic.cpp
index 9345de5..d1090e6 100644
--- a/opengl/tests/gl2_basic/gl2_basic.cpp
+++ b/opengl/tests/gl2_basic/gl2_basic.cpp
@@ -178,21 +178,90 @@ void renderFrame() {
#if 0
void PrintEGLConfig(EGLDisplay dpy, EGLConfig config) {
- int attrib[] = {EGL_RED_SIZE, EGL_GREEN_SIZE, EGL_BLUE_SIZE, EGL_ALPHA_SIZE,
- EGL_DEPTH_SIZE, EGL_SURFACE_TYPE, EGL_RENDERABLE_TYPE
- };
- for(size_t i = 0; i < sizeof(attrib)/sizeof(attrib[0]); i++) {
+ int attrib[] = {EGL_RED_SIZE, EGL_GREEN_SIZE, EGL_BLUE_SIZE, EGL_ALPHA_SIZE,
+ EGL_DEPTH_SIZE, EGL_SURFACE_TYPE, EGL_RENDERABLE_TYPE
+ };
+ for(size_t i = 0; i < sizeof(attrib)/sizeof(attrib[0]); i++) {
int value = 0;
int a = attrib[i];
if (eglGetConfigAttrib(dpy, config, a, &value)) {
printf(" 0x%04x: %d", a, value);
}
- }
- printf("\n");
+ }
+ printf("\n");
}
#endif
+int printEGLConfigurations(EGLDisplay dpy) {
+ EGLint numConfig = 0;
+ EGLint returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig);
+ checkEglError("eglGetConfigs", returnVal);
+ if (!returnVal) {
+ return false;
+ }
+
+ printf("Number of EGL configuration: %d\n", numConfig);
+
+ EGLConfig* configs = (EGLConfig*) malloc(sizeof(EGLConfig) * numConfig);
+ if (! configs) {
+ printf("Could not allocate configs.\n");
+ return false;
+ }
+
+ returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig);
+ checkEglError("eglGetConfigs", returnVal);
+ if (!returnVal) {
+ free(configs);
+ return false;
+ }
+
+#define X(VAL) {VAL, #VAL}
+ struct {EGLint attribute; const char* name;} names[] = {
+ X(EGL_BUFFER_SIZE),
+ X(EGL_RED_SIZE),
+ X(EGL_GREEN_SIZE),
+ X(EGL_BLUE_SIZE),
+ X(EGL_ALPHA_SIZE),
+ X(EGL_CONFIG_CAVEAT),
+ X(EGL_CONFIG_ID),
+ X(EGL_DEPTH_SIZE),
+ X(EGL_LEVEL),
+ X(EGL_MAX_PBUFFER_WIDTH),
+ X(EGL_MAX_PBUFFER_HEIGHT),
+ X(EGL_MAX_PBUFFER_PIXELS),
+ X(EGL_NATIVE_RENDERABLE),
+ X(EGL_NATIVE_VISUAL_ID),
+ X(EGL_NATIVE_VISUAL_TYPE),
+ X(EGL_PRESERVED_RESOURCES),
+ X(EGL_SAMPLE_BUFFERS),
+ X(EGL_SAMPLES),
+ // X(EGL_STENCIL_BITS),
+ X(EGL_SURFACE_TYPE),
+ X(EGL_TRANSPARENT_TYPE),
+ // X(EGL_TRANSPARENT_RED),
+ // X(EGL_TRANSPARENT_GREEN),
+ // X(EGL_TRANSPARENT_BLUE)
+ };
+#undef X
+
+ for(int i = 0; i < numConfig; i++) {
+ printf("Configuration %d\n", i);
+ EGLConfig config = configs[i];
+ for (int j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
+ EGLint value = -1;
+ returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
+ if (returnVal) {
+ printf(" %s: %d (0x%x)", names[j].name, value, value);
+ }
+ }
+ printf("\n");
+ }
+
+ free(configs);
+ return true;
+}
+
int main(int argc, char** argv) {
EGLBoolean returnValue;
EGLConfig myConfig = {0};
@@ -226,11 +295,16 @@ int main(int argc, char** argv) {
return 0;
}
+ if (!printEGLConfigurations(dpy)) {
+ printf("printEGLConfigurations failed\n");
+ return 0;
+ }
+
EGLNativeWindowType window = android_createDisplaySurface();
returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
if (returnValue) {
- printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
- return 0;
+ printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
+ return 0;
}
surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);