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-rw-r--r--opengl/tests/hwc/hwcCommit.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/opengl/tests/hwc/hwcCommit.cpp b/opengl/tests/hwc/hwcCommit.cpp
index e063dee..66ccdae 100644
--- a/opengl/tests/hwc/hwcCommit.cpp
+++ b/opengl/tests/hwc/hwcCommit.cpp
@@ -1284,21 +1284,24 @@ uint32_t numOverlapping(uint32_t backgroundFormat, uint32_t foregroundFormat,
uint32_t backgroundBlend, uint32_t foregroundBlend)
{
list<Rectangle> rectList;
+
Rectangle background(backgroundFormat, startDim, startDim);
- Rectangle foreground(foregroundFormat, startDim, startDim);
+ background.blend = backgroundBlend;
+ rectList.push_back(background);
// TODO: Handle cases where startDim is so small that adding 5
// causes frames not to overlap.
// TODO: Handle cases where startDim is so large that adding 5
// cause a portion or all of the foreground displayFrame
// to be off the display.
+ Rectangle foreground(foregroundFormat, startDim, startDim);
foreground.displayFrame.left += 5;
foreground.displayFrame.top += 5;
foreground.displayFrame.right += 5;
foreground.displayFrame.bottom += 5;
-
- rectList.push_back(background);
+ background.blend = foregroundBlend;
rectList.push_back(foreground);
+
uint32_t num = numOverlays(rectList);
return num;