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Diffstat (limited to 'services/surfaceflinger/RenderEngine/RenderEngine.cpp')
-rw-r--r-- | services/surfaceflinger/RenderEngine/RenderEngine.cpp | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/services/surfaceflinger/RenderEngine/RenderEngine.cpp new file mode 100644 index 0000000..ba82cad --- /dev/null +++ b/services/surfaceflinger/RenderEngine/RenderEngine.cpp @@ -0,0 +1,239 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cutils/log.h> +#include <ui/Rect.h> +#include <ui/Region.h> + +#include "RenderEngine.h" +#include "GLES10RenderEngine.h" +#include "GLES11RenderEngine.h" +#include "GLES20RenderEngine.h" +#include "GLExtensions.h" +#include "Mesh.h" + +// --------------------------------------------------------------------------- +namespace android { +// --------------------------------------------------------------------------- + +RenderEngine* RenderEngine::create(EGLDisplay display, EGLConfig config) { + EGLint renderableType = 0; + EGLint contextClientVersion = 0; + + // query the renderable type, setting the EGL_CONTEXT_CLIENT_VERSION accordingly + if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) { + LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); + } + + if (renderableType & EGL_OPENGL_ES2_BIT) { + contextClientVersion = 2; + } else if (renderableType & EGL_OPENGL_ES_BIT) { + contextClientVersion = 1; + } else { + LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); + } + + // Also create our EGLContext + EGLint contextAttributes[] = { + EGL_CONTEXT_CLIENT_VERSION, contextClientVersion, // MUST be first +#ifdef EGL_IMG_context_priority +#ifdef HAS_CONTEXT_PRIORITY +#warning "using EGL_IMG_context_priority" + EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG, +#endif +#endif + EGL_NONE, EGL_NONE + }; + EGLContext ctxt = eglCreateContext(display, config, NULL, contextAttributes); + + // if can't create a GL context, we can only abort. + LOG_ALWAYS_FATAL_IF(ctxt==EGL_NO_CONTEXT, "EGLContext creation failed"); + + + // now figure out what version of GL did we actually get + // NOTE: a dummy surface is not needed if KHR_create_context is supported + + EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE }; + EGLSurface dummy = eglCreatePbufferSurface(display, config, attribs); + LOG_ALWAYS_FATAL_IF(dummy==EGL_NO_SURFACE, "can't create dummy pbuffer"); + EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt); + LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current"); + + GLExtensions& extensions(GLExtensions::getInstance()); + extensions.initWithGLStrings( + glGetString(GL_VENDOR), + glGetString(GL_RENDERER), + glGetString(GL_VERSION), + glGetString(GL_EXTENSIONS)); + + GlesVersion version = parseGlesVersion( extensions.getVersion() ); + + // initialize the renderer while GL is current + + RenderEngine* engine = NULL; + switch (version) { + case GLES_VERSION_1_0: + engine = new GLES10RenderEngine(); + break; + case GLES_VERSION_1_1: + engine = new GLES11RenderEngine(); + break; + case GLES_VERSION_2_0: + case GLES_VERSION_3_0: + engine = new GLES20RenderEngine(); + break; + } + engine->setEGLContext(ctxt); + + ALOGI("OpenGL ES informations:"); + ALOGI("vendor : %s", extensions.getVendor()); + ALOGI("renderer : %s", extensions.getRenderer()); + ALOGI("version : %s", extensions.getVersion()); + ALOGI("extensions: %s", extensions.getExtension()); + ALOGI("GL_MAX_TEXTURE_SIZE = %d", engine->getMaxTextureSize()); + ALOGI("GL_MAX_VIEWPORT_DIMS = %d", engine->getMaxViewportDims()); + + eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglDestroySurface(display, dummy); + + return engine; +} + +RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) { +} + +RenderEngine::~RenderEngine() { +} + +void RenderEngine::setEGLContext(EGLContext ctxt) { + mEGLContext = ctxt; +} + +EGLContext RenderEngine::getEGLContext() const { + return mEGLContext; +} + +void RenderEngine::checkErrors() const { + do { + // there could be more than one error flag + GLenum error = glGetError(); + if (error == GL_NO_ERROR) + break; + ALOGE("GL error 0x%04x", int(error)); + } while (true); +} + +RenderEngine::GlesVersion RenderEngine::parseGlesVersion(const char* str) { + int major, minor; + if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) { + if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) { + ALOGW("Unable to parse GL_VERSION string: \"%s\"", str); + return GLES_VERSION_1_0; + } + } + + if (major == 1 && minor == 0) return GLES_VERSION_1_0; + if (major == 1 && minor >= 1) return GLES_VERSION_1_1; + if (major == 2 && minor >= 0) return GLES_VERSION_2_0; + if (major == 3 && minor >= 0) return GLES_VERSION_3_0; + + ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor); + return GLES_VERSION_1_0; +} + +void RenderEngine::fillRegionWithColor(const Region& region, uint32_t height, + float red, float green, float blue, float alpha) { + size_t c; + Rect const* r = region.getArray(&c); + Mesh mesh(Mesh::TRIANGLES, c*6, 2); + Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); + for (size_t i=0 ; i<c ; i++, r++) { + position[i*6 + 0].x = r->left; + position[i*6 + 0].y = height - r->top; + position[i*6 + 1].x = r->left; + position[i*6 + 1].y = height - r->bottom; + position[i*6 + 2].x = r->right; + position[i*6 + 2].y = height - r->bottom; + position[i*6 + 3].x = r->left; + position[i*6 + 3].y = height - r->top; + position[i*6 + 4].x = r->right; + position[i*6 + 4].y = height - r->bottom; + position[i*6 + 5].x = r->right; + position[i*6 + 5].y = height - r->top; + } + setupFillWithColor(red, green, blue, alpha); + drawMesh(mesh); +} + +void RenderEngine::clearWithColor(float red, float green, float blue, float alpha) { + glClearColor(red, green, blue, alpha); + glClear(GL_COLOR_BUFFER_BIT); +} + +void RenderEngine::setScissor( + uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) { + glScissor(left, bottom, right, top); + glEnable(GL_SCISSOR_TEST); +} + +void RenderEngine::disableScissor() { + glDisable(GL_SCISSOR_TEST); +} + +void RenderEngine::genTextures(size_t count, uint32_t* names) { + glGenTextures(count, names); +} + +void RenderEngine::deleteTextures(size_t count, uint32_t const* names) { + glDeleteTextures(count, names); +} + +void RenderEngine::readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) { + glReadPixels(l, b, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); +} + +void RenderEngine::dump(String8& result) { + const GLExtensions& extensions(GLExtensions::getInstance()); + result.appendFormat("GLES: %s, %s, %s\n", + extensions.getVendor(), + extensions.getRenderer(), + extensions.getVersion()); + result.appendFormat("%s\n", extensions.getExtension()); +} + +// --------------------------------------------------------------------------- + +RenderEngine::BindImageAsFramebuffer::BindImageAsFramebuffer( + RenderEngine& engine, EGLImageKHR image) : mEngine(engine) +{ + mEngine.bindImageAsFramebuffer(image, &mTexName, &mFbName, &mStatus); + + ALOGE_IF(mStatus != GL_FRAMEBUFFER_COMPLETE_OES, + "glCheckFramebufferStatusOES error %d", mStatus); +} + +RenderEngine::BindImageAsFramebuffer::~BindImageAsFramebuffer() { + // back to main framebuffer + mEngine.unbindFramebuffer(mTexName, mFbName); +} + +status_t RenderEngine::BindImageAsFramebuffer::getStatus() const { + return mStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE; +} + +// --------------------------------------------------------------------------- +}; // namespace android +// --------------------------------------------------------------------------- |