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path: root/services/surfaceflinger/RenderEngine/RenderEngine.cpp
Commit message (Expand)AuthorAgeFilesLines
* surfaceflinger: set a fitting EGL config for MesaWolfgang Wiedmeyer2016-08-251-5/+5
* RenderEngine: remove warning "using EGL_IMG_context_priority"Michael Gernoth2015-10-161-1/+0
* Bring back support for glReadPixels screenshot pathPawit Pornkitprasan2015-10-161-3/+5
* resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-131-1/+0
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| * Frameworks/native: Wall Werror in surfaceflingerAndreas Gampe2014-11-131-1/+0
* | Add glFlush in surfaceflinger screenshot code.Riley Andrews2014-10-231-0/+4
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* Build fix for size_t on 64bit.Michael Lentine2014-07-301-2/+2
* Implement per-display EGLConfig and configless EGLContextJesse Hall2013-12-231-7/+41
* Move EGLConfig selection to RenderEngineJesse Hall2013-12-231-3/+168
* reinstate black-screenshot debugging codeMathias Agopian2013-09-191-0/+4
* Fix GLES context version selectionMathias Agopian2013-09-181-7/+17
* color blindness enhancementMathias Agopian2013-09-041-1/+1
* minor clean-up of the GLESRendererMathias Agopian2013-08-281-1/+2
* Fix ES2 composition on some devicesMathias Agopian2013-08-151-18/+13
* Disable GLES 2.x renderingAndy McFadden2013-08-151-1/+1
* don't reallocate the mesh each time we use itMathias Agopian2013-08-131-12/+13
* SurfaceFlinger now uses GLES 2.x when availableMathias Agopian2013-08-131-2/+85
* Refactor SF. Move all GL operations in their own class.Mathias Agopian2013-07-031-0/+145