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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp88
1 files changed, 66 insertions, 22 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 6a5a39e..3419295 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -506,6 +506,9 @@ status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& display,
return BAD_VALUE;
}
+ if (!display.get())
+ return NAME_NOT_FOUND;
+
int32_t type = NAME_NOT_FOUND;
for (int i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) {
if (display == mBuiltinDisplays[i]) {
@@ -652,7 +655,7 @@ status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& display, int mode) {
virtual bool handler() {
Vector<DisplayInfo> configs;
mFlinger.getDisplayConfigs(mDisplay, &configs);
- if(mMode < 0 || static_cast<size_t>(mMode) >= configs.size()) {
+ if (mMode < 0 || mMode >= static_cast<int>(configs.size())) {
ALOGE("Attempt to set active config = %d for display with %zu configs",
mMode, configs.size());
}
@@ -825,30 +828,41 @@ void SurfaceFlinger::eventControl(int disp, int event, int enabled) {
void SurfaceFlinger::onMessageReceived(int32_t what) {
ATRACE_CALL();
switch (what) {
- case MessageQueue::TRANSACTION:
- handleMessageTransaction();
- break;
- case MessageQueue::INVALIDATE:
- handleMessageTransaction();
- handleMessageInvalidate();
- signalRefresh();
- break;
- case MessageQueue::REFRESH:
- handleMessageRefresh();
- break;
+ case MessageQueue::TRANSACTION: {
+ handleMessageTransaction();
+ break;
+ }
+ case MessageQueue::INVALIDATE: {
+ bool refreshNeeded = handleMessageTransaction();
+ refreshNeeded |= handleMessageInvalidate();
+ refreshNeeded |= mRepaintEverything;
+ if (refreshNeeded) {
+ // Signal a refresh if a transaction modified the window state,
+ // a new buffer was latched, or if HWC has requested a full
+ // repaint
+ signalRefresh();
+ }
+ break;
+ }
+ case MessageQueue::REFRESH: {
+ handleMessageRefresh();
+ break;
+ }
}
}
-void SurfaceFlinger::handleMessageTransaction() {
+bool SurfaceFlinger::handleMessageTransaction() {
uint32_t transactionFlags = peekTransactionFlags(eTransactionMask);
if (transactionFlags) {
handleTransaction(transactionFlags);
+ return true;
}
+ return false;
}
-void SurfaceFlinger::handleMessageInvalidate() {
+bool SurfaceFlinger::handleMessageInvalidate() {
ATRACE_CALL();
- handlePageFlip();
+ return handlePageFlip();
}
void SurfaceFlinger::handleMessageRefresh() {
@@ -1329,7 +1343,22 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
// etc.) but no internal state (i.e. a DisplayDevice).
if (state.surface != NULL) {
- hwcDisplayId = allocateHwcDisplayId(state.type);
+ int width = 0;
+ int status = state.surface->query(
+ NATIVE_WINDOW_WIDTH, &width);
+ ALOGE_IF(status != NO_ERROR,
+ "Unable to query width (%d)", status);
+ int height = 0;
+ status = state.surface->query(
+ NATIVE_WINDOW_HEIGHT, &height);
+ ALOGE_IF(status != NO_ERROR,
+ "Unable to query height (%d)", status);
+ if (MAX_VIRTUAL_DISPLAY_DIMENSION == 0 ||
+ (width <= MAX_VIRTUAL_DISPLAY_DIMENSION &&
+ height <= MAX_VIRTUAL_DISPLAY_DIMENSION)) {
+ hwcDisplayId = allocateHwcDisplayId(state.type);
+ }
+
sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface(
*mHwc, hwcDisplayId, state.surface,
bqProducer, bqConsumer, state.displayName);
@@ -1668,12 +1697,13 @@ void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack,
}
}
-void SurfaceFlinger::handlePageFlip()
+bool SurfaceFlinger::handlePageFlip()
{
Region dirtyRegion;
bool visibleRegions = false;
const LayerVector& layers(mDrawingState.layersSortedByZ);
+ bool frameQueued = false;
// Store the set of layers that need updates. This set must not change as
// buffers are being latched, as this could result in a deadlock.
@@ -1687,8 +1717,12 @@ void SurfaceFlinger::handlePageFlip()
Vector<Layer*> layersWithQueuedFrames;
for (size_t i = 0, count = layers.size(); i<count ; i++) {
const sp<Layer>& layer(layers[i]);
- if (layer->hasQueuedFrame())
- layersWithQueuedFrames.push_back(layer.get());
+ if (layer->hasQueuedFrame()) {
+ frameQueued = true;
+ if (layer->shouldPresentNow(mPrimaryDispSync)) {
+ layersWithQueuedFrames.push_back(layer.get());
+ }
+ }
}
for (size_t i = 0, count = layersWithQueuedFrames.size() ; i<count ; i++) {
Layer* layer = layersWithQueuedFrames[i];
@@ -1698,6 +1732,16 @@ void SurfaceFlinger::handlePageFlip()
}
mVisibleRegionsDirty |= visibleRegions;
+
+ // If we will need to wake up at some time in the future to deal with a
+ // queued frame that shouldn't be displayed during this vsync period, wake
+ // up during the next vsync period to check again.
+ if (frameQueued && layersWithQueuedFrames.empty()) {
+ signalLayerUpdate();
+ }
+
+ // Only continue with the refresh if there is actually new work to do
+ return !layersWithQueuedFrames.empty();
}
void SurfaceFlinger::invalidateHwcGeometry()
@@ -3200,6 +3244,8 @@ status_t SurfaceFlinger::captureScreenImplLocked(
EGLSyncKHR sync;
if (!DEBUG_SCREENSHOTS) {
sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
+ // native fence fd will not be populated until flush() is done.
+ getRenderEngine().flush();
} else {
sync = EGL_NO_SYNC_KHR;
}
@@ -3246,10 +3292,8 @@ status_t SurfaceFlinger::captureScreenImplLocked(
} else {
result = BAD_VALUE;
}
+ // queueBuffer takes ownership of syncFd
window->queueBuffer(window, buffer, syncFd);
- if (syncFd != -1) {
- close(syncFd);
- }
}
} else {
result = BAD_VALUE;