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Change-Id: I23eadf0361cbe25029b95dbd022ce1a2cc96e94d
Require: topic:dock_battery
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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This flag is used to specify the internal keyboard keys allowed
to wake the device.
Change-Id: Ic15aca1134206c9b006a4d97dded10bccae640d3
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* The visible pointer icon when hovering or drawing with the stylus is
quite annoying when trying to actually draw with it. Turn it off by
default and add an option to turn it on.
Forward Port from CM-11.0
Change-Id: Ie4e9e6bcc48803b195d1615d83d6e36d663cc33a
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Change-Id: If825345be2c30645c7b87258b7e24d6009f3090a
Signed-off-by: Raj Mamadgi <rmamadgi@sta.samsung.com>
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[mikeioannina]: Adjust for 5.0 changes
Change-Id: I5ed4ae2b7e69e2ada067ed1d3524b3d3fad30e2e
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When measuring GL latency with dumpsys, it's possible to hit a
race condition if the hardware is fast enough to complete rendering
the test cycle before the latency dump is requested, since it only
matches the latency for live layers (unless it's an animation. See
change I8bded1ea08a4cddefef0aa955401052bb9107c90)
So always save a reference to the last rendered SurfaceView frame,
and dump its values if there isn't an active one.
Change-Id: I740e9830161396ea955b5a53322bd8576b5136bc
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Android 5.0 cannot form multitouch events from multiple input
devices. So it is not possible to report one touchpoint from the
stylus position and, at the same time, another touchpoint from a
finger touch. Instead, when a new input device starts up the currently
active input is cancelled. This is highly undesirable while writing
with the pen.
The easiest solution is to ignore non-stylus touch events while the
stylus is within range (hovering) of the touchscreen. For example,
N-trig digitizers implement this in hardware. But wacom digitizers do
report pen data simultaneously with touch data. This patch disables
(non-stylus) touch input within 50ms of stylus data. On my Galaxy
Note this is necessary to make stylus input usable.
Original commit by vbraun:
https://github.com/CyanogenMod/android_frameworks_base/commit/b9cb2961309c829586ae24ce432bb1fdb5610ba6
Change-Id: I97f26369826e96c97461c8ae188f1c64dec1b4d3
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Change-Id: If61a7e7bf2d8b2665db7ca57ed68a4462d0c1783
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Change-Id: Ieca4e54439c47a817aaa6a9b6fabcee750ffc0c2
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* Bring into the desired group to get the best result.
Change-Id: I3bd031074cd7006994736b4c22d0294b6012f662
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This warning breaks the build as it is treated as an error,
so just remove it.
Change-Id: I1a6353e5960866a9302a8c00eb97d1779b35b6be
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Looks like a full GPU path is less efficient on some GPU
drivers that we're still using, and CPU is reliably faster...
(there's probably a locking condition going on somewhere, this
needs to be looked into)
Change-Id: I8878796a117d65bf2324507cf8755cadce49f6dc
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Most older blobs don't have the EGL_KHR_gl_colorspace
extension and need this workaround.
Change-Id: Ifc5d097c1a0b68275d23c2d191976ac96631b695
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Squashed commit of the following:
commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date: Sun Dec 8 19:36:50 2013 +0000
sf: Always use opengles for screen capture
Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
in captureScreenImplLocked regardless of useReadPixels value
This fixes the EGL_NO_IMAGE_KHR error returned from
eglCreateImageKHR (blank images returned from screenshot path)
Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35
commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date: Thu Oct 31 03:53:39 2013 +0000
Revert "remove support for glReadPixels screenshot path"
This reverts commit 3ca76f416bc8665a97636ca8a2d0128b9da9d92c.
Conflicts:
include/gui/ISurfaceComposer.h
libs/gui/ISurfaceComposer.cpp
libs/gui/SurfaceComposerClient.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
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This reverts commit 733a80754786d39cdc0fee09509b194472c320bc.
Change-Id: Ifb41720ed020489892a667914ea3bd3f1ac6504e
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Change-Id: I73d9633e1a7b3316ede28dd1369f8f069609cbb0
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Change-Id: I1256605e63e90f3baaa213453246fb0e44e0c770
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Change-Id: I81752c2c433752c02ab2a922f974f363e10d8def
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This change adds back the property overrides for several device
types as we had in CM 11.
It contains a squished commit of the following:
commit 5b9240927f8af0b26c406835df33b2d999496434
Author: Steve Kondik <shade@chemlab.org>
Date: Thu Nov 6 14:40:44 2014 -0800
Add hdpi-2048 tunings
commit ed579d8be17fb52ef92a1dc9c83843879f396fa1
Author: Steve Kondik <shade@chemlab.org>
Date: Sat Jan 4 12:12:00 2014 -0800
Update HWUI config for xxhdpi/2GB devices
commit 386f220e174f9ed5aad487867223033fd5d986c6
Author: Steve Kondik <shade@chemlab.org>
Date: Tue Aug 6 02:53:19 2013 -0700
hwui: Update configuration for 2GB/1080p devices
commit b7392d113d8ae6c3c07990bbb3f2621bef490d11
Author: Steve Kondik <shade@chemlab.org>
Date: Sat Jun 1 14:51:17 2013 +0200
provide overrides for hwui memory limits for xxhdpi phones
commit 247b3c635b1d6776ffedf3cd61a936546c2f6603
Author: Steve Kondik <shade@chemlab.org>
Date: Fri May 17 13:10:19 2013 -0700
Add heap configuration for 1080p phones with 2048m
* Increase heap start size to 16m to minimize GC with larger bitmaps
commit 9856e93970fd6def1349e564f17d42f505904eba
Author: Andrew Bartholomew <andrewb03@gmail.com>
Date: Thu Apr 25 13:48:21 2013 -0400
build/phone-xhdpi-1024-dalvik-heap.mk Revert AOSP heapgrowthlimit change from 64 to 96
This reverts part of AOSP change at
https://android.googlesource.com/platform/frameworks/native/+/c84e9844d621223d14178be521
Possible performance issues have arisen because of it. Discussion at
http://code.google.com/p/android/issues/detail?id=40961
Patch Set 2: Clean up commit message
commit bd7fb4be323f6f868a886b22e93cf203944af9a6
Author: Bhargav Upperla <bhargavuln@codeaurora.org>
Date: Thu May 23 12:50:15 2013 -0700
Configure dalvik heap parameters for low memory devices
Reduces after boot memory footprint by about 5-8MB
Note: This is for low memory based devices only (~512MB RAM
or less)
Change-Id: Id7e1967d18227359ad9631139bfd47e61e494829
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Change-Id: Ib2649f55327775bbd4d94012952b4301536391ed
Signed-off-by: bmc08gt <brandon.mcansh@gmail.com>
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Change-Id: I4393ef0a5f6f1e9775b5d40b094da3f74ed3ae35
Signed-off-by: bmc08gt <brandon.mcansh@gmail.com>
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Avoid disabling DispSync resync if app and SF events aren't
using phase offsets. This prevents hardware VSYNC from turning
on always whenever something needs to be drawn, thereby
bringing down the power numbers.
Change-Id: I83c8f79eb46b9fdaa730ec32767ebed3286347b8
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- Set dim layer flag = 0x80000000 to send dim layer hint to HWC.
- Clear HWC_SKIP_LAYER flag when dim layer flag is set.
Change-Id: I56904c65fb487e6e89d4c057015443730d727299
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Inside Surface::lock if new buffer is allocated
and DirtyRegion does not cover complete buffer
bounds then copyback may not cover all remaining area
as it copyback only area covered by dirty regions
from other buffers. This will lead to left out
black area which may cause flicker.
Change-Id: I4a3f7a56fc5fbaf4af926584919577d8d34bed57
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Copyback dirty region logic does copyback,
even when its not necessary causing 2ms delay.
Fix the logic to copy back only what is necessary
CRs-fixed: 562334
Change-Id: I52de68258ac9f87d704ee5401f93417805fa6773
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Author: Prabhanjan Kandula<pkandula@codeaurora.org>
SF: Add support for inverse mounted panels.
Add 180 rotation in SF to account for inverse mounted panels.
The framework will be unaffected and use policies for a 0 mounted
panel. SF changes the global transform and silently induces the H,V
flips. Similar flips are added to screenshots as well.
CRs-Fixed: 894147
Change-Id: I6e9576ee734ee85097491eaa1e8e94cfb3731e0f
Author: Ramkumar Radhakrishnan<ramkumar@codeaurora.org>
SF: Clear visible region of layer appropriately.
Clear visible region of layer having layer stack id different than
the display layer stack id to ensure that the layer won't be present
on the wrong display layer list.
Change-Id: I59289fea63ec7a2451d4715cfe7926ba34fdb8e3
Change-Id: I5ad08a6013aa173d621ee80c766a6e19e1086a35
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This change add support for V4L2 based Wi-Fi display.
Change-Id: Ib3f3868eb0b7fa2bf7e58246fb2c5cd0ddceb7e1
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Add definition of Tertiary display into the enumeration list of
surface composer header file, to support third display for all
Surface Flinger APIs.
Change-Id: Ic932be4f7f1ac9c44a5a8f36d17eb9386135de87
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Add DisplayUtils class which uses the custom implementations
of ExLayer, ExSurfaceFlinger, ExHWComposer,
and ExVirtualDisplaySurface classes if needed
Change-Id: Ibdd8da5d3d0d602f42b76a15d0994c6aa98bee3f
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This includes the following two changes squashed into one and
retaining the change I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Fixes for resolution change in SurfaceFlinger
1. Use active config from HWC when querying display attributes
When we query the display attributes we should use the active
config as reported by HWC in cases where HWC version is 1.4.
In all other cases we should revert to the default config,
config 0, as the active config.
2. Set/update the display config if HWC config change was successful
The new config should only be applied if HWC succeeded in changing
the active config. This would otherwise cause failure or undefined
behavior if the client sets an invalid/unsupported display config.
3. Set the active config at display creation time
When a new display device is added update the active config by
querying HWC.
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Initialize active config for non-virtual displays at boot time
When a non-virtual display device is added at boot time, update the
active config by querying HWC otherwise the default config (config 0)
will be used.
Change-Id: I90f42fa1d20ed6176c4be464a10ae69a2f6a6d55
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
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If the custom sensor requires the BODY SENSOR permission, we should add
the body sensors app op for the custom sensor
Bug: 23396558
Change-Id: I132917d1bca12c76c8a9fb146e00951cba3e6d7a
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Bug: 23604253
Change-Id: I480cf0a46c286badc6fd95a3b42e6cb1ed056b1b
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This reverts commit 869eb2089ec8a6286b944bfcff57e4cbe0c7e207.
Change-Id: I4fb865e3b18bbb011fa4e4b4732336930c3a45ae
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Previously installd removed the normal cache directory when delete_code_cache is
called. It should delete the code cache directory.
BUG=21206499
Change-Id: I5774430e389e22805fa7984b4c83420c3677ca75
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Change-Id: I1491740baa6348f97c336b6883b11ad2ab93cf73
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