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* fix libgui header locationMathias Agopian2012-02-272-141/+0
| | | | Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
* fix Surface positions are not floatsMathias Agopian2011-08-301-2/+2
| | | | | | | | Added Surface.setPosition(float, float) which allows to set a surface's position in float. Bug: 5239859 Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
* SF transactions are now O(1) wrt IPC instead of O(N).Mathias Agopian2011-06-291-0/+8
| | | | Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
* unify SurfaceTexture and SurfaceMathias Agopian2011-06-131-346/+2
| | | | | | | Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
* Add support for up to 32 buffers per SurfaceMathias Agopian2011-03-011-3/+3
| | | | | | Bug: 3488016 Change-Id: Ie5536ad77d42a4d0e8270e0fd87ecb73471bcbbc
* clean-up unneeded codeMathias Agopian2011-01-201-8/+1
| | | | | | | | | | now that we removed the notion of a "inUse" buffer in surfaceflinger a lot of code can be simplified / removed. noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete" is also gone. Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
* Implement reducing the buffer count of a Surface.Jamie Gennis2010-11-111-0/+10
| | | | | Change-Id: I7f979c60c06d654aa8265002836277434bc1a64f Bug: 3095167
* fix [2835280] Add support for cancelling buffers to ANativeWindowMathias Agopian2010-10-041-4/+6
| | | | | | | | | | There is a new ANativeWindow::cancelBuffer() API that can be used to cancel any dequeued buffer, BEFORE it's been enqueued. The buffer is returned to the list of availlable buffers. dequeue and cancel are not mutually thread safe, they must be called from the same thread or external synchronization must be used. Change-Id: I86cc7985bace8b6a93ad2c75d2bef5c3c2cb4d61
* fix a race in SF buffer managementMathias Agopian2010-08-261-1/+5
| | | | | | also remove some unused code. Change-Id: Iae2c3309b7a08055f3e13a5b866c5c084993e352
* fix [2931513] Add support for setting the orientation of an ANativeWindowMathias Agopian2010-08-241-8/+10
| | | | | | Also implement support for cropping. Change-Id: Iba5888dd242bf2feaac9e9ce26e404c1f404c280
* fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot ↵Mathias Agopian2010-07-271-8/+0
| | | | | | | | | | | | | | | | | | | | | dequeue all allocated buffers at once. this situation happened when the last buffer needed to be resized (or allocated, the first time). the assumption was that the buffer was in use by SF itself as the current buffer (obviously, this assumption made no sense when the buffer had never been allocated, btw). the system would wait until some other buffer became the "front" buffer. we fix this problem by entirely removing the requirement that the buffer being resized cannot be the front buffer. instead, we just allocate a new buffer and replace the front buffer by the new one. the downside is that this uses more memory (an extra buffer) for a brief amount of time while the old buffer is being reallocated and before it has actually been replaced. Change-Id: I022e4621209474ceb1c671b23deb4188eaaa7285
* allow re-targetting of surfacesMathias Agopian2010-06-081-10/+6
| | | | | | | | | Surfaces can now be parcelized and sent to remote processes. When a surface crosses a process boundary, it looses its connection with the current process and gets attached to the new one. Change-Id: I39c7b055bcd3ea1162ef2718d3d4b866bf7c81c0
* split surface management from surface's buffers managementMathias Agopian2010-06-041-1/+2
| | | | Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
* more clean-up in preparation of bigger changesMathias Agopian2010-05-281-2/+1
| | | | | | | the most important change here is the renaming of ISurfaceFlingerClient to ISurfaceComposerClient Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
* fix [2712278] The preview buffer left some black borders in left and bottom ↵Mathias Agopian2010-05-251-1/+0
| | | | | | | | edges we were incorrectly flagging push_buffer surfaces as invalid Change-Id: I4dfd4ffbbe8a71f7e23e835db8d71966416c29bb
* added the notion of fixed-size buffersMathias Agopian2010-05-241-1/+2
| | | | | | | | | the new native_window_set_buffers_geometry allows to specify a size and format for all buffers to be dequeued. the buffer will be scalled to the window's size. Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
* fix a bug when reallocating a window's buffers is neededMathias Agopian2010-05-241-0/+1
| | | | | | | we need to mark the buffers that need to be reallocated, NOT the buffer's indices. Change-Id: I809e2e1b03b56c4d2ab983c25523dae99aa1da74
* added native_window_set_buffer_count()Mathias Agopian2010-05-211-0/+1
| | | | | | | this method can be used to change the number of buffers associated to a native window. the default is two. Change-Id: I608b959e6b29d77f95edb23c31dc9b099a758f2f
* fix the threading issue for setBuffercount()Mathias Agopian2010-05-201-14/+29
| | | | | | | | this change introduces R/W locks in the right places. on the server-side, it guarantees that setBufferCount() is synchronized with "retire" and "resize". on the client-side, it guarantees that setBufferCount() is synchronized with "dequeue", "lockbuffer" and "queue"
* fix some bugs in SharedBufferStack::resizeMathias Agopian2010-05-171-4/+5
| | | | | | added buffers should now be labeled properly. Change-Id: I28aa753fbe89ab89134e7753575319478934c7fa
* SharedBufferStack now can grow up to 16 buffers.Mathias Agopian2010-05-121-3/+52
| | | | | | there is a new resize() api, which currently only allows growing. Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
* Add support for enqueuing buffers in arbitrary orderMathias Agopian2010-04-281-1/+3
| | | | | | Also added a very simple SharedBufferStack unit test. Change-Id: I253dbbe98a53c966b78d22d4d6dd59f8aefc8c40
* cleanup. waitForCondition() now uses polymorphsim instead of templtesMathias Agopian2010-04-281-49/+10
| | | | | | | | | the reason for the above change is that waitForCondition() had become large over time, mainly to handle error cases, using inlines to evaluate the condition doesn't buys us much anymore while it increases code size. Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
* fix a race condition in undoDequeue(), where 'tail' could be computed ↵Mathias Agopian2010-04-281-2/+2
| | | | | | | | | | | | | | | incorrectly. in the undoDequeue() case, 'tail' was recalculated from 'available' and 'head' however there was a race between this and retireAndLock(), which could cause 'tail' to be recalculated wrongly. the interesting thing though is that retireAndLock() shouldn't have any impact on the value of 'tail', which is client-side only attribute. we fix the race by saving the value of 'tail' before dequeue() and restore it in the case of undoDequeue(), since we know it doesn't depend on retireAndLock(). Change-Id: I4bcc4d16b6bc4dd93717ee739c603040b18295a0
* added setCrop() to android_native_window_tMathias Agopian2010-04-201-9/+20
| | | | | | | hooked up the new method up to Surface.cpp the actual crop is not implemented in SF yet Change-Id: Ic6e313c98fd880f127a051a0ccc71808bd689751
* add support for up to 16 buffers per surfaceMathias Agopian2010-04-201-8/+12
| | | | | | | also increase the dirtyregion size from 1 to 6 rectangles. Overall we now need 27KiB process instead of 4KiB Change-Id: Iebda5565015158f49d9ca8dbcf55e6ad04855be3
* split libsurfaceflinger_client and libcamera_client out of libuiMathias Agopian2010-02-112-0/+433