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path: root/include/ui/GraphicBufferAllocator.h
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* libui: Enable -Weverything and -WerrorDan Stoza2014-12-011-21/+20
* [3171580] don't automatically log GraphicBuffer allocation failuresMathias Agopian2010-12-031-0/+1
* when a zero dimension buffer is allocated, turn the allocation intoMathias Agopian2010-04-151-1/+1
* fix [2545826] calling into gralloc with external lock heldMathias Agopian2010-03-251-1/+0
* fix [2167050] glTexImage2D code path buggy in SurfaceFlingerMathias Agopian2009-10-061-0/+96