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Android 6.0.1 Release 61 (MOB30Z)
Change-Id: I581a4bc571ffe74fe33956018ffd93df05263755
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Bug 28592402
Change-Id: I857e46c9ab3ffae0d96923d665d13a4128a6cafa
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Android 6.0.0 release 26
Conflicts:
include/android/input.h
Change-Id: Ifa374c6d3055be3b8a5d60967f8b4c0043da739b
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Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the DisplayInfo class, and
populates it from the HWC interface.
Bug: 20853317
Change-Id: I153edc36a361407656f3eb5082b96c2da2ecbec7
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Change-Id: I73d9633e1a7b3316ede28dd1369f8f069609cbb0
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This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
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Adds a new method IGBP::allowAllocation, which controls whether
dequeueBuffer is permitted to allocate a new buffer. If allocation is
disallowed, dequeueBuffer will block or return an error as it
normally would (as controlled by *ControlledByApp).
If there are free buffers, but they are not of the correct dimensions,
format, or usage, they may be freed if a more suitable buffer is not
found first.
Bug: 19801715
Change-Id: I0d604958b78b2fd775c2547690301423f9a52165
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This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c
Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
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- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
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The Region::set(uint32_t,uint32_t) ABI is used by the Nexus 10 graphics
driver blobs.
After commit dd883c0b08d2a60f89542b9b9f5fdabcb14885c7, Nexus 10 blobs
need a rebuild unless the old ABI is added back
Change-Id: I138dcc1cc281b8d3cde0021282bf874054ec4eaf
Signed-off-by: Bernhard Rosenkraenzer <Bernhard.Rosenkranzer@linaro.org>
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Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
This is a squashed commit based on an initial change with a couple of
fixes to avoid breaking certain targets. The source commits are:
d723bd7669b4fc88dc282d8bf8ba5ecb2849d22f
00d504c06ea034befe143e6b8cb34d004670ed02
429ba89cd293633d2f882165066b422c96597df2
Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
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Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Change-Id: I470a267e9b1c373f2d5c960f005c3b0e02b2db63
(cherry picked from commit 303b9a51239d36d237a7d40c67b5085cdb3c1059)
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Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.
Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
(cherry picked from commit f10c46ef855b6410b20ebd8b1351d4d78d8eca8e)
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* commit 'e42cba8feb2bbfe385f162a06e41e2c2c0f40c99':
Initialize ARect fields in default ctor
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So that we can use Rect() for update and such.
Bug: 18095940
Change-Id: I03ed87121d2d279f22013b75e95dd7254551ca1f
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This is used by media service to schedule video frames at the
proper time, based on precise vsync timings.
Bug: 14659809
Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
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Bug: 17379740
This function was missing a return statement, even though it declares a return
type. This is undefined behavior, which clang miscompiled into just falling
through to a later function in some cases. Adding the return statement
fixes the undefined behavior (and probably fixes a bug too).
Change-Id: I05c03b6473b831769dc4fa8b5ba43fb4249f7626
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If available, surfaceflinger will use the hwc setCursorPositionAsync()
api to change the position of supported cursor layers outside of
the usual prepare/set loop.
Change-Id: Ib3fc5c0c390b3489ddbba202379840a1d2748917
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This adds SurfaceFlinger's app VSYNC offset and buffer deadline
values to DisplayInfo.
Bug 14612039
Change-Id: Ie0ab21d388fe2764f2b6f71bd1cefa33dc861a73
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* commit '38c9e1327a5b24267c3dab5293bc9d7ada6e9fc9':
Use asynchronous lock/unlock API
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The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
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lock/unlock API""
* commit '9493d4924a59f14b698389386337a9c07a7ea3c4':
Revert "Use asynchronous lock/unlock API"
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This reverts commit 378ef07760eda717367d9429428c42d54d54d9a7.
Change-Id: I1de5ab973b5383633e75924fe90ac3ca8216c36a
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* commit '4b46776ff88c5a365700b88e8b2b04e1b2c77e6e':
Use asynchronous lock/unlock API
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The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.
This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.
Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
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This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.
Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
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Adds a globally-unique ID (PID + sequence number) to every
GraphicBuffer, which will remain the same while crossing Binder,
even if the underlying handles change.
Change-Id: Ib11330a4c5e99621b82204e0adb31b9a88658426
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bug:12927198
Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
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This adds a deprecation #warning to the header.
Change-Id: Ia32f16e491cb01d435ec8846dda3d9a7d1a9cfc5
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Change-Id: I553433ff7ac39f14ffca8278960d2abc95b4dd63
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Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.
Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
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we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".
Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
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this will make it easier to create matrices of different sizes
Change-Id: I2c1771ba0823c42d737762e2dfc2cd47eb302767
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- this implements vec2, vec3, vec4, which are float vectors
of size 2, 3 and 4 respectively.
the code allows easy instantiation of vectors of a different
type via the tvec{2|3|4}<T> template classes.
- this also implements mat4 which is a float 4x4 matrix. the
tmat44<T> template class allows easy instantiation of a
4x4 matrix of a different value_type.
The vector types have some minimal support for the
glsl style swizzled access; for instance:
vec4 u;
vec3 v = u.xyz;
only .x, .xy, .xyz and their .stpq / .rgba equivalent are
supported.
most operators are supported on both vector and matrices:
arithmetic, unary, compound assignment and comparison
(bit-wise operators NOT supported).
- operations available on vectors include:
dot, length, distance, normalize and cross
- operations available on matrices include:
transpose, inverse, trace
- and a few utilities to create matrices:
ortho, frustum, lookAt
Change-Id: I64add89ae90fa78d3f2f59985b63495575378635
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Change-Id: I0dd67f1f93f654331e8f17b55730931dbc695ca7
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Fallout from the Flattenable change, update all its uses.
Additionnaly, fix/tighten size checks when (un)flatten()ing
things.
Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)
The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).
Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
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Change-Id: I39409103144c1ba09078c4ddc323a58987fb09ea
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Change-Id: I025a362cc12d5b9b794fac14be500e25aab65396
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Change-Id: I4e409a69c01b95b48f20112084dd927e2d043407
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implicit and longer
* commit 'e6eef6c136b007f3a7e1e19884875b855c0c5f95':
make the warning timout of Fence::waitForever() implicit and longer
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- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly
Bug: 8988871
Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
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until now it was only used to discard a layer entirely.
we're now reducing the size of the layer if it is still
visible, if possible.
this works for instance when a surfaceView is used and
only the menu bar is displayed over it.
Change-Id: I3f5527c5cd1e69ecc968272c8948f1513ada8c55
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Change-Id: I45b1f6646541a1abacce1e70df00a770e47b820e
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- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
the format
Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
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since the transparent region hint really depends on the
content of the window containing the SurfaceView
(it's calculated by the view hierarchy based on
overlapping views), it makes sense to latch it only when
the content of the window (the app) changes.
This should help fixing drawing artifacts when changing the
layout of a window containing a SurfaceView.
Bug: 8511430
Change-Id: Ic3aa668495293cb4d82a2cd7dcf3b6a337287678
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- this gives us access to RefBase's refcounting debugging
- it doesn't cost much because GraphicBuffer already has a vtable
Change-Id: I7f696e421fea14b14bfaeb83880689b83e96af4d
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T-junction free regions are useful for rendering regions with various
geometric transformations, and the Region's span-ordered, sorted rect
list supports T-junction free storage without modification.
This approach creates a T-junction free region by splitting each
rectangle that is part of a vertical T-junction. This approach is two
pass (up and down) so that divisions can trickle up/down to other
adjacent spans.
Change-Id: Ifcf5e6fe0034c96b00ef09a4433b2b0fce8f4300
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Change-Id: I8a4b0e0b4d0a1cf472de820553c31f2d42044543
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Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
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