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* Added SensorManager.getMinDelay()Mathias Agopian2010-07-292-1/+3
* DO NOT MERGE: Fix input event injection ANRs on UI thread.Jeff Brown2010-07-292-17/+37
* Merge "fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. canno...Mathias Agopian2010-07-281-8/+0
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| * fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot deque...Mathias Agopian2010-07-271-8/+0
* | Merge "Support streaming of compressed assets > 1 megabyte" into gingerbreadChristopher Tate2010-07-282-9/+84
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| * | Support streaming of compressed assets > 1 megabyteChristopher Tate2010-07-282-9/+84
* | | Refactor input reader to support new device types more easily.Jeff Brown2010-07-285-544/+770
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* | Replace several IPCThreadState::get() lookups with one.Brad Fitzpatrick2010-07-271-4/+8
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* propagate sensor event rate properlyMathias Agopian2010-07-211-2/+4
* new SensorServiceMathias Agopian2010-07-194-5/+15
* Merge "Re-use existing Surface objects when reading them from parcels." into ...Jamie Gennis2010-07-161-2/+8
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| * Re-use existing Surface objects when reading them from parcels.Jamie Gennis2010-07-161-2/+8
* | Fix individual pointer id up/down reporting.Jeff Brown2010-07-161-1/+2
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* Fix bug with phantom input windows.Jeff Brown2010-07-161-0/+2
* Implement native key pre-dispatching to IMEs.Dianne Hackborn2010-07-151-0/+2
* Add support for new input sources.Jeff Brown2010-07-155-23/+109
* Merge "More StrictMode work, keeping Binder & BlockGuard's thread-locals in-s...Brad Fitzpatrick2010-07-151-1/+5
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| * More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.Brad Fitzpatrick2010-07-151-1/+5
* | Add native C APIs for working with the Asset ManagerChristopher Tate2010-07-151-1/+19
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* added BinderService<> template to help creating native binder servicesMathias Agopian2010-07-141-0/+60
* Merge "first step at implementing the native sensor support" into gingerbreadMathias Agopian2010-07-146-0/+389
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| * first step at implementing the native sensor supportMathias Agopian2010-07-136-0/+389
* | IME events are now dispatched to native applications.Dianne Hackborn2010-07-132-27/+3
* | Add initial gamepad support.Jeff Brown2010-07-133-409/+358
* | Add Parcel::readExceptionCode() and Parcel::writeNoException()Brad Fitzpatrick2010-07-131-1/+13
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* Add ANativeWindow API for directly drawing to the surface bits.Dianne Hackborn2010-07-091-18/+15
* Add new glue code for writing native apps.Dianne Hackborn2010-07-081-8/+34
* Merge "Add OBB file helper class" into gingerbreadKenny Root2010-07-071-0/+87
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| * Add OBB file helper classKenny Root2010-07-071-0/+87
* | Merge "More native input dispatch work." into gingerbreadChris Tate2010-07-071-5/+10
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| * More native input dispatch work.Jeff Brown2010-07-031-5/+10
* | Add new native Looper API.Dianne Hackborn2010-07-022-1/+38
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* Merge "Introduce official public NativeWindow type." into gingerbreadDianne Hackborn2010-06-303-34/+38
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| * Introduce official public NativeWindow type.Dianne Hackborn2010-06-303-34/+38
* | Fix injection of specially intercepted keys like HOME.Jeff Brown2010-06-302-7/+0
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* Implement default key handling for native code.Dianne Hackborn2010-06-302-2/+12
* Fix native input dispatch in the emulator.Jeff Brown2010-06-291-0/+9
* Update native activity & event APIs to follow correct conventions.Dianne Hackborn2010-06-292-5/+5
* Native input event dispatching.Jeff Brown2010-06-284-5/+34
* Fix a bug in sp<> and wp<> which could cause memory corruptionsMathias Agopian2010-06-241-12/+20
* First stab at attaching native event dispatching.Dianne Hackborn2010-06-222-2/+25
* Merge "Start of work on passing around StrictMode policy over Binder calls." ...Brad Fitzpatrick2010-06-212-2/+9
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| * Start of work on passing around StrictMode policy over Binder calls.Brad Fitzpatrick2010-06-212-2/+9
* | More native input event dispatching.Jeff Brown2010-06-213-25/+124
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* Even more native input dispatch work in progress.Jeff Brown2010-06-175-25/+60
* More work in progress on native events.Jeff Brown2010-06-155-278/+408
* Fix include paths.Jeff Brown2010-06-131-1/+1
* Native input dispatch rewrite work in progress.Jeff Brown2010-06-1314-152/+2263
* allow re-targetting of surfacesMathias Agopian2010-06-082-13/+9
* optimize Surface.readFromParcel()Mathias Agopian2010-06-041-4/+3