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* fix the threading issue for setBuffercount()Mathias Agopian2010-05-201-18/+17
* make use of the perfectly fine List.h instead of our own reimplementation of ...Mathias Agopian2009-04-281-119/+21
* Surfaces are now destroyed properly in SurfaceFlinger.Mathias Agopian2009-04-241-2/+3
* a brand new MessageQueue for SurfaceFlinger.Mathias Agopian2009-04-241-0/+224