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path: root/libs/ui/GraphicBufferAllocator.cpp
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* libui: Apply GRALLOC_USAGE_ALLOC_MASK during allocDan Stoza2015-05-291-0/+3
* libui: Enable -Weverything and -WerrorDan Stoza2014-12-011-30/+31
* add more tracing for buffer allocationMathias Agopian2012-02-291-0/+4
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-1/+1
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-061-2/+2
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-1/+1
* improve GraphicAllocator dump methodMathias Agopian2011-07-291-5/+17
* improve SurfaceFlinger 'dumpsys' logMathias Agopian2011-01-191-1/+1
* fix [3259708] Graphic Buffer Mapper does not support YV12Mathias Agopian2010-12-081-12/+3
* surfaceflinger: add support for gralloc dump hooksErik Gilling2010-12-081-1/+5
* [3171580] don't automatically log GraphicBuffer allocation failuresMathias Agopian2010-12-031-4/+7
* when a zero dimension buffer is allocated, turn the allocation intoMathias Agopian2010-04-151-10/+9
* fix [2545826] calling into gralloc with external lock heldMathias Agopian2010-03-251-4/+0
* fix [2168531] have software-only gralloc buffer side-step the HALMathias Agopian2009-10-061-5/+17
* fix [2167050] glTexImage2D code path buggy in SurfaceFlingerMathias Agopian2009-10-061-0/+129