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path:
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/
libs
/
ui
/
InputReader.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Input device calibration and capabilities.
Jeff Brown
2010-08-30
1
-236
/
+810
*
Fix some input device mapping bugs with certain drivers.
Jeff Brown
2010-08-18
1
-68
/
+92
*
Fix safe mode and KeyEvent.getMaxKeyCode().
Jeff Brown
2010-08-10
1
-0
/
+8
*
Improve thread safety of input mappers.
Jeff Brown
2010-07-30
1
-423
/
+496
*
Fix touch input in landscape mode.
Jeff Brown
2010-07-29
1
-4
/
+4
*
Refactor input reader to support new device types more easily.
Jeff Brown
2010-07-28
1
-894
/
+2048
*
Fix trackball down and movement bugs.
Jeff Brown
2010-07-16
1
-0
/
+4
*
Fix individual pointer id up/down reporting.
Jeff Brown
2010-07-16
1
-9
/
+10
*
Add support for new input sources.
Jeff Brown
2010-07-15
1
-46
/
+126
*
Add initial gamepad support.
Jeff Brown
2010-07-13
1
-696
/
+20
*
More native input dispatch work.
Jeff Brown
2010-07-03
1
-54
/
+74
*
Fix injection of specially intercepted keys like HOME.
Jeff Brown
2010-06-30
1
-4
/
+0
*
Fix native input dispatch in the emulator.
Jeff Brown
2010-06-29
1
-28
/
+84
*
Native input event dispatching.
Jeff Brown
2010-06-28
1
-18
/
+37
*
More native input event dispatching.
Jeff Brown
2010-06-21
1
-7
/
+7
*
Even more native input dispatch work in progress.
Jeff Brown
2010-06-17
1
-29
/
+84
*
More work in progress on native events.
Jeff Brown
2010-06-15
1
-61
/
+142
*
Fix include paths.
Jeff Brown
2010-06-13
1
-1
/
+0
*
Native input dispatch rewrite work in progress.
Jeff Brown
2010-06-13
1
-0
/
+1844