Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | native frameworks: 64-bit compile issues | Mark Salyzyn | 2014-03-12 | 1 | -2/+2 |
* | libagl: Transform the vertex if using eye space lighting with point lights | Martin Storsjo | 2012-07-12 | 1 | -0/+7 |
* | fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) | Mathias Agopian | 2010-02-03 | 1 | -16/+32 |
* | Calculate specular lighting correctly | Martin Storsjo | 2009-08-25 | 1 | -3/+8 |
* | fix [1610840] Positional light doesn't work correctly on emulator | Mathias Agopian | 2009-06-03 | 1 | -16/+14 |
* | fix a bug in GL lighting where the specular component could be ommited when v... | Mathias Agopian | 2009-06-02 | 1 | -0/+5 |
* | auto import from //depot/cupcake/@135843 | The Android Open Source Project | 2009-03-03 | 1 | -0/+852 |
* | auto import from //depot/cupcake/@135843 | The Android Open Source Project | 2009-03-03 | 1 | -852/+0 |
* | Code drop from //branches/cupcake/...@124589 | The Android Open Source Project | 2008-12-17 | 1 | -4/+4 |
* | Initial Contribution | The Android Open Source Project | 2008-10-21 | 1 | -0/+852 |