| Commit message (Collapse) | Author | Age | Files | Lines |
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affects software renderer (emu) only.
per EGL spec:
If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT,
EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are specified
in attrib list, then they are ignored
Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
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The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.
Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
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Change-Id: I371bc0abfee6065247bc6f04b0e0451645eb2dbf
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Change-Id: Ibf46b18d7493348e189f2c93e969a6cac61f68b5
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Change-Id: Ia87120b076ab1bf7b28f06087878d8161fb46c88
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a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.
Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
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Change-Id: I821d67effaf73d7008b2828d06f5489d1f976a1e
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h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.
Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
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Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.
Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
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the EGL specification states that this should be treated as though it was
an empty list terminated with EGL_NONE.
Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
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Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
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based platforms"
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platforms
This prevents crashes on snapdragon processors.
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Merge commit '533a2803506cc4f196403fdfafd948bd4f8e60d9' into eclair-plus-aosp
* commit '533a2803506cc4f196403fdfafd948bd4f8e60d9':
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
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Merge commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae' into eclair-plus-aosp
* commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae':
fix [2235414] libagl glDeleteBuffers() crashes
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Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
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Merge commit 'c421fc2ada7c1bff104733b840bd640151bebbbb' into eclair-plus-aosp
* commit 'c421fc2ada7c1bff104733b840bd640151bebbbb':
fix [2071412] work around mdp 32-bits fade limitation
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this is to allow developpers to deal with potiential differences
between the softgl versions.
Change-Id: I7ec2451d6af1be29818d66215b22977405d403e8
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This bug only affects the software OpenGL ES
driver.
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Validate EGLImageKHR format and return an error for unsupported ones.
Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
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A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.
Fix another typo which caused the viewer position to be wrong for
specular highlights.
Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
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etc1_decode_image requires the stride argument to be in bytes, but the
surface->stride field is in pixels. Convert by multiplying by pixel size.
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Fixed a typo which would cause a buffer overflow
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Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor
HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that
OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the
correct codepath in bionic_tls.h for accessing the TLS address
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Merge commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2' into eclair-mr2-plus-aosp
* commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2':
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
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Merge commit 'b439f561a6aa3900f1850e71a4aa60618af13f90' into eclair-mr2-plus-aosp
* commit 'b439f561a6aa3900f1850e71a4aa60618af13f90':
fix [2235414] libagl glDeleteBuffers() crashes
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don't dereference null pointers, would happen if one of the array wasn't bound.
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Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp
* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
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Merge commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13' into eclair-mr2-plus-aosp
* commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13':
fix [2071412] work around mdp 32-bits fade limitation
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make sure to always specify blits *inside* the source bitmap.
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can (and does sometimes) lead to accessing array with -1 as index
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* changes:
If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing the viewport.
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the viewport.
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Since the lighting calculations are done in object space, the vector
from the object to the viewer also needs to be transformed to object
space.
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