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path:
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opengl
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libs
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EGL
/
egl_cache.cpp
Commit message (
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Author
Age
Files
Lines
*
fix local include paths
Mathias Agopian
2013-04-04
1
-1
/
+2
*
EGL: make max cache key size BoardConfig-able
Jamie Gennis
2012-09-12
1
-1
/
+5
*
EGL: do not use sparse files for shader
vijay gupta
2012-07-23
1
-14
/
+15
*
remove multiplexing of multiple EGL implementation
Mathias Agopian
2012-02-13
1
-27
/
+27
*
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2012-01-08
1
-14
/
+14
*
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
Steve Block
2012-01-06
1
-2
/
+2
*
EGL: Use cache sizes defined in the BoardConfig
Jamie Gennis
2011-11-21
1
-2
/
+10
*
EGL: fix blob cache extension detection
Jamie Gennis
2011-11-17
1
-1
/
+1
*
EGL: add the ANDROID suffix to the blob cache ext
Jamie Gennis
2011-11-11
1
-19
/
+21
*
EGL: add deferred saving of the cache
Jamie Gennis
2011-11-08
1
-0
/
+27
*
EGL: implement loading and saving the cache
Jamie Gennis
2011-11-08
1
-2
/
+162
*
EGL: use an in-memory the blob cache
Jamie Gennis
2011-11-07
1
-16
/
+76
*
EGL: Add stubs for EGL_ANDROID_blob_cache
Jamie Gennis
2011-11-04
1
-0
/
+95