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path: root/opengl/libs/EGL/egl_object.h
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* Add ES3 support to libGLESv2 and tracing toolsJesse Hall2013-02-121-11/+9
* Hibernate the EGL implementation when idleJesse Hall2012-04-091-12/+3
* Increment/decrement a counter around EGL callsJesse Hall2012-04-091-6/+5
* Don't wrap EGLImageKHR and EGLSyncKHR anymoreMathias Agopian2012-02-141-40/+0
* remove multiplexing of multiple EGL implementationMathias Agopian2012-02-131-10/+7
* add support for GL_EXT_debug_markerMathias Agopian2012-01-291-5/+7
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-1/+1
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-061-1/+1
* fix crash when validating an invalid EGL objectsMathias Agopian2011-11-141-3/+4
* cleanup: fix typos in logsMathias Agopian2011-09-161-1/+1
* EGL: move disconnect to surface dtorJamie Gennis2011-08-241-2/+9
* eglTerminate() now actually frees up all active egl objectsMathias Agopian2011-05-161-41/+74
* refactor EGL source codeMathias Agopian2011-05-161-0/+202