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* opengl: Add GLES31 and GLES31Ext class templatesJesse Hall2014-05-202-0/+104
| | | | | Bug: 15028495 Change-Id: I276d04f029d441e092428fad72f09ca15e1d233a
* Generate new EGLExt classJesse Hall2013-05-022-1/+1
| | | | | | | | Initially populated with EGL_ANDROID_presentation_time (moved from the EGL14 class) and the ES-relevant parts of EGL_KHR_create_context. Bug: 8678160 Change-Id: Ifed2ee3da264ca701ae1f4b309a0758f7fcc3acc
* Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEXJesse Hall2013-04-151-155/+0
| | | | | Bug: 8566953 Change-Id: I66085c300a8658a4018796645257edb73be94719
* Special-case glGetActiveUniformBlockNameJesse Hall2013-04-101-1/+1
| | | | | Bug: 8566953 Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
* Special-case glGetStringiJesse Hall2013-04-101-1/+1
| | | | | | | Modeled on the existing glGetString special-case. Bug: 8566953 Change-Id: Icc6b23ab53b00510368900ad99c92028253dc797
* Special-case glMapBufferRangeJesse Hall2013-04-101-1/+1
| | | | | | | | | Updating the generator to handle GLvoid*/java.nio.Buffer return values probably wouldn't be too hard, but this is the only function that needs it currently. Bug: 8566953 Change-Id: I359a951136ab479ab576ce2e5a2881b937b7e8c9
* Special-case glGetBufferPointervJesse Hall2013-04-101-1/+1
| | | | | Bug: 8566953 Change-Id: I11a7394eb46f229fd3ae716e77487a45bac6ed53
* Special-case glGetUniformIndicesJesse Hall2013-04-101-1/+1
| | | | | Bug: 8566953 Change-Id: Ic8bcd03e8d41a81f48d603f67ce2046a4afa1561
* Special-case glGetTransformFeedbackVaryingJesse Hall2013-04-101-1/+1
| | | | | | | | Just a search-and-replace on the glGetActiveAttrib special-case, since they have the same signature and parameter handling. Bug: 8566953 Change-Id: I40834d6f32bf9ecb39718df29036aa2d1bbfa07a
* Special-case glTransformFeedbackVaryingsJesse Hall2013-04-101-1/+1
| | | | | Bug: 8566953 Change-Id: I02a1548aebc12bd3599903029bfd2e4ccea53211
* Add buffer object versions of several functionsJesse Hall2013-04-101-1/+12
| | | | | | | | | | | Some of these are new ES3 functions, some are existing ES2 functions that can now use the new pixel pack/unpack buffer bindings. glDrawElementsInstanced needs a special case since the pointer/offset arg isn't the last one like the generator assumes. Bug: 8566953 Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
* Add *int64 and GLsync types and related functionsJesse Hall2013-04-101-9/+9
| | | | | | | | | | Return values are declared with the C return type, but the JNI function returns the JNI return type. In the case of GLsync/jlong as in glFenceSync(), this causes a compile error. So the generator now explicitly casts the return value to the JNI return type. Bug: 8566953 Change-Id: I814befe2e4cce745434cbc4e1c8639fc3ce8aeae
* Add ES3 functions and constants, difficult ones commented outJesse Hall2013-04-101-0/+110
| | | | | | | | | | | | | | | This change adds ES3 functions to GLES30.spec, disabling any that require non-trivial changes for the generator to handle. Steps taken to add these: - Copy ES3 function declarations from gl3.h - Remove GL_APICALL, GL_APIENTRY, and semicolon from each declaration - Add whitespace around parens and *s as required by the parser - Comment out functions that the generator doesn't understand or that it generates bad Java interfaces for (by inspection). Bug: 8566953 Change-Id: Iaaef7d53e24f9a576759dbba72cd206bae1c1276
* Minor changes to ES3 functions inherited from ES2Jesse Hall2013-04-101-5/+5
| | | | | | | | | With the addition of float framebuffer support in ES3, some parameters to ES2 functions are now GLfloat instead of GLclampf. Both are typedefs for 'float', so this is a source and binary compatible change. Bug: 8566953 Change-Id: I0b5acc78da7799a04053fdb568205f793792cad9
* Generate GLES30 class, just a clone of GLES20 for nowJesse Hall2013-04-101-0/+144
| | | | | Bug: 8566953 Change-Id: I6fad880344b9c247de4018711ea7cb6eb1a609d6
* Make gen more readable, use UNIX-style line endingsJesse Hall2013-04-101-144/+144
| | | | Change-Id: I6f4a1afa19f84d89278e9447f14a124476106fef
* Add eglPresentationTimeANDROIDAndy McFadden2013-03-051-0/+1
| | | | | | | | | | Added EGL extension to set a timestamp on a surface. Also, fix JNI encoding of "long" in glgen. Bug 8191230 Change-Id: I38b7334bade3f8ff02bffe600bb74469ef22c164
* add some missing parameter validation in GLES java bindingsMathias Agopian2013-02-251-11/+69
| | | | | | | | | | | | | | | | | - added support for comments in checks.spec - added most missing checks - added and commented with // special-cased functions - added and commented with # functions that are still missing validation checks - moved glGet* to a special case and updated all the "pnames" from the khronos spec - changed ifcheck to default to 1 value. this allows us to simplify the checks.spec file and handle unknown pnames automatically (they'll be validated against 1 value, if it happens to need more, the call will go through but the validation will not happen). - refactored the cpp headers in to a common header + GLES version specific header Bug: 7402895 Change-Id: Ib5c68ca0ca416407b4cfa36e3a21901b2d6263ab
* sort the check file in alphabetical orderMathias Agopian2013-02-221-20/+19
| | | | | | this simplifies a lot comparing it to the spec files. Change-Id: I4b9b5e7469338a626100472d360ea26a902017bc
* am a151a19d: Merge "Fix return type of glGetAttribLocation and ↵Andrew Hsieh2012-11-061-2/+2
|\ | | | | | | | | | | | | glGetUniformLocation" * commit 'a151a19db2fa07295837027fb5d84c02401cc78d': Fix return type of glGetAttribLocation and glGetUniformLocation
| * Fix return type of glGetAttribLocation and glGetUniformLocationAndrew Hsieh2012-11-061-2/+2
| | | | | | | | | | | | | | | | | | | | from int to GLint. See: http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetAttribLocation.xml http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetUniformLocation.xml Change-Id: I4a9f8e9e34b8c3cca239ae84bfe8f3cdfd94802a
* | improve glgen tool to support EGL1.4Thomas Tafertshofer2012-07-102-0/+46
|/ | | | | | | | - added EGL1.4 bindings generation - fixed bugs in GLES bindings Bug: 6709865 Change-Id: I04ac63f652e1968a51eb833f47e00336ea449980
* Add Java support for a few accidentally omitted OpenGL ES APIs.Jack Palevich2011-03-281-25/+9
| | | | | | Fixes 3491494 Support OpenGL APIs: glBlendEquationSeparate and friends Change-Id: I8fdc94b6ea14e9a7e3d402a965d500790a3d8f77
* Add OpenGL ES 2.0 VBO versions glDrawElements and glVertexAttribPointer.Jack Palevich2010-06-221-1/+3
| | | | Change-Id: Id0069535e97fe96eef74e4d0c1d19b010061fe3b
* Implement the GL11ExtensionPack APIs.Jack Palevich2010-01-282-28/+28
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* Implement Matrix Palette extension.Jack Palevich2009-12-082-8/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds support for formerly-unimplemented methods: glCurrentPaletteMatrixOES glLoadPaletteFromModelViewMatrixOES glMatrixIndexPointerOES glWeightPointerOES The bulk of the changes are related to implementing the two PointerOES methods, which are implemented pretty much the same way as the existing Pointer methods were implemented. This change also changes the way glPointSizePointerOES is implemented, making it act like all the other Pointer methods. (Previously it was not handling non-direct-buffer arguments correctly.) Fixes bug 2308625 "Support matrix palette skinning in JSR239 and related APIs" Also updated GLLogWraper to fix two bugs in GLLogWrapper that were discovered while testing matrix palette skinning support: a) Handle trying to print the contents of null-but-enabled buffers. (It's not legal to draw with null-but-enabled buffers, and in fact some OpenGL drivers will crash if you try to render in this state, but there's no reason the GLLogWrapper should crash while trying to debug this situation. b) Don't read off the end of a vertex buffer with non-zero position when printing the entire contents of the vertex buffer. Now we only print from the current position to the end of the buffer.
* Add a Java API for OpenGL ES 2.0.Jack Palevich2009-11-191-0/+142
| | | | | | Currently this API is hidden. Add a test program.
* Add size checks for glBufferData and glBufferSubDataJack Palevich2009-10-212-120/+122
| | | | | | | | | | | | Without the size checks it's possible for calls to glBufferData and glBufferSubData to read off the end of the Buffer object's data, which can cause page faults. Fix end-of-line characters for the "spec" files. (That's why every line of these files is changed.) Enhance our code emitter to properly handle bounds checks for possibly-null pointers.
* Fix automatically generated code for glGetJack Palevich2009-05-072-2/+2
| | | | | | | Remove include of an internal agl header file. We should not depend on any implementation details of our software renderer, since they may not be correct if another renderer is used. Fix glGet number-of-elements logic for GL_FOG_COLOR GL_LIGHT_MODEL_AMBIENT, and GL_COMPRESSED_TEXTURE_FORMATS.
* Enable static Java APIs for OpenGL ES 1.1 extensions.Jack Palevich2009-04-241-84/+0
| | | | | | | | | | | | This is just plumbing. The Java APIs existed already, but there were no C APIs to hook the Java APIs up to. Now there are C APIs, so we can call them. Of course, whether or not the C APIs actually work when you call them depend upon the capabilities of the active OpenGL driver, which must be checked at run time. Also, while we're here, make the glGetString method static. It was always supposed to be static, but was accidentally implemented as non-static, because the code was copied from the non-static OpenGL ES classes.
* Add an Android-specific static OpenGL ES 1.1 Java API.Jack Palevich2009-04-1611-0/+648
This change adds four new public classes that expose a static OpenGL ES 1.1 API: android.opengl.GLES10 android.opengl.GLES10Ext android.opengl.GLES11 android.opengl.GLES11Ext Benefits: + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API. + The static API is similar to the C API, which should make it easier to import C-based example code. + The static API provides a clear path for adding new OpenGL ES 1.1 extensions and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard. Example: import static android.opengl.GLES10.*; ... glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Note that it is possible to mix-and-match calls to both the static and JSR239 APIs. This works because neither API maintains state. They both call through to the same underlying C OpenGL ES APIs. Implementation details: This change enhances the "glgen" "gen" script to generate both the original JSR239 and new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before, so there is no need to check in new versions of the generated JSR239 classes. As part of this work the gen script was updated to be somewhat more robust, and to work with git instead of perforce. The script prints out commands to git add the generated files, but leaves it up to the script runner to actually execute those commands.